The Angband Ladder: Allanna d'Alba II, Dunadan Paladin by <drchung@rcn.com>

  [Angband 3.0.5 Character Dump]

 Name   Allanna d'Alba II                        Self  RB  CB  EB   Best
 Sex    Female            Age        57   STR! 18/100  +1  +3 +14 18/280
 Race   Dunadan           Height     78   INT! 18/100  +2  -3  +1 18/100
 Class  Paladin           Weight    179   WIS! 18/100  +2  +1 +10 18/230
 Title  ***WINNER***      Status     61   DEX! 18/100  +2  +0  +6 18/180
 HP     1086/1086         Maximize    Y   CON! 18/100  +3  +2  +8 18/230
 SP     400/400           Preserve    Y   CHR! 18/100  +2  +2  +7 18/210

 Level           50       Armor    [51,+141]     Saving Throw     Heroic
 Cur Exp   11398246       Fight    (+42,+38)     Stealth            Fair
 Max Exp   11398246       Melee    (+61,+59)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+53,+14)     Shooting      Legendary
 MaxDepth   Lev 100       Blows       5/turn     Disarming        Superb
 Gold      14670124       Shots       1/turn     Magic Device     Heroic
                                                 Perception         Poor
 Burden   308.3 lbs       Infra         0 ft     Searching          Poor

 You are the illegitimate and unacknowledged child of a Titled Noble.
 You are a credit to the family.  You have green eyes, straight brown
 hair, and a very fair complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:+.....+.*.... Blind:.........+...
 Elec:+.....+...... Confu:.........+.+.
 Fire:++*.+.+..+... Sound:........++...
 Cold:+.....+..+... Shard:.......+.....
 Pois:....+........ Nexus:+............
 Fear:+.+.+...+.... Nethr:..+........+.
 Lite:.....+...+... Chaos:........++.+.
 Dark:.....++...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:..+.......... Stea.:.............
Feath:............. Sear.:.............
PLite:.........+... Infra:.............
Regen:..+......+... Tunn.:+............
Telep:............. Speed:.++++....+...
Invis:+.+..+...+... Blows:.............
FrAct:+.+.....+..+. Shots:.............
HLife:.....+....... Might:.............


  [Last Messages]

> You have a Massive Iron Crown [0] (t).
> In your pack: The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} (t).
> You see 8 Violet Potions of Speed.
> You see 3 Dark Red Potions of Heroism.
> You see 8 Violet Potions of Speed.
> You drop The Set of Gauntlets 'Paurnen' [2,+15] {Morgoth} (v).
> You no longer have the Set of Gauntlets 'Paurnen' [2,+15] {Morgoth} (v).
> You see 8 Violet Potions of Speed.
> You see 3 Dark Red Potions of Heroism.
> You see 8 Violet Potions of Speed.
> You have 8 Violet Potions of Speed (i).
> You failed to concentrate hard enough!
> You feel less stupid.
> You feel less clumsy.
> Character dump successful. <2x>


  [Character Equipment]

a) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {Level 83 Greater Vault}
   It increases your wisdom by 4.  It increases your tunneling by 4.  It
   slays demons, undead, and all evil creatures, and is especially deadly
   against dragons.  It is branded with acid.  It provides resistance to 
   acid, lightning, fire, cold, fear, and nexus.  It grants you immunity
   to paralysis and the ability to see invisible things.  It cannot be
   harmed by the elements.  
b) The Light Crossbow 'Cubragol' (x3) (+11,+14) (+10) {Level 73 Glaurung}
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) The Ring of Power 'Narya' (+6,+6) (+1) {Level 83 Drauglin}
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and nether.  
   It sustains your strength, wisdom, constitution, and charisma.  It 
   slows your metabolism and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot be
   harmed by the elements.  
d) a Tiger Eye Ring of Speed (+14)
   It increases your speed by 14.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {Level 75 Wyrm}
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Arkenstone of Thrain {Level 71 Gabriel}
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (charging)
   It increases your strength and charisma by 4.  It provides resistance
   to acid, lightning, fire, cold, dark, and disenchantment.  It activates
   for banishment every 500 turns.  It cannot be harmed by the elements.  
h) a Shadow Cloak of Protection [6,+22]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) The Small Metal Shield of Thorin [3,+25] (+4) {Level 76 Feagwath}
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Golden Crown of Gondor [0,+15] (+3) {Level 80 Dread}
   It increases your strength, wisdom, and constitution by 3.  It
   increases your speed by 3.  It provides resistance to fire, cold, light,
   blindness, confusion, sound, and chaos.  It lights the dungeon around
   you and speeds your regeneration.  It grants you the ability to see
   invisible things.  It activates for heal (500) every 250 turns.  It
   cannot be harmed by the elements.  
k) a Set of Cesti of Slaying (+4,+5) [5,+11]
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {Level 37 Vault}
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {40% off}
b) 2 Holy Books of Prayers [Words of Wisdom] {40% off}
c) 2 Holy Books of Prayers [Chants and Blessings] {40% off}
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings] {Black Market}
   It cannot be harmed by the elements.  
f) a Holy Book of Prayers [Godly Insights] {Level 37 Vault}
   It cannot be harmed by the elements.  
g) a Holy Book of Prayers [Purifications and Healing] {Level 55 Vault}
   It cannot be harmed by the elements.  
h) a Holy Book of Prayers [Wrath of God] {Black Market}
   It cannot be harmed by the elements.  
i) 8 Violet Potions of Speed
j) 8 Blue Potions of Berserk Strength
k) 28 Copper Speckled Potions of Healing
l) 2 Cloudy Potions of *Healing*
m) a Yellow Potion of Life
n) 37 Clotted Red Potions of Restore Mana
o) 18 Scrolls titled "umaks sun" of Teleportation {10% off}
p) 9 Scrolls titled "tiplu rogla" of Teleport Level
q) 8 Scrolls titled "ausesh snaala" of *Destruction*
r) 7 Scrolls titled "bar bitiv" of Banishment {10% off}
s) a Pewter Rod of Restoration (charging)
   It cannot be harmed by electricity.  
t) 2 Mithril Rods of Teleport Other
u) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
   It increases all your stats by 125.  It increases your infravision by
   125.  It provides resistance to acid, lightning, fire, cold, poison, 
   fear, light, dark, confusion, nexus, and nether.  It lights the dungeon
   around you.  It grants you the power of telepathy and the ability to
   see invisible things, but it also is permanently cursed.  It cannot be
   harmed by the elements.  
v) a Metal Cap of Telepathy [3,+9]
   It grants you the power of telepathy.  
w) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
   It slays animals, orcs, trolls, and all evil creatures, and is
   especially deadly against dragons, demons, and undead.  It creates
   earthquakes on impact.  It grants you the power of telepathy and the
   ability to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  


  [Home Inventory]

a) a Holy Book of Prayers [Holy Infusions]
   It cannot be harmed by the elements.  
b) 16 Violet Potions of Speed
c) 16 Blue Potions of Berserk Strength
d) 40 Scrolls titled "umaks sun" of Teleportation {10% off}
e) 14 Scrolls titled "tiplu rogla" of Teleport Level
f) 5 Scrolls titled "rokgre glen" of *Identify*
g) a Tiger Eye Ring of Speed (+12) {Level 83 Greater Vault}
   It increases your speed by 12.  
h) The Full Plate Armour of Isildur [25,+25] (+1) {Level 70 Vault}
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
i) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) {Level 69 Mim}
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It activates for phase door every 2
   turns.  It cannot be harmed by the elements.  
j) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
   It increases your constitution by 2.  It provides resistance to acid, 
   cold, fear, dark, confusion, nexus, nether, chaos, and life draining.  
   It sustains your constitution.  It activates for heal (1000) every 444
   turns.  It cannot be harmed by the elements.  
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Level 32 Rubble}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
l) The Cloak 'Holcolleth' [1,+10] (+2) {Level 69 Mim}
   It increases your intelligence and wisdom by 2.  It increases your 
   stealth and speed by 2.  It provides resistance to acid.  It activates
   for sleep II every 55 turns.  It cannot be harmed by the elements.  
m) The Cloak 'Colluin' [1,+15] {Level 50 Ground}
   It provides resistance to acid, lightning, fire, cold, and poison.  It
   activates for resistance (20+d20 turns) every 111 turns.  It cannot be
   harmed by the elements.  
n) The Large Leather Shield of the Haradrim [4,+14] (+2)
   It increases your strength and constitution by 2.  It provides
   resistance to poison, fear, and blindness.  It sustains your strength 
   and constitution.  It aggravates creatures around you.  It activates
   for berserk rage (50+d50 turns) every 50 turns.  It cannot be harmed by
   the elements.  
o) The Large Metal Shield of Anarion [5,+20] {Level 42 Half-Troll}
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
p) The Shield of Deflection of Gil-galad [10,+20] (+5) {Level 83 Greater Vault}
   It increases your wisdom and charisma by 5.  It provides resistance to 
   acid, lightning, dark, and disenchantment.  It sustains your wisdom, 
   dexterity, and charisma.  It lights the dungeon around you.  It
   activates for starlight (10d8) every 100 turns.  It cannot be harmed by
   the elements.  
q) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) {Level 71 Thuringwet}
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching by 3.  It provides resistance to acid, fire, 
   shards, and disenchantment.  It cannot be harmed by the elements.  
r) The Steel Helm of Hammerhand [6,+20] (+3) {Level 73 Glaurung}
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains your 
   strength, dexterity, and constitution.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
s) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {Level 89 Cantoras}
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and is especially deadly against demons.  It is branded with 
   frost.  It provides resistance to cold, fear, and light.  It is blessed
   by the gods, slows your metabolism, lights the dungeon around you, and 
   speeds your regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for frost ball (100)
   every 40 turns.  It cannot be harmed by the elements.  
t) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5) {Level 69 Mim}
   It increases your constitution by 5.  It slays trolls, demons, and all
   evil creatures, and is especially deadly against dragons.  It provides
   resistance to disenchantment.  It aggravates creatures around you.  It
   cannot be harmed by the elements.  
u) a Blade of Chaos of Slay Giant (6d5) (+18,+19)
   It slays giants.  It provides resistance to chaos.  
v) 27 Seeker Bolts of Flame (4d5) (+17,+15)
   It is branded with fire.  It cannot be harmed by fire.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.8.2004 15:34
Last updated on 29.8.2004 07:35

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3568. on the Ladder (of 18973)
1000. on the Angband Ladder (of 6502)
Third best for this player (

Comments

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On 7.8.2004 15:34 drchung@rcn.com wrote:
Going back to Dunadain paladin. I've dived pretty deeply initially, and I am trying to get to level 30, but smelling the roses when I hit "good" levels. Already found Mordekainen and Tenser, fat load of good that does me.

On 9.8.2004 15:39 drchung@rcn.com wrote:
Dived to stat gain levels, having some trouble down there, especially with hounds summoned by mystics.

On 9.8.2004 16:36 alatarielnerwen@yahoo.com wrote:
Try getting as much gold as you can by going down to the same level and picking up excellent objects and then getting the potions of wisdom etc at the blackmarket - once I maxed out there it was easier to go below 30 something where I ran into a valut with at least 10 artifacts. I wouldn't go deeper than 33 with HP 303.

On 11.8.2004 21:13 drchung@rcn.com wrote:
My last two dives had good drops, with Thalkettoth and Glamdring and (finally) a couple of stat potions.

On 16.8.2004 15:36 drchung@rcn.com wrote:
I feel strangely lucky :) Potions of Con have come my way, and during the last two dives, I've found Dal-i-thalion, Godly Insights, and Thengel (though I am not using the last one... using helm of seeing for rBlind). My latest motto: I have a need for speed.

On 19.8.2004 18:35 drchung@rcn.com wrote:
Diving again, have met few of the unique monsters. I ran from Kavlax about two character levels ago, just defeated one of the unique trolls and ringwraiths pretty easily. Still need speed.

On 24.8.2004 18:53 drchung@rcn.com wrote:
Wahoo! Put the beat down on Shelob, and got a o=Sp! And it wasn't cursed!

I am pondering the following: I also found a suit of Pseudo-dragon armor. If I use that, I can cover two resists (light and dark) and my AC goes up 20, but I lose another resist (shards) and my speed drops from +9 to +6. Any opinions?

On 25.8.2004 13:30 wrote:
Hmmm, I'd stick with the speed, seems it is more easy to kill them if you are fast, and the damage isn't that bad. On another note, I'd browse these levels a little (the 60s) because I got some great speed rings there so maybe you could push it up a bit more plus I see you are missing the wrath of god book, you can find it there for sure.

On 26.8.2004 20:19 drchung@rcn.com wrote:
Much progress made since the last dump.

Back to back recalls yielded lots of speed items, including another ring of speed. Also picked up two good artifact weapons (Calris and Crisdurian). I can get speed up to +22, though that is without rBlind. I tried that kit, but saw the Cat Lord and Gabriel. A couple of gos with the Cat Lord and I decided to rekit to my current setup.

So it was off to find some uniques, and Tselakus obliges, summoning the three remaining ringwraiths. I've hunted down all of them, as well as Tselakus on this dive. In addition, I've knocked off the Cat Lord and Ungoliant on this run. Gabriel is also on this level.

The ringwraiths and the Cat Lord were easy, but Tselakus and Ungoliant gave me trouble because of their darkness breath/storms (one of the resists I'm missing).

Unique counter: 33 left.

On 27.8.2004 22:48 drchung@rcn.com wrote:
Found many more items, basically the normal set that one gets when one is this deep. found a +11 ring of speed pretty early, which helped a bunch. Right now, and doing a bit of item juggling, have +28 speed, all resistances, and upgraded damage from Calris to the Glaive of Pain. I lose telepathy, which concerns me a bit, but I got everything else covered, which I don't think I can do while using my helm of telepathy. Cubragol, Elessar, and the Arkenstone are in my opinion the big finds of late.

I think I have the equipment to challenge all the remaining uniques.

Unique counter: 27

On 28.8.2004 05:11 andrew@msri.org wrote:
Lots of people think this is munchkin, but if you want $tuff, swap Glaive out for Calris, swap Elvenkind out for Thorin, and clone Great Bile Wyrms. With your speed, Calris (slaughters dragons), and Thorin (ImmAcid), GBiles wouldn't stand a chance. You'd also level up :)

On 29.8.2004 02:55 drchung@rcn.com wrote:
Getting close now. The drops have gotten really good, got Aule and Ringil. Saving a Blade of Chaos of Giant Slaying with Morgoth's name on it. I've killed the unique C's without too much trouble. Need to focus on not taking stupid chances.

Unique counter: 17 left

On 29.8.2004 07:35 drchung@rcn.com wrote:
The deed is done. My kit hadn't changed from the last post, and it saw me through. I used a vanilla helm of telepathy until Morgoth got pretty close, switched to the Crown of Gondor, and wailed away.

I was a little impatient, and there were 6 other uniques still alive when I faced Morgoth. I got Morgoth down to two stars when he first summoned uniques. In fact, most of his summons were sufficiently wimpy that I didn't bother dealing with them.

After Morgoth summoned the remaining uniques, I used the banish evil spell (really useful against Morgoth) to get rid of all except Pazazu, who I used as a practice dummy while waiting for Morgoth to arrive again. After that and a bit more pounding, Allanna became my second no-cheat winner.

There were five uniques that survived Morgoth:
Vecna
Qzyzzthlp, Lord of Flesh
Omarax The Eye Tyrant
Castimir the Usurper
Bill the Stone Troll

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