The Angband Ladder: LilSniper, Hobbit Archer by will_asher

  [DaJAngband v1.0.92 (pre 1.1.0) Character Dump]

 Name   LilSniper                                Self  RB  CB  EB   Best
 Sex    Male              Age        28   Str:     18  -2  +2  +0     18     17
 Race   Hobbit            Height     35   INT:     15  +2  +0  +0     17
 Class  Archer            Weight     59   WIS:     10  +1  -1  +0     10
 Title  Bowman            Status     22   DEX:     14  +3  +2  +0  18/10
 HP     -1/138            Maximize    Y   CON:     13  +3  +1  +0     17
 SP     5/17                              CHR:     10  +1  +0  +0     11

 Level           16       Armor    [15,+10]     Saving Throw          56
 Cur Exp       2333       Fight     (+2,+2)     Stealth                8
 Max Exp       2333       Melee    (+10,+9)     Fighting             114
 Adv Exp       2944       Shoot     (+2,+1)     Shooting             173
 MaxDepth    Lev 12       Blows      1/turn     Disarming             64
 Turns       233700       Shots      1/turn     Magic Device          47
 Gold          9158       Infra       20 ft     Perception            26
 Burden   101.3 lbs       Energy       100%     Searching             27

 You are the only child of a Hobbit Burglar.  You are a well liked
 child.  You have dark brown eyes, straight brown hair, and an average
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:....+........ Confu:.............
 Elec:............. Sound:.............
 Fire:............. Shard:.............
 Cold:............. Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:..+..........

      abcdefghijkl@       abcdefghijkl@
PLite:............. Tunn.:+............
Regen:............. Speed:.............
Telep:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............+      :.............
Stea.:.............      :.............
Sear.:.............      :.............


  [Last Messages]

> The killer bee misses you.
> The killer bee stings you.
> The killer bee misses you.
> The killer bee stings you.
> You miss the killer bee.
> The killer bee stings you. <2x>
> You hit the killer bee.
> You have slain the killer bee.
> You feel better.
> There is a wall in the way!
> You feel a little better.
> You feel better.
> The cave orc hits you.
> You have 3 Scrolls titled "lae ribo tus" of Phase Door {@r1=g} (h).
> You die.


  [Character Equipment]

a) a shovel of Digging (1d2) (+8,+7) (+3) {@w0}
   It increases your tunneling by 3.  It is branded with acid.  
b) a long bow (x3) (+0,+1)
c) a Carbuncle Ring of Slow Digestion
   It slows your metabolism.  
d) a Kryptonite Ring of Feather Falling
   It makes you fall like a feather.  
e) a Colored Glass Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
f) a wooden torch (3759 turns) {@w4}
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
g) hard leather armour (-1) [6,+0]
h) a cloak [1,+0]
i) a small metal shield [3,+6]
j) a hard leather cap [2,+0]
k) a set of leather gloves [1,+1]
l) a pair of soft leather boots [2,+1] {damaged}


  [Character Inventory]

a) 2 Books of Alchemy [Beginner's Mixing] {@p1}
b) 4 rations of food
c) 2 Sanguine Potions of Detect Invisible
d) a Light Green Potion of Speed {@q7}
e) 3 Pink Potions of Heroism {@q4}
f) 4 Dark Red Potions of Cure Serious Wounds {@q2}
g) 2 Chartreuse Potions of Cure Critical Wounds {@q1=g}
h) 3 Scrolls titled "lae ribo tus" of Phase Door {@r1=g}
i) 8 Scrolls titled "der instus" of Word of Recall {@r3=g}
j) 13 Scrolls titled "dis mistra deo" of Identify {@r2=g}
k) 3 Scrolls titled "corumbo reus" of Blessing
l) 2 Engraved Gold Rods of Light {@z4}
m) a Steel-Plated Rod of Fire Bolts {@z5}
n) an Electrum Rod of Trap Location {@z3}
o) a Golem Clay Wand of Light (7 charges)
p) an Unicorn Horn Wand of Confuse Monster (8 charges)
q) a wooden torch (3000 turns)
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
r) soft leather armour [4,+0]
s) a pair of soft leather boots [2,+6]
t) a pair of hard leather boots [3,+0]
u) a main gauche (1d3) (+5,+4) [2,+0] {@w0}
v) a gladius (1d6) (+2,+6) {@w0}
w) 15 arrows (1d4) (+0,+0) {@f1=g}


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : no  (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.4.2008 22:08

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17183. on the Ladder (of 19090)
89. on the DaJAngband Ladder (of 100)
102. for this player (

Comments

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On 29.4.2008 22:08 will_asher wrote:
killed by killer bee poison but more by the stupidity of not using a healing potion.

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