The Angband Ladder: Wormhole, the Dragonslayer, Dunadan Paladin by <Bandobras>

  [Unangband 0.6.1 Character Dump]

 Name   Wormhole, the Dragonslayer               Self  RB  CB  EB   Best
 Sex    Male         Age      63          STR:     17  +1  +3  +0  18/30
 Race   Dunadan      Height   87          INT:     10  +2  -3  +0      9
 Class  Paladin      Weight  181          WIS:     18  +2  +1  +0  18/30
 Style  Slay Dragons T      Keeper        DEX:     18  +2  +0  +0  18/20
 HP     -13/95       Status   61          CON:  18/18  +3  +2  +0  18/68
 SP     13/13        Level     8          CHR:      8  +2  +2  +0     12

 GameTurn    303911  Armor   [15,+15] Saving Throw  Very Good
 Cur Exp        525  Fight   (+10,+8) Stealth            Fair
 Max Exp        525  Melee P1H+10,+8) Fighting         Superb
 Adv Exp        602  Shoot B (+15,+4) Shooting         Superb
 MaxDepth   Lev   5  Blows     4/turn Disarming          Fair
 Gold          7175  Shots     1/turn Magic Device  Very Good
 Burden     104 lbs  Speed     Normal Perception         Poor
 % Burden       40%  Infra       0 ft Searching          Poor

 You are the illegitimate but acknowledged child of a Landed
 Knight.  You are a credit to the family.  You have brown eyes,
 straight black hair, and an average complexion.



  [Last Messages]

> You climb out of the tree.
> You are getting weak from hunger!
> It slashes you.
> It bites you.
> It slashes you!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You miss it.
> You hit it.
> You miss it.
> You miss it.
> It gouges you!
> *** LOW HITPOINT WARNING! ***
> It bites you!
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      /}   ~(( ]]]               /}   ~(( ]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  ............s
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.............        Blind:............. 
 Elec:.............        Confu:............. 
 Fire:.............        Sound:............. 
 Cold:.............        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:.............
Feath:.+...........        Sear.:.............
PLite:.............        Infra:.............
Regen:.............        Tunn.:.............
Telep:.............        Speed:.............
Invis:.............        Blows:.............
FrAct:.............        Shots:.............
HLife:.............        Might:.............
      abcdefghijkl@              abcdefghijkl@
      /}   ~(( ]]]               /}   ~(( ]]] 

  [Character Equipment]

a) a Dart (1d4) (+0,+0)
b) a Short Bow of Feather Falling (x2) (+5,+4)
   It gives its wielder feather falling.  
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (with 632 turns of light left)
g) Hard Studded Leather (-1) [7,+5]
h) a Cloak [1,+4]
i) (nothing)
j) a Hard Leather Cap [2,+0]
k) a Set of Gauntlets (+12,+10) [2,+4]
l) a Pair of Hard Leather Boots [3,+0]


  [Character Inventory]

a) a Prayer Book of Blessings {@m1}
b) 3 Flasks of Oil
c) a Potion of Salt Water
d) 8 Scrolls of Phase Door {25% off}
e) a Scroll of Value Magic
f) a Scroll of Sense Magic
g) a Robe [2,+0]
h) a Broken Sword (1d2) (-2,-4)
i) a Two-Handed Spear of Sustain Intelligence (2d8) (+5,+10)
   It sustains intelligence.  
j) a Flail (Acid proof) (2d6) (+11,+4)
   It is not damaged by acid.  
k) 31 Arrows (1d6) (+0,+0)
l) an Arrow (1d6) (+0,+0)
m) 30 Rounded Pebbles (1d2) (+0,+0)
n) a Large green snake Skin
o) a Large green snake Corpse
p) a Blue faerie Leg

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ?,,!!!!!!!?~!                   ?,,!!!!!!!?~!           
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Blind: ........................
 Elec: ........................ Confu: ........................
 Fire: ........................ Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ........................ Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ?,,!!!!!!!?~!                   ?,,!!!!!!!?~!

  [Home Inventory]

a) a Prayer Book of Chants {@m3}
b) a Mushroom of Confusion
c) 3 Mushrooms of Mana {mana}
d) 10 Flasks of Oil
e) a Flask of Web
f) a Potion of Cure Critical Wounds
g) a Potion of Resist Heat
h) a Potion of Poison
i) a Potion of Sleep
j) a Potion of See Invisible
k) 3 Scrolls of Word of Recall {10% off}
l) 2 large Grey mushroom patch Spores
m) an empty Flask

  [Dungeons Explored]

You have reached level 5 of Farmer Maggot's farm.
You have reached level 3 of Bree.
You have reached level 1 of a clearing in the Old Forest.

  [Self-Knowledge]

You cannot see.  You are stunned.  You can learn some spells/prayers.  

  [Quests]

Quests will not be enabled until version 0.7.0.  This output is for
testing only.
You can talk to Farmer Maggot.

You can talk to Farmer Maggot.

You can talk to Farmer Maggot.


  [Options]
Game: Auto-haggle in stores                  : yes (auto_haggle)
Game: Auto-scum for good levels              : yes (auto_scum)
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : yes (view_torch_grids)
Game: Generate dungeons with aligned rooms   : no  (dungeon_align)
Game: Generate dungeons with connected stairs: no  (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : no  (view_detect_grids)
Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 26.5.2006 19:59

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18314. on the Ladder (of 19090)
155. on the Unangband Ladder (of 189)
12. for this player (

Comments

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On 26.5.2006 20:07 Bandobras wrote:
A Dunadan Paladin.

Dunlending dropped a Set of Gauntlets (+12,+10) [2,+4]. Together with a Dart (1d4) (+0,+0) giving 4 attacks this is all a character needs to be a superhero. All? Some rations of food would also be nice...

Anyway, I amost wanted to go the hard way with such fine character and try my last remaning mushroom of confusion on the Nazgul at Bree, but this character is a Dragonslayer, so he is destined to free the people of Dale from the dreadrul Dragon, and not duel with Black Raiders... This is what I thought, so I went to the easier Bree.

Unfortunately there was no rations of food in the Bree General Store. Only some strips of jerky and level 3 of the Bree dungeon contained a *huge* vein of treasure. I was sure the dungeon leads back to Bree, so I dug up almost all treasure and landed Weak in the Trollshaw Forest. I tried everything, but no monster dropped any food. At last I quaffed all 5 my potions of blindness and then a Troll roar could be heard...

On 26.5.2006 20:11 Bandobras wrote:
BTW, there is a bug:

You have reached level 1 of a clearing in the Old Forest.

That was Trollshaw forest and I didn't enter the dungeon...

On 27.5.2006 09:21 andrewdoull@hotmail.com wrote:
I never thought I'd see someone starve to death in Unangband. There is food all over the place... and special rooms that hold nothing but food.

I might have to hack it so that 1 item of food is generated on every level. Sangband does this for diligent explorers.

I don't display locations if you don't go in the dungeon e.g. explore the surface only. Not sure why old forest showed up though - I take it you didn't go there.


On 27.5.2006 14:22 Bandobras wrote:
I went the Hobbit way, so no, I know of no Old Forest.

About food: perhaps allow characters to eat corpses, but with some nasty random effects: hallucination, minor disease and blindness. This at least allows one to get satiated and limp back to town (or even finish that last monster in a vault, beforehand).

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