[Unangband 0.6.1 Character Dump] Name Wormhole, the Dragonslayer Self RB CB EB Best Sex Male Age 63 STR: 17 +1 +3 +0 18/30 Race Dunadan Height 87 INT: 10 +2 -3 +0 9 Class Paladin Weight 181 WIS: 18 +2 +1 +0 18/30 Style Slay Dragons T Keeper DEX: 18 +2 +0 +0 18/20 HP -13/95 Status 61 CON: 18/18 +3 +2 +0 18/68 SP 13/13 Level 8 CHR: 8 +2 +2 +0 12 GameTurn 303911 Armor [15,+15] Saving Throw Very Good Cur Exp 525 Fight (+10,+8) Stealth Fair Max Exp 525 Melee P1H+10,+8) Fighting Superb Adv Exp 602 Shoot B (+15,+4) Shooting Superb MaxDepth Lev 5 Blows 4/turn Disarming Fair Gold 7175 Shots 1/turn Magic Device Very Good Burden 104 lbs Speed Normal Perception Poor % Burden 40% Infra 0 ft Searching Poor You are the illegitimate but acknowledged child of a Landed Knight. You are a credit to the family. You have brown eyes, straight black hair, and an average complexion. [Last Messages] > You climb out of the tree. > You are getting weak from hunger! > It slashes you. > It bites you. > It slashes you! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You miss it. > You hit it. > You miss it. > You miss it. > It gouges you! > *** LOW HITPOINT WARNING! *** > It bites you! > You die. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) /} ~(( ]]] /} ~(( ]]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............s Chr: ............. Chr: ............. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:.+........... Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. abcdefghijkl@ abcdefghijkl@ /} ~(( ]]] /} ~(( ]]] [Character Equipment] a) a Dart (1d4) (+0,+0) b) a Short Bow of Feather Falling (x2) (+5,+4) It gives its wielder feather falling. c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (with 632 turns of light left) g) Hard Studded Leather (-1) [7,+5] h) a Cloak [1,+4] i) (nothing) j) a Hard Leather Cap [2,+0] k) a Set of Gauntlets (+12,+10) [2,+4] l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) a Prayer Book of Blessings {@m1} b) 3 Flasks of Oil c) a Potion of Salt Water d) 8 Scrolls of Phase Door {25% off} e) a Scroll of Value Magic f) a Scroll of Sense Magic g) a Robe [2,+0] h) a Broken Sword (1d2) (-2,-4) i) a Two-Handed Spear of Sustain Intelligence (2d8) (+5,+10) It sustains intelligence. j) a Flail (Acid proof) (2d6) (+11,+4) It is not damaged by acid. k) 31 Arrows (1d6) (+0,+0) l) an Arrow (1d6) (+0,+0) m) 30 Rounded Pebbles (1d2) (+0,+0) n) a Large green snake Skin o) a Large green snake Corpse p) a Blue faerie Leg [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) ?,,!!!!!!!?~! ?,,!!!!!!!?~! abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Blind: ........................ Elec: ........................ Confu: ........................ Fire: ........................ Sound: ........................ Cold: ........................ Shard: ........................ Pois: ........................ Nexus: ........................ Fear: ........................ Nethr: ........................ Lite: ........................ Chaos: ........................ Dark: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig: ........................ Stea.: ........................ Feath: ........................ Sear.: ........................ PLite: ........................ Infra: ........................ Regen: ........................ Aggr.: ........................ Telep: ........................ Speed: ........................ Invis: ........................ Blows: ........................ FrAct: ........................ Shots: ........................ HLife: ........................ Might: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx ?,,!!!!!!!?~! ?,,!!!!!!!?~! [Home Inventory] a) a Prayer Book of Chants {@m3} b) a Mushroom of Confusion c) 3 Mushrooms of Mana {mana} d) 10 Flasks of Oil e) a Flask of Web f) a Potion of Cure Critical Wounds g) a Potion of Resist Heat h) a Potion of Poison i) a Potion of Sleep j) a Potion of See Invisible k) 3 Scrolls of Word of Recall {10% off} l) 2 large Grey mushroom patch Spores m) an empty Flask [Dungeons Explored] You have reached level 5 of Farmer Maggot's farm. You have reached level 3 of Bree. You have reached level 1 of a clearing in the Old Forest. [Self-Knowledge] You cannot see. You are stunned. You can learn some spells/prayers. [Quests] Quests will not be enabled until version 0.7.0. This output is for testing only. You can talk to Farmer Maggot. You can talk to Farmer Maggot. You can talk to Farmer Maggot. [Options] Game: Auto-haggle in stores : yes (auto_haggle) Game: Auto-scum for good levels : yes (auto_scum) Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : yes (view_torch_grids) Game: Generate dungeons with aligned rooms : no (dungeon_align) Game: Generate dungeons with connected stairs: no (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : no (view_detect_grids) Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)