[DaJAngband v1.0.97 (pre 1.1.0) Character Dump] Name David Self RB CB EB Best Sex Male Age 25 STR: 16 +4 +3 +0 18/50 Race Half-Troll Height 88 INT: 11 -4 -2 +0 5 Class Paladin Weight 270 WIS: 18/17 -2 +1 +0 18/07 Title Guardian Status 1 DEX: 18 -4 +0 +0 14 HP -64/251 Maximize Y Con: 15 +3 +1 +0 18/10 18 SP 33/41 CHR: 10 -6 +2 +0 6 Level 27 Armor [22,+22] Saving Throw 54 Cur Exp 42928 Fight (+1,+13) Stealth 0 Max Exp 48906 Melee (+6,+22) Fighting 201 Adv Exp 54250 Shoot (+5,+8) Shooting 128 MaxDepth Lev 47 Blows 3/turn Disarming 49 Turns 184911 Shots 1/turn Magic Device 36 Gold 9204 Alertness 1 Perception 15 Burden 155.5 lbs Energy 100% Searching 11 Your father was a Stone-Troll Warrior. You have puke-yellow eyes, mangy sea-weed green hair, and white scabby skin. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Confu:............. Elec:....+........ Sound:............. Fire:..+.......... Shard:............. Cold:.......+..... Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. abcdefghijkl@ abcdefghijkl@ PLite:............. Tunn.:............. Regen:............+ Speed:............. Telep:............. Blows:............. Invis:............. Shots:............. FrAct:...........+. Might:............. HLife:............. :............. Stea.:............. :............. Sear.:............. :............. [Last Messages] > You have 28 Scrolls titled "sapuga quibero" of Identify {@r2=g} (m). > You destroy a dagger (1d4) (+4,+5). > You have no more daggers (1d4) (+4,+5) (t). > You failed to pick the lock. <6x> > You have picked the lock. > You see an iron crown [0]. > You have an iron crown [0] (t). > You see a light crossbow (x3). > You have a light crossbow (x3) (u). > You sense the presence of living creatures. > It breathes chaos. > You are confused! > You feel drugged! > You feel your life draining away! > You die. [Character Equipment] a) a rapier (1d5) (+5,+9) [1,+0] b) a long bow (x3) (+4,+8) c) an Agate Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. d) a Carbuncle Ring of Damage (+8) e) a Haematite Amulet of Resist Lightning It provides resistance to electricity. It cannot be harmed by lightning. f) The Phial of Galadriel (0 turns) It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) hard studded leather of Resist Acid (-1) [7,+3] It provides resistance to acid. It cannot be harmed by acid. h) a fur cloak [2,+1] It provides resistance to cold. i) a large metal shield [6,+5] j) a metal cap [3,+2] k) a set of mail gauntlets [2,+5] l) a pair of leather sandals of Free Action [1,+6] It grants you immunity to paralysis. [Character Inventory] a) 3 Holy Books of Prayers [Beginner's Handbook] b) 4 Holy Books of Prayers [Godly Insights] c) 4 Holy Books of Prayers [Defences of Light] d) a Holy Book of Prayers [Exorcism and Dispelling] e) 3 rations of food f) 6 Grey Potions of Alertness g) 5 Hazy Potions of Heroism {@q4} h) 5 Purple Speckled Potions of Cure Serious Wounds {@q2} i) a Pink Potion of Healing j) 2 Scrolls titled "dium cito" of Phase Door {@r1=g} k) a Scroll titled "curo scono" of Teleport Level {@r7 !*} l) 6 Scrolls titled "de plus inotio" of Word of Recall {@r3=g} m) 28 Scrolls titled "sapuga quibero" of Identify {@r2=g} n) a Tin Rod of Trap Location {@z3} o) 4 Lead Rods of Light {@z4} p) 4 Copper Rods of Frost Bolts q) 3 Sphinx Feather Wands of Teleport Other (16 charges) r) a Redwood Staff of Mapping (1d5) (+0,+0) (7 charges) s) a Jasper Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. t) an iron crown [0,+9] u) a light crossbow (x3) (+5,+4) v) 22 arrows (1d4) (+2,+6) w) 27 arrows (1d4) (+0,+0) [Home Inventory] a) 2 Holy Books of Prayers [Godly Insights] b) 2 Holy Books of Prayers [Exorcism and Dispelling] c) 2 Holy Books of Prayers [Purifications & Healing] It cannot be harmed by the elements. d) 33 Grey Potions of Alertness e) 2 Dark Red Potions of Berserk Strength f) 14 Green Potions of Cure Critical Wounds {@q1} g) a Steaming Potion of *Healing* h) 2 Bubbling Potions of Restore Mana i) a Scroll titled "norrim discer" of Teleportation {@r9 !*} j) 18 Scrolls titled "curo scono" of Teleport Level {@r7 !*} k) 2 Scrolls titled "de plus inotio" of Word of Recall {@r3=g} l) 3 Scrolls titled "us geretsge" of Recharging m) a Brass Rod of Fire Bolts n) a Mandrake Root Wand of Fire Bolts (7 charges) o) 2 Troll Bone Wands of Lightning Balls (19 charges) It cannot be harmed by lightning. p) a Gnarled Staff of Starlight (1d5) (+0,+0) (8 charges) q) a Wych Elm Staff of Treasure & Object Location (1d5) (+0,+0) (9 charges) r) a Walnut Staff of Speed (1d5) (+0,+0) (6 charges) s) a Lapis Lazuli Ring of Free Action It grants you immunity to paralysis. t) an Adamant Amulet of Wisdom (+2) It increases your wisdom by 2. It sustains your wisdom. u) a stiletto of Slay Animal (2d2) (+11,+6) It slays animals. v) a cutlass of Slay Demon (1d6) (+5,+8) It slays demons. w) a flail of Slay Evil (1d13) (+12,+7) It slays all evil creatures. x) a battle axe of Flame (2d8) (+4,+8) It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. y) a quarterstaff of Slay Undead (1d9) (+8,+8) It slays undead. z) a light crossbow (x3) (+0,+7) {) 31 bolts of Lightning (1d5) (+3,+6) It is branded with lightning. It cannot be harmed by lightning. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)