The Angband Ladder: Aspir, the Druid, Dunadan Mage by Big Al

  [Unangband 0.6.4 Character Dump]

 Name   Aspir, the Druid                         Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       56  STR:      10  +0  +0  +0     10
 Race   Dunadan            Height  6'10  INT:   18/16  +0  +0  +0  18/16
 Class  Mage               Status    19  WIS:   18/41  +0  +0  +0  18/41
 Style  Hedges                           DEX:      16  +0  +0  +0     16
 Title  Apprentice                       CON:      14  +0  +0  +0     14
 Home   at the Prancing Pony in Bree     Chr:      11  +0  +0  +0     11      9
 Target Misty Mountains                  AGI:      16  +0  +0  +0     16
                                         SIZ:       9  +0  +0  +0      9
 Level            9  HP          -1/66  Fight     (+2,+0)  Fighting         Bad
 Curr Exp       744  Spell-Pts   21/23  1Hand     (-3,-9)  Shooting         Bad
 Max Exp        744  Hit die        10  Free               Throwing        Iffy
 Adv Exp        836  Armor    [10,+17]  Blows  1/turn(x1)  Stealth         Good
 Curr Danger Lev  9  Infravis     0 ft  Shoot     (+2,+0)  Save Throw Excellent
 Max Dungeon Lev  9  Gold         1644  Shots  0/turn(x0)  Disarming  Excellent
 Game Turn   228414  Burden     73 lbs  Throw     (+2,+0)  Devices    Excellent
 Plr Turn     13431  % Burden      60%  Hurls  1/turn(x1)  Searching       Iffy
 Act Turn      8932  Speed      Normal  Weight    132 lbs  Digging         Fair

 You are one of several children of a Serf.  You are a credit to the family.  Y
 brown hair, and an average complexion.

 This is 3rd Tuile of the 2890th year of the third age.
 You are on level 9 of Goblin Town under Misty Mountains.

  [Last Messages]

> It breathes.
> You are hit by something!
> You are confused!
> You miss it.
> You miss it.
> It bites you.
> It bites you.
> It bites you.
> You feel better.
> You can see again.
> You have a Carnation Potion of Cure Light Wounds (m).
> The Barracuda bites you.
> The Barracuda bites you.
> You die.
> You were killed by a Barracuda.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)              
       /    ~(( ] ]               /    ~(( ] ]
       abcdefghijkl@              abcdefghijkl@
   Str:.............         sStr:.............
   Int:.............         sInt:.............
   Wis:.............         sWis:.............
   Dex:.............         sDex:.............
   Con:.............         sCon:............s
   Chr:.............         sChr:.............
   Agi:.............         sAgi:.............
   Siz:.............         sSiz:.............
  Acid:.............        Disea:............. 
  Elec:.............        Blind:............. 
  Fire:.............        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:.............
 Regen:.............         Sear:.............
 Telep:.............        Infra:.............
 Invis:.............         Tunn:...........1.
 FrAct:.............        Speed:.............
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:............+              abcdefghijkl@ 
 Dwarf:.............              /    ~(( ] ]  
   Elf:.............                            
 Natur:.............                            
       abcdefghijkl@                            
       /    ~(( ] ]                             

  [Character Equipment]

a) a Hatchet (1d6) (-5,-9) {cursed}
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (with 3693 turns of light left)
g) Soft Studded Leather [5,+10]
h) a Cloak [1,+0]
i) (nothing)
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) a Pair of Leather Boots of Tunnelling [2,-2] (+1) {cursed}

  [Character inventory]

a) 3 Magic Books of Hedges
b) a Magic Book of Animation
c) a Hard Biscuit
d) 8 Rations of Food
e) a Piece of Elvish Waybread
f) a handful of Berries
g) a Pint of Fine Ale
h) 2 Fleshy Mushrooms of Cure Paranoia
i) 5 Flasks of Oil
j) a Rosy Potion of Salt Water
k) 2 Hazy Potions of Slow Poison
l) 2 Lavender Potions of Resist Cold
m) a Carnation Potion of Cure Light Wounds
n) 2 Peach Potions of Resist Heat & Cold
o) a Crimson Potion of Neutralize Poison
p) 4 Scrolls titled "den garcon" of Phase Door
q) 3 Scrolls titled "sunta bieion" of Light
r) 2 Scrolls titled "bansat funej" of Door/Stair Location
s) a Silver Rod of Dowsing
t) an Oak Staff of Light (1d6) (+0,+0) (10 charges) (+1)
u) a Pair of Iron Shod Boots [3,+0]
v) a partially assembled Scarecrow (left arm)

  [House of Elrond inventory]

a) a Wooden Torch (with 2500 turns of light)
b) a Brass Lantern (with 7500 turns of light)

  [Dungeons Explored]

You emerged victorious from the dump outside Bree (0-4).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You have visited the town of Hobbiton.
You have visited the East Road.
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
You reached level 9 in Goblin Town under Misty Mountains (5-13).

  [Self-Knowledge]

You are confused.  

  [Game Statistics]

Total monsters killed: 130
Total uniques killed: 4
Deepest unique killed: Bill Ferny, Agent of Saruman
(normally at 5)Total uniques left alive: 132
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
 2 Gnome warriors
 a Bloodshot icky thing
 2 Large goblins
 a Floating eye
 a Rock python
Top 5 monsters killed (by number, excluding uniques):
 10 Forest goblins
 8 Jackals
 7 Fruit bats
 7 Small goblins
 6 Giant bronze dragonflies

  [Spells Learnt]

Lightning Spark          Detect Life              Sting
Find Water               Dust of Sneezing & ChokingPurify Self
Dryad's Embrace          Satisfy Hunger           Moonlight
Call Lightning           Warp Wood                

  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 18.1.2010 02:49

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4. on the Competition No.82 Ladder (of 8)

Comments

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On 18.1.2010 02:49 Big Al wrote:
Nothing terribly exciting to report, except for learning that barracudas can attack you, even if you're standing on land (adjacent to water).

On 18.1.2010 03:55 andrewdoull wrote:
Trying to change that would end up with either a) you'd be able to attack barracudas and them not being able to attack you or b) you wouldn't be able to attack monsters in water without being in water yourself, and I'd need to figure out how to tell you this.

Which of the 2 options + the status quo makes the most sense?

On 18.1.2010 03:56 andrewdoull wrote:
What do you think of Call Lightning btw?

On 18.1.2010 04:33 Big Al wrote:
I wasn't trying to complain about the barracuda's attack - just pointing out that I died to carelessness. I think it's just fine the way it is. I dumbly got blinded by accident and was resting next to the water's edge and didn't notice it attacking me. One more thing to add to the long list of stuff I learned the hard way to not to again ;).

Call lightning seems kind of useless, to be honest - mostly because it took off about half my HP the first time I cast it. I would need to find some elec resist, or be able to target it at an area, or delay a turn or two before the lightning strikes, or have it work in a ball around you, but not actually *on* you, or something so that you don't take the brunt of the attack.

Otherwise, the spells seem find. Spark seems like a nice balance against magic missile for being a bit stronger in exchange for the short range, and can hit multiple enemies. Made the three trolls and Misty Mountains pretty easy because it's so wet down there. This is the first time I didn't immediately ditch a dowsing rod too, which is good.

On 18.1.2010 05:43 andrewdoull wrote:
It should be aim-able: at least it was in town when I was testing it... there is a quirk that some regions end up being positioned on you if you don't have a line of projection to the square you attempt to target. There's a good reason for that behaviour, but it gets triggered accidentally a bit too often.

On 18.1.2010 05:50 Big Al wrote:
Hm, it seems to be aimable now. Not sure what I was doing wrong before...I was pretty sure it didn't even give me a chance to choose a direction. It's quite likely that I just was hitting the keys wrong though - still getting used to having no keypad, so I wouldn't spend too much time looking into this :). I'll give it a try again next time.

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