The Angband Ladder: Rayseth, Wood-Elf Thaumaturgist by Yottle

  [ToME 2.3.5 Character Sheet]

 Name  : Rayseth                Age                145       STR!     40       
 Sex   : Neuter                 Height              58       INT!     40       
 Race  : Spectre Wood-Elf       Weight              80       WIS!     40       
 Class : Thaumaturgist          Social Class        56       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     40       
                                                                               
 + To Melee Hit          34 Level             50    Hit Points      930/   930 
 + To Melee Damage       16 Experience  20616536    Spell Points   1808/  1808 
 + To Ranged Hit         39 Max Exp     20616536    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety               299136 
   AC                17+126 Gold         2273099    Speed           Fast (+35) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Excellent    Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  12d4+64   
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 1350 feet 
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Sindarin Archer.  You have               
          light grey eyes, straight black hair, and a fair                     
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 65 (3250')
        Angband: Level 104 (5200')
        Barrow-Downs: Level 7 (350')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 58 (2900')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 18 (900')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 8525 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You have completed 69 princess quests.
 You have completed 69 lost sword quests.
 You saved Arda and became a famed Ruler.
 You found 2 of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 53rd Hrive of the 2890th year of the third age.
 You have been adventuring for 121 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..394...4*.3..3.            
        Add Int   : 3.....22.*....3.            
        Add Wis   : 3...4..2.*....3+            
        Add Dex   : .........*....3.            
        Add Con   : ..39....4*.3..3.            
        Add Chr   : ..3.4..2.*....3.            
        Mul Mana  : +.....+........+            
        Mul SPower: +...............            
        Add Stea. : .......2........            
        Add Sear. : ..3...2.........            
        Add Infra : 3........*......            
        Add Tun.. : ..............3.            
        Add Speed : .*.943.2...3....            
        Sust Str  : ................            
        Sust Int  : +...............            
        Sust Wis  : +...............            
        Sust Dex  : ................            
        Sust Con  : ...+......+.....            
        Sust Chr  : ................            
        Invisible : .......+........            
        Mul life  : ...............+            
        Sens Fire : +.....+.........            
        Reflect   : ................            
        Free Act  : ........+.+.....            
        Hold Life : .....+.........+            
        Imm Acid  : .......+*+......            
        Res Elec  : ...+.....+......            
        Imm Fire  : .+*.+..+.+......            
        Imm Cold  : *......+.+.....+            
        Res Pois  : ...++...++.....+            
        Res Fear  : ....+......+....            
        Res Light : ...+.+...++....+            
        Res Dark  : ...+.+...+.+....            
        Res Blind : +.....+.........            
        Res Conf  : .....++.++......            
        Res Sound : ........+.......            
        Res Shard : ................            
        Res Neth  : .........+.....+            
        Res Nexus : .+.....+.+......            
        Res Chaos : .....+..+.......            
        Res Disen : ....+...........            
        Lite      : .........++...+.            
        See Invis : +.+..++..+.....+            
        Digestion : ...............+            
        Xtra Might: ...............+            
        Activate  : .++.++.+..+.....            
        Cursed    : .........++.....            
        Hvy Curse : .........+......            
        Prm Curse : .........+......            
        Fly       : ..+.............            
        Climb     : ...........+....            
        Orc.ESP   : .....+..+.......            
        TLord.ESP : ..+.............            
        Full ESP  : .........+......            

Skills (points left: 0)
 - Combat                                        04.200 [0.500]
          . Weaponmastery                       -02.300 [0.400]
          . Archery                              03.800 [0.000]
 - Sneakiness                                    02.000 [0.900]
          . Stealth                              07.000 [0.400]
          . Disarming                            00.700 [0.000]
 - Magic                                         50.000 [0.950]
          . Magic-Device                         08.700 [1.050]
          . Spell-power                          45.000 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       06.300 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           35.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           24.500 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          50.000 [1.000]
 - Spirituality                                  12.950 [0.550]
          . Prayer                               50.000 [0.500]
 - Monster-lore                                  04.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]
          . Mimicry                              03.200 [0.500]

Abilities
 * Perfect casting
 * Tree walking


  [Fates]

You may find a Potion of Heroism on level 9.


  [Character Equipment]

a) The Mage Staff of Forochel (3d4) (+10,+10)(60%) (+3 to infravision) {!k}
    It can be wielded two-handed.  It increases your intelligence, wisdom, 
    infravision and spell power by 3.  It increases your mana capacity by 
    60%.  It sustains your intelligence and wisdom.  It provides immunity 
    to cold.  It provides resistance to blindness.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and nexus.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 62 of Mordor.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 58 of Mordor.
f) The Ring of Arrienor (+9) {100% off}
    It increases your strength, constitution and speed by 9.  It sustains 
    your constitution.  It provides resistance to electricity, poison, 
    light and dark.  It cannot be harmed by acid, cold, lightning or fire.
    
    You stole it from the Speed Ring Market.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Bile Wyrm on level 64 of Mordor.
    
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 64 of Mordor.
    
n) The Filthy Rag of the Wight [1,+10](40%) (+2 to searching)
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
o) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to poison, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Bile Wyrm on level 64 of Mordor.
    
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 104 of
    Angband.
u) The Set of Leather Gloves 'Cammithrim' [1,+10] {cursed}
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It is cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    It increases your strength, constitution and speed by 3.  It makes you
    completely fearless.  It provides resistance to dark.  It allows you
    to climb mountains.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) The Shovel of Antir (+3)
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and ability to
    tunnel by 3.  It cannot be harmed by acid, cold, lightning or fire.  


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot be harmed by fire.  
    You found it in the remains of Cantoras, the Skeletal Lord on level 91 of
    Angband.
b) a Fireproof Tome of the Everrunning Wave {!k}
    It cannot be harmed by fire.  
    You found it in the remains of an Acidic cytoplasm on level 41 of Moria.
c) a Fireproof Tome of Translocation
    It cannot be harmed by fire.  
    You found it in the remains of a Dracolisk on level 75 of Angband.
d) a Fireproof Tome of Knowledge {!k}
    It cannot be harmed by fire.  
e) a Fireproof Tome of the Mind {!k}
    It cannot be harmed by fire.  
    You found it in the remains of a Lesser black reaver on level 41 of Mordor.
f) a Fireproof Holy Tome of Eru Iluvatar {!k}
    It cannot be harmed by fire.  
    You bought it from the Black Market.
g) 15 Potions of Speed {100% off}
h) 6 Potions of *Healing* {100% off}
i) 3 Potions of Life {100% off}
j) 11 Potions of Restore Mana {100% off}
k) 8 Scrolls of Genocide {!k}
l) 4 Scrolls of Mass Genocide {!k}
m) a Silver Rod of Simplicity of Home Summoning (100/100)
    
    You found it in the remains of Sauron, the Sorcerer on level 99 of Mount
    Doom.
n) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Rogrog the Black Troll on level 43 of Moria.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It makes you completely
    fearless.  It provides resistance to acid and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Gondolin ]

a) The Amulet of Helebor (+3 to infravision) {100% off}
    It increases your dexterity and infravision by 3.  It sustains your 
    strength, intelligence, wisdom, dexterity, constitution and charisma.  
    It provides resistance to life draining, dark, blindness and sound.  
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Rare Jewelry Shop.


  [Home Inventory - Lothlorien ]

a) The Skull of Ancient Wisdom {restore}
    It can be activated for restore stats and life levels every 200 turns.
    
    You found it in the remains of a Hezrou on level 62 of Mordor.
b) 6 Sprigs of Athelas
c) 9 Potions of Cure Insanity {100% off}
d) 13 Potions of Healing {100% off}
e) The Ring of Morondol (+5)
    It increases your speed by 5.  It sustains your dexterity.  It
    provides resistance to electricity, sound, shards, nexus and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Wyrm of Balance on level 83 of
    Angband.
f) The Ring of Nielthil (+12) {100% off}
    It increases your searching and speed by 12.  It provides immunity to
    paralysis.  It provides resistance to acid, electricity, cold and dark
    .  It allows you to see invisible monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
g) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
h) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
i) The Blue Stone 'Toris Mejistos'(40%) (+2)
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
j) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 64 of Mordor.
    
k) The Amulet of Erchis (+2) {100% off}
    It increases your intelligence by 2.  It sustains your strength, 
    intelligence, wisdom, dexterity, constitution and charisma.  It
    provides resistance to life draining, cold, dark, blindness, nether
     and nexus.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
l) The Rhino Hide Armour of Rhune (-1 to accuracy) [8,+17]
    It sustains your intelligence and wisdom.  It provides immunity to 
    electricity.  It provides resistance to nexus and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Greater Balrog on level 81 of Angband.
    
m) an Entish Bark of Air [1,+13]
    It allows you to breathe without air.  
    You found it lying in a vault on level 86 of Angband.
n) The Small Metal Shield of Brandan [3,+20]
    It sustains your intelligence and charisma.  It provides immunity to 
    acid.  It provides resistance to shards and nether.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 69 of Angband.
o) a Large Metal Shield of Preservation (-8,-10) [5,+27] {!k}
    It sustains your strength, dexterity and constitution.  It provides
    resistance to life draining, cold, confusion and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Olog on level 31 of Mirkwood.
p) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It slows your metabolism.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 50 of Cirith Ungol.
q) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
r) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) a Mage Staff of Mana (1d4) (+8,+4)(80%) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It
    increases your mana capacity by 80%.  
    You found it in the remains of a Greater Balrog on level 81 of Angband.
    



Posted on 3.1.2018 18:56

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1762. on the Ladder (of 19090)
652. on the ToME Ladder (of 3155)
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On 3.1.2018 18:56 Yottle wrote:
I played this one like a Sorceror with the Thaumaturgy spells as my main offensive weapons. It was tricky at the beginning because of very low hp. I focused on raising my Dexterity so that I could loot shops. There was only one dungeon town, but it had a speed ring shop. After that it was easy.

At the end I had a high level View/Inertia spell t slow things down and a mid-level Area/Force spell that did enormous damage if I backed a monster up against a wall.

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