The Angband Ladder: David IV, Half-Troll Paladin by will_asher

  [DaJAngband v1.0.97 (pre 1.1.0) Character Dump]

 Name   David IV                                 Self  RB  CB  EB   Best
 Sex    Male              Age        25   Str:     16  +4  +3  +4  18/90  18/70
 Race   Half-Troll        Height     88   INT:     10  -4  -2  +0      4
 Class  Paladin           Weight    270   WIS:     18  -2  +1  +0     17
 Title  Guardian          Status      1   DEX:     18  -4  +0  +0     14
 HP     -1/340            Maximize    Y   CON:  18/37  +3  +1  +0  18/77
 SP     39/41                             CHR:     14  -6  +2  +2     12

 Level           29       Armor    [23,+46]     Saving Throw          55
 Cur Exp     113740       Fight    (+2,+14)     Stealth                2
 Max Exp     113740       Melee    (+8,+22)     Fighting             215
 Adv Exp     116250       Shoot   (+12,+11)     Shooting             155
 MaxDepth    Lev 39       Blows      2/turn     Disarming             51
 Turns      1456479       Shots      1/turn     Magic Device          38
 Gold         21801       Alertness      43     Perception            15
 Burden   199.2 lbs       Energy        90%     Searching             11

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 mangy sea-weed green hair, and white scabby skin.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Confu:.............
 Elec:......+...... Sound:.............
 Fire:+.....+...... Shard:......++.....
 Cold:......+...... Nexus:......+......
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............

      abcdefghijkl@       abcdefghijkl@
PLite:............. Tunn.:.............
Regen:............+ Speed:.............
Telep:............. Blows:.............
Invis:............. Shots:.............
FrAct:..........+.. Might:.............
HLife:.............      :.............
Stea.:...........+.      :.............
Sear.:.............      :.............


  [Last Messages]

> You feel very weak for a moment, but the feeling passes.
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> You sense the presence of evil creatures!
> The dread hits you.
> You die.


  [Character Equipment]

a) a scimitar of Flame (2d4) (+6,+8) {@w0}
   It is branded with fire.  It provides resistance to fire.  It cannot
   be harmed by fire.  
b) a heavy crossbow of Power (x4) (+10,+11)
   
c) a Carbuncle Ring of Damage (+9)
   
d) a Zircon Ring of Strength (+2)
   It increases your strength by 2.  It sustains your strength.  
e) an Obsidian Amulet of Alertness (+2)
    It increases your alertness by 10.  
f) a brass lantern (12392 turns) {@w4}
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
g) The chain mail of Arvedui (-2) [14,+15] (+2) {Aquirement from a blue naga L}
   It increases your strength and charisma by 2.  It provides
   resistance to acid, electricity, fire, cold, shards, and nexus.  It
   cannot be harmed by the elements.  
h) a cloak of Protection [1,+9]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
i) a small leather shield [2,+8]
   
j) a hard leather cap of Alertness [2,+5] (+4)
    It increases your alertness by 20.  
k) a set of mail gauntlets of Free Action [2,+3]
   It grants you immunity to paralysis.  
l) a pair of soft leather boots of Stealth [2,+6] (+2)
   It increases your stealth by 2.  


  [Character Inventory]

a) 4 Holy Books of Prayers [Beginner's Handbook] {@p1}
   
b) 3 Holy Books of Prayers [Godly Insights]
   
c) 2 Holy Books of Prayers [Defences of Light]
   
d) a Holy Book of Prayers [Exorcism and Dispelling]
   
e) 3 Coagulated Crimson Potions of Speed {@q7}
   
f) 2 Hazy Potions of Heroism {@q4}
   
g) 12 Green Potions of Cure Critical Wounds {@q1}
   
h) a Pink Potion of Healing {@q2 !*}
   
i) 2 Orange Speckled Potions of Restore Life Levels
   
j) 3 Scrolls titled "dium cito" of Phase Door {@r1=g}
   
k) 8 Scrolls titled "curo scono" of Teleport Level {@r7 !*}
   
l) 5 Scrolls titled "de plus inotio" of Word of Recall {@r3=g}
   
m) 12 Scrolls titled "sapuga quibero" of Identify {@r2=g}
   
n) a Scroll titled "acentis eteo" of Deep Descent
   
o) 3 Tin Rods of Trap Location {@z3}
   
p) 3 Lead Rods of Light {@z4}
   
q) 5 Copper Rods of Frost Bolts {@z5}
   
r) a Zhelung Scale Wand of Acid Bolts (13 charges)
   
s) an Elm Staff of Teleportation (1d5) (+0,+0) (7 charges) {@u9}
   
t) a Wych Elm Staff of Treasure & Object Location (1d5) (+0,+0) (10 charges)
   
u) a broad axe (2d6) (-4,-2) {cursed}
   It is cursed.  
v) a gnomish shovel of Mining (1d2) (+9,+6) [+1] (+5) {@w0}
   It increases your tunneling by 5.  It provides resistance to dark.  
   It grants you darkvision.  
w) 90 bolts (1d5) (+1,+0) {@f1=g}
   


  [Home Inventory]

a) 13 Holy Books of Prayers [Godly Insights]
   
b) 5 Holy Books of Prayers [Defences of Light]
   
c) 5 Holy Books of Prayers [Exorcism and Dispelling]
   
d) 2 Holy Books of Prayers [Purifications & Healing]
   It cannot be harmed by the elements.  
e) a Slimy Mushroom of Restoring
   
f) 34 Coagulated Crimson Potions of Speed {@q7}
   
g) a Pink Potion of Healing
   
h) 29 Scrolls titled "norrim discer" of Teleportation {@r9 !*}
   
i) 99 Scrolls titled "curo scono" of Teleport Level {@r7 !*}
   
j) a Scroll titled "co multo lus" of *Identify*
   
k) 3 Tin Rods of Trap Location {@z3}
   
l) 2 Minotaur Horn Wands of Lightning Bolts (18 charges)
   
m) 3 Elm Staffs of Teleportation (1d5) (+0,+0) (17 charges) {@u9}
   
n) an Amber Ring of Slow Digestion
   It slows your metabolism.  
o) an Agate Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
p) a Lapis Lazuli Ring of Free Action
   It grants you immunity to paralysis.  
q) a Crystal Amulet of Slow Digestion
   It slows your metabolism.  
r) an Adamant Amulet of Wisdom (+2)
   It increases your wisdom by 2.  It sustains your wisdom.  
s) leather scale mail of Resistance (-1) [11,+8]
   It provides resistance to acid, electricity, fire, and cold.  It
   cannot be harmed by the elements.  
t) a pair of soft leather boots of Stability [2,+6]
   It provides resistance to nexus.  It makes you fall like a feather.  
   
u) a scimitar (Defender) (2d4) (+7,+10) [+4] (+3 to stealth)
   It increases your stealth by 3.   It increases your alertness by 15.
   It provides resistance to acid, electricity, fire, and cold.  It
   sustains your intelligence.  It makes you fall like a feather and 
   speeds your regeneration.  It grants you immunity to paralysis.  It
   cannot be harmed by the elements.  
v) a gladius of Extra Attacks (1d6) (+5,+6) (+1)
   It increases your attack speed by 1.  
w) a battle axe of Frost (2d8) (+4,+7) {@w1}
   It is branded with frost.  It provides resistance to cold.  It
   cannot be harmed by cold.  
x) a whip of Lightning (1d3) (+10,+9)
   It is branded with lightning.  It provides resistance to electricity.
   It cannot be harmed by lightning.  
y) a long bow (x3) (+5,+8)
   
z) 50 arrows (1d4) (+6,+6) {@f2=g}
   
{) 67 arrows (1d4) (+0,+0) {@f1=g}
   


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.4.2009 02:22
Last updated on 16.4.2009 02:27

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7. on the Competition No.67 Ladder (of 11)

Comments

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On 16.4.2009 02:27 will_asher wrote:
Why oh why don't I pay more attention to my HPS? Lesson learned: run away from dreads until I'm a bit tougher. ..whether I actually learned to pay more attention to my HP level is yet to be seen.

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