[ToME 2.1.0 Character Dump] Name : Paywin Age 49 STR: 18/151 Sex : Neuter Height 110 INT: 18/51 Race : Half-Ogre Weight 209 WIS: 18/122 Class : Mindcrafter Social Class 22 DEX: 18/61 Body : Player CON: 18/170 God : Yavanna Kementari CHR: 18/129 + To Melee Hit 50 Level 38 Max Hit Points 653 + To Melee Damage 52 Experience 1270275 Cur Hit Points 653 + To Ranged Hit 31 Max Exp 1270275 Max SP (Mana) 201 + To Ranged Damage 6 Exp to Adv. 1275000 Cur SP (Mana) 201 AC 32+68 Gold 607068 Piety -485 (Miscellaneous Abilities) Fighting : Legendary[12]Perception : Superb Blows/Round: 4 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 4d4+208 Stealth : Fair Magic Device: Heroic Infra-Vision: 60 feet Tactic: normal Explor: normal (Character Background) Your father was an Ogre, but it is unacknowledged. You are the adopted child of a Townsman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 44 (2200') Angband: Level 67 (3350') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 26 (1300') Paths of the Dead: Level 40 (2000') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 34 (1700') The Sacred Land Of Mountains: Level 46 (2300') The Land Of Rhun: Level 26 (1300') The Sandworm lair: Level 30 (1500') A lost temple: Level 13 (650') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 19th Quelle of the 2890th year of the third age. It now is 33 days that you are adventuring. adefkmnopsuxz{|@ Add Str : .+........+..... Add Int : .+.............. Add Wis : .+.............. Add Dex : .+.............. Add Con : .+........+..... Add Chr : .+.+............ Add Stea. : .......+........ Add Sear. : ...+.+...+...... Add Infra : +............... Add Tun.. : ..............+. Add Speed : .+.............. Slay Demon: +............... Slay Drag.: +............... Fire Brand: .............+.. Cold Brand: +............... Sust Str : ....+.+.+......+ Sust Int : ....+.+......... Sust Wis : ....+........... Sust Dex : ....+........... Sust Con : ....+...+....... Sust Chr : ....+........... Invisible : +............... Mul life : ................ Imm Acid : ......+......... Imm Elec : ......+......... Imm Fire : ........+....... Imm Cold : ......+......... Sens Fire : ................ Reflect : ................ Free Act : ........+.++.... Hold Life : ....+........... Res Acid : ...+.......+.... Res Elec : ...+....+....... Res Fire : +.......+..+.... Res Cold : +............... Res Pois : ...+..+.+....... Res Fear : ...+............ Res Lite : ................ Res Dark : ......+....+...+ Res Blind : .........+...... Res Conf : ......+......... Res Sound : ...........+.... Res Shard : ...........+.... Res Neth : .......+........ Res Nexus : ...........+.... Res Chaos : ................ Res Disen : ...+.......+.... Easy Know : ...++........... Hide Type : .....+....+..... Show Mods : ++........+..++. Insta Art : .....+.......... Levitate : ...+............ See Invis : +........+...... Digestion : +...+........... Xtra Might: .+.............. Ign Acid : +++++++++.++.+.. Ign Elec : +++++++++.++.... Ign Fire : +++++++++.++.... Ign Cold : +++++++++.++.... Activate : +....+.......... Good.ESP : +............... Full ESP : .........+...... Corruption list: Skills (points left: 0) - Combat 18.100 [0.700] . Weaponmastery 33.200 [0.700] . Sneakiness 07.600 [1.100] - Magic 44.020 [0.900] . Magic-Device 34.350 [1.150] . Spell-power 06.000 [0.600] . Necromancy 05.200 [0.400] - Spirituality 05.700 [1.000] . Prayer 08.200 [0.900] . Mindcraft 43.300 [0.900] - Monster-lore 02.750 [0.500] . Symbiosis 10.000 [0.500] . Mimicry 01.000 [0.500] You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 42 princesses. You have defeated 7507 enemies. [Fates] You are fated to find a Potion of Abomination on level 1. You are fated to meet a White harpy on level 4. You may meet a Red worm mass on level 20. You are fated to meet a Metallic green centipede on level 1. You may find a Rune [Arrow] on level 1. You are fated to meet a Blubbering icky thing on level 1. You are fated to die on level 1. You are fated to find a Ring of Levitation on level 1. You are fated to die on level 5. You are fated to find The Scimitar 'Haradekket' on level 25. [Character Equipment] a) The Dagger 'Nimthanc' (E:202886, L:30) (1d4) (+30,+13) (+3 to infravision) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It increases your infravision by 3. It does extra damage from frost. It is especially deadly against dragons. It strikes at demons with holy wrath. It makes you invisible. It provides resistance to fire and cold. It allows you to see invisible monsters. It allows you to sense the presence of good beings. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. d) The Sling of Antir (x5) (+11,+6) (+3 to speed) It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and speed by 3. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young bronze dragon on level 39 of Mordor. e) an Indestructible Ring of Damage (+17) {cursed} f) The Ring of Ereth (+2 to searching) It increases your charisma and searching by 2. It makes you completely fearless. It provides resistance to acid, electricity, poison and disenchantment. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mummified orc in the wilderness or in a town. k) an Amulet of Sustenance It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Beorn, the Shape-Changer in the wilderness or in a town. n) The Augmented Chain Mail 'Meleme' (-2) [16,+7] It sustains your strength and intelligence. It provides immunity to acid, electricity and cold. It provides resistance to poison, dark and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great crystal drake on level 43 of Mordor. o) a Cloak of Mimicry [Chaos Cloud] of Aman [1,+17] (+3 to stealth) It increases your stealth by 3. It provides resistance to nether. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Large Metal Shield 'Arthrimar' [5,+7] It sustains your strength and constitution. It provides immunity to fire. It provides immunity to paralysis. It provides resistance to electricity, fire and poison. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. s) a Steel Helm of Seeing [6,+8] (+2 to searching) It increases your searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. You bought it from the Black Market. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 21 of Mirkwood. x) The Pair of Hard Leather Boots of Cirim [3,+11] It provides immunity to paralysis. It provides resistance to acid, fire, dark, sound, shards, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Footwear Shop. z) a Silent watcher (2000 hp) {) 29 Mithril Shots of Flame (3d4) (+17,+16) |) a Gnomish Shovel (1d2) (+7,+5) (+2) [Character Inventory] a) The Mirror of Alternate Dimensions It can be activated for teleport level. b) Jor's Buckler of Missile Attraction It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 36 of Mordor. c) 20 Pints of Fine Ale d) 6 Scrolls of Word of Recall {25% off} e) a Silver Rod of Disarming (100/100) f) a Wand of Fireflash[5|25] of Plenty (15 charges) g) The Wand of Digging of Thrain (77 charges) h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave troll on level 38 of Mordor. i) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. j) The Dagger 'Belangil' (2d4) (+6,+9) (+2) It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity, speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 46 of The Sacred Land Of Mountains. k) 24 Empty Bottles l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Forest Tome of Yavanna b) 6 Sprigs of Athelas c) 21 Potions of Cure Light Insanity d) 7 Potions of Cure Serious Insanity {25% off} e) 2 Potions of Cure Critical Insanity f) 5 Potions of Healing g) 20 Scrolls of *Identify* {25% off} h) 4 Scrolls of Recharging i) a Scroll of *Destruction* j) a Moonstone Rod of Quickness of Nothing (75/75) It can cast spells faster. You bought it from the Black Market. k) a Moonstone Rod of Nothing (75/75) l) a Rod Tip of Recall (80 Mana to cast) m) The Ring 'Valionwen' (+3 to stealth) It increases your strength, dexterity and stealth by 3. It sustains your strength, intelligence and wisdom. It provides resistance to cold and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of The Old Forest. n) Elven Hard Leather Armour (-1) [6,+20] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon in the wilderness or in a town. o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to levitate. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. q) The Guisarme 'Curth' (2d5) (+4,+5) (+2 attacks) It can be wielded two-handed. It increases your dexterity and attack speed by 2. It is a great bane of dragons. It is especially deadly against giants. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll in the wilderness or in a town. r) 15 Arrows of Slay Evil (1d4) (+6,+4) [Home Inventory - Minas Anor ] a) 2 Potions of Healing b) a Mithril Rod of Cheapness of Nothing (160/160) c) an Amulet of Spell d) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 34 of Mordor. e) The Katana 'Aglarang' (8d4) (+0,+0) (+5) [Home Inventory - Lothlorien ] a) an Ultimate Mimic (302 hp) b) 2 Sprigs of Athelas c) 9 Potions of Healing d) 4 Potions of *Healing* e) a Potion of Restore Life Levels {25% off} f) 16 Potions of Curing g) a Copper Rod of Charging of Nothing (20/20) h) a Copper Rod of Cheapness of Nothing (20/20) i) a Moonstone Rod of Charging of Nothing (75/75) j) a Silver Rod of Nothing (100/100) k) a Wand of Charm[9|27] (10 charges) l) a Staff of Remove Curses[3|20] (4 charges) m) a Staff of Recovery[3|11] (13 charges) n) The Ring of Orenen It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, poison, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 39 of Mordor. o) a Ring of Spell p) an Amulet of Spell q) Elven Blue Dragon Scale Mail (-2) [30,+17] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and dark. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Soft Studded Leather of Ragael (-51,-1) [5,+5](40%) It increases your hit points by 40%. It makes you completely fearless. It provides resistance to electricity, poison, dark and chaos. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. s) a Cloak of Mimicry [Wolf] of Immolation [1,+6] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. t) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It makes you completely fearless. It provides resistance to acid, electricity, fire and cold. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk Shaman on level 45 of The Sacred Land Of Mountains. u) a Spectral Scimitar (2d5) (+8,+10) v) a Shadow Blade of Westernesse (4d4) (+15,+18) (+3 to stealth) It increases your strength, dexterity, constitution and stealth by 3. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to dark. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by acid. You bought it from the Black Market. w) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It can be wielded two-handed. It can be activated for confuse monster every 15 turns if it is being worn. It provides light (radius 1) forever. It increases your stealth by 2. It does extra damage from fire. It fights against evil with holy fury. It provides resistance to fire and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great crystal drake on level 43 of Mordor. x) a Long Bow of Extra Shots (x3) (+7,+8) [The Mathom-house Inventory - Bree ] a) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of The Sandworm lair. b) The Demonhorn of Gothmog [2,+13] (-5) It provides light (radius 2) forever. It decreases your charisma by 5. It allows you to see invisible monsters. It allows you to sense the presence of demons. It slows your metabolism. It speeds your regenerative powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Mirkwood. c) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 24 of The Old Forest. d) The Ring of Power of Uvatha the Horseman It makes you invisible. It sustains your strength and charisma. It provides resistance to confusion, sound, nexus and disenchantment. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the wilderness or in a town. e) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. f) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient green dragon on level 46 of The Sacred Land Of Mountains. g) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. h) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of Mirkwood.