The Angband Ladder: Charles, British Naturalist by Donald Jonker

  [Steamband 0.4.1 Character Dump]

 Name   Charles                                  Self  abcdefghijkl@   Best
 Sex    Male           Age            16  Mus:    223  4............   241
 Race   British        Height         71  Agi:    223  4...5........   236
 Class  Naturalist     Weight        159  Vig:    216  .............   221
 Title  Grower         Status         28  SCH:    236  .............   236
 WP     -1/20          MaxDepth  Lev  44  Ego:    238  .............   261
 SP     26/30          Preserve        Y  CHR:    180  .............   180

 Level           13       Armor      [16,+3]     Saving Throw           Poor
 Cur Exp       2247       Blows       2/turn     Stealth                 Bad
 Max Exp       3991       Shots       0/turn     Fighting          Legendary
 Adv Exp       2730       Infra        50 ft     Shooting            Abyssal
                                                 Disarming               Bad
          Stat     Skill     Equip.    Total     Magic Device           Poor
 Melee   (+0,+2)   (+6,+9) (+23,+18) (+29,+29)   Perception          Abyssal
 Shoot   (+0,+0)   (+0,+0)   (+0,+0)   (+0,+0)   Searching           Abyssal

     You are the first child of a Laborer. You are a credit to
     the family. You have blue eyes, wavy brown hair, and an
     average complexion.



  [Resists & Abilities]

   Critical:+............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:..+..........    No Magic:.............
     Vorpal:.............    Free Act:.............   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:...+.........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.............    Teleport:.............
  Psn. Brnd:.............    Res Fear:+...........+   Aggravate:.............
  Resistances:
  Fire :2%  ............+.  Acid :1%  ............+.
  Erth :2%  ............+.  Poisn:46% .........+..+.
  Air  :2%  ............+.
  Water:2%  ............+.
  Elec :1%  ............+.
  Ice  :11% .......+....+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \ =="~(( ]]]              \ =="~(( ]]]              \ =="~(( ]]]

  [Last Messages]

> It bites you!
> * low hitpoint warning! 7/131 *
> *** LOW WOUNDPOINT WARNING! 6/20 ***
> You feel your life draining away!
> It bites you!
> * low hitpoint warning! 1/131 *
> *** LOW WOUNDPOINT WARNING! 5/20 ***
> You feel your life draining away!
> It mumbles, and you hear puzzling noises.
> You are hit by something confusing!
> * low hitpoint warning! 0/131 *
> *** LOW WOUNDPOINT WARNING! 2/20 ***
> It mumbles, and you hear puzzling noises.
> You are hit by something confusing!
> You die.


  [Skills]

   Disarming Traps  1
           Stealth  1
         Searching  1
   Neophyte Combat  9
   Standard Combat 15
   Advanced Combat  3
   Accurate Strike  6
    Vicious Strike  9
      Martial Arts  1
 Neophyte Firearms  1
          Throwing  1
     Blunt Weapons  6
             Flora 15
             Fauna  1
         Elemental 15
    Earth's Hearth  1
         Latin {*}  1
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  1
     Using Devices 10
         Fire Lore 16
 Elemental Defense  1
         Toughness  3


  [Steamware & Mutations]

 You can shoot bolts of fire. 
 You can shoot balls of fire. 


  [Character Equipment]

a) a Whip of Battle (1d6|0) (+23,+18) <+1, +4>
c) an Aquamarine Ring of See Invisible
d) a Copper Ring of Resist Bewilderment {50% off}
e) an Ivory Amulet of Agility <+5> {40% off}
f) a Brass Lantern [3] <Fuel: 6721>
g) a Tweed Jacket [9,+0]
h) a Fur Cloak [3,+0]
j) a Gas Mask [0,+0]
k) a Set of Gloves [1,+0]
l) a Pair of Square Toe Shoes [3,+3]


  [Character Inventory]

a) 5 Haddocks
b) 2 Flasks of oil
c) 2 "Malto Iron" Tonics of Infra-vision
d) 2 "Gray's Sparkling Spray" Tonics of Speed
e) 6 "Primley's Iron & Wahoo" Tonics of Cure Critical Wounds
f) 2 "Highland's Bitters and Scotch" Tonics of Light Refresh Spirit
g) The Book [20,000 Leagues Under the Sea]
h) 23 Whizzing Aethercid Mechanisms of Phase Door {10% off}
i) 3 Ringing Heliometer Mechanisms of Etheric Travel
j) 4 Silver Quadraphone Mechanisms of Returning {!*!*, 10% off}
k) a Mithril-Plated Quadraphonic Mechanism of Object Detection
l) a Cast Iron Ray Gun of Befuddlement (20 charges)
m) a Slim Tool of Structural Analysis (13 charges) {@u0}
n) an Ironwood Tool of Object Location (11 charges)
o) a Thick Tool of Etheric Travel (18 charges)
p) an Opal Ring of Protection [+12]
q) an Opal Ring of Protection [+10]
r) 2 Jet Rings of Resist Water
s) a Silver Amulet of Charm <+1>
t) a Set of Gloves [1,+0]
u) a Billy Club (1d3|0) (-7,-8) {cursed}
v) a Spiked Club (2d7|6) (+4,+2) [4,+0]
w) 42 Pistol bullets (2d11|0) (+0,+0)


  [Home Inventory]

68 Flasks of oil
2 Mithril-Plated Anemograph Mechanisms of Remove Curse
an Opal Ring of Protection [+20]
2 Quartzite Rings of Resist Fire
a Topaz Ring of Resist Earth
a Corundum Ring of Resist Air
a Copper Ring of Resist Bewilderment
a Jade Amulet of Perception <+4>


  [Current Quest]

To fulfill your task, you must kill 15 Feral Morlocks on dungeon level 43.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.5.2009 23:11

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12. on the Competition No.68 Ladder (of 14)

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On 7.5.2009 23:14 Donald Jonker wrote:
Well I got the most bitchin whip I ever did see until I got paralyzed to death out of nowhere. It was even a considered a blunt weapon as one of its perks. At least I got to kick ass around the dungeon for five minutes prior to my YAAD.

...Tried some other builds but none lasted remotely as long as the good old Fire Lore/Melee specialist. This loss was pretty demoralizing, but if I get up the moxy, I think I know exactly how to spend my points now.

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