The Angband Ladder: Grag Bashful, the Knight Defende, Dwarf Paladin by will_asher

  [Unangband 0.6.1 Character Dump]

 Name   Grag Bashful, the Knight Defender        Self  RB  CB  EB   Best  Curr
 Sex    Male         Age      42          STR:     14  +2  +3  +0  18/10
 Race   Dwarf        Height   52          INT:     12  -3  -3  +0      6
 Class  Paladin      Weight  140          WIS:     17  +2  +1  +0  18/20
 Style  Shield       T      Keeper        DEX:     14  -2  +0  +0     12
 HP     89/118       Status   70          CON:     17  +2  +2  +0  18/30
 SP     14/14        Level     9          CHR:     14  -3  +2  +0     13

 GameTurn    270381  Armor   [17,+31] Saving Throw  Excellent
 Cur Exp        523  Fight   (+12,+2) Stealth             Bad
 Max Exp        523  WShld   (+17,+4) Fighting         Superb
 Adv Exp        589  Bows    (+12,+0) Shooting      Excellent
 MaxDepth   Lev   5  Blows     2/turn Disarming          Fair
 Gold          1539  Shots     1/turn Magic Device  Excellent
 Burden      92 lbs  Speed     Normal Perception         Poor
 % Burden       41%  Infra      50 ft Searching          Fair

 You are one of two children of a Dwarven Priest.  You are a
 credit to the family.  You have dark brown eyes, straight black
 hair, a one foot beard, and a dark complexion.

 This is 3rd Tuile of the 2890th year of the third age.  You are in Bree.


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      /}   ~(()]]]               /}   ~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
 Acid:.............        Disea:............. 
 Elec:.............        Blind:............+ 
 Fire:.............        Confu:............. 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:.............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
PLite:.............        Steal:.............
Regen:.............        Sear.:.............
Telep:.............        Infra:.............
Invis:.............        Tunn.:.............
FrAct:.............        Speed:.............
HLife:.............        Blows:.............
Activ:.............        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:............. 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:.............              abcdefghijkl@ 
Dwarf:............+              /}   ~(()]]]  
  Elf:.............                            
Natur:.............                            
      abcdefghijkl@                            
      /}   ~(()]]]                             

  [Character Equipment]

a) an Awl-Pike of Frost (1d8) (+5,+2) {@w0}
b) a Long Bow (x3) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (with 13104 turns of light left)
g) Hard Studded Leather (-1) [7,+11] {great}
h) a Cloak [1,+5] {very good}
i) a Small Leather Shield [2,+3] {75% off}
j) a Metal Cap [3,+0] {10% off}
k) a Set of Gauntlets [2,+8] {10% off}
l) a Pair of Soft Leather Boots (+12) [2,+2]


  [Character Inventory]

a) a Prayer Book of Blessings
b) a Prayer Book of Mantras
c) 6 Strips of Beef Jerky
d) 2 Pieces of Elvish Waybread {90% off}
e) 2 Dark Green Mushrooms {cure fear}
f) 7 Flasks of Oil
g) 2 Flasks of Web
h) 2 Ice Cold Potions of Heroism
i) 5 Violet Potions of Cure Light Wounds {90% off}
j) 5 Dark Green Potions of Cure Serious Wounds {10% off}
k) 8 Scrolls titled "soab doeite" of Phase Door
l) 5 Scrolls titled "ban oxyfid" of Word of Recall
m) 4 Scrolls titled "solgre wahhyd" of Sense Magic
n) an Aluminum Rod of Recall {@z1}
o) a Shovel (1d2) (+0,+0) (+1) {@w0}
p) 28 Arrows (1d6) (+2,+3) {@f2=g}
q) a large Grey mushroom patch Spore {confu}
r) 2 large Spotted mushroom patch Spores {poison}
s) a large Yellow mushroom patch Spore {fear}

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ,,,,,,!?{~~!                    ,,,,,,!?{~~!            
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
 Acid: ........................ Disea: ........................
 Elec: ........................ Blind: ........................
 Fire: ........................ Confu: ........................
 Cold: ........................ Sound: ........................
 Pois: ........................ Shard: ........................
 Fear: ........................ Nexus: ........................
 Lite: ........................ Nethr: ........................
 Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................

 Food: ........................  Save: ........................
Feath: ........................ Devic: ........................
PLite: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ........................
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
Throw: ........................ Might: ........................
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: ........................
  Man: ........................
Dwarf: ........................
  Elf: ........................
Natur: ........................

  [Home Inventory]

a) a Wrinkled Mushroom of Restore Strength {90% off}
b) 8 Strips of Beef Jerky
c) 2 Pints of Orcish Spirits
d) 4 Spotted Mushrooms {poison}
e) 5 Light Blue Mushrooms {mana}
f) 3 Dark Green Mushrooms {cure fear}
g) a Flask of Slime
h) a Scroll titled "plui ityp it" of Protection from Evil
i) 20 Arrows (1d6) (+0,+0) {@f1=g}
j) 5 large Grey mushroom patch Spores {confu}
k) 2 large Spotted mushroom patch Spores {poison}
l) a sealed Flask containing something

  [Dungeons Explored]

You have reached level 5 of Farmer Maggot's farm.
You have reached level 3 of Bree.

  [Self-Knowledge]

You are afflicted with minor ailments.  Your disease will subside
naturally, but can be treated.  You can learn some spells/prayers.  

  [Quests]

Quests will not be enabled until version 0.7.0.  This output is for
testing only.
You can talk to Farmer Maggot.

You can talk to Farmer Maggot.

You can talk to Farmer Maggot.


  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Adult: Maximize effect of class bonuses      : yes (adult_maximize_class)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 10.6.2006 00:28
Last updated on 10.6.2006 00:28

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18234. on the Ladder (of 19090)
150. on the Unangband Ladder (of 189)
112. for this player (

Comments

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On 10.6.2006 00:28 will_asher wrote:
I just downloaded beta3 and loaded a saved game. How do you coat things? And what do I do with this 'sealed flask with something inside'? I can't throw it, don't know of any way to open it..

On 10.6.2006 00:28 will_asher wrote:
I just downloaded beta3 and loaded a saved game. How do you coat things? And what do I do with this 'sealed flask with something inside'? I can't throw it, don't know of any way to open it..

On 10.6.2006 00:29 will_asher wrote:
(don't know why that posted twice)

On 10.6.2006 02:30 redelmansidi wrote:
You coat things with 'y'.

You can break open the flask with 'k' and then the monster trapped inside will appear but I'm pretty sure it has some other use as well.

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