The Angband Ladder: Affe, Dunadan Paladin by <dat97mni@ludat.lth.se>
[Angband 3.1.0 Character Dump] Name Affe Self RB CB EB Best Sex Male Age 63 STR! 18/100 +1 +3 +10 18/240 Race Dunadan Height 75 INT! 18/100 +2 -3 +5 18/140 Class Paladin Weight 183 WIS! 18/100 +2 +1 +8 18/210 Title ***WINNER*** Status 1 DEX! 18/100 +2 +0 +7 18/190 HP 1068/1068 Maximize Y CON! 18/100 +3 +2 +10 18/250 SP 152/401 Preserve Y CHR! 18/100 +2 +2 +3 18/170 Level 50 Armor [52,+136] Saving Throw Heroic Cur Exp 13996330 Fight (+42,+36) Stealth Fair Max Exp 13996330 Melee (+57,+54) Fighting Legendary Adv Exp ******** Shoot (+58,+19) Shooting Legendary Blows 5/turn Disarming Superb Gold 14073716 Shots 2/turn Magic Device Heroic Perception Fair Burden 465.1 lbs Infra 20 ft Searching Fair You are one of several children of a Yeoman. You are the black sheep of the family. You have dark brown eyes, straight red hair, and an average complexion. [Last Messages] > You have no more Blades of Chaos of Slay Undead (6d5) (+9,+16) (v). > You have a Mighty Hammer (9d9) (v). > In your pack: The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (v). > You have no room for The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}. > You have no room for 28 Seeker Bolts (4d5). > You drop 25 Potions of Cure Critical Wounds {25% off} (k). > You have no more Potions of Cure Critical Wounds {25% off} (k). > You have The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} (u). > You have no room for 28 Seeker Bolts (4d5). > You have no room for 25 Potions of Cure Critical Wounds {25% off}. > You have no room for The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3). > You have no room for The Full Plate Armour of Isildur [25,+25] (+1). > There is a wall in the way! > You have no room for 17 Bolts (1d5). > You have no room for White Dragon Scale Mail [30]. [Character Equipment] a) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2) {!* 2000ft} It increases all your stats by 2. It slays orcs, undead, and all evil creatures, and it is especially deadly against demons. It is branded with frost. It provides immunity to cold. It provides resistance to fear. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for mass banishment every 1000 turns. It cannot be harmed by the elements. b) a Heavy Crossbow of the Haradrim (x4) (+16,+19) (+1) It increases your shooting speed and shooting power by 1. It cannot be harmed by acid and fire. c) a Ring of Speed (+13) {!* 4950} It increases your speed by 13. d) The Ring of Power 'Narya' (+6,+6) (+1) {!* 4600 gothmog} It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) an Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+19] {!* OMG!! 3150ft} It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak 'Colluin' [1,+15] {!* 3500 lessbalrog} It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) {!* 2450 chaos,sound,immacid} It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) {!* 2050ft adunaphel} It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light , blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) {!* 3000 saruman, tm} It increases your speed by 15. It provides resistance to nexus. It activates for haste self (20+d20 turns) every 200 turns. It cannot be harmed by the elements. [Character Inventory] a) 6 Holy Books of Prayers [Beginners Handbook] b) 6 Holy Books of Prayers [Words of Wisdom] c) 6 Holy Books of Prayers [Chants and Blessings] {10% off} d) 6 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] {!d!k!v!s} It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] {!d!k!v!s} It cannot be harmed by the elements. g) a Holy Book of Prayers [Purifications and Healing] {!d!k!v!s} It cannot be harmed by the elements. h) a Holy Book of Prayers [Holy Infusions] {!d!k!v!s} It cannot be harmed by the elements. i) 2 Holy Books of Prayers [Wrath of God] {!d!k!v!s} It cannot be harmed by the elements. j) 28 Potions of Speed {40% off} k) 73 Potions of Healing {25% off} l) 17 Potions of *Healing* m) 8 Potions of Life n) 99 Potions of Restore Mana {75% off} o) 26 Potions of Restore Life Levels {75% off} p) 35 Scrolls of Phase Door {75% off} q) 74 Scrolls of Teleportation {10% off} r) 5 Scrolls of *Destruction* s) 2 Rods of Teleport Other {!*} t) 2 Rods of Disarming {!*} u) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and it is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. w) 25 Seeker Bolts of Flame (4d5) (+11,+11) It is branded with fire. It cannot be harmed by fire. [Home Inventory] a) 87 Potions of Speed {40% off} b) 18 Potions of Restore Mana {75% off} c) 7 Scrolls of *Identify* d) 6 Scrolls of Banishment e) 2 Scrolls of Mass Banishment f) a Wand of Teleport Other (8 charges) {!*} g) a Ring of Speed (+10) {!* 2950ft} It increases your speed by 10. h) The Ring of Tulkas (+4) {!* 4200} It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. i) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. j) The Large Leather Shield of the Haradrim [4,+15] (+2) {!* 2500ft} It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. k) The Large Metal Shield of Anarion [5,+20] {!* 2850ft} It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. l) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. m) The Iron Helm of Dor-Lomin [5,+20] (+4) {!* 2500ft} It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. n) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. o) a Set of Gauntlets of Power (+4,+3) [2,+6] (+5) It increases your strength by 5. p) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {!* 3000ft} It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. q) 14 Seeker Bolts of Wounding (4d5) (+24,+18) r) 23 Seeker Bolts of Lightning (4d5) (+14,+13) It is branded with electricity. It cannot be harmed by electricity. s) 22 Seeker Arrows of Slay Evil (4d4) (+13,+12) It slays all evil creatures. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 28.4.2003 22:48
2915. on the Ladder (of 19090)
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