The Angband Ladder: Aynda, Dark-Elf Mindcrafter by <dzhang@its.caltech.edu>
[ToME 2.2.7 Character Dump] Name : Aynda Age 148 STR! 40 Sex : Female Height 56 INT! 40 Race : Dark-Elf Hermit Weight 73 WIS! 40 Class : Mindcrafter Social Class 51 DEX! 25 Body : Player CON! 40 God : Manwe Sulimo CHR! 34 + To Melee Hit 141 Level 50 Max Hit Points 1108 + To Melee Damage 89 Experience 99999999 Cur Hit Points 1094 + To Ranged Hit 83 Max Exp 99999999 Max SP (Mana) 1020 + To Ranged Damage 12 Exp to Adv. ***** Cur SP (Mana) 1018 AC 68+221 Gold 773334 Piety 224926 (Miscellaneous Abilities) Fighting : Legendary[55]Perception : Excellent Blows/Round: 30 Bows/Throw : Legendary[22]Searching : Excellent Shots/Round: 2 Saving Throw: Excellent Disarming : Very Good Mel.dmg/Rnd: 270d6+2670 Stealth : Heroic Magic Device: Superb Infra-Vision: 100 feet Tactic: furious Explor: fast (Character Background) You are the only child of a Dark Elven Noble. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 100 (5000') Barrow-Downs: Level 9 (450') Mount Doom: Level 99 (4950') Nether Realm: Level 696 (34800') Submerged Ruins: Level 50 (2500') The Void: Level 150 (7500') Orc Cave: Level 18 (900') Moria: Level 49 (2450') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 49 (2450') The Land Of Rhun: Level 31 (1550') A lost temple: Level 7 (350') Your body is a Player. You are currently in the town of Gondolin. You have defeated 11969 enemies. You destroyed Melkor forever and have been elevated to the status of Vala by Eru Iluvatar. Arda will forever be free. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved 96 princesses. You saved Arda and became a famed Queen. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 54th Yavie of the 2890th year of the third age. You have been adventuring for 11 days. adefkmnopsuxz{|@ Add Str : .2*............. Add Int : .2..2.....3...3. Add Wis : .2.82.........3. Add Dex : .2.............. Add Con : .2.8.........33. Add Chr : .2............3. Mul Mana : ....+.....+..... Add Stea. : ..*............. Add Sear. : ...........4.... Add Infra : ...........4.... Add Tun.. : ...........4..3. Add Speed : .2*8.3........3. Add Blows : ..*8.........33. Vampiric : +............++. Slay Anim.: +............... Slay Evil : +............... Slay Drag.: +............... Poison Brd: .............+.. Cold Brand: +............... Sust Str : ................ Sust Int : ....+........... Sust Wis : ...++........... Sust Dex : ..+............. Sust Con : ......+......... Sust Chr : ..+...+......... Invisible : +..+............ Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : ..++..+...+..... Hold Life : ....++.......... Res Acid : ..+...+......... Imm Elec : ......*...+..... Imm Fire : ......+........* Imm Cold : +.....*......... Res Pois : +.....+...+..... Res Fear : ......+......... Res Lite : .....++......... Res Dark : .....++...+....+ Res Blind : ................ Res Conf : ..+...+......... Res Sound : ......+......... Res Shard : ......+......... Res Neth : ......+......... Res Nexus : ......+......... Res Chaos : .....++......... Res Disen : ......+......... Levitate : ..........+..... Lite : .+..+........+.. See Invis : .....+.........+ Digestion : +..++........... Regen : ....+........... Xtra Might: .+.............. Xtra Shots: .+.............. Activate : .....++..++..... Hvy Curse : ....+........... Fly : ......+......... Orc.ESP : .....+.......... Evil.ESP : ....+........... Good.ESP : ....+........... Corruption list: Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Anti-teleportation: Prevents all teleportations, be it of you or monsters Skills (points left: 7) - Combat 13.900 [0.700] . Weaponmastery 01.000 [0.700] . Archery 20.200 [0.500] . Sneakiness 01.000 [1.100] - Magic 50.000 [1.100] . Magic-Device 04.450 [1.150] . Spell-power 00.000 [0.600] . Necromancy 00.000 [0.400] . Thaumaturgy 47.200 [0.500] - Spirituality 04.100 [1.000] . Prayer 20.800 [0.900] . Mindcraft 13.600 [0.900] - Monster-lore 02.050 [0.500] . Summoning 01.000 [0.300] . Symbiosis 25.200 [0.500] Abilities * Ammo creation * Perfect casting [Character Equipment] a) The Glaive of Pain (E:11317983, L:50) (9d6) (+67,+56) {!*!*!*!*!*} It can be wielded two-handed. It does extra damage from frost. It drains life from your foes. It is especially deadly against dragons. It fights against evil with holy fury. It is especially deadly against natural creatures. It makes you invisible. It provides resistance to cold and poison. It slows your metabolism. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 99 of Angband. d) The Heavy Crossbow called 'salad strike' (x6) (+9,+12) (+2 to speed) {!k!k!k} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and speed by 2. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. e) The Ring of Lenen (+13) {100% off} It increases your strength, stealth, speed and attack speed by 13. It sustains your dexterity and charisma. It provides immunity to paralysis. It provides resistance to acid and confusion. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. f) The Ring of Elebredh (+8) {100% off} It increases your wisdom, constitution, speed, attack speed and ability to score critical hits by 8. It makes you invisible. It sustains your wisdom. It provides immunity to paralysis. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. k) The Blue Stone 'Toris Mejistos' [Manwe's Blessing](40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It has a spell stored inside. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 70 of Angband. n) The Power Dragon Scale Mail called 'soul shine' (-3 to accuracy) [40,+24] {!*} It can be activated for breathe the elements (300) every 60+d90 turns if it is being worn. It sustains your constitution and charisma. It provides immunity to electricity and cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. o) a Cloak of Air [1,+10] {!*!*!*!*} It allows you to breathe without air. p) (nothing) s) The Steel Helm 'Lebohaum' [20,+80] {!*!*!*} It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 99 of Angband. u) The Set of Gauntlets of Eol [3,+15](60%) (+3) It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can be used to store a spell. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature green dragon on level 100 of Angband. x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) a Master quylthulg (4300 hp) {!*!*} {) 27 Bolts 'Morion' (1d5) (+18,+12) (+3 attacks) {90% off} It provides light (radius 1) forever. It increases your constitution and attack speed by 3. It poisons your foes. It drains life from your foes. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) The Pick called 'sybarite succor' (-1,-4) (+3 to speed) {!k!k} It increases your intelligence, wisdom, constitution, charisma, ability to tunnel, speed and attack speed by 3 . It drains life from your foes. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. [Character Inventory] a) a Parchment titled ''Famous Last Words'' {!* mass geno} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Black orc on level 37 of Mordor. b) 33 Rations of Food {!k!k!k} c) 75 Potions of Cure Insanity {!k!k} d) 90 Potions of Healing {100% off} e) 41 Potions of *Healing* {100% off} f) 11 Potions of Life {100% off} g) 26 Potions of Restore Mana {100% off} h) 13 Scrolls of *Identify* {!k!k} i) a Silver Rod of the Istari of Healing (200/200) {!*} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Lesser Balrog on level 84 of Angband. j) a Mithril Rod of Recall (160/160) {!*!*} k) 6 Rod Tips of Healing (120 Mana to cast) l) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 148 of The Void. m) The Pair of Hard Leather Boots 'Dorodron' [3,+0] It sustains your strength. It provides resistance to fire , nexus and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Melkor, Lord of Darkness on level 150 of The Void. n) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Melkor, Lord of Darkness on level 150 of The Void. o) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It can be wielded two-handed. It increases your strength, constitution and stealth by 3. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and blindness. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of non-living things. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Melkor, Lord of Darkness on level 150 of The Void. p) The Mage Staff of Eternity (1d4) (-19,-19)(240%) (+12 to infravision) It is part of the trinity of the ultimate weapons. It can be wielded two-handed. It can be activated for restore mana every 666 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, infravision, luck and spell power by 12. It increases your mana capacity by 240%. It provides immunity to fire. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It allows you to sense the presence of demons and evil beings. It can't attack. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) The Immortal Skull of Benetar {!* corruption} It can be activated for gain corruption. You found it in the remains of a Dreadmaster on level 40 of Mordor. b) The Crumpled Scroll of Mass Resurrection c) a Dwarven Lantern of the Magi (+1) {!*!*} It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 1. It makes you invisible. It provides resistance to poison and blindness. It cannot be harmed by fire. It was given to you as a reward. d) The Wolf Pelt 'Inweneleg' [1,+9] It provides resistance to electricity, fire, light, confusion, nether, nexus and disenchantment. It allows you to fly. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, shards and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 95 of Angband. f) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} g) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 100 of Angband. h) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 100 of Angband. i) a Pair of Hard Leather Boots of Speed [3,+6] (+8) {!*!*} It increases your speed by 8. You stole it from the Footwear Shop. j) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 100 of Angband. k) The Lucerne Hammer 'Ecthalon' (2d5) (+14,+8) (+1) It can be wielded two-handed. It increases your ability to tunnel by 1. It does extra damage from acid and electricity. It drains life from your foes. It is especially deadly against dragons. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mummified troll on level 52 of The Sacred Land Of Mountains. l) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10] m) 30 Bolts of Erathir (1d5) (+32,+14) (+4) {90% off} It increases your constitution by 4. It does extra damage from electricity. It poisons your foes. It produces chaotic effects. It drains life from your foes. It is especially deadly against orcs. It is especially deadly against giants. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. n) 15 Bolts of Aukas (1d5) (+15,+7) (+4) {90% off} It increases your intelligence and wisdom by 4. It does extra damage from electricity. It produces chaotic effects. It is a great bane of dragons. It is especially deadly against giants. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. o) 20 Seeker Bolts of Aglion (4d5) (+12,+19) (+2) {90% off} It increases your wisdom and charisma by 2. It produces chaotic effects. It is especially deadly against trolls. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. [Home Inventory - Minas Anor ] a) a Partial Totem of a Great Wyrm of Perplexity {@m3} b) The Ring called 'soul shine' (+13,+16) (+4) {!k!k!k} It increases your intelligence, dexterity and constitution by 4. It provides resistance to cold, shards and nexus. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. c) The Ring 'Wendir' (+10) {100% off} It increases your dexterity, speed and attack speed by 10. It makes you invisible. It sustains your constitution. It provides resistance to acid and light. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. d) The Ring of Andoros (+9) {100% off} It increases your wisdom, charisma, speed, attack speed and ability to score critical hits by 9. It makes you invisible. It makes you completely fearless. It provides resistance to electricity and sound. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. e) The Ring of Hindor (+9) {100% off} It increases your strength, speed and attack speed by 9. It provides resistance to fire, poison and sound. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. f) The Ring of Eleno (+9) {100% off} It increases your searching, speed and attack speed by 9. It sustains your wisdom and dexterity. It makes you completely fearless. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. g) The Ring of Shelch (+8) {100% off} It increases your intelligence , constitution, charisma, speed and attack speed by 8. It provides resistance to poison and shards. It allows you to fly. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. h) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 99 of Angband. i) a Golden Crown of Might [0,+10] (+3) {!k!k} It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to shards. It cannot be harmed by acid. You stole it from the Black Market. j) The Dagger 'Narthanc' (E:19210, L:22) (1d4) (+21,+10) It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It provides light (radius 1) forever. It does extra damage from fire. It makes you invisible. It provides resistance to fire, cold and poison. It allows you to sense the presence of trolls and giants. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 100 of Angband. k) The Trident 'Holdo' (1d8) (+19,+16) (+1 attack) It can be wielded two-handed. It increases your constitution and attack speed by 1. It does extra damage from acid, electricity and fire. It drains life from your foes. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 58 of Mordor. |
Posted on 20.5.2003 08:39
68. on the Ladder (of 19090)
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