The Angband Ladder: Edelalith, Maia Thaumaturgist by <acockbur@gmail.com>

  [ToME 2.3.8 (ah) Character Sheet]

 Name  : Edelalith              Age                 20       STR!     40       
 Sex   : Female                 Height              71       INT!     40       
 Race  : Maia                   Weight             137       WIS!     40       
 Class : Thaumaturgist          Social Class        16       DEX!     39       
 Body  : Player                                              CON!     40       
 God   : Nobody                                              CHR!     40       
                                                                               
 + To Melee Hit         -23 Level             50    Hit Points     1577/  1577 
 + To Melee Damage      -62 Experience  16482872    Spell Points   1270/  1270 
 + To Ranged Hit         -1 Max Exp     16482872    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****                               
   AC                25+120 Gold         1470977    Speed           Fast (+29) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Poor         Blows/Round:  4         
 Bows/Throw  : Bad          Searching   : Fair         Shots/Round:  1         
 Saving Throw: Legendary[5] Disarming   : Good         Mel.dmg/Rnd:  4d4-248   
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 40 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are a minor servant of Nienna.  In the past you dwelt            
          on earth in the form of a spirit of forest and river.                
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 103 (5150')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 5741 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You have completed 74 princess quests.
 You have completed 24 lost sword quests.
 You saved Arda and became a famed Queen.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 3rd Enderi of the 2890th year of the third age.
 You have been adventuring for 14 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..32....43.....+            
        Add Int   : ...2...2.......+            
        Add Wis   : ...2...2.3.....+            
        Add Dex   : ...2...........+            
        Add Con   : ..323...43...5.+            
        Add Chr   : ..32...2.......+            
        Add Stea. : ...2...2........            
        Add Sear. : ..3........4....            
        Add Infra : ...........4....            
        Add Tun.. : ...........4..5.            
        Add Speed : .*.2.3.2.3...5..            
        Chaotic   : .............+..            
        Slay Demon: .............+..            
        Slay Orc  : .............+..            
        Fire Brand: .............+..            
        Sust Str  : ................            
        Sust Int  : ...++...........            
        Sust Wis  : ...++...........            
        Sust Dex  : ................            
        Sust Con  : ....+...........            
        Sust Chr  : ...+..+...+.....            
        Invisible : .......+........            
        Mul life  : ......+........+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...+....+.+.....            
        Hold Life : ...++++..+......            
        Imm Acid  : ......++*.......            
        Imm Elec  : ......*..+......            
        Imm Fire  : .+*....+.+......            
        Imm Cold  : ...*+..+.+......            
        Res Pois  : ........+.......            
        Res Fear  : ......+.........            
        Res Light : .....+...++.....            
        Res Dark  : ....+++.........            
        Res Blind : ...+.....+......            
        Res Conf  : .....+..+++.....            
        Res Sound : .......+++......            
        Res Shard : ..........+.....            
        Res Neth  : ....+...........            
        Res Nexus : ......+.........            
        Res Chaos : .....+..+++.....            
        Res Disen : ......+.........            
        Lite      : ....+....+......            
        See Invis : ..++.+...+......            
        Digestion : .+..............            
        Regen     : ....+....+......            
        Activate  : .+++++.+.+......            
        Drain Exp : ...............+            
        Aggravate : ...............+            
        Fly       : ..+.............            
        Climb     : ...........+....            
        Orc.ESP   : .....+..+.......            
        TLord.ESP : ..+.............            
        Full ESP  : ...+...........+            

Skills (points left: 0)
 - Combat                                        02.300 [0.400]
          . Weaponmastery                        02.600 [0.500]
          . Archery                              01.000 [0.300]
 - Sneakiness                                    03.700 [0.900]
          . Stealth                              00.400 [0.500]
 - Magic                                         50.000 [0.950]
          . Magic-Device                         07.300 [1.050]
          . Spell-power                          10.200 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           03.500 [0.700]
          . Divination                           05.600 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               10.500 [0.700]
          . Necromancy                           08.400 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          50.000 [1.000]
 - Spirituality                                  50.000 [0.550]
          . Mindcraft                            50.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            04.700 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (-8,-11)(100%) (+5)
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ethereal dragon on level 83 of Angband.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Elder vampire on level 50 of Mordor.
f) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Power on level 99 of Mount
    Doom.
k) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Harowen the Black Hand on level 68 of The
    Sacred Land Of Mountains.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 53 of
    Mordor.
n) The Leather Scale Mail 'Ninas' (-46,-68) [11,+10](40%) {princess}
    It increases your hit points by 40%.  It sustains your charisma.  It
    provides immunity to electricity.  It makes you completely fearless.  
    It provides resistance to life draining, acid, dark, nexus and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.
o) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    sound.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to poison, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 45 of The Sacred Land Of Mountains.
s) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700 hit points every 250 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides resistance 
    to life draining, electricity, fire, cold, light, blindness, confusion
    , sound and chaos.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
u) The Set of Leather Gloves of Oromirn [1,+10]
    It sustains your charisma.  It provides immunity to paralysis.  It
    provides resistance to light, shards and chaos.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 63 of
    Mordor.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if it is being worn.  It 
    increases your searching, infravision and ability to tunnel by 4.  It
    allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 45 of The Sacred Land Of Mountains.
z) (nothing)
{) The Seeker Bolt 'Orthimron' (4d5) (+4,+4) (+5 to speed)
    It increases your constitution and speed by 5.  It does extra damage 
    from fire.  It produces chaotic effects.  It is especially deadly
    against orcs.  It strikes at demons with holy wrath.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 37 of
    Mordor.
|) an Orcish Pick of Digging (+5) {!k}
    It increases your ability to tunnel by 5.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 45 of The Sacred Land Of Mountains.


  [Character Inventory]

a) a Fireproof Tome of Translocation
b) a Fireproof Tome of the Tree
c) The Hand of Vecna {genocide}
    It can be activated for genocide every 500 turns.  
    You bought it from the Magic shop.
d) 24 Potions of *Healing* {100% off}
e) 4 Potions of Restore Mana
f) 16 Scrolls of *Identify* {!k}
g) 13 Scrolls of Satisfy Hunger {!k}
h) 2 Scrolls of *Destruction*
i) a Scroll of Genocide {100% off}
j) a Mithril Rod of Simplicity of Recall (160/160)
    
    You found it in the remains of Cantoras, the Skeletal Lord on level 84 of
    Angband.
k) a Staff of Genocide[1|12] (0 charges)
l) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Harowen the Black Hand on level 68 of The
    Sacred Land Of Mountains.
m) The Leather Scale Mail of Ginin (-1 to accuracy) [11,+17]
    It sustains your strength.  It provides resistance to fire, cold, dark
    , confusion and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 103 of
    Angband.
n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 103 of
    Angband.
o) The Iron Helm 'Mornele' [5,+15]
    It provides resistance to acid, cold, light, blindness and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Morgoth, Lord of Darkness on level 103 of
    Angband.
p) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10]
    It must be wielded two-handed.  It can be activated for alter reality
    every 100 turns if it is being worn. It can cause earthquakes.  It is
    a great bane of dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is a great bane of demons.  It
    is a great bane of undead.  It fights against evil with holy fury.  It
    is especially deadly against natural creatures.  It provides
    resistance to acid, electricity, fire and cold.  It allows you to see
    invisible monsters.  It gives telepathic powers.  It produces an
    anti-magic shell.  It aggravates nearby creatures.  It cannot be
    harmed by acid, cold, lightning or fire.  
q) The Silver Bolt 'Balefire' (6d5) (+20,+15)
    It provides light (radius 1) forever.  It does extra damage from fire.
    It is a great bane of demons.  It is a great bane of undead.  It
    allows you to sense the presence of demons and undead.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 103 of
    Angband.
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Lothlorien ]

a) 99 Potions of Water Curing {quest}
b) a Golden Rod of Simplicity of Nothing (125/125)
c) a Rod Tip of Recall (80 Mana to cast)
d) 2 Rod Tips of Restoration (140 Mana to cast)
e) The Ring of Durin (+2) {cursed}
f) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Wyrm of Perplexity on level 83 of
    Angband.
g) The Soft Studded Leather 'Gildo' (-12,-58) [5,+1](40%)
    It increases your hit points by 40%.  It sustains your strength and 
    dexterity.  It provides immunity to acid and fire.  It provides
    resistance to life draining, poison and dark.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
h) The Cloak of Rascar [1,+0]
    It sustains your strength.  It provides immunity to electricity and 
    fire.  It makes you completely fearless.  It provides resistance to 
    life draining, cold and nexus.  It produces an electric sheath.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Watcher in the Water on level 34 of The
    Small Water Cave.
i) The Large Leather Shield of Celegorm [4,+20]
    It makes you completely fearless.  It provides resistance to acid, 
    electricity, fire, cold, light and dark.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Storm giant on level 46 of The Sacred
    Land Of Mountains.
j) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
k) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
     if it is being worn. It increases your intelligence, dexterity, 
    charisma, searching and spell power by 3.  It provides resistance to 
    acid, fire, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 63 of
    Mordor.
l) The Ball-and-Chain of Fundin Bluecloak (5d4) (+13,+17) [+10] (+4)
    It can be wielded two-handed.  It can be activated for dispel evil
    (x4) every 100+d100 turns if it is being worn. It provides light
    (radius 1) forever.  It increases your strength, wisdom and speed by 4
    .  It strikes at undead with holy wrath.  It fights against evil with
    holy fury.  It provides resistance to life draining, electricity, fire
    , nether and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ettin in the town of Gondolin .



Posted on 7.6.2026 02:30

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