The Angband Ladder: Larelal, High-Elf Polearmmaster by <pmac360@hotmail.com>
[ToME 2.3.3 Character Sheet] Name : Larelal Age 118 STR: 18/103 Sex : Female Height 78 INT: 18 Race : High-Elf Weight 198 WIS: 18/85 Class : Polearmmaster Social Class 37 DEX: 18/140 Body : Player CON: 18/103 God : Nobody CHR: 16 + To Melee Hit 51 Level 36 Hit Points 580/ 580 + To Melee Damage 71 Experience 924460 Spell Points 63/ 63 + To Ranged Hit 37 Max Exp 924460 Sanity 329/ 329 + To Ranged Damage 25 Exp to Adv. 1100000 AC 28+30 Gold 56117 Speed Fast (+12) (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Very Bad Blows/Round: 7 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 35d5+497 Stealth : Bad Magic Device: Legendary[10]Infra-Vision: 70 feet Tactic: berserker Explor: running (Character Background) You are the only child of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 51 (2550') Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') Moria: Level 30 (1500') Dol Guldur: Level 64 (3200') Your body is a Player. You are currently in the town of Bree. You have defeated 2151 enemies. The sword that was broken is now reforged. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 17 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 3rd Enderi of the 2890th year of the third age. You have been adventuring for 14 days. adefkmnopsuxz{|@ Add Str : 2............... Add Int : .....1...2...... Add Wis : .....1...2...... Add Dex : 2...3.3...1..... Add Chr : .....1.......... Add Stea. : ....3..3........ Add Infra : ....3........... Add Tun.. : ..............1. Add Speed : 2...3.3......... Slay Evil : +............... Sharpness : +............... Sust Str : ...........+.... Sust Int : ................ Sust Wis : ...........+.... Sust Dex : ....+........... Sust Con : ................ Sust Chr : ..+............. Invisible : ..+..+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.+............. Hold Life : ................ Res Acid : ..+...+.+....... Res Elec : ........+....... Res Fire : ........+....... Res Cold : ..+.....+....... Res Pois : ....+......+.... Res Fear : .....+.........+ Res Light : ...........+...+ Res Dark : ...........+.... Res Blind : .....+...+...... Res Conf : ..+............. Res Sound : ......+......... Res Shard : ......+......... Res Neth : ................ Res Nexus : ..+.+........... Res Chaos : ................ Res Disen : .........+.+.... See Invis : +.+............+ Digestion : +............... Regen : +............... Drain Exp : ..+............. Cursed : ..+............. Hvy Curse : ..+............. Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Corruption list: Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Skills (points left: 48) - Combat 36.902 [0.900] - Weaponmastery 38.572 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 38.800 [0.700] . Archery 04.100 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 04.765 [0.900] . Stealth 12.400 [0.500] . Disarming 10.400 [0.900] - Magic 02.035 [0.400] . Magic-Device 38.650 [1.150] - Spirituality 11.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to meet a White icky thing on level 14. [Character Equipment] a) The Long Sword 'Vorpal Blade' (5d5) (+30,+29) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Water troll on level 51 of Mordor. d) a Heavy Crossbow of Power (x4) (+16,+25) e) The Ring of Power of Uvatha the Horseman It makes you invisible. It sustains your charisma. It provides immunity to paralysis. It provides resistance to acid, cold, confusion and nexus. It allows you to see invisible monsters. It drains experience . It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . f) an Indestructible Ring of Damage (+17) {100% off} It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) an Amulet of Trickery (+3) It increases your dexterity, stealth, infravision and speed by 3. It sustains your dexterity. It provides resistance to poison and nexus. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 1. It makes you invisible. It makes you completely fearless. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Fur Cloak of Stealth [3,+1] (+3 to stealth) It increases your stealth by 3. You bought it from the General Store. p) a Large Leather Shield of Resistance [4,+5] s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and disenchantment. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 63 of Dol Guldur. u) a Set of Cesti of Agility [5,+2] (+1) x) The Pair of Hard Leather Boots of Earieva [3,+3] It sustains your strength and wisdom. It provides resistance to poison, light, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) 17 Seeker Bolts (4d5) {good} |) a Shovel (+1) [Character Inventory] a) 3 Rations of Food b) a Potion of Cure Light Insanity c) 4 Potions of Speed d) 7 Potions of Heroism e) 2 Potions of Healing f) a Potion of Enlightenment g) 4 Scrolls of Teleportation h) 3 Scrolls of Word of Recall i) 6 Scrolls of Identify j) a Wooden Rod of Trap Location (10/10) {@z5,!!} k) a Moonstone Rod of Disarming (75/75) {!!@z9} l) a Wand of Fireflash[7|28] (10 charges) m) a Wand of Fireflash[8|21] (9 charges) n) a Wand of Teleport Away[9|42] (5 charges) o) a Fireproof Staff of Healing[1|20] (5 charges) It cannot be harmed by fire. You bought it from the Black Market. p) 2 Staffs of Identify[1|15] (8 charges) q) The Ring of Power of Adunaphel the Quiet (+5) {cursed} It increases your strength by 5. It makes you invisible. It provides resistance to nether, nexus and disenchantment. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 63 of Dol Guldur. r) an Indestructible Ring of Levitation It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon on level 38 of Mordor. s) The Cord Armour of Vorodron [6,+11] It sustains your intelligence. It provides immunity to electricity and fire. It provides resistance to poison and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon on level 62 of Dol Guldur. t) The Long Sword 'Anduril' (3d5) (+2,+8) (+4) {!d!v} It can be activated for ball of fire (72) every 400 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and luck by 4. It does extra damage from fire. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. u) a Two-Handed Sword of Slay Animal (3d6) (+8,+16) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Tome of the Impenetrable Earth b) 4 Sprigs of Athelas c) 2 Potions of Healing d) 2 Potions of Resistance e) a Potion of Curing f) a Scroll of Enchant Weapon To-Dam g) a Scroll of *Destruction* h) a Rod Tip of Trap Location (8 Mana to cast) i) a Staff of Healing[1|20] (0 charges) j) a Staff of Identify[4|19] (0 charges) k) The Anchor of Space-Time l) an Elven Leather Scale Mail (-1 to accuracy) [11,+14] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid , electricity, fire, cold and nexus. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 7 of Barrow-Downs. m) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It can be wielded two-handed. It increases your constitution by 3. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It fights against evil with holy fury. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Castamir the Usurper on level 32 of Mirkwood. n) an Acidic Broad Axe of Slay Evil (2d6) (+7,+5) o) a Spectral Trident (1d8) (+4,+10) p) a Fiery Guisarme (2d5) (+4,+10) q) a Long Bow (x3) (+4,+5) r) a Light Crossbow (x3) (+4,+7) s) 19 Sheaf Arrows (1d5) {excellent} t) a Horn [Home Inventory - Gondolin ] a) 2 Potions of Cure Insanity b) a Potion of Resistance c) 4 Fireproof Scrolls of Reset Recall It cannot be harmed by fire. You bought it from the Black Market. d) a Wooden Rod of Nothing (10/10) e) a Copper Rod of Nothing (20/20) f) a Moonstone Rod of Nothing (75/75) g) a Rod Tip of Door/Stair Location (10 Mana to cast) h) a Rod Tip of Disarming (50 Mana to cast) i) a Wand of Tidal Wave[6|35] (7 charges) j) a Wand of Stone Prison[2|11] (6 charges) k) a Wand of Summon Animal[3|43] of Plenty (10 charges) l) a Wand of Essence of Speed[1|22] (6 charges) m) 2 Staffs of Healing[1|20] (4 charges) n) an Indestructible Ring of Slaying (+10,+11) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. o) an Indestructible Ring of Critical Hits (+9% of critical hits) It increases your ability to score critical hits by 9. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. p) an Amulet of Resistance q) an Indestructible Amulet of Weaponmastery (+3,+4) [+3] (+3) It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. r) The Phial of Galadriel (+4) {!!} s) The Metal Cap of Thengel [3,+12] (+3) {Cf} It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!d!v} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. v) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} w) 22 Arrows of Slay Dragon (1d4) (+9,+11) [Home Inventory - Minas Anor ] a) a Potion of Cure Serious Insanity b) 3 Scrolls of *Identify* c) a Copper Rod of Quickness of Nothing (20/20) d) a Silver Rod of Quickness of Nothing (100/100) It can cast spells faster. You bought it from the Black Market. e) a Rod Tip of Trap Location (8 Mana to cast) f) The Ring of Marele (+1) It increases your wisdom by 1. It sustains your constitution. It provides immunity to paralysis. It provides resistance to acid, poison, blindness, confusion and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master lich in the town of Minas Anor . g) an Elven Paper Armour [4,+11] (+2 to stealth) {!d!k} It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and dark. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature multi-hued dragon in the town of Gondolin . h) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It can be activated for drain life (120) every 400 turns if it is being worn. It increases your wisdom and constitution by 3. It is especially deadly against dragons. It allows you to sense the presence of undead and evil beings. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Lothlorien ] a) a War Tome of Tulkas b) 99 Potions of Water Curing {quest, !d!v!k!q} c) a Scroll of *Identify* d) a Moonstone Rod of Nothing (75/75) e) a Wand of Tidal Wave[4|20] (7 charges) f) a Wand of Stone Prison[2|9] (6 charges) g) an Amulet of Anti-Teleportation h) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+16] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. i) an Elven Soft Leather Armour [4,+13] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon on level 33 of Mirkwood. j) a Spectral Dark Sword (3d7) (+10,+12) k) a Dark Sword of Slay Evil (3d7) (+13,+13) l) a Light Crossbow of Extra Shots (x3) (+13,+10) m) 19 Silver Bolts (exploding) (3d5) (+3,+10) n) 16 Silver Bolts (3d5) (+4,+2) o) 24 Arrows of Slay Demon (1d4) (+4,+11) |
Posted on 16.3.2006 06:25
9409. on the Ladder (of 19090)
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