The Angband Ladder: Deggial, High-Elf Sorceror by <quanchi@icpnet.pl>

  [ToME 2.0.0 Character Dump]

 Name  : Deggial                Age                115       STR: 18/***       
 Sex   : Male                   Height              72       INT: 18/***       
 Race  : High-Elf               Weight             199       WIS: 18/***       
 Class : Sorceror               Social Class        47       DEX: 18/160       
 Body  : Player                                              CON: 18/***       
                                                             CHR: 18/***       
                                                                               
 + To Melee Hit          -2 Level             50    Max Hit Points       636   
 + To Melee Damage      -10 Experience  12680000    Cur Hit Points       626   
 + To Ranged Hit         29 Max Exp     12680000    Max SP (Mana)       1656   
 + To Ranged Damage      28 Exp to Adv.    *****    Cur SP (Mana)       1655   
   AC                27+129 Gold         4104206    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Superb       Blows/Round:  4+1       
 Bows/Throw  : Superb       Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Superb       Wpn.dmg/Rnd:  4d4-40    
 Stealth     : Heroic       Magic Device: Legendary[42]Infra-Vision: 40 feet   
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          Your father was of the Nandor.  You are one of several               
          children of a Yeoman.  You are a well liked child.  You              
          have brown eyes, straight brown hair, and a dark                     
          complexion.                                                          


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 39 (1950')
        Angband: Level 127 (6350')
        Barrow-Downs: Level 10 (500')
        Nether Realm: Level 696 (34800')
        Heart of the Earth: Level 36 (1800')
        Illusory Castle: Level 45 (2250')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 70 (3500')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 35th Quelle of the 2890th year of the third age.
 Your adventured lasted 49 days.

                                                
                    adefkmnopsuxz{|@            
        Add Str   : ..+.+...+.......            
        Add Int   : ..+...++.+......            
        Add Wis   : ..+.+..+.+......            
        Add Dex   : ..+.............            
        Add Con   : ..+...+.+.......            
        Add Chr   : ..+.+..+........            
        Mul Mana  : +.+.............            
        Mul SPower: +.+.............            
        Add Stea. : ......++........            
        Add Sear. : ................            
        Add Infra : ................            
        Add Tun.. : ................            
        Add Speed : .+++++++........            
        Add Blows : ................            
        Chaotic   : ................            
        Vampiric  : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Slay Anim.: ................            
        Slay Evil : ................            
        Slay Und. : ................            
        Slay Demon: ................            
        Slay Orc  : ................            
        Slay Troll: ................            
        Slay Giant: ................            
        Slay Drag.: ................            
        Kill Drag.: ................            
        Sharpness : ................            
        Impact    : ................            
        Poison Brd: ................            
        Acid Brand: ................            
        Elec Brand: ................            
        Fire Brand: ................            
        Cold Brand: ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Sust Str  : ..+.............            
        Sust Int  : ..+.............            
        Sust Wis  : ..+.............            
        Sust Dex  : ..+.............            
        Sust Con  : ..+.......+.....            
        Sust Chr  : ..+.............            
        Invisible : ..+....+........            
        Mul life  : ................            
        Imm Acid  : ..+.....+.......            
        Imm Elec  : ..+.............            
        Imm Fire  : ..+...+.........            
        Imm Cold  : ..+.............            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : ..+.....+.+.....            
        Hold Life : ...+.+..........            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Res Acid  : ......++........            
        Res Elec  : ......+.........            
        Res Fire  : .+..+..+........            
        Res Cold  : ......++........            
        Res Pois  : ..+.+...........            
        Res Fear  : ....+...........            
        Res Lite  : .....+....+....+            
        Res Dark  : .....+..........            
        Res Blind : ..+....+.+......            
        Res Conf  : ......+.........            
        Res Sound : ........+.......            
        Res Shard : ................            
        Res Neth  : ..+.....+.......            
        Res Nexus : ......+..+......            
        Res Chaos : .+...+..+.......            
        Res Disen : ..+.+...........            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Aura Fire : ......+.........            
        Aura Elec : ................            
                                                
                                                
        NoTeleport: ................            
        AntiMagic : ................            
        WraithForm: ...+............            
        EvilCurse : ................            
        Easy Know : ................            
        Hide Type : .++.++.+++......            
        Show Mods : ++..............            
        Insta Art : ..++++..........            
        Levitate  : ................            
        Lite      : ..........+.....            
        See Invis : ..++.+.........+            
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Digestion : ................            
        Regen     : ..++............            
        Xtra Might: ................            
        Xtra Shots: ................            
        Ign Acid  : .++++++++++.....            
        Ign Elec  : .++++++++++.....            
        Ign Fire  : .++++++++++.....            
        Ign Cold  : .++++++++++.....            
        Activate  : .++.++.+..+.....            
        Drain Exp : ..++............            
        Teleport  : ................            
        Aggravate : ................            
        Blessed   : ................            
        Cursed    : ..++............            
        Hvy Curse : ..++............            
        Prm Curse : ..+.............            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        No blows  : ................            
        Precogn.  : ................            
        B.Breath  : ................            
        Recharge  : ................            
        Fly       : ......+.........            
        Mrg.Curse : ................            
                                                
                                                
                                                
                                                
                                                
                                                
        Climb     : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
        Imm Neth  : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                

Skills (points left: 0)
 - Sneakiness                                    06.400 [0.900]
 - Magic                                         50.000 [1.000]
	  . Magic-Device                                50.000 [1.000]
	  . Spell-power                                 50.000 [0.600]
	  . Sorcery                                     50.000 [0.800]
	  . Mana                                        00.000 [0.600]
	  . Fire                                        00.000 [0.600]
	  . Water                                       00.000 [0.600]
	  . Air                                         00.000 [0.600]
	  . Earth                                       00.000 [0.600]
	  . Meta                                        00.000 [0.600]
	  . Conveyance                                  00.000 [0.600]
	  . Divination                                  00.000 [0.600]
	  . Temporal                                    00.000 [0.600]
	  . Mind                                        00.000 [0.600]
	  . Nature                                      00.000 [0.600]
	  . Necromancy                                  00.000 [0.800]
	  . Runecraft                                   00.000 [0.800]
	  . Thaumaturgy                                 00.000 [0.800]
 - Spirituality                                  02.430 [0.550]
	  . Prayer                                      13.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
 - Misc                                          00.000 [0.000]

 You felt under the evil influence of the One Ring and decided to wear it.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved no princesses.

 You have defeated 11464 enemies.


  [Corruptions]

 You can teleport at will.
 You can emit hard radiation at will.
 You can switch locations with another being.
 You can feel the danger of evil magic.
 You can drive yourself into a berserk frenzy.
 You can turn ordinary items to gold.
 You can bring down the dungeon around your ears.
 You can consume magic energy for your own use.
 You can cause mass impotence.
 You can run for your life after hitting something.
 You can travel between town and the depths.
 You can send evil creatures directly to Hell.
 You can hurl objects with great force.
 You have an elephantine trunk (dam 1d4).
 You fade in and out of physical reality.
 Chaos deities give you gifts.
 You are superhumanly strong (+4 STR).
 You have an extra pair of eyes (+15 search).
 Your joints ache constantly (-3 DEX).


  [Fates]

You may find a Wand of Light on level 1.
You are fated to meet an Aimless-looking merchant on level 6.
You may find a Rune [Knowledge] on level 1.
You are fated to meet a Newt on level 15.
You may find a Broken Dagger on level 1.
You may find a Flask of oil on level 2.


  [Character Equipment]

a) a Mage Staff of Wizardry [Greater Identify] (1d4) (-21,-24)(60%) (+3)
   
   It can be wielded two-handed.
   It has a spell stored inside.
   It affects your mana capacity.
   It affects your spell power.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
   
   A crossbow that grants fiery speed to he who finds it, and
   from which shoot bolts that blaze with flame unquenchable.
   It can be activated for...
   fire branding of bolts every 999 turns
   ...if it is being worn.
   It affects your speed.
   It provides resistance to fire.
   It provides resistance to chaos.
   It cannot be harmed by acid, cold, lightning or fire.
e) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed}
   
   "Ash nazg durbatuluk, ash nazg gimbatul, ash nazg
   thrakatuluk agh burzum-ishi krimpatul". Unadorned, made of
   massive gold, set with runes in the foul speech of Mordor,
   with power so great that it inevitably twists and masters
   any earthly being who wears it.
   It can be activated for...
   powerful things
   ...if it is being worn.
   It grants you the power of...
   change the world
   ...if it is being worn.
   It affects your strength.
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It affects your constitution.
   It affects your charisma.
   It affects your speed.
   It affects your mana capacity.
   It affects your spell power.
   It makes you invisible.
   It sustains your strength.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your dexterity.
   It sustains your constitution.
   It sustains your charisma.
   It provides immunity to acid.
   It provides immunity to electricity.
   It provides immunity to fire.
   It provides immunity to cold.
   It provides immunity to paralysis.
   It provides resistance to poison.
   It provides resistance to blindness.
   It provides resistance to nether.
   It provides resistance to disenchantment.
   It allows you to see invisible monsters.
   It gives telepathic powers.
   It speeds your regenerative powers.
   It drains mana.
   It drains life.
   It drains experience.
   It is permanently cursed.
   It cannot be droped while cursed.
   It can re-curse itself.
   It cannot be harmed by acid, cold, lightning or fire.
f) The Ring of Phasing (+15 to speed)
   
   Imbued with the screams of the victims of undead
   everywhere, this ring is more a hole in reality than
   anything else. Strange forces ripple over its surface,
   giving you visions of a reality considerably less solid
   than this one. You feel your senses reel, and must make a
   conscious effort not to throw this ring as far from you as
   possible.
   It grants you the power of...
   teleport
   ...if it is being worn.
   It affects your speed.
   It affects your luck.
   It provides resistance to life draining.
   It provides immunity to nether.
   It renders you incorporeal.
   It allows you to see invisible monsters.
   It speeds your regenerative powers.
   It drains experience.
   It cannot be harmed by acid, cold, lightning or fire.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
   
   This green gem glows with inner light.  Aragorn son of
   Arathorn wore it at the Battle of the Pelennor Fields, and
   he was himself given the name of 'Elessar' by the people of
   Gondor because of this.
   It can be activated for...
   heal and cure black breath every 200 turns
   ...if it is being worn.
   It affects your strength.
   It affects your wisdom.
   It affects your charisma.
   It affects your speed.
   It makes you completely fearless.
   It provides resistance to fire.
   It provides resistance to poison.
   It provides resistance to disenchantment.
   It provides light.
   It cannot be harmed by acid, cold, lightning or fire.
m) The Arkenstone of Thrain (+3)
   
   A great globe seemingly filled with moonlight, the famed
   Heart of the Mountain, which splinters the light that falls
   upon it into a thousand glowing shards.
   It can be activated for...
   detection every 30+d30 turns
   ...if it is being worn.
   It provides light (radius 3) forever.
   It affects your speed.
   It affects your luck.
   It provides resistance to life draining.
   It provides resistance to light.
   It provides resistance to dark.
   It provides resistance to chaos.
   It allows you to see invisible monsters.
   It allows you to sense the presence of orcs.
   It cannot be harmed by acid, cold, lightning or fire.
n) The Thunderlord Coat of T'ron [9,+20] (+4 to speed)
   
   The flying suit of T'ron.  It protects the user from fire
   and imps are said to be less annoying with this on.  
   It affects your intelligence.
   It affects your constitution.
   It affects your stealth.
   It affects your speed.
   It provides immunity to fire.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to cold.
   It provides resistance to confusion.
   It provides resistance to nexus.
   It allows you to fly.
   It allows you to sense the presence of dragonriders.
   It reflects bolts and arrows.
   It produces a fiery sheath.
   It cannot be harmed by acid, cold, lightning or fire.
o) The Shadow Cloak of Luthien [Globe of Light] [6,+20] (+2)
   
   The opaque midnight folds, inset with a multitude of tiny
   diamonds, of this cloak swirl around you and you feel a
   hint, a fragment of the knowledge and power to restore that
   lay in Luthien, the most beautiful being that ever knew
   death.
   It can be activated for...
   restore life levels every 450 turns
   ...if it is being worn.
   It has a spell stored inside.
   It affects your intelligence.
   It affects your wisdom.
   It affects your charisma.
   It affects your stealth.
   It affects your speed.
   It affects your luck.
   It makes you invisible.
   It provides resistance to acid.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to blindness.
   It cannot be harmed by acid, cold, lightning or fire.
p) The Small Metal Shield of Thorin [3,+25] (+4)
   
   Invoking the strength and endurance of Thorin, King under
   the Mountain, this little metal shield is proof against the
   Element of Earth.
   It affects your strength.
   It affects your constitution.
   It provides immunity to acid.
   It provides immunity to paralysis.
   It provides resistance to sound.
   It provides resistance to nether.
   It provides resistance to chaos.
   It allows you to sense the presence of orcs.
   It cannot be harmed by acid, cold, lightning or fire.
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
   
   The hunting cap of King Thranduil, to whose ears come all
   the secrets of his forest domain.
   It affects your intelligence.
   It affects your wisdom.
   It provides resistance to blindness.
   It provides resistance to nexus.
   It allows you to sense the presence of orcs.
   It allows you to sense the presence of trolls.
   It allows you to sense the presence of evil beings.
   It cannot be harmed by acid, cold, lightning or fire.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
   
   These gloves glow so brightly as to light the way for their
   owner and cast magical bolts with great frequency.
   It can be activated for...
   magic missile (2d6) every 2 turns
   ...if it is being worn.
   It sustains your constitution.
   It provides immunity to paralysis.
   It provides resistance to light.
   It provides light.
   It cannot be harmed by acid, cold, lightning or fire.
x) a Pair of Metal Shod Boots of Speed [6,+8] (+3)
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) a Tome of Magical Energy
b) a Tome of the Eternal Flame {@m4}
c) a Fireproof Tome of the Blowing Wind {@m2}
d) a Tome of the Impenetrable Earth
e) a Fireproof Tome of the Everrunning Wave {@m3}
   
   It cannot be harmed by fire.
f) a Fireproof Tome of Translocation
g) a Tome of the Tree {@m8}
h) a Tome of Knowledge {@m6}
i) a Fireproof Tome of the Time {@m5}
   
   It cannot be harmed by fire.
j) a Tome of Meta Spells
k) a Fireproof Book of Beginner Cantrips {@m1}
   
   It cannot be harmed by fire.
l) a Spellbook of Flame of Udun
m) a Spellbook of Dig {@m9}
n) a Spellbook of Charm
o) The Gem of Knowledge
   
   It can be activated for...
   cure insanity
p) 6 Potions of Healing
q) 5 Potions of *Healing*
r) a Potion of Restore Mana
s) 7 Potions of Enlightenment
t) 19 Potions of Resistance
u) a Staff of the Magi (4 charges)
v) The Ring of Power 'Vilya' (+12,+12) (+3) {Gothmog, Ang.99}
   
   The Ring of Sapphire, with clear blue gems that shine like
   stars, glittering untouchable despite all that Morgoth ever
   wrought.  Vilya is one of the three Rings of Power created
   by the Elves and hidden by them from Morgoth.
   It can be activated for...
   greater healing (900) every 200+d200 turns
   ...if it is being worn.
   It affects your strength.
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It affects your constitution.
   It affects your charisma.
   It affects your speed.
   It affects your luck.
   It sustains your strength.
   It sustains your dexterity.
   It sustains your constitution.
   It provides immunity to electricity.
   It provides immunity to paralysis.
   It provides resistance to life draining.
   It provides resistance to poison.
   It provides resistance to disenchantment.
   It allows you to levitate.
   It allows you to see invisible monsters.
   It slows your metabolism.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.
w) (nothing)


  [Home Inventory - Bree ]

a) a Fireproof Tome of the Mind
b) a Book of Teleporation
c) an Amulet of the Serpents [+3] (+2)


  [Home Inventory - Gondolin ]

a) a Book of Fireflash
b) 4 Potions of *Healing*
c) an Adamantite Rod of Nothing (200/200)
d) The Ring 'Berumur' (+2 to infravision) {cursed}
   
   It affects your infravision.
   It makes you invisible.
   It sustains your strength.
   It sustains your intelligence.
   It makes you completely fearless.
   It provides resistance to acid.
   It provides resistance to blindness.
   It provides resistance to nether.
   It slows your metabolism.
   It aggravates nearby creatures.
   It is cursed.
   It can re-curse itself.
   It cannot be harmed by acid, cold, lightning or fire.
e) The Ring of Flare (+3)
   
   The mighty ring of the Thunderlord Flare that makes the
   wearer strong and healthy.  It was once a ring of power and
   has been given to Flare by Celegorm when he arrived on
   Minddle-earth with a full weyr of Thunderlords.
   It can be activated for...
   dimension door every 100 turns
   ...if it is being worn.
   It grants you the power of...
   swap position
   ...if it is being worn.
   It affects your strength.
   It affects your constitution.
   It affects your charisma.
   It affects your searching.
   It provides immunity to fire.
   It allows you to fly.
   It allows you to see invisible monsters.
   It allows you to sense the presence of dragonriders.
   It cannot be harmed by acid, cold, lightning or fire.


  [Home Inventory - Lothlorien ]

a) Gruumsh's Bottle of Death
   
   It can be activated for...
   cure corruption
b) an Iron Rod of the Istari of Nothing (100/100)
   
   It can hold more mana.
   It can cast spells for a lesser mana cost.
   It can cast spells faster.
   It regenerates its mana faster.
c) a Silver Rod of the Istari of Nothing (200/200)
   
   It can hold more mana.
   It can cast spells for a lesser mana cost.
   It can cast spells faster.
   It regenerates its mana faster.
d) a Silver Rod of Capacity of Nothing (200/200)
e) a Mithril Rod of Quickness of Enlightenment (160/160)
   
   It can cast spells faster.
f) The Ring of Echaldor (+2)
   
   It affects your intelligence.
   It affects your constitution.
   It provides immunity to paralysis.
   It provides resistance to fire.
   It provides resistance to confusion.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.
g) a Ring of Speed (+13)
h) a Ring of Nether Resistance
i) The Ring of Durin (+2)
   
   The greatest of the Seven Rings of the Dwarf-lords, and the
   last to be lost.  Alone among the Seven, it was not taken
   by Sauron when he made war on the Elves, but was given as a
   gift from Celebrimbor to King Durin III of Moria in token
   of friendship:  nevertheless, Sauron in disguise had a hand
   in its making, and so it is cursed, and draws evil towards
   it.
   It grants you the power of...
   midas touch
   ...if it is being worn.
   It affects your strength.
   It affects your constitution.
   It affects your charisma.
   It sustains your strength.
   It sustains your constitution.
   It sustains your charisma.
   It provides resistance to life draining.
   It provides resistance to acid.
   It provides resistance to cold.
   It provides resistance to dark.
   It provides resistance to nether.
   It provides resistance to chaos.
   It allows you to sense the presence of evil beings.
   It drains experience.
   It aggravates nearby creatures.
   It cannot be harmed by acid, cold, lightning or fire.
j) an Amulet of Brilliance (+6)
k) an Amulet of the Serpents [+4] (+3)
l) an Amulet of ESP
m) a Dwarven Lantern of the Magi (+1)
   
   It grants you the power of...
   magic map
   ...if it is being worn.
   It provides light (radius 2) forever.
   It can be used to store a spell.
   It affects your intelligence.
   It affects your wisdom.
   It affects your charisma.
   It cannot be harmed by fire.
n) Elven Blue Dragon Scale Mail (-2) [30,+12] (+3 to stealth)
   
   It can be activated for...
   breathe lightning (100) every 90+d90 turns
   ...if it is being worn.
   It affects your stealth.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to poison.
   It provides resistance to nether.
   It allows you to fly.
   It allows you to sense the presence of orcs.
   It cannot be harmed by acid, cold, lightning or fire.
o) Chaos Dragon Scale Mail of Defense (-2) [30,+26]
   
   It can be activated for...
   breathe chaos/disenchant (220) every 90+d60 turns
   ...if it is being worn.
   It sustains your wisdom.
   It provides resistance to chaos.
   It provides resistance to disenchantment.
   It allows you to fly.
   It cannot be harmed by acid, cold, lightning or fire.
p) The Large Leather Shield of Celegorm [4,+20]
   
   This shield emblazoned with a multitude of creatures not
   seen for ages once protected Celegorm, lord of Himlad;
   around it lies a mystic balance  that contains the
   conflicts of the elements.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to poison.
   It provides resistance to light.
   It provides resistance to dark.
   It cannot be harmed by acid, cold, lightning or fire.
q) The Dragon Shield of Indurest [8,+26]
   
   It sustains your strength.
   It sustains your wisdom.
   It provides immunity to fire.
   It makes you completely fearless.
   It provides resistance to electricity.
   It provides resistance to cold.
   It provides resistance to light.
   It provides resistance to shards.
   It provides resistance to nether.
   It provides resistance to nexus.
   It provides resistance to disenchantment.
   It reflects bolts and arrows.
   It cannot be harmed by acid, cold, lightning or fire.
r) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
   
   A set of handgear so icy as to be able to fire frost bolts.
   It can be activated for...
   frost bolt (6d8) every 7+d7 turns
   ...if it is being worn.
   It can be used to store a spell.
   It affects your constitution.
   It sustains your constitution.
   It provides resistance to cold.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.


  [Home Inventory - Gondolin ]

a) a Book of Fireflash
b) 4 Potions of *Healing*
c) an Adamantite Rod of Nothing (200/200)
d) The Ring 'Berumur' (+2 to infravision) {cursed}
   
   It affects your infravision.
   It makes you invisible.
   It sustains your strength.
   It sustains your intelligence.
   It makes you completely fearless.
   It provides resistance to acid.
   It provides resistance to blindness.
   It provides resistance to nether.
   It slows your metabolism.
   It aggravates nearby creatures.
   It is cursed.
   It can re-curse itself.
   It cannot be harmed by acid, cold, lightning or fire.
e) The Ring of Flare (+3)
   
   The mighty ring of the Thunderlord Flare that makes the
   wearer strong and healthy.  It was once a ring of power and
   has been given to Flare by Celegorm when he arrived on
   Minddle-earth with a full weyr of Thunderlords.
   It can be activated for...
   dimension door every 100 turns
   ...if it is being worn.
   It grants you the power of...
   swap position
   ...if it is being worn.
   It affects your strength.
   It affects your constitution.
   It affects your charisma.
   It affects your searching.
   It provides immunity to fire.
   It allows you to fly.
   It allows you to see invisible monsters.
   It allows you to sense the presence of dragonriders.
   It cannot be harmed by acid, cold, lightning or fire.



Posted on 26.7.2002 23:14
Last updated on 3.8.2002 13:15

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3183. on the Ladder (of 18964)
883. on the ToME Ladder (of 3149)
9. for this player (

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On 31.7.2002 14:33 quanchi@icpnet.pl wrote:
updated...

At this moment, I need Potions of Intelligence... this is effect of "reward" from Khaine - switch stats... Charisma increased, Intelligence decreased... of course ;)

On 31.7.2002 23:24 quanchi@icpnet.pl wrote:
next update... now this character is much more powerful with good artifacts and hp form Gondolin. also all magic skills are now at level 50.

On 3.8.2002 13:15 quanchi@icpnet.pl wrote:
So, now I've Ring of Phasing! YEAH! This is my first :) But Morgoth still alive... because he NOT APPEAR on level 100! What's up?

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