The Angband Ladder: Horenor, the Knight Defender, Dunadan Paladin by Satyr

  [Unangband 0.6.2 Character Dump]

 Name   Horenor, the Knight Defender             Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       61  Str:   18/46  +0  +0  +0  18/46  18/38
 Race   Dunadan            Height  6' 6  INT:      14  +0  +0  +0     14
 Class  Paladin            Status     1  WIS:      15  +0  +0  +0     15
 Style  Shield & weapon                  DEX:      11  +0  +0  +0     11
 Title  Keeper                           CON:   18/24  +0  +4  +0  18/64
 Home   'Bag End' in Hobbiton            CHR:      13  +0  +0  +0     13
 Target the House of Tom Bombadil        AGI:      12  +0  +0  +0     12
                                         SIZ:      16  +0  +0  +0     16
 Level            8  HP         -6/125  Fight     (+9,+3)  Fighting   Excellent
 Curr Exp       451  Spell-Pts   19/25  WShld    (+15,+9)  Shooting        Fair
 Max Exp        451  Hit die        14  Bash       [5,+0]  Throwing        Fair
 Adv Exp        179  Armor    [17,+17]  Blows  2/turn(x2)  Stealth         Fair
 Depth      Lev  11  Infravis     0 ft  Shoot     (+9,+0)  Save Throw Excellent
 MaxDepth   Lev  11  Gold          105  Shots  0/turn(x0)  Disarming       Fair
 Game Turn   198254  Burden     80 lbs  Throw     (+9,+0)  Devices         Good
 Plr Turn     10564  % Burden      31%  Hurls  1/turn(x1)  Searching       Iffy
 Act Turn      9542  Speed      Normal  Weight    137 lbs  Digging         Fair

 You are one of several children of a Serf.  You are the black sheep of the
 family.  You have dark brown eyes, straight brown hair, and a fair
 complexion.
 This is 2nd Tuile of the 2890th year of the third age.
 You are in the House of Tom Bombadil.

  [Last Messages]

> That tastes good.
> You have 5 Rations of Food (d).
> That tastes good.
> You are full!
> You have 4 Rations of Food (d).
> The mice don't want you to leave.
> The mice don't want you to leave.
> You have no potions to quaff.
> You failed to recite the prayer!
> Tom Bombadil hits you!
> *** LOW HITPOINT WARNING! ***
> Tom Bombadil hits you!
> *** LOW HITPOINT WARNING! ***
> Tom Bombadil hits you!
> You die.

  [Character Equipment]

a) a Flail of Corrosion worth 13553 gold pieces (2d6) (+6,+6)
   It is a useful ego item.  
b) (nothing)
c) a Ring of Constitution (+1)
d) a Ring of Searching worth 250 gold pieces (+1)
e) (nothing)
f) a Brass Lantern (with 11129 turns of light left)
g) Leather Scale Mail of Constitution worth 5450 gold pieces (-1) [10,+10]
(+3)
   It modifies constitution.  It sustains constitution.  It is a useful
   ego item.  
h) (nothing)
i) a Large Metal Shield [5,+0]
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) (nothing)

  [Character Equipment -- Quiver]

n) a Javelin (1d6) (+0,+0)

  [Character Inventory]

a) a Prayer Book of Blessings {10% off}
b) a Prayer Book of Mantras
c) a Song Book of Chords
d) 4 Rations of Food
e) a Piece of Elvish Waybread
f) 2 Flasks of Oil
g) 2 Flasks of Web
   It is broken, having been blasted by powerful magic.  
h) a Scroll of Phase Door
i) a Scroll of Word of Recall {50% off}
j) 2 Scrolls of Protection from Evil
k) a Scroll of Detect Curse
l) a Rod of Detect Life
m) a Wand of Light (8 charges)
n) a Ring of Stupidity (-1)
   It is broken, having been blasted by powerful magic.  

  [Dungeons Explored]

You have reached level 7 of Farmer Maggot's farm.

  [Self-Knowledge]

You are hallucinating.  You are afflicted with thirst.  It must be treated
 by the appropriate remedy, or can have the symptoms treated.  You feel
rightous.  You can learn some spells/prayers.  

  [Spells Learnt]

Bless                    Cure Light Wounds        Detect Evil
Benediction              Call Light               Holy Water
Detect Doors/Stairs      

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)   +   +     
      \ == ~( )]                 \ == ~( )]  
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: ..1...3......        Con:  ..s.........s
 Chr: .............        Chr:  .............
 Agi: .............        Agi:  .............
 Siz: .............        Siz:  .............
 Acid:+............        Disea:............. 
 Elec:.............        Blind:............. 
 Fire:.............        Confu:............. 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:.............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
 Glow:.............        Steal:.............
Regen:.............        Sear.:...1.........
Telep:.............        Infra:.............
Invis:.............        Tunn.:.............
FrAct:.............        Speed:.............
HLife:.............        Blows:.............
Activ:.............        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:............. 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:............+              abcdefghijkl@ 
Dwarf:.............              \ == ~( )]    
  Elf:.............                            
Natur:.............                            
      abcdefghijkl@                            
      \ == ~( )]                               


  [Your Home Is Empty]

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Game: Show tips as you explore the dungeon   : yes (show_tips)
Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Adult: Start the game with simplest options  : no  (adult_beginner)
Adult: Reduce the number of birth options    : no  (adult_intermediate)
Adult: Always generate small levels          : no  (adult_small_levels)
Adult: Show all birth menus at start         : no  (adult_first_time)
Adult: Start the game with same choices      : no  (adult_quickstart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 31.8.2007 23:48

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18327. on the Ladder (of 19090)
156. on the Unangband Ladder (of 189)
14. for this player (

Comments

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On 31.8.2007 23:48 Satyr wrote:
My first Unangband char that survived a few levels. Now with the improved documentation it has become quite an interesting variant, so many features to explore ... and a rather surprising death: Even Maggot didn't turn on me although I killed his dogs, so I really didn't expect Bombadil to act hostile on me. Is he allways generated that way or was it something I did while I was on the "Bombadil's Home" map?

On 1.9.2007 00:39 Bandobras wrote:
Bombadil's a strange fellow...

I guess the code is quite close to permitting friendly uniques, but I have no clue what surprises Andrew brews for us in this respect. For now, all uniques are hostile (though Maggot attacks only verbally).

BTW., the LOTR ways is harder (the description of the bridge and the road suggests that), just as the Farm is harder (you learn it yourself:).

On 1.9.2007 00:40 Bandobras wrote:
> You have reached level 7 of Farmer Maggot's farm.

Wow, what does it mean? The Farm has no such deep levels...

On 1.9.2007 00:43 Matthias wrote:
There seems to be a bug with the quest stair from killing the agent. It allows you to go deeper into the farm.

On 1.9.2007 11:38 Satyr wrote:
Yes, that's right. If you kill the dungeon guardian of Maggot's farm, a *down* stairway will appear (I suppose it's meant to be a way up to the surface).

> You have reached level 7 of Farmer Maggot's farm.
Actually that line is still bugged, as I went a bit further down than level 7, probably to level 11 as shown in the first part of the dump.

And it's nice to know that you can't meat any friendlies, Maggot fooled me there with his verbal attacks. So I'll be extra cautious should I ever reach Rivendell, don't want to know what Elrond can do to me ;)

On 1.9.2007 11:39 andrewdoull wrote:
Ah, the old 'I'm hallucinating and trying to escape message'. Actually quite nasty, as there's no cure or resist at this stage.

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