The Angband Ladder: Noros, Dark Elf Archer by jplur
[DaJAngband v1.0.99 8/27/09 update Character Dump]
Name Noros Self RB CB EB Best
Sex Male Age 121 STR: 16 +0 +2 +0 18
Race Dark Elf Height 56 INT: 16 +2 +0 +0 18
Class Archer Weight 125 WIS: 10 -2 -1 +0 7
Title Shooter Status 42 DEX: 16 +2 +2 +0 18/20
HP 100/100 Maximize Y CON: 16 -1 +1 +0 16
SP 11/11 CHR: 10 -2 +0 +0 8
Level 11 Armor [5,+8] Saving Throw 39
Cur Exp 718 Fight (+5,+4) Fighting 97
Max Exp 718 Melee (+11,+5) Shooting 151
Adv Exp 929 Shoot (+5,+0) Throwing 104
MaxDepth Lev 6 Blows 1/turn Disarming 53
Turns 171903 Shots 1/turn Magic Device 43
Gold 936 Stealth 7 Alertness 29
Burden 79.6 lbs Energy 100% Searching 22
You are one of several children of a dark elf lord. You have pale
green eyes, wavy dark reddish hair, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:............. Blind:.............
Elec:............. Confu:.............
Fire:............. Sound:.............
Cold:............. Shard:.............
Pois:............. Nexus:.............
1/2Po:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Alert:.............
PLite:............. Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:.............
Dkvis:............. Shots:.............
Invis:............. Might:.............
FrAct:............. :.............
[Character Equipment]
a) a dagger of Slay Troll (1d4) (+6,+5)
It slays trolls.
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 14.3 against trolls, and 8.1
against other monsters. Your chance of scoring a critical hit with
this weapon is 1 in 44.
b) a long bow (ML3) (+0,+0)
A launcher with an multiplier level (ML) of 3 actually multiplies
damage by x2.625
Examine ammo to see average damage.
c) (nothing)
d) (nothing)
e) (nothing)
f) a brass lantern (3999 turns)
It usually provides light of radius 2. It cannot be harmed by fire.
g) a filthy rag [1] {good}
h) a cloak [1,+0]
i) a small leather shield [2] {good}
j) (nothing)
k) (nothing)
l) a pair of leather sandals [1,+4]
[Character Equipment -- Quiver]
n) 50 arrows (1d4) (+0,+0) {@f1}
Fired from your current missile launcher, this missile will inflict
an average damage of 6.5. Your chance of scoring a critical shot
shooting this ammo from your current launcher is 1 in 32.
o) 69 arrows (1d4) (+0,+0) {@f1}
Fired from your current missile launcher, this missile will inflict
an average damage of 6.5. Your chance of scoring a critical shot
shooting this ammo from your current launcher is 1 in 32.
[Character Inventory]
a) 2 Books of Alchemy [Beginner's Mixing] {@m1}
b) a Book of Alchemy [Advanced Archer's Tactics]
It cannot be harmed by the elements.
c) 3 rations of food
d) 2 flasks of oil
e) a Red Potion of Boldness
f) 4 Shimmering Potions of Resist Heat
g) 6 Sanguine Potions of Cure Light Wounds
h) a Hazy Potion
i) a Burgundy Potion
j) 17 Scrolls titled "sitabor ellico" of Phase Door
k) 2 Scrolls titled "dignax suptus" of Word of Recall
l) 3 Scrolls titled "pone ulto no" of Identify
m) 3 Scrolls titled "odax crus" of Light
n) a Scroll titled "tentra pus"
o) a Scroll titled "libentus"
p) a Hippocampus Tail Wand of Light (7 charges)
q) a Xan Stinger Wand of Wonder (15 charges)
It cannot be harmed by the elements.
r) a Blue Diamond Ring {average}
s) a sling (ML2) {good}
A launcher with an multiplier level (ML) of 2 actually multiplies
damage by x1.75
Examine ammo to see average damage.
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : yes (adult_no_stairs)
Adult: Enable selling to shops : no (adult_cansell)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 24.10.2009 05:58
11. on the Competition No.76 Ladder (of 13)
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