The Angband Ladder: Noros, Dark Elf Archer by jplur
[DaJAngband v1.0.99 8/27/09 update Character Dump] Name Noros Self RB CB EB Best Sex Male Age 121 STR: 16 +0 +2 +0 18 Race Dark Elf Height 56 INT: 16 +2 +0 +0 18 Class Archer Weight 125 WIS: 10 -2 -1 +0 7 Title Shooter Status 42 DEX: 16 +2 +2 +0 18/20 HP 100/100 Maximize Y CON: 16 -1 +1 +0 16 SP 11/11 CHR: 10 -2 +0 +0 8 Level 11 Armor [5,+8] Saving Throw 39 Cur Exp 718 Fight (+5,+4) Fighting 97 Max Exp 718 Melee (+11,+5) Shooting 151 Adv Exp 929 Shoot (+5,+0) Throwing 104 MaxDepth Lev 6 Blows 1/turn Disarming 53 Turns 171903 Shots 1/turn Magic Device 43 Gold 936 Stealth 7 Alertness 29 Burden 79.6 lbs Energy 100% Searching 22 You are one of several children of a dark elf lord. You have pale green eyes, wavy dark reddish hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. 1/2Po:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Alert:............. PLite:............. Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Dkvis:............. Shots:............. Invis:............. Might:............. FrAct:............. :............. [Character Equipment] a) a dagger of Slay Troll (1d4) (+6,+5) It slays trolls. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 14.3 against trolls, and 8.1 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 44. b) a long bow (ML3) (+0,+0) A launcher with an multiplier level (ML) of 3 actually multiplies damage by x2.625 Examine ammo to see average damage. c) (nothing) d) (nothing) e) (nothing) f) a brass lantern (3999 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) a filthy rag [1] {good} h) a cloak [1,+0] i) a small leather shield [2] {good} j) (nothing) k) (nothing) l) a pair of leather sandals [1,+4] [Character Equipment -- Quiver] n) 50 arrows (1d4) (+0,+0) {@f1} Fired from your current missile launcher, this missile will inflict an average damage of 6.5. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 32. o) 69 arrows (1d4) (+0,+0) {@f1} Fired from your current missile launcher, this missile will inflict an average damage of 6.5. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 32. [Character Inventory] a) 2 Books of Alchemy [Beginner's Mixing] {@m1} b) a Book of Alchemy [Advanced Archer's Tactics] It cannot be harmed by the elements. c) 3 rations of food d) 2 flasks of oil e) a Red Potion of Boldness f) 4 Shimmering Potions of Resist Heat g) 6 Sanguine Potions of Cure Light Wounds h) a Hazy Potion i) a Burgundy Potion j) 17 Scrolls titled "sitabor ellico" of Phase Door k) 2 Scrolls titled "dignax suptus" of Word of Recall l) 3 Scrolls titled "pone ulto no" of Identify m) 3 Scrolls titled "odax crus" of Light n) a Scroll titled "tentra pus" o) a Scroll titled "libentus" p) a Hippocampus Tail Wand of Light (7 charges) q) a Xan Stinger Wand of Wonder (15 charges) It cannot be harmed by the elements. r) a Blue Diamond Ring {average} s) a sling (ML2) {good} A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75 Examine ammo to see average damage. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 24.10.2009 05:58
11. on the Competition No.76 Ladder (of 13)
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