The Angband Ladder: David, Half-Troll Paladin by drchung

  [DaJAngband v1.0.97 (pre 1.1.0) Character Dump]

 Name   David                                    Self  RB  CB  EB   Best
 Sex    Male              Age        25   STR:     16  +4  +3  +0  18/50
 Race   Half-Troll        Height     88   INT:     11  -4  -2  +0      5
 Class  Paladin           Weight    270   WIS:  18/17  -2  +1  +0  18/07
 Title  Guardian          Status      1   DEX:     18  -4  +0  +0     14
 HP     -64/251           Maximize    Y   Con:     15  +3  +1  +0  18/10     18
 SP     33/41                             CHR:     10  -6  +2  +0      6

 Level           27       Armor    [22,+22]     Saving Throw          54
 Cur Exp      42928       Fight    (+1,+13)     Stealth                0
 Max Exp      48906       Melee    (+6,+22)     Fighting             201
 Adv Exp      54250       Shoot     (+5,+8)     Shooting             128
 MaxDepth    Lev 47       Blows      3/turn     Disarming             49
 Turns       184911       Shots      1/turn     Magic Device          36
 Gold          9204       Alertness       1     Perception            15
 Burden   155.5 lbs       Energy       100%     Searching             11

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 mangy sea-weed green hair, and white scabby skin.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Confu:.............
 Elec:....+........ Sound:.............
 Fire:..+.......... Shard:.............
 Cold:.......+..... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............

      abcdefghijkl@       abcdefghijkl@
PLite:............. Tunn.:.............
Regen:............+ Speed:.............
Telep:............. Blows:.............
Invis:............. Shots:.............
FrAct:...........+. Might:.............
HLife:.............      :.............
Stea.:.............      :.............
Sear.:.............      :.............


  [Last Messages]

> You have 28 Scrolls titled "sapuga quibero" of Identify {@r2=g} (m).
> You destroy a dagger (1d4) (+4,+5).
> You have no more daggers (1d4) (+4,+5) (t).
> You failed to pick the lock. <6x>
> You have picked the lock.
> You see an iron crown [0].
> You have an iron crown [0] (t).
> You see a light crossbow (x3).
> You have a light crossbow (x3) (u).
> You sense the presence of living creatures.
> It breathes chaos.
> You are confused!
> You feel drugged!
> You feel your life draining away!
> You die.


  [Character Equipment]

a) a rapier (1d5) (+5,+9) [1,+0]
   
b) a long bow (x3) (+4,+8)
   
c) an Agate Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
d) a Carbuncle Ring of Damage (+8)
   
e) a Haematite Amulet of Resist Lightning
   It provides resistance to electricity.  It cannot be harmed by 
   lightning.  
f) The Phial of Galadriel (0 turns)
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) hard studded leather of Resist Acid (-1) [7,+3]
   It provides resistance to acid.  It cannot be harmed by acid.  
h) a fur cloak [2,+1]
   It provides resistance to cold.  
i) a large metal shield [6,+5]
   
j) a metal cap [3,+2]
   
k) a set of mail gauntlets [2,+5]
   
l) a pair of leather sandals of Free Action [1,+6]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginner's Handbook]
   
b) 4 Holy Books of Prayers [Godly Insights]
   
c) 4 Holy Books of Prayers [Defences of Light]
   
d) a Holy Book of Prayers [Exorcism and Dispelling]
   
e) 3 rations of food
   
f) 6 Grey Potions of Alertness
   
g) 5 Hazy Potions of Heroism {@q4}
   
h) 5 Purple Speckled Potions of Cure Serious Wounds {@q2}
   
i) a Pink Potion of Healing
   
j) 2 Scrolls titled "dium cito" of Phase Door {@r1=g}
   
k) a Scroll titled "curo scono" of Teleport Level {@r7 !*}
   
l) 6 Scrolls titled "de plus inotio" of Word of Recall {@r3=g}
   
m) 28 Scrolls titled "sapuga quibero" of Identify {@r2=g}
   
n) a Tin Rod of Trap Location {@z3}
   
o) 4 Lead Rods of Light {@z4}
   
p) 4 Copper Rods of Frost Bolts
   
q) 3 Sphinx Feather Wands of Teleport Other (16 charges)
   
r) a Redwood Staff of Mapping (1d5) (+0,+0) (7 charges)
   
s) a Jasper Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.  
t) an iron crown [0,+9]
   
u) a light crossbow (x3) (+5,+4)
   
v) 22 arrows (1d4) (+2,+6)
   
w) 27 arrows (1d4) (+0,+0)
   


  [Home Inventory]

a) 2 Holy Books of Prayers [Godly Insights]
   
b) 2 Holy Books of Prayers [Exorcism and Dispelling]
   
c) 2 Holy Books of Prayers [Purifications & Healing]
   It cannot be harmed by the elements.  
d) 33 Grey Potions of Alertness
   
e) 2 Dark Red Potions of Berserk Strength
   
f) 14 Green Potions of Cure Critical Wounds {@q1}
   
g) a Steaming Potion of *Healing*
   
h) 2 Bubbling Potions of Restore Mana
   
i) a Scroll titled "norrim discer" of Teleportation {@r9 !*}
   
j) 18 Scrolls titled "curo scono" of Teleport Level {@r7 !*}
   
k) 2 Scrolls titled "de plus inotio" of Word of Recall {@r3=g}
   
l) 3 Scrolls titled "us geretsge" of Recharging
   
m) a Brass Rod of Fire Bolts
   
n) a Mandrake Root Wand of Fire Bolts (7 charges)
   
o) 2 Troll Bone Wands of Lightning Balls (19 charges)
   It cannot be harmed by lightning.  
p) a Gnarled Staff of Starlight (1d5) (+0,+0) (8 charges)
   
q) a Wych Elm Staff of Treasure & Object Location (1d5) (+0,+0) (9 charges)
   
r) a Walnut Staff of Speed (1d5) (+0,+0) (6 charges)
   
s) a Lapis Lazuli Ring of Free Action
   It grants you immunity to paralysis.  
t) an Adamant Amulet of Wisdom (+2)
   It increases your wisdom by 2.  It sustains your wisdom.  
u) a stiletto of Slay Animal (2d2) (+11,+6)
   It slays animals.  
v) a cutlass of Slay Demon (1d6) (+5,+8)
   It slays demons.  
w) a flail of Slay Evil (1d13) (+12,+7)
   It slays all evil creatures.  
x) a battle axe of Flame (2d8) (+4,+8)
   It is branded with fire.  It provides resistance to fire.  It cannot
   be harmed by fire.  
y) a quarterstaff of Slay Undead (1d9) (+8,+8)
   It slays undead.  
z) a light crossbow (x3) (+0,+7)
   
{) 31 bolts of Lightning (1d5) (+3,+6)
   It is branded with lightning.  It cannot be harmed by lightning.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.4.2009 22:13
Last updated on 11.4.2009 18:19

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4. on the Competition No.67 Ladder (of 11)

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On 10.4.2009 22:13 drchung wrote:
Well, initial progress was slow (bought a shovel and a couple of useful scrolls instead of detect stairs) as stairs down proved elusive. Saved up 3500 and recalled to get ?oEnchanceDamage and the second book.

Was able to now take out orcs and Wormtongue. The latter dropped the Phial, not exactly celebrating. I did find FA on boots though, that was really nice.

On the look out for a x3 launcher, though I'll enchant up a x2 if I have to (been using my gold from last two trips to get _oSpeed and ?'s of TL).

On 11.4.2009 10:55 PowerDiver wrote:
Be aware that launchers are 1/8 underpowered, so x3 really means x(3*7/8).

On 11.4.2009 18:19 drchung wrote:
Thanks for the tip, Eddie, I felt I still needed some ranged attack, as the damage I was taking in melee was causing problems.

Anyway, this one is in the books. Honestly, I was struggling in the mid-40's, having to escape constantly. I actually saw the chaos drake through detection the turn before it breathed, but was used to the easier chaos drakes of vanilla and guessed that it wouldn't one-shot me, which sadly wasn't true.

Dean

On 12.4.2009 06:39 will_asher wrote:
Yeah, there's a couple sets of drakes. In V, the chaos drake is part of a set native (and balanced for) level 33. In DJA, it's part of a tougher set of drakes native to ~45-46 (comparable to the death drake in V).

On 12.4.2009 06:40 will_asher wrote:
(In 1.0.98, monster recall will show monster depth from the first time you see a monster)

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