The Angband Ladder: Afielith, DeathMold Thaumaturgist by Yottle
[ToME 2.3.5 Character Sheet]
Name : Afielith Age 17 STR! 40
Sex : Male Height 10 INT! 40
Race : DeathMold LostSoul Weight 50 WIS! 40
Class : Thaumaturgist Social Class 39 DEX! 40
Body : Player CON! 40
God : Eru Iluvatar CHR! 31
+ To Melee Hit 22 Level 50 Hit Points 1228/ 1228
+ To Melee Damage 10 Experience 13294840 Spell Points 2930/ 2930
+ To Ranged Hit 60 Max Exp 13294840 Sanity 549/ 930
+ To Ranged Damage 14 Exp to Adv. ***** Piety 290174
AC 16+115 Gold 1154651 Speed Fast (+48)
(Miscellaneous Abilities)
Fighting : Very Good Perception : Bad Blows/Round: 4
Bows/Throw : Heroic Searching : Poor Shots/Round: 1
Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 4d4+40
Stealth : Heroic Magic Device: Bad Infra-Vision: 280 feet
Tactic: coward
Explor: running
(Character Background)
You were born in a corpse of a mighty hero, called to life
by the Witch-King of Angmar. Since then you have given
life to five foul offspring.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: ON
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 25 (1250')
Mordor: Level 65 (3250')
Angband: Level 105 (5250')
Barrow-Downs: Level 1 (50')
Mount Doom: Level 99 (4950')
Nether Realm: Level 696 (34800')
Submerged Ruins: Level 50 (2500')
Halls of Mandos: Level 98 (4900')
Cirith Ungol: Level 50 (2500')
Heart of the Earth: Level 36 (1800')
The Void: Level 150 (7500')
Paths of the Dead: Level 70 (3500')
Orc Cave: Level 21 (1050')
The Old Forest: Level 21 (1050')
Moria: Level 50 (2500')
Dol Guldur: Level 70 (3500')
The Small Water Cave: Level 34 (1700')
The Sacred Land Of Mountains: Level 60 (3000')
The Land Of Rhun: Level 39 (1950')
The Helcaraxe: Level 40 (2000')
You have done something experimental.
Your body is a Player.
You are currently on level 150 of The Void.
You have defeated 4830 enemies.
You destroyed Melkor forever and have been elevated to the status of Vala by
Eru Iluvatar.
Arda will forever be free.
You destroyed the One Ring, thus weakening Sauron.
You saved Gondolin from destruction.
You saved the beautiful Mallorns of Lothlorien.
You saved Bree from a dreadful Nazgul.
You saved Arda and became a famed King.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 18th Quelle of the 2890th year of the third age.
You have been adventuring for 32 days.
adefghmnopuz{|@
Add Str : ...32....42..6.
Add Int : *..32..........
Add Wis : *..32.........+
Add Dex : ...328.3.......
Add Con : ...328...42....
Add Chr : *..32..........
Mul Mana : +.............+
Mul SPower: +..............
Add Stea. : ....28.........
Add Sear. : .............6.
Add Infra : *............6.
Add Tun.. : .............6.
Add Speed : .*.32833.......
Slay Orc : .............+.
Slay Troll: .............+.
Slay Giant: .............+.
Slay Drag.: .............+.
Sharpness : ............+..
Acid Brand: .............+.
Sust Str : ...+...........
Sust Int : ....+..........
Sust Wis : ....+..........
Sust Dex : ...+...........
Sust Con : ...+...........
Sust Chr : ....+..........
Invisible : ...............
Mul life : ..............+
Sens Fire : ...............
Reflect : ...............
Free Act : ...+++...++....
Hold Life : ...++.+.......+
Imm Acid : +......+.*...+.
Imm Elec : +..*...........
Imm Fire : *+.............
Imm Cold : +...*+.........
Res Pois : ...+...........
Res Fear : .+.............
Res Light : ......+........
Res Dark : ......++.....+.
Res Blind : ....+..........
Res Conf : ......+..+.....
Res Sound : .........+.....
Res Shard : .......+.......
Imm Neth : .....+........+
Res Nexus : ..............+
Res Chaos : ......+..+.....
Res Disen : ...+.........+.
Levitate : ...+...........
See Invis : +..++.+.......+
Digestion : ...+...........
Regen : ...+...........
Activate : ++.++.+......+.
No blows : +..............
Precogn. : +..............
Fly : .....+.........
Climb : .............+.
Orc.ESP : ......+..+...+.
Demon.ESP : +..............
Evil.ESP : +..............
Full ESP : ....+..........
Skills (points left: 0)
- Combat 01.000 [0.200]
. Weaponmastery 03.200 [0.400]
. Archery 02.500 [0.000]
- Sneakiness 01.000 [0.900]
. Stealth 25.000 [0.400]
. Disarming 01.500 [0.000]
- Magic 50.000 [0.950]
. Magic-Device 00.500 [1.050]
. Spell-power 50.000 [0.600]
. Mana 00.000 [0.600]
. Fire 00.000 [0.700]
. Water 06.300 [0.700]
. Air 00.000 [0.700]
. Earth 00.000 [0.700]
. Meta 00.000 [0.700]
. Conveyance 00.000 [0.700]
. Divination 00.000 [0.700]
. Temporal 00.000 [0.700]
. Mind 00.000 [0.700]
. Nature 00.000 [0.700]
. Necromancy 00.000 [0.900]
. Runecraft 00.000 [0.700]
. Thaumaturgy 50.000 [1.000]
- Spirituality 25.000 [0.550]
. Prayer 50.000 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Perfect casting
[Fates]
You are fated to find a Ring of Stupidity on level 10.
You may meet a Grey mold on level 8.
[Character Equipment]
a) The Mage Staff of Eternity (1d4) (-19,-18)(240%) (+12 to infravision) {!k}
It is part of the trinity of the ultimate weapons. It can be wielded
two-handed. It can be activated for restore mana every 666 turns if
it is being worn. It can be used to store a spell. It increases your
intelligence, wisdom, charisma, infravision, luck and spell power by
12. It increases your mana capacity by 240%. It provides immunity to
fire. It provides resistance to acid, electricity and cold. It
allows you to see invisible monsters. It allows you to sense the
presence of demons and evil beings. It can't attack. It cannot be
harmed by acid, cold, lightning or fire.
You made it yourself.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
It can be activated for fire branding of bolts every 999 turns if it
is being worn. It increases your speed by 10. It makes you completely
fearless. It provides resistance to fire. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying in a vault on level 75 of Halls of Mandos.
e) The Ring of Phasing (+15 to speed)
f) The Ring of Power 'Vilya' (+12,+12) (+3)
It can be activated for greater healing (900) every 200+d200 turns if
it is being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, speed and luck by 3. It sustains
your strength, dexterity and constitution. It provides immunity to
electricity. It provides immunity to paralysis. It provides
resistance to life draining, poison and disenchantment. It allows you
to levitate. It allows you to see invisible monsters. It slows your
metabolism. It speeds your regenerative powers. It cannot be harmed
by acid, cold, lightning or fire.
You found it lying in a vault on level 97 of Halls of Mandos.
g) The Ring of Power 'Nenya' (+9,+9) (+2)
It can be activated for healing (800) every 100+d200 turns if it is
being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, stealth, speed and luck by 2. It
sustains your intelligence, wisdom and charisma. It provides immunity
to cold. It provides immunity to paralysis. It provides resistance
to life draining and blindness. It allows you to see invisible
monsters. It gives telepathic powers. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying in a vault on level 98 of Halls of Mandos.
h) The Ring of Saelduin (+8) {100% off}
It increases your dexterity, constitution, stealth and speed by 8. It
provides immunity to paralysis. It provides resistance to cold and
nether. It allows you to fly. It cannot be harmed by acid, cold,
lightning or fire.
You stole it from the Speed Ring Market.
m) The Arkenstone of Thrain (+3)
It can be activated for detection every 30+d30 turns if it is being
worn. It provides light (radius 3) forever. It increases your speed
and luck by 3. It provides resistance to life draining, light, dark
and chaos. It allows you to see invisible monsters. It allows you
to sense the presence of orcs. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 97 of Halls of Mandos.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed by 3. It provides resistance to
acid, dark and shards. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying on the floor of a special level.
o) a Feathers Cloak of Air [1,+19] {!k}
It allows you to breathe without air.
You found it lying in a vault on level 97 of Halls of Mandos.
p) The Small Metal Shield of Thorin [3,+25] (+4)
It increases your strength and constitution by 4. It provides
immunity to acid. It provides immunity to paralysis. It provides
resistance to confusion, sound and chaos. It allows you to sense the
presence of orcs. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 98 of Halls of Mandos.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
It increases your strength and constitution by 2. It provides
immunity to paralysis. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying in a vault on level 97 of Halls of Mandos.
z) (nothing)
{) The Seeker Bolt 'Heart's Blood' (8d5) (+15,+20) (+5% of critical hits)
It increases your ability to score critical hits by 5. It is very
sharp and can cut your foes. It is very sharp and can make your foes
bleed. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 97 of Halls of Mandos.
|) The Mattock of Nain (+12,+18) (+6 to searching)
It can be activated for stone to mud every 5 turns if it is being
worn. It increases your strength, searching, infravision and ability
to tunnel by 6. It does extra damage from acid. It is especially
deadly against dragons. It is especially deadly against orcs. It is
especially deadly against trolls. It is especially deadly against
giants. It provides resistance to acid, dark and disenchantment. It
allows you to climb mountains. It allows you to sense the presence of
orcs. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 97 of Halls of Mandos.
[Character Inventory]
a) a Fireproof Tome of Magical Energy {!k}
b) a Fireproof Tome of the Everrunning Wave
It cannot be harmed by fire.
You found it in the remains of Saruman of Many Colours on level 26 of The
Land Of Rhun.
c) a Fireproof Tome of Knowledge
It cannot be harmed by fire.
You bought it from the Forbidden Library.
d) a Fireproof Holy Tome of Eru Iluvatar
It cannot be harmed by fire.
You found it lying in a vault on level 98 of Halls of Mandos.
e) 6 Sprigs of Athelas
f) 30 Morphic Oils of Eagle {100% off}
g) 2 Potions of Speed
h) 11 Potions of *Healing* {!k}
i) 5 Scrolls of *Identify* {100% off}
j) a Scroll of *Destruction*
k) 2 Scrolls of Mass Genocide {!k}
l) a Mithril Rod of the Istari of Restoration (250/320)
It can hold more mana. It can cast spells for a lesser mana cost. It
can cast spells faster. It regenerates its mana faster.
You found it lying in a vault on level 98 of Halls of Mandos.
m) a Mithril Rod of Simplicity of Recall (160/160)
n) The Ring of Flare (+3)
It can be activated for dimension door every 100 turns if it is being
worn. It grants you the power of swap position if it is being worn.
It increases your strength, constitution, charisma and searching by 3.
It provides immunity to fire. It allows you to fly. It allows you to
see invisible monsters. It allows you to sense the presence of
thunderlords. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 97 of Halls of Mandos.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Potion of Healing
b) a Potion of Restore Life Levels
[Home Inventory - Gondolin ]
a) an Adamantite Rod of Recall (170/200)
b) The Silver Bolt 'Balefire' (6d5) (+20,+15)
It provides light (radius 1) forever. It does extra damage from fire.
It is a great bane of demons. It is a great bane of undead. It
allows you to sense the presence of demons and undead. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of a Hezrou on level 57 of The Sacred Land Of
Mountains.
[Home Inventory - Lothlorien ]
a) 59 Morphic Oils of Eagle {!k}
b) 2 Fireproof Scrolls of Reset Recall {100% off}
It cannot be harmed by fire.
You stole it from the Expensive Black Market.
c) a Rod Tip of Restoration (140 Mana to cast)
d) The Ring of Baran (+6) {100% off}
It increases your speed and attack speed by 6. It makes you
invisible. It sustains your strength. It provides resistance to
blindness and shards. It allows you to fly. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
You stole it from the Speed Ring Market.
e) The Ring of Tulkas (+4)
It can be activated for haste self (75+d75 turns) every 150+d150 turns
if it is being worn. It increases your strength, dexterity,
constitution and speed by 4. It allows you to sense the presence of
evil beings. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 98 of Halls of Mandos.
f) The Ring of Power 'Narya' (+6,+6) (+1)
It can be activated for healing (500) every 200+d100 turns if it is
being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, speed and luck by 1. It sustains
your strength, wisdom, constitution and charisma. It provides
immunity to fire. It provides immunity to paralysis. It makes you
completely fearless. It provides resistance to nether. It allows you
to see invisible monsters. It speeds your regenerative powers. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
g) The Ring of Durin (+2)
It grants you the power of Midas touch if it is being worn. It
increases your strength, constitution and charisma by 2. It sustains
your strength, constitution and charisma. It provides resistance to
life draining, acid, cold, dark, nether and chaos. It allows you to
sense the presence of evil beings. It drains experience. It
aggravates nearby creatures. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of The Necromancer of Dol Guldur on level 70
of Dol Guldur.
h) The Ring Mail of Briendur (-2 to accuracy) [12,+12]
It provides immunity to fire and cold. It provides resistance to life
draining, electricity, poison, confusion, sound, nether and chaos. It
cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Maeglin, the Traitor of Gondolin in the
town of Gondolin .
i) The Adamantite Plate Mail 'Soulkeeper' (-4 to accuracy) [40,+20] (+2)
It can be activated for heal 1000 hit points every 888 turns if it is
being worn. It increases your constitution by 2. It sustains your
constitution. It makes you completely fearless. It provides
resistance to life draining, acid, cold, dark, confusion, nether,
nexus and chaos. It allows you to sense the presence of undead. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 97 of Halls of Mandos.
j) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
It increases your intelligence, constitution, stealth and speed by 4.
It provides immunity to fire. It provides resistance to acid,
electricity, cold and nexus. It allows you to fly. It allows you to
sense the presence of thunderlords. It reflects bolts and arrows. It
produces a fiery sheath. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
The Sacred Land Of Mountains.
|
Posted on 29.6.2014 23:46
3104. on the Ladder (of 19323)
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