The Angband Ladder: Gwiliand, Thunderlord Alchemist by Yottle

  [ToME 2.3.5 Character Sheet]

 Name  : Gwiliand               Age                 19       STR!     40       
 Sex   : Neuter                 Height             167       INT!     40       
 Race  : Thunderlord            Weight             220       WIS!     36       
 Class : Alchemist              Social Class        57       DEX!     33       
 Body  : Player                                              CON!     40       
 God   : Tulkas                                              CHR!     40       
                                                                               
 + To Melee Hit          82 Level             47    Hit Points     1707/  1707 
 + To Melee Damage       73 Experience  13414674    Spell Points    476/   476 
 + To Ranged Hit         62 Max Exp     13414674    Sanity          710/   710 
 + To Ranged Damage      14 Exp to Adv. 15050000    Piety                40291 
   AC                 33+99 Gold         7199449    Speed           Fast (+49) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[55]Perception  : Superb       Blows/Round:  9         
 Bows/Throw  : Legendary[5] Searching   : Heroic       Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  36d4+657  
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of many Manwe Maia.  Your eagle looks very               
          good.  In the past you dwelt on earth in the form of a               
          spirit of forest and river.                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 65 (3250')
        Angband: Level 107 (5350')
        Barrow-Downs: Level 1 (50')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 24 (1200')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 102 of Angband.
 You have defeated 6342 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved Arda and became a famed Ruler.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 2nd Quelle of the 2890th year of the third age.
 You have been adventuring for 16 days.

                    adefkmnopsuxz{|@            
        Add Str   : 3..3......*...6+            
        Add Int   : ....2.46........            
        Add Wis   : ....2...5.......            
        Add Dex   : 3...............            
        Add Con   : 3..3..4........+            
        Add Chr   : ...3....5.......            
        Mul Mana  : ....+...........            
        Add Stea. : 3.....46...9....            
        Add Sear. : ...3...65.....6.            
        Add Infra : ..............6.            
        Add Tun.. : ..............6.            
        Add Speed : .**..346...9....            
        Vampiric  : +...............            
        Slay Orc  : +.............+.            
        Slay Troll: +.............+.            
        Slay Giant: +.............+.            
        Slay Drag.: ..............+.            
        Acid Brand: ..............+.            
        Sust Str  : .........+......            
        Sust Int  : ....+..+.+......            
        Sust Wis  : ....+...++......            
        Sust Dex  : ........++......            
        Sust Con  : .........+......            
        Sust Chr  : ........++......            
        Invisible : ................            
        Mul life  : +..............+            
        Sens Fire : ................            
        Reflect   : ......+..+......            
        Free Act  : +......+.+......            
        Hold Life : +...++..........            
        Imm Acid  : ......+.+*....++            
        Imm Elec  : ......+.+*.....*            
        Imm Fire  : .+.*..*..*......            
        Imm Cold  : ......+..*.....+            
        Res Pois  : ...............+            
        Res Fear  : +........+......            
        Res Light : .....+...+......            
        Res Dark  : +....+..+.....+.            
        Res Blind : .........+......            
        Res Conf  : .....+...+......            
        Res Sound : .........+......            
        Res Shard : .........+......            
        Res Neth  : .........+......            
        Res Nexus : ......+...+.....            
        Res Chaos : .....+...+......            
        Res Disen : .+......+.....+.            
        Aura Fire : ......+.........            
        Auto Curse: ....+...........            
        Levitate  : ...........+...+            
        Lite      : ....+...++......            
        See Invis : +..+.+..........            
        Digestion : ....+....+......            
        Regen     : ....+...........            
        Activate  : .+.+.+..++....+.            
        Cursed    : ...+.+.++.++....            
        Hvy Curse : ....++.+..++....            
        Fly       : ...+..+........+            
        Climb     : ..............+.            
        Orc.ESP   : +....+........+.            
        Troll.ESP : +...............            
        Dragon.ESP: ...............+            
        Giant.ESP : +...............            
        Demon.ESP : .........+......            
        Undead.ESP: .........+......            
        Evil.ESP  : ....+....+......            
        Animal.ESP: .........+......            
        TLord.ESP : ...+..+..+......            
        Good.ESP  : ....+....+......            
        Nlive.ESP : .........+......            
        Full ESP  : .........+......            

Skills (points left: 31)
 - Combat                                        36.350 [0.700]
          . Weaponmastery                        50.000 [0.700]
          . Archery                              00.500 [0.000]
 - Sneakiness                                    04.000 [0.900]
          . Stealth                             -16.000 [0.400]
          . Disarming                            00.600 [0.000]
 - Magic                                         03.900 [0.900]
          . Magic-Device                         01.000 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                  06.800 [0.800]
          . Prayer                               20.000 [0.500]
 - Monster-lore                                  00.700 [0.500]
          . Corpse-preservation                  04.000 [0.800]

Abilities
 * Artifact Creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting


  [Character Equipment]

a) a Vampiric Shadow Blade of Westernesse (4d4) (+30,+20)(60%) (+3 to stealth)
{}
    It increases your strength, dexterity, constitution and stealth by 3.  
    It increases your hit points by 60%.  It drains life from your foes.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to life draining and dark.  It allows you to see invisible
    monsters.  It allows you to sense the presence of orcs, trolls and 
    giants.  It can resist being shattered by morgul beings.  It cannot be
    harmed by acid.  
    You made it yourself.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 69 of The
    Sacred Land Of Mountains.
e) a Ring of Speed (+13)
    It increases your speed by 13.  
    You found it in the remains of a Great Swamp Wyrm on level 69 of The
    Sacred Land Of Mountains.
f) The Ring of Flare (+3) {cursed}
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed}
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It is heavily cursed.  It can re-curse itself.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
m) The Arkenstone of Thrain (+3) {cursed}
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It is heavily cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) an Elven Cloak of the Magi (-1,-3) [4,+20] (+6) {cursed}
    It increases your intelligence, stealth, searching, speed and luck by 
    6.  It sustains your intelligence.  It provides immunity to paralysis.
    It is heavily cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
p) The Shield of Deflection of Gil-galad [10,+20] (+5) {cursed}
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It is cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
s) The Iron Helm of an Alchemist (Exp:1088797) (+0,+0) [6,+20] (+0)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 5) forever.  It 
    decreases your luck by 0.  It sustains your strength, intelligence, 
    wisdom, dexterity, constitution and charisma.  It provides immunity to 
    acid, electricity, fire and cold.  It provides immunity to paralysis.  
    It makes you completely fearless.  It provides resistance to light, 
    blindness, sound, shards, nether and chaos.  It gives telepathic
    powers.  It slows your metabolism.  It reflects bolts and arrows.  It
    identifies all items for you.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
u) a Set of Leather Gloves of Power (+4,+2) [1,+10] (+10) {cursed, !k}
    It increases your strength by 10.  It provides resistance to nexus.  
    It is heavily cursed.  
    You made it yourself.
x) a Pair of Hard Leather Boots of Elvenkind [3,+24] (+9) {cursed}
    It increases your stealth and speed by 9.  It allows you to levitate.  
    It is heavily cursed.  It cannot be harmed by acid.  It cannot be
    harmed by fire.  
    You made it yourself.
z) (nothing)
{) (nothing)
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.


  [Character Inventory]

a) a Fireproof War Tome of Tulkas {!k}
    It cannot be harmed by fire.  
    You made it yourself.
b) The Gem of Venom {mass genocide}
    It can be activated for mass genocide every 1000 turns.  
    You found it lying in a vault on level 24 of The Sandworm lair.
c) 24 Scrolls of Summon Never-Moving Pet
d) 12 Scrolls of *Identify* {100% off}
e) 2 Scrolls of *Destruction*
f) 19 Scrolls of Mass Genocide {!k}
g) 23 Scrolls of Nothing
h) an Adamantite Rod of Simplicity of Home Summoning (200/200)
    
    You made it yourself.
i) an Adamantite Rod of Simplicity of Healing (200/200)
    
    You made it yourself.
j) an Adamantite Rod of Simplicity of Enlightenment (200/200)
    
    You made it yourself.
k) an Adamantite Rod of Simplicity of Detection (200/200)
    
    You made it yourself.
l) an Adamantite Rod of Simplicity of Disarming (200/200)
m) an Adamantite Rod of Simplicity of Trap Location (200/200) {@z0}
n) an Adamantite Rod of Simplicity of Speed (78/200)
    
    You made it yourself.
o) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
p) 42 Essences of Life {!k}
q) 15 Essences of Magic {!k}
r) 10 Essences of Extra Life {!k}
s) 25 Essences of Darkness {!k}
t) 14 Essences of Knowledge {!k}
u) 8 Empty Bottles
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 6 Sprigs of Athelas
b) a Wand of Noxious Cloud[1|25] (163 charges)
c) a Wand of Slow Monster[1|20] (122 charges)
d) a Wand of Confuse[1|20] (59 charges)
e) a Fireproof Staff of Globe of Light[1|10] (279 charges)
    It cannot be harmed by fire.  
    You made it yourself.
f) a Fireproof Staff of Remove Curses[1|15] (570 charges)
    It cannot be harmed by fire.  
    You made it yourself.
g) a Fireproof Staff of Reveal Ways[1|25] (185 charges)
    It cannot be harmed by fire.  
    You made it yourself.
h) 13 Essences of Explosion {!k}
i) 62 Essences of Teleport {!k}
j) 57 Essences of Cold {!k}
k) 51 Essences of Fire {!k}
l) 94 Essences of Acid {!k}
m) 30 Essences of Chaos {!k}
n) 81 Essences of Time {!k}
o) 94 Essences of Lightning {!k}


  [Home Inventory - Gondolin ]

a) 38 Scrolls of *Destruction*
b) 19 Scrolls of Mass Genocide {!k}
c) an Adamantite Rod of Simplicity of Recall (146/200)
    
    You made it yourself.
d) a Wand of Dig[1|1] (226 charges)
e) 13 Rings of Nothing
f) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Lungorthin, the Balrog of White Fire on
    level 69 of The Sacred Land Of Mountains.
g) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
h) The Robe of Great Luck [-30,-20] (+60)
    It increases your luck by 60.  It provides immunity to paralysis.  It 
    drains mana and life.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
i) The Small Sword 'Sting' (E:1712, L:24) (1d6) (+26,+14) (+2 to speed)
    It provides light (radius 1) forever.  It increases your strength, 
    dexterity, constitution, speed and attack speed by 2.  It does extra
    damage from electricity.  It is especially deadly against orcs.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It is especially deadly against natural creatures.  It makes
    you invisible.  It provides immunity to paralysis.  It provides
    resistance to electricity, cold, poison and light.  It allows you to
    see invisible monsters.  It allows you to sense the presence of orcs, 
    spiders and undead.  It produces a fiery sheath.  It produces an
    electric sheath.  It induces random teleportation.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
j) a Blade of Chaos (6d5) (+0,+0) {!k}
k) a Bluesteel Blade (1d6) (+4,+0) {!k}
l) a Vampiric Shadow Blade of Westernesse (4d4) (+33,+26)(20%) (+1 to stealth)
{}
    It increases your strength, dexterity, constitution and stealth by 1.  
    It increases your hit points by 20%.  It drains life from your foes.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It provides resistance to life draining and dark.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of orcs, trolls and giants.  It can resist being shattered by
    morgul beings.  It cannot be harmed by acid.  
    You made it yourself.
m) a Demonologist corpse {!k}
n) 99 Essences of Magic {!k}
o) 99 Essences of Magic {!k}
p) 99 Essences of Magic {!k}
q) 99 Essences of Magic {!k}
r) 99 Essences of Magic {!k}
s) 84 Essences of Magic {!k}
t) 19 Essences of Darkness {!k}
u) 6 Essences of Force {!k}



Posted on 15.9.2020 02:21

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6370. on the Ladder (of 19090)
1134. on the ToME Ladder (of 3155)
72. for this player (

Comments

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On 15.9.2020 02:45 Estie wrote:
Fun alchemist: worship Yavanna, with mage staff of "power", boosting water bite to ridiculous level.

On 15.9.2020 04:57 Yottle wrote:
I have done the mage staff of power thing but not with Yavanna worship. I htink it was Eru and manathrust. Sounds like fun.

On 20.9.2020 22:22 Estie wrote:
Eru is staff of wizardry, staying below 32k mana. With Yavanna, you can get away with normal amounts of mana and thus boost a staff of power to even higher levels.

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