The Angband Ladder: Cayb, Hobbit Rogue by <spitfyr@gmx.net>

  [ToME 2.2.5 Character Dump]

 Name  : Cayb                   Age                 24       STR! 18/210       
 Sex   : Male                   Height              38       INT: 18/198       
 Race  : Hobbit                 Weight              58       WIS! 18/110       
 Class : Rogue                  Social Class        77       DEX! 18/***       
 Body  : Player                                              CON! 18/***       
 God   : Yavanna Kementari                                   CHR! 18/140       
                                                                               
 + To Melee Hit          56 Level             44    Max Hit Points       875   
 + To Melee Damage       51 Experience   2893285    Cur Hit Points      -269   
 + To Ranged Hit         52 Max Exp      2893285    Max SP (Mana)        209   
 + To Ranged Damage      12 Exp to Adv.  3240000    Cur SP (Mana)        189   
   AC                27+125 Gold         1197294    Piety              11883   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[37]Perception  : Heroic       Blows/Round:  8         
 Bows/Throw  : Legendary[12]Searching   : Heroic       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Superb       Mel.dmg/Rnd:  16d5+408  
 Stealth     : Legendary[32]Magic Device: Legendary[25]Infra-Vision: 110 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Hobbit Mage.  You are           
          a credit to the family.  You have green eyes, straight               
          black hair, and an average complexion.                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 57 (2850')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 50 (2500')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 20 (1000')

 Your body was a Player.
 You have defeated 12154 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 13 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 34th Quelle of the 2890th year of the third age.
 Your adventure lasted 48 days.

     Your Attributes:
You are dead, killed by an earthquake on level 50 of The Sacred Land Of
Mountains.
You can drive yourself into a berserk frenzy.
You can create food.
You can sense what is beyond walls.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You can climb high mountains.
You have free action.
Your appetite is small.
You can sense the presence of orcs.
You are lucky.
You have a firm hold on your life force.
You are surrounded with electricity.
You are completely immune to acid.
You are completely immune to lightning.
You are completely immune to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.

Skills (points left: 0)
 - Combat                                        29.350 [0.700]
          - Weaponmastery                        48.600 [0.700]
                   - Sword-mastery               01.000 [0.300]
                            . Critical-hits      01.000 [0.500]
                   . Sling-mastery               00.000 [0.300]
 - Sneakiness                                    11.500 [2.000]
          . Stealth                              46.000 [1.500]
          . Disarming                            01.000 [2.000]
          . Backstab                             01.000 [1.000]
          . Stealing                             11.000 [2.000]
          . Dodging                              01.000 [2.000]
 - Magic                                         08.126 [0.700]
          . Magic-Device                         47.500 [1.550]
          . Conveyance                           01.000 [0.500]
          . Divination                           08.000 [0.500]
          . Temporal                             00.000 [0.500]
 - Spirituality                                  07.090 [0.700]
          . Prayer                               43.500 [0.500]
 - Monster-lore                                  01.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Trapping


  [Fates]

You may meet an Agent of the black market on level 1.
You may find a Small Wooden Boomerang on level 24.
You may meet a Newt on level 1.
You are fated to meet an Insect swarm on level 1.
You are fated to find a Potion of Infra-vision on level 7.
You are fated to find an Essence of Acid on level 18.
You may find a Potion of Heroism on level 17.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    confusion.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Sling of Extra Might (x3) (+9,+12) {Blind}
    It provides
    resistance to blindness.  It fires missiles with extra might.  
    You found it in the remains of a Paladin on level 21 of The Old Forest.
e) The Ring of Power of Uvatha the Horseman (+2 to searching) {cursed}
    
    It increases your intelligence, charisma and searching by 2.  It makes
    you invisible.  It sustains your strength and dexterity.  It provides
    resistance to nether.  It allows you to levitate.  It slows your
    metabolism.  It drains experience.  It is heavily cursed.  It cannot
    be dropped while cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
f) a Ring of Lordly Protection [+16]
    
    It provides immunity to paralysis.  It provides resistance to life
    draining, poison, light and disenchantment.  
    You found it lying on the ground on level 52 of Mordor.
k) an Amulet of Trickery (+3) {100% off}
    It increases 
    your dexterity, stealth, infravision and speed by 3.  It sustains your 
    dexterity.  It provides resistance to poison and nexus.  
    You stole it from the Black Market.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 30 of The Sandworm lair.
n) The Leather Jacket 'Angrim' (-1 to accuracy) [12,+0] {Elec Fire}
    It
    sustains your strength and intelligence.  It provides immunity to 
    electricity and fire.  It provides immunity to paralysis.  It provides
    resistance to electricity, shards and nether.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
o) a Mouse Fur of Electricity [1,+23] {100% off}
    It provides resistance to electricity.  It produces an electric
    sheath.  It cannot be harmed by acid.  It cannot be harmed by
    electricity.  
    You stole it from the Expensive Black Market.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your 
    strength and constitution by 4.  It provides immunity to acid.  It
    provides immunity to paralysis.  It provides resistance to sound, 
    nexus and chaos.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient black dragon on level 50 of
    Moria.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It 
    increases your strength, dexterity and constitution by 3.  It sustains 
    your strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Medusa, the Gorgon on level 40 of Moria.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) {Climb}
    
    It grants you the power of magic map if it is being worn.  It 
    increases your searching, infravision and ability to tunnel by 4.  It
    allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Black ogre Priest on level 50 of Moria.
z) a Trapper (559 hp)
{) 27 Iron Shots of Venom (1d4) (+7,+6)
|) The Mattock of Normenth (+4,-2) (+2 attacks)
    
    It increases your strength, intelligence, wisdom, charisma, ability to
    tunnel and attack speed by 2.  It drains life from your foes.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Shelob, Spider of Darkness on level 50 of
    Cirith Ungol.


  [Character Inventory]

a) a Fireproof Tome of the Impenetrable Earth {@m4@b4}
b) 3 Fireproof Tomes of the Everrunning Wave {@m2@b2}
c) a Fireproof Tome of the Tree {@b3@m3}
d) The Tome of Cayb {@m1@b1}
    It cannot be harmed by acid, cold, lightning or fire.  
e) The Shrunken Head of Nightmares {Heal 700}
    It
    can be activated for heal 700 hit points every 250 turns.  
    You found it in the remains of an Ultimate Mimic on level 45 of Mordor.
f) Raal's Voodoo Doll of Revenge {Restor}
    
    It can be activated for restore stats and life levels every 750 turns.
    
    You found it in the remains of a Mindcrafter on level 37 of Mordor.
g) a Potion of Healing
h) a Potion of *Healing*
i) 10 Potions of Curing
    
j) 7 Scrolls of Summon Never-Moving Pet
    
k) 27 Scrolls of Teleportation
    
l) 21 Scrolls of *Identify*
    
m) a Scroll of *Destruction*
n) a Copper Rod of Illumination (20/20) {@z2}
    
o) a Silver Rod of Disarming (100/100) {@z6}
p) a Golden Rod of the Istari of Detection (250/250) {@z4}
q) a Mithril Rod of Cheapness of Recall (160/160) {@z9}
    It
    can cast spells for a lesser mana cost.  
    You stole it from the Black Market.
r) a Wand of Firewall[4|21] (9 charges)
s) a Wand of Ice Storm[3|26] (7 charges)
t) a Wand of Thunderstorm[3|30] (4 charges)
u) a Wand of Essence of Speed[1|21] (8 charges)
v) a Staff of Vision[4|29] (3 charges)
w) a Mouse Fur of Air [1,+7]


  [Home Inventory - Bree ]

a) 6 Sprigs of Athelas
b) 16 Potions of Cure Insanity
    
c) 4 Potions of Speed
    
d) 9 Potions of Healing
    
e) a Potion of *Healing*
    
f) a Potion of Life
g) a Magic Trap Set [+3] {100% off}
    It cannot be harmed by acid, cold,
    lightning or fire.  
h) a Device Trap Set of Extra Shots [+8] {100% off}
    It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
i) The Ring 'Nahil' (+3 to stealth)
    It increases your stealth by 3.  It
    sustains your strength.  It provides resistance to light and shards.  
    It speeds your regenerative powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Hill orc on level 36 of Moria.
j) The Ring of Garnon (+3) {100% off}
    It 
    increases your intelligence, wisdom, dexterity, constitution and 
    infravision by 3.  It makes you invisible.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.
k) The Amulet of Valathol (+2 to stealth)
    It can be used to store a spell.  
    It increases your charisma and stealth by 2.  It sustains your 
    strength.  It provides resistance to light and sound.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Master thief on level 33 of Moria.
l) The Metal Cap of Thengel [3,+12] (+3)
    It 
    increases your wisdom, charisma and luck by 3.  It provides resistance 
    to confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Hill orc Shaman on level 21 of Orc Cave.
m) a Set of Gauntlets of Power (+1,+1) [2,+12] (+4) {Sound}
    
    It increases your strength by 4.  It provides resistance to sound.  
    You stole it from the Black Market.
n) The Pair of Metal Shod Boots of Hurien [6,+11]
    It sustains your wisdom and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to acid, electricity, sound, shards and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Footwear Shop.
o) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1)
    forever.  It increases your searching by 1.  It does extra damage from 
    fire.  It is especially deadly against orcs.  It strikes at demons
    with holy wrath.  It fights against evil with holy fury.  It provides
    resistance to fire and light.  It allows you to sense the presence of 
    orcs.  It slows your metabolism.  It has been blessed by the gods.  It
    cannot be harmed by acid, cold, lightning or fire.  
p) The Sling of Farmer Maggot (x2) (+20,+7) (+2) {100% off}
q) a Heavy Crossbow of Extra Might (x7) (+11,+12) {Dise}
    It provides
    resistance to disenchantment.  It fires missiles with extra might.  
    You found it in the remains of a Bloodletter of Khorne on level 50 of
    Moria.
r) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire and frost.  It 
    poisons your foes.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 18 of A lost temple.


  [Home Inventory - Gondolin ]

a) 15 Potions of Cure Insanity
    
b) 5 Potions of Speed
    
c) a Potion of *Healing*
d) a Potion of Life
e) 10 Potions of Enlightenment
    
f) a Potion of Resistance
g) 10 Scrolls of Reset Recall
    
h) a Rod Tip of Recall (80 Mana to cast)
i) a Bolt Trap Set for Undead (+11,+10) [+17] (+3)
j) The Ring 'Nirnos' (+5)
    It 
    increases your intelligence, wisdom and dexterity by 5.  It sustains 
    your dexterity.  It provides immunity to paralysis.  It provides
    resistance to dark and nexus.  It allows you to fly.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
k) The Ring of Essaewe (+4% of critical hits)
    It increases your intelligence, wisdom, infravision and ability
    to score critical hits by 4.  It sustains your wisdom and dexterity.  
    It provides resistance to nether and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature gold dragon on level 40 of Moria.
l) an Indestructible Ring of Chaos Resistance {100% off}
    
    It provides resistance to confusion and chaos.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.
m) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map
     if it is being worn.  It provides light (radius 2) forever.  It 
    increases your intelligence, wisdom and charisma by 2.  It cannot be
    harmed by fire.  
    It was given to you as a reward.
n) The Anchor of Space-Time
o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, shards and nether.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Hard Leather Cap of Gonatur [2,+15] {100% off}
    It provides light
    (radius 2) forever.  It sustains your constitution.  It provides
    resistance to cold, sound, shards and chaos.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.
q) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic
    missile (2d6) every 2 turns if it is being worn. It provides light
    (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
r) The Set of Gauntlets 'Paurhach' [2,+15]
    It can be activated
    for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be
    used to store a spell.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Vrock on level 40 of The Helcaraxe.
s) a Pair of Hard Leather Boots of Stability [3,+9] {100% off}
    It
    provides resistance to nexus.  It allows you to levitate.  
    You stole it from the Footwear Shop.
t) The War Hammer of Halindad (3d3) (+13,+2)
    It can be wielded two-handed.  It
    does extra damage from fire.  It produces chaotic effects.  It is a
    great bane of dragons.  It is especially deadly against giants.  It is
    a great bane of demons.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.
u) The Long Bow of Bard (x5) (+17,+19) (+2)
    It increases your dexterity and luck by 2.  It provides
    immunity to paralysis.  It allows you to sense the presence of dragons
    .  It fires missiles with extra might.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 33 of Heart of the Earth.
v) 23 Bolts of Slay Evil (1d5) (+7,+6)
w) The Horn of Helm (+2)
    It
    can be activated for sound ball (300) every 300 turns if it is being
    worn. It increases your strength and constitution by 2.  It provides
    immunity to cold.  It makes you completely fearless.  It provides
    resistance to nether.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Serpent man on level 37 of Mordor.


  [Home Inventory - Minas Anor ]

a) a Sprig of Athelas
b) 6 Morphic Oils of Wolf
    
c) 3 Potions of Speed
d) 4 Potions of Enlightenment
    
e) The Crumpled Scroll of Mass Resurrection
f) a Scroll of Genocide
g) a Golden Rod of Capacity of Nothing (250/250)
h) a Mithril Rod of Perception (160/160) {@z1}
i) a Rod Tip of Havoc (90 Mana to cast)
j) a Ring of Flames [+20] {100% off}
    It
    can be activated for ball of fire and resist fire every 50+d50 turns
     if it is being worn. It provides resistance to fire.  It cannot be
    harmed by fire.  
    You stole it from the Black Market.
k) a Ring of Slaying (+16,+15) {100% off}
    
    You stole it from the Black Market.
l) a Ring of Nether Resistance
m) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt
    (6d8) every 7+d7 turns if it is being worn. It can be used to store a
    spell.  It increases your constitution by 4.  It sustains your 
    constitution.  It provides resistance to cold.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ogrillon on level 42 of Moria.
n) The Main Gauche of Azaghal (2d5) (+12,+14) {Fire}
    It is
    a great bane of dragons.  It provides immunity to fire.  It makes you
    completely fearless.  It allows you to sense the presence of dragons.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Law drake on level 44 of Mordor.
o) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed)
    It 
    increases your stealth, infravision and speed by 3.  It does extra
    damage from frost.  It strikes at undead with holy wrath.  It provides
    resistance to cold and dark.  It allows you to see invisible monsters.
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Uruk on level 46 of Moria.
p) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It 
    increases your dexterity and attack speed by 3.  It poisons your foes.
    It is very sharp and can cut your foes.  It is especially deadly
    against orcs.  It is especially deadly against natural creatures.  It
    provides immunity to paralysis.  It provides resistance to poison.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Bloodletter of Khorne on level 57 of
    Mordor.
q) The metal Boomerang 'Glimdrir' (5d5) (+15,+16) (+3 to speed)
    It increases your dexterity and speed by 3.  It poisons your
    foes.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It provides immunity to paralysis.  It provides
    resistance to acid, electricity, fire, cold and sound.  It speeds your
    regenerative powers.  It prevents teleportation.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Cave troll on level 41 of Moria.


  [Home Inventory - Lothlorien ]

a) a Parchment titled ``Magic for the Layman'' {Teleport}
    It
    can be activated for teleport (range 100) every 45 turns.  
    You found it lying on the ground on level 7 of A lost temple.
b) 2 Sprigs of Athelas
c) a Potion of Speed
d) 9 Potions of Healing
    
e) 4 Potions of Enlightenment
    
f) 2 Scrolls of Reset Recall
    
g) a Wand of Fireflash[1|20] (2 charges)
h) a Wand of Tidal Wave[3|20] (5 charges)
i) a Wand of Ice Storm[2|27] (8 charges)
j) The Wand of Digging of Thrain (36 charges) {@a3}
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
k) a Staff of Remove Curses[1|18] (4 charges)
l) a Staff of Healing[1|26] (3 charges)
m) a Well-hidden Catapult Trap Set (+8,+25) [+14] (+11) {100% off}
    It is well-hidden. It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
n) The Ring of Mindo (+3 to searching)
    It increases your searching by 3.  
    It sustains your constitution.  It provides resistance to fire, cold, 
    confusion, nether and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
o) The Ring of Eglon
    It sustains your intelligence and dexterity.  It provides
    resistance to dark, blindness and confusion.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 42 of Moria.
p) The Amulet of Shebron (+3 to searching)
    It increases your 
    strength, charisma and searching by 3.  It sustains your dexterity.  
    It provides resistance to electricity and nexus.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Novice rogue on level 18 of Orc Cave.
q) The Metal Brigandine Armour of Dirya (-3 to accuracy) [19,+8] {Acid}
    
    It sustains your dexterity.  It provides immunity to acid.  It
    provides resistance to acid, poison, nexus and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Hezrou on level 43 of Mordor.
r) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It 
    increases your strength, stealth, infravision and ability to tunnel by 
    5.  It provides resistance to acid, electricity, fire and poison.  It
    allows you to sense the presence of animals.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
s) The Hard Studded Leather of Aregilir (-1 to accuracy) [7,+14] {acid}
    It sustains your dexterity.  It provides immunity to 
    acid.  It makes you completely fearless.  It provides resistance to 
    acid, shards and nether.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ancient blue dragon on level 37 of
    Mordor.
t) The Small Leather Shield of Athathron [2,+9] {Elec Refl}
    It sustains your charisma.  It provides immunity to electricity
    .  It provides immunity to paralysis.  It provides resistance to life
    draining and acid.  It reflects bolts and arrows.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
u) a Set of Leather Gloves of Power (+2,+3) [1,+8] (+3) {Chaos}
    It increases your strength by 3.  It provides
    resistance to chaos.  
    You found it in the remains of an Ancient blue dragon on level 37 of
    Mordor.
v) The Mithril Shot 'Orinument' (3d4) (+17,+13) {100% off}
    It does extra damage from acid.  It is especially deadly
    against dragons.  It is especially deadly against trolls.  It strikes
    at demons with holy wrath.  It strikes at undead with holy wrath.  It
    fights against evil with holy fury.  It is especially deadly against
    natural creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Black Market.


  [The Mathom-house Inventory - Bree ]

a) The Horn of Rohan (+2)
    It can be activated for heroism,
    berserker, haste every 250 turns if it is being worn. It increases 
    your wisdom and charisma by 2.  It allows you to sense the presence of 
    dragons.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snaga on level 34 of The Small Water Cave.



Posted on 24.1.2004 13:48

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7382. on the Ladder (of 19090)
1284. on the ToME Ladder (of 3155)
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