The Angband Ladder: David IV, Half-Troll Paladin by will_asher
[DaJAngband v1.0.97 (pre 1.1.0) Character Dump] Name David IV Self RB CB EB Best Sex Male Age 25 Str: 16 +4 +3 +4 18/90 18/70 Race Half-Troll Height 88 INT: 10 -4 -2 +0 4 Class Paladin Weight 270 WIS: 18 -2 +1 +0 17 Title Guardian Status 1 DEX: 18 -4 +0 +0 14 HP -1/340 Maximize Y CON: 18/37 +3 +1 +0 18/77 SP 39/41 CHR: 14 -6 +2 +2 12 Level 29 Armor [23,+46] Saving Throw 55 Cur Exp 113740 Fight (+2,+14) Stealth 2 Max Exp 113740 Melee (+8,+22) Fighting 215 Adv Exp 116250 Shoot (+12,+11) Shooting 155 MaxDepth Lev 39 Blows 2/turn Disarming 51 Turns 1456479 Shots 1/turn Magic Device 38 Gold 21801 Alertness 43 Perception 15 Burden 199.2 lbs Energy 90% Searching 11 Your father was a Stone-Troll Warrior. You have puke-yellow eyes, mangy sea-weed green hair, and white scabby skin. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Confu:............. Elec:......+...... Sound:............. Fire:+.....+...... Shard:......++..... Cold:......+...... Nexus:......+...... Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. abcdefghijkl@ abcdefghijkl@ PLite:............. Tunn.:............. Regen:............+ Speed:............. Telep:............. Blows:............. Invis:............. Shots:............. FrAct:..........+.. Might:............. HLife:............. :............. Stea.:...........+. :............. Sear.:............. :............. [Last Messages] > You feel very weak for a moment, but the feeling passes. > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > *** LOW HITPOINT WARNING! *** > You feel very weak. > You sense the presence of evil creatures! > The dread hits you. > You die. [Character Equipment] a) a scimitar of Flame (2d4) (+6,+8) {@w0} It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. b) a heavy crossbow of Power (x4) (+10,+11) c) a Carbuncle Ring of Damage (+9) d) a Zircon Ring of Strength (+2) It increases your strength by 2. It sustains your strength. e) an Obsidian Amulet of Alertness (+2) It increases your alertness by 10. f) a brass lantern (12392 turns) {@w4} It usually provides light of radius 2. It cannot be harmed by fire. g) The chain mail of Arvedui (-2) [14,+15] (+2) {Aquirement from a blue naga L} It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) a cloak of Protection [1,+9] It provides resistance to shards. It cannot be harmed by the elements. i) a small leather shield [2,+8] j) a hard leather cap of Alertness [2,+5] (+4) It increases your alertness by 20. k) a set of mail gauntlets of Free Action [2,+3] It grants you immunity to paralysis. l) a pair of soft leather boots of Stealth [2,+6] (+2) It increases your stealth by 2. [Character Inventory] a) 4 Holy Books of Prayers [Beginner's Handbook] {@p1} b) 3 Holy Books of Prayers [Godly Insights] c) 2 Holy Books of Prayers [Defences of Light] d) a Holy Book of Prayers [Exorcism and Dispelling] e) 3 Coagulated Crimson Potions of Speed {@q7} f) 2 Hazy Potions of Heroism {@q4} g) 12 Green Potions of Cure Critical Wounds {@q1} h) a Pink Potion of Healing {@q2 !*} i) 2 Orange Speckled Potions of Restore Life Levels j) 3 Scrolls titled "dium cito" of Phase Door {@r1=g} k) 8 Scrolls titled "curo scono" of Teleport Level {@r7 !*} l) 5 Scrolls titled "de plus inotio" of Word of Recall {@r3=g} m) 12 Scrolls titled "sapuga quibero" of Identify {@r2=g} n) a Scroll titled "acentis eteo" of Deep Descent o) 3 Tin Rods of Trap Location {@z3} p) 3 Lead Rods of Light {@z4} q) 5 Copper Rods of Frost Bolts {@z5} r) a Zhelung Scale Wand of Acid Bolts (13 charges) s) an Elm Staff of Teleportation (1d5) (+0,+0) (7 charges) {@u9} t) a Wych Elm Staff of Treasure & Object Location (1d5) (+0,+0) (10 charges) u) a broad axe (2d6) (-4,-2) {cursed} It is cursed. v) a gnomish shovel of Mining (1d2) (+9,+6) [+1] (+5) {@w0} It increases your tunneling by 5. It provides resistance to dark. It grants you darkvision. w) 90 bolts (1d5) (+1,+0) {@f1=g} [Home Inventory] a) 13 Holy Books of Prayers [Godly Insights] b) 5 Holy Books of Prayers [Defences of Light] c) 5 Holy Books of Prayers [Exorcism and Dispelling] d) 2 Holy Books of Prayers [Purifications & Healing] It cannot be harmed by the elements. e) a Slimy Mushroom of Restoring f) 34 Coagulated Crimson Potions of Speed {@q7} g) a Pink Potion of Healing h) 29 Scrolls titled "norrim discer" of Teleportation {@r9 !*} i) 99 Scrolls titled "curo scono" of Teleport Level {@r7 !*} j) a Scroll titled "co multo lus" of *Identify* k) 3 Tin Rods of Trap Location {@z3} l) 2 Minotaur Horn Wands of Lightning Bolts (18 charges) m) 3 Elm Staffs of Teleportation (1d5) (+0,+0) (17 charges) {@u9} n) an Amber Ring of Slow Digestion It slows your metabolism. o) an Agate Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. p) a Lapis Lazuli Ring of Free Action It grants you immunity to paralysis. q) a Crystal Amulet of Slow Digestion It slows your metabolism. r) an Adamant Amulet of Wisdom (+2) It increases your wisdom by 2. It sustains your wisdom. s) leather scale mail of Resistance (-1) [11,+8] It provides resistance to acid, electricity, fire, and cold. It cannot be harmed by the elements. t) a pair of soft leather boots of Stability [2,+6] It provides resistance to nexus. It makes you fall like a feather. u) a scimitar (Defender) (2d4) (+7,+10) [+4] (+3 to stealth) It increases your stealth by 3. It increases your alertness by 15. It provides resistance to acid, electricity, fire, and cold. It sustains your intelligence. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. v) a gladius of Extra Attacks (1d6) (+5,+6) (+1) It increases your attack speed by 1. w) a battle axe of Frost (2d8) (+4,+7) {@w1} It is branded with frost. It provides resistance to cold. It cannot be harmed by cold. x) a whip of Lightning (1d3) (+10,+9) It is branded with lightning. It provides resistance to electricity. It cannot be harmed by lightning. y) a long bow (x3) (+5,+8) z) 50 arrows (1d4) (+6,+6) {@f2=g} {) 67 arrows (1d4) (+0,+0) {@f1=g} [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 16.4.2009 02:22
7. on the Competition No.67 Ladder (of 11)
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