The Angband Ladder: Masao I, the Knight Defender, Human Paladin by pav

  [Unangband 0.6.1 Character Dump]

 Name   Masao I, the Knight Defender             Self  RB      EB   Best  Curr
 Sex    Male         Age      17          STR:     16  +0      -1     15
 Race   Human        Height   70          INT:     15  +0      +0     15
 Class  Paladin      Weight  172          WIS:     17  +0      +0     17
 Style  Shield       T      Keeper        DEX:     11  +0      +0     11
 HP     -14/90       Status    1          CON:     13  +0      +0     13
 SP     12/15        Level    10          CHR:     17  +0      +0     17

 GameTurn    216805  Armor    [14,+9] Saving Throw  Very Good
 Cur Exp        641  Fight    (+0,+0) Stealth            Poor
 Max Exp        641  WShld    (+0,+0) Fighting      Excellent
 Adv Exp         34  Bows     (+0,+0) Shooting           Good
 MaxDepth   Lev   5  Blows     2/turn Disarming          Fair
 Gold            66  Shots     1/turn Magic Device  Very Good
 Burden      82 lbs  Speed     Normal Perception         Poor
 % Burden       48%  Infra       0 ft Searching          Poor

 You are one of several children of a Serf.  You are the black
 sheep of the family.  You have dark brown eyes, straight brown
 hair, and a fair complexion.

 This is 3rd Tuile of the 2890th year of the third age.  You are on level
5 of Farmer Maggot's farm.

  [Last Messages]

> You hit The Dunlending Agent of the Nazgul.
> The Dunlending Agent of the Nazgul scratches you.
> The Dunlending Agent of the Nazgul cuts you.
> The Dunlending Agent of the Nazgul misses you.
> You hit The Dunlending Agent of the Nazgul.
> You miss The Dunlending Agent of the Nazgul.
> The Dunlending Agent of the Nazgul casts a frost bolt.
> You are covered in frost!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The prayer has expired.
> The Dunlending Agent of the Nazgul tries to cast a spell, but fails.
> The Dunlending Agent of the Nazgul casts a frost bolt.
> You are covered in frost!
> You die.

  [Character Equipment]

a) a Broad Sword (2d5) (+0,+0) <Blood-coated>
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) a Ring of Weakness (-1) {cursed}
e) (nothing)
f) a Brass Lantern (with 5373 turns of light left)
g) Soft Studded Leather [5,+0]
h) a Cloak [1,+0]
i) a Small Leather Shield [2,+0] {25% off}
j) a Hard Leather Cap [2,+2]
k) a Set of Leather Gloves [1,+5]
l) a Pair of Hard Leather Boots [3,+0]


  [Character Inventory]

a) a Prayer Book of Blessings
b) a Prayer Book of Mantras
c) 4 Rations of Food
d) 3 Slime Molds
e) 2 Mushrooms of Disease
f) 2 Flasks of Oil
g) a Potion of Resist Heat & Cold
h) a Scroll of Sense Magic {10% off}
i) a Scroll of Word of Recall
j) a Rod of Dowsing
k) a Wand of Light (1 charge)
l) a Staff of Treasure Location (1d6) (+0,+0) (13 charges)
m) a Sabre (1d7) (+0,+0)
n) a Cutlass (1d7) (+0,+0)

  [Home Inventory]

a) a Mushroom of Disease
b) a Potion of Cure Light Wounds
c) a Potion of Slowness
d) a Potion of Resist Cold
e) a Potion of Infra-vision
f) a Scroll of Darkness
g) a Scroll of Blessing
h) a Scroll of Analyze Magic
i) a Scroll of Light

  [Dungeons Explored]

You have reached level 5 of Farmer Maggot's farm.

  [Self-Knowledge]

You suffer from no afflictions.  

  [Spells Learnt]

Detect Evil              Cure Light Wounds        Bless
Call Light               Slow Poison              Remove Fear
Detect Doors/Stairs      Find Traps               Neutralize Poison
Striking                 

  [Quests]

Quests will not be enabled until version 0.7.0.  This output is for
testing only.
You can talk to Farmer Maggot.

You can talk to Farmer Maggot.

You can talk to Farmer Maggot.


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)    -        
      |} = ~(()]]]               |} = ~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: ...1.........        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
 Acid:.............        Disea:............. 
 Elec:.............        Blind:............. 
 Fire:.............        Confu:............. 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:.............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
PLite:.............        Steal:.............
Regen:.............        Sear.:.............
Telep:.............        Infra:.............
Invis:.............        Tunn.:.............
FrAct:.............        Speed:.............
HLife:.............        Blows:.............
Activ:.............        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:............. 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:............+              abcdefghijkl@ 
Dwarf:.............              |} = ~(()]]]  
  Elf:.............                            
Natur:.............                            
      abcdefghijkl@                            
      |} = ~(()]]]                             


  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ,!!!!????                       ,!!!!????               
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
 Acid: ........................ Disea: ........................
 Elec: ........................ Blind: ........................
 Fire: ........................ Confu: ........................
 Cold: ........................ Sound: ........................
 Pois: ........................ Shard: ........................
 Fear: ........................ Nexus: ........................
 Lite: ........................ Nethr: ........................
 Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................

 Food: ........................  Save: ........................
Feath: ........................ Devic: ........................
PLite: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ........................
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
Throw: ........................ Might: ........................
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: ........................
  Man: ........................
Dwarf: ........................
  Elf: ........................
Natur: ........................

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race bonuses       : yes (adult_maximize_race)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : yes (adult_scum)
Adult: Maximize effect of class bonuses      : no  (adult_maximize_class)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 3.8.2006 22:01

Download this dump

18138. on the Ladder (of 19090)
142. on the Unangband Ladder (of 189)
27. for this player (

Comments

Jump to latest

On 3.8.2006 22:01 pav wrote:
What an unlucky follower of God. The Agent 'Smith', who, as I understand, is a dungeon boss, proved to be a too big challenge.

My first game of Un.

On 4.8.2006 13:58 andrewdoull@gmail.com wrote:
Welcome to the game. Hope I manage to fix all the bugs for you.

How are you finding the new identify system? Its probably not very useful for priests but some of the other classes get real benefits.

On 4.8.2006 14:14 pav wrote:
One thing stroke me clearly wrong, when {nonmagical} item turned out to be cursed. Is that a feature?

I'll have to play much more than this to get comfortable with the [Un] system, I guess. It's not very intuitive. [S] system was intuitive, I understood it right from the start.

I can give you some feedback from my next game on the topic, if you want.

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