The Angband Ladder: Ogluk, Orc Mindcrafter by <diegutor@hotmail.com>

  [ToME 2.3.2 Character Sheet]

 Name  : Ogluk                  Age                 14       STR: 18/177       
 Sex   : Female                 Height              47       Int:  18/51  18/56
 Race  : Orc                    Weight             120       WIS: 18/147       
 Class : Mindcrafter            Social Class        44       DEX:  18/87       
 Body  : Player                                              CON: 18/192       
 God   : Melkor Bauglir                                      CHR: 18/142       
                                                                               
 + To Melee Hit          20 Level             48    Hit Points      -14/   846 
 + To Melee Damage       35 Experience   4580873    Spell Points    299/   313 
 + To Ranged Hit         23 Max Exp      4580873    Sanity           76/   581 
 + To Ranged Damage      15 Exp to Adv.  5200000    Piety                77517 
   AC                39+109 Gold          524784    Speed           Fast (+12) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[20]Perception  : Bad          Blows/Round:  10        
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Very Bad     Mel.dmg/Rnd:  20d5+350  
 Stealth     : Bad          Magic Device: Legendary[7] Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of an Uruk Warrior from the          
          orc-hold of Mount Gundabad.  You have glowing eyes,                  
          colourless albino hair, and blue scabby skin.                        
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 60 (3000')
        Barrow-Downs: Level 10 (500')
        Maze: Level 26 (1300')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 44 (2200')
        The Sandworm lair: Level 30 (1500')

 Your body was a Player.
 You have defeated 8782 enemies.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 36 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 7th Quelle of the 2890th year of the third age.
 Your adventure lasted 21 days.

     Your Attributes:
You are dead, killed by an Impact hound on level 60 of Mordor.
You can switch locations with another being.
You can feel the danger of evil magic.
You can embolden yourself.
You are bleeding.
You are stunned.
You are protected by a mystic shield.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You have ESP.
You are unlucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You resist acid exceptionally well.
You resist lightning exceptionally well.
You are completely immune to fire.
You resist cold exceptionally well.
You resist poison exceptionally well.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your wisdom is sustained.
Your constitution is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.


                    adefkmnopsuxz{|@            
        Add Str   : .2.34..........+            
        Add Int   : 3........2.....+            
        Add Wis   : ....4....2.....+            
        Add Dex   : 3...............            
        Add Con   : .2.3..1........+            
        Add Chr   : ...34..........+            
        Add Sear. : ...3.....2......            
        Add Tun.. : ..............3.            
        Add Speed : 3...41..........            
        Add Blows : ..3.............            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ........+.......            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +......+..+.....            
        Hold Life : .....+..........            
        Res Acid  : ......+++.......            
        Res Elec  : .+....+.+.......            
        Imm Fire  : .+.*+.+........+            
        Res Cold  : .+....+.........            
        Res Pois  : ....+...........            
        Res Fear  : ....+..+........            
        Res Light : ..........+.....            
        Res Dark  : ...............+            
        Res Blind : .........+......            
        Res Conf  : +.....+.+.......            
        Res Sound : ......+.+.......            
        Res Shard : ................            
        Res Neth  : ........+.......            
        Res Nexus : ......+.........            
        Res Chaos : +.......+.......            
        Res Disen : ....+...+.......            
        Lite      : .....+....+.....            
        See Invis : +..+.+.+.+......            
        Regen     : .+..............            
        Xtra Might: .+..............            
        Activate  : ...+++...++.....            
        Cursed    : +...+...........            
        Fly       : ...+............            
        TLord.ESP : ...+............            
        Full ESP  : ...............+            

Skills (points left: 0)
 - Combat                                        50.000 [0.700]
          . Weaponmastery                        50.000 [0.700]
          . Archery                              00.800 [0.400]
 - Sneakiness                                    01.000 [1.100]
          . Stealth                             -01.000 [0.400]
          . Disarming                            02.400 [0.900]
 - Magic                                         42.013 [0.900]
          . Magic-Device                         36.350 [1.150]
          . Spell-power                          00.000 [0.600]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.400]
 - Spirituality                                  30.400 [1.000]
          . Prayer                               29.800 [0.900]
          . Mindcraft                            50.000 [0.900]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting
 * Spread blows


  [Fates]

You may meet a Giant black ant on level 1.
You may find an Amulet of Nothing on level 22.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+9,+13) (+3) {cursed}
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It provides resistance to chaos.  It allows you to see
    invisible monsters.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
d) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your 
    strength and constitution by 2.  It provides resistance to electricity
    , fire and cold.  It speeds your regenerative powers.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) a Ring of Extra Attacks (+3 attacks)
f) The Ring of Flare (+3)
    It can be activated for dimension door
    every 100 turns if it is being worn. It grants you the power of swap
    position if it is being worn.  It increases your strength, 
    constitution, charisma and searching by 3.  It provides immunity to 
    fire.  It allows you to fly.  It allows you to see invisible monsters.
    It allows you to sense the presence of thunderlords.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Brown Thunderlord in a plain of grass.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) {cursed}
    
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Blue Thunderlord in a plain of grass.
m) The Star of Elendil (+1)
    
    It can be activated for light (dam 2d15) & map area every 50+d50 turns
     if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases 
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Master vampire on level 34 of Mordor.
n) The Full Plate Armour of Isildur [25,+25] (+1)
    
    It increases your constitution by 1.  It provides resistance to acid, 
    electricity, fire, cold, confusion, sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Polyphemus, the Blind Cyclops on level 36
    of Mordor.
o) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to acid.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
p) The Large Metal Shield 'Andur' [5,+5]
    It sustains your wisdom.  It provides
    resistance to acid, electricity, sound, nether, chaos and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.
s) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be activated for detection
    every 55+d55 turns if it is being worn. It increases your intelligence
    , wisdom and searching by 2.  It provides resistance to blindness.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots [2,+10] {25% off}
    
z) (nothing)
{) 22 Seeker Arrows (4d4) (+6,+7)
|) a Dwarven Pick (+3)


  [Character Inventory]

a) Raal's Voodoo Doll of Revenge (charging)
    It can be activated
    for heal 700 hit points every 100 turns.  
    You found it in the remains of a Dark elven sorcerer on level 41 of Mordor.
b) a Parchment titled ``Planar Travel Made Easy'' (charging)
    
    It can be activated for acquirement every 3000 turns.  
    You found it in the remains of a Ghoul on level 29 of Mirkwood.
c) a Parchment titled ``Tenser's Last Words'' (charging)
    It can
    be activated for cure insanity every 200 turns.  
    You found it in the remains of a Forest wight in the town of Bree .
d) 15 Rations of Food
    
e) 3 Potions of Healing
f) a Potion of *Healing*
g) 2 Scrolls of *Identify*
    
h) a Moonstone Rod of Cold Balls (75/75)
i) a Silver Rod of Recall (100/100)
j) a Silver Rod of Teleport Other (100/100)
    
k) a Golden Rod of Recall (125/125)
l) The Wand of Digging of Thrain (5 charges)
m) a Fireproof Staff of Teleportation[2|22] (3 charges)
n) a Staff of Recovery[3|21] (10 charges)
o) The Golden Horn of the Thunderlords (6 charges) {100% off}
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Bottomless Bottle
    It
    can be activated for teleport (range 100) every 100 turns.  
    You found it in the remains of a Master vampire on level 41 of Moria.
b) a Ring of Accuracy (+15)
c) a Ring of Flying
d) a Ring of Lightning [+15]
e) The Amulet of Gundo (+4 to stealth)
    
    It increases your charisma, stealth and searching by 4.  It sustains 
    your wisdom.  It provides immunity to paralysis.  It provides
    resistance to disenchantment.  It slows your metabolism.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 17 of Mirkwood.
f) an Indestructible Amulet of the Serpents [+1] (+1)
g) The Metal Cap 'Angwil' [3,+7]
    It provides
    light (radius 1) forever.  It sustains your dexterity.  It provides
    resistance to electricity, fire and confusion.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of Orc Cave.
h) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
    It can be
    wielded two-handed.  It increases your constitution by 3.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It fights against
    evil with holy fury.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
i) an Awl-Pike (Defender) (1d8) (+7,+10) [+8] (+4 to stealth)
    It can be wielded two-handed.  It 
    increases your stealth by 4.  It sustains your charisma.  It provides
    immunity to paralysis.  It provides resistance to acid, electricity, 
    fire, cold and nexus.  It allows you to levitate.  It allows you to
    see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Bullroarer the Hobbit on level 7 of
    Barrow-Downs.
j) a Parchment - Artifact Lore Vol. II


  [Home Inventory - Minas Anor ]

a) a Ring of Strength (+5)
b) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55
    turns if it is being worn. It increases your strength, intelligence, 
    wisdom, dexterity, constitution, charisma, stealth and searching by 1.
    It provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Dracolisk on level 58 of Mordor.
c) a Ring of Light and Darkness Resistance
d) The Amulet of Carlammas (+2)
    It
    can be activated for protection from evil (dur level*3 + d25) every
    225+d225 turns if it is being worn. It increases your constitution by 
    2.  It provides resistance to fire.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog on level 55 of Mordor.
e) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    
    It increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Grey wraith in the town of Minas Anor .


  [Home Inventory - Lothlorien ]

a) a Tome of the Mind
b) 5 Sprigs of Athelas
    
c) 5 Scrolls of Reset Recall
d) a Ring of Cold Resistance
e) an Indestructible Ring of Strength (+2)
f) a Ring of Strength (+3)
g) a Ring of Dexterity (+2)
h) a Ring of Nexus Resistance
i) a Cursed Ring of Chaos Resistance
j) an Amulet of Wisdom (+2)
k) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+17] (+1 to stealth)
    
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 1.  It provides
    resistance to acid, electricity, fire, cold and poison.  It allows you
    to fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity
     and speed by 2.  It makes you completely fearless.  It provides
    resistance to acid, electricity, fire, cold, confusion, sound and 
    chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 58 of Mordor.
m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It 
    increases your dexterity and speed by 3.  It provides resistance to 
    acid, poison and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
n) The Large Leather Shield of the Haradrim [4,+15] (+2)
    It can be activated
    for berserk strength every 50+d50 turns if it is being worn. It 
    increases your strength and constitution by 2.  It sustains your 
    strength and constitution.  It makes you completely fearless.  It
    provides resistance to poison and blindness.  It aggravates nearby
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smaug the Golden on level 49 of Mordor.
o) The Large Leather Shield of Celegorm [4,+20]
    
    It provides resistance to acid, electricity, fire, cold, light, dark
     and sound.  It cannot be harmed by acid, cold, lightning or fire.  
p) The Large Metal Shield of Anarion [5,+20]
    It
    sustains your strength, intelligence, wisdom, dexterity, constitution
     and charisma.  It provides resistance to acid, electricity, fire, 
    cold and sound.  It allows you to sense the presence of evil beings.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
q) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and 
    constitution by 2.  It provides immunity to paralysis.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
r) The Set of Gauntlets 'Pauraegen' [2,+15]
    It can be activated for lightning bolt
    (4d8) every 6+d6 turns if it is being worn. It can be used to store a
    spell.  It provides resistance to electricity.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 58 of Mordor.
s) a Set of Gauntlets of Power (+5,+2) [2,+4] (+2)
t) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
    It 
    increases your dexterity by 4.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Green Thunderlord in a plain of grass.
u) The Bastard Sword of Nossa (3d4) (+9,+15) (+2 to speed)
    
    It can be wielded two-handed.  It increases your constitution and 
    speed by 2.  It poisons your foes.  It produces chaotic effects.  It
    is especially deadly against dragons.  It is especially deadly against
    trolls.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 58 of Mordor.


  [The Mathom-house Inventory - Bree ]

a) The Phial of Undeath (-5) {cursed}
    It
    can be activated for ruination every 10+d10 turns if it is being worn. 
    It provides light (radius 5) forever.  It decreases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and luck by 5.
    It allows you to breathe without air.  It allows you to sense the
    presence of undead.  It is cursed.  It carries an ancient morgothian
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
b) The Padded Armour of Lereth [4,+5]
    It provides immunity to paralysis.  It provides resistance to 
    cold and light.  It drains experience.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 13 of
    The Old Forest.
c) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if
    it is being worn. It increases your searching and infravision by 2.  
    It fires missiles excessively fast.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.



Posted on 26.8.2005 20:39
Last updated on 2.9.2005 19:28

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6313. on the Ladder (of 19090)
1127. on the ToME Ladder (of 3155)
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On 26.8.2005 20:42 diegutor@hotmail.com wrote:
The first Orc Mindcrafter on the ladder!

On 2.9.2005 19:28 diegutor@hotmail.com wrote:
An incredible and ridiculous death, knocked out by a grand master mystic. Lots of Impact Hounds made the rest.

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