The Angband Ladder: Monia2, Wood-Elf Ranger by <marektutaj@yahoo.com>
[ToME 2.3.2 Character Sheet] Name : Monia2 Age 141 STR: 12 Sex : Male Height 62 INT: 23 Race : Wood-Elf Weight 79 WIS: 17 Class : Ranger Social Class 31 DEX: 33 Body : Player CON: 10 God : Yavanna Kementari CHR: 26 + To Melee Hit 41 Level 31 Hit Points 201/ 201 + To Melee Damage 27 Experience 221436 Spell Points 94/ 96 + To Ranged Hit 52 Max Exp 221436 Sanity 191/ 191 + To Ranged Damage 8 Exp to Adv. 240000 Piety -114982 AC 24+72 Gold 118601 Speed Fast (+1) (Miscellaneous Abilities) Fighting : Superb Perception : Bad Blows/Round: 6 Bows/Throw : Legendary[15]Searching : Bad Shots/Round: 2 Saving Throw: Poor Disarming : Excellent Mel.dmg/Rnd: 12d4+162 Stealth : Poor Magic Device: Superb Infra-Vision: 40 feet Tactic: confident Explor: normal (Character Background) You are one of several children of an Avarin Archer. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 31 (1550') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 25 (1250') Orc Cave: Level 12 (600') The Old Forest: Level 25 (1250') Your body is a Player. You are currently in the town of Gondolin. You have defeated 6647 enemies. You saved 30 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 10th Quelle of the 2890th year of the third age. You have been adventuring for 24 days. adefkmnopsuxz{|@ Add Dex : 2...4.....5..... Add Tun.. : ..............1. Add Speed : 2............... Add Blows : 2............... Poison Brd: +............... Cold Brand: +............... Sust Str : ......+..+.+.... Sust Int : ......+......... Sust Wis : ......+..+.+.... Sust Dex : ......+......... Sust Con : ......+......... Sust Chr : ......+..+...... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : .......+........ Hold Life : ......+..+...... Res Acid : ......++........ Res Elec : ......+......... Res Fire : ......+....+.... Res Cold : +.....+....+.... Res Pois : .+..+........... Res Fear : .......+........ Res Light : ...............+ Res Dark : ...........+.... Res Blind : ......+......... Res Conf : .........+...... Res Sound : ................ Res Shard : ...........+.... Res Neth : ................ Res Nexus : ...........+.... Res Chaos : .........+...... Res Disen : .........+...... Levitate : ...........+.... See Invis : +......+........ Digestion : +............... Regen : +............... Xtra Might: .+.............+ Activate : +...+........... Skills (points left: 15) - Combat 19.320 [0.800] . Weaponmastery -01.500 [0.500] - Archery 29.370 [0.750] . Sling-mastery 00.000 [0.300] . Bow-mastery 21.000 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 02.655 [0.950] . Stealth 05.000 [0.400] . Disarming 35.100 [1.600] - Magic 16.106 [0.700] . Magic-Device 20.300 [1.100] . Conveyance 14.000 [0.500] . Divination 09.000 [0.500] . Nature 01.000 [0.500] - Spirituality 04.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.700] Abilities * Ammo creation * Extra Max Blow(1) * Tree walking [Character Equipment] a) The Dagger 'Belangil' (2d4) (+6,+9) (+2) It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity, speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave orc Captain on level 11 of Orc Cave. d) a Long Bow of Extra Might (x5) (+7,+8) It provides resistance to poison. It fires missiles with extra might. It was given to you as a reward. e) a Ring of Slaying (+8,+13) You bought it from the Black Market. f) an Indestructible Ring of Accuracy (+15) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) an Amulet of the Serpents [+5] (+4) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 4. It provides resistance to poison. You found it lying on the ground on level 30 of Mirkwood. m) a Feanorian Lamp n) a Robe of Permanence [2,+13] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice ranger on level 10 of Barrow-Downs. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Shield of Deflection of Reflection [10,+27] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. s) The Metal Cap of Gelumain [3,+1] It provides light (radius 3) forever. It sustains your strength, wisdom and charisma. It provides resistance to life draining, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. u) a Set of Cesti of Agility [5,+2] (+5) It increases your dexterity by 5. You bought it from the Black Market. x) The Pair of Hard Leather Boots of Osseren [3,+6] It sustains your strength and wisdom. It provides resistance to fire, cold, dark, shards and nexus. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of The Old Forest. z) (nothing) {) 19 Arrows (1d4) (+1,+2) |) a Magical Shovel (+1) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 1. You bought it from the General Store. [Character Inventory] a) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Magic shop. b) a Ration of Food c) 3 Lembases d) 2 Scrolls of Teleportation e) 24 Scrolls of Identify f) 7 Scrolls of Satisfy Hunger g) a Wooden Rod of Illumination (10/10) h) a Wooden Rod of Trap Location (10/10) i) a Moonstone Rod of Nothing (75/75) j) a Golden Rod of Recall (125/125) k) a Wand of Manathrust[3|20] (8 charges) l) a Staff of Remove Curses[2|17] (4 charges) m) 45 Arrows (1d4) (+5,+5) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Fireproof Book of Teleportation b) a Potion of Restore Life Levels c) 2 Scrolls of Word of Recall d) 40 Scrolls of Identify e) 8 Scrolls of *Identify* f) a Golden Rod of Nothing (125/125) g) a Rod Tip of Door/Stair Location (10 Mana to cast) h) a Wand of Ice Storm[2|29] (8 charges) i) a Wand of Slow Monster[1|20] of Plenty (10 charges) j) an Elven Rhino Hide Armour of Resist Fire (-1 to accuracy) [8,+16] (+3 to steal k) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) It can be wielded two-handed. It can be activated for detect orcs every 10 turns if it is being worn. It increases your dexterity and searching by 4. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elite uruk on level 25 of The Old Forest. l) The Dagger of Rilia (2d4) (+5,+7) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) a Broad Sword of *Slay Orc* (2d5) (+7,+4) (+2) n) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} o) 16 Arrows of Venom (1d4) (+5,+2) p) 7 Silver Arrows (3d4) (+5,+6) q) a Wooden Boomerang of Slay Dragon (1d8) (+15,+6) r) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) a Spellbook of Vision b) 3 Scrolls of *Identify* c) a Wooden Rod of Quickness of Nothing (10/10) It can cast spells faster. You bought it from the Black Market. d) a Mithril Rod of Nothing (160/160) e) 2 Wands of Ice Storm[3|28] (12 charges) f) a Wand of Ice Storm[1|28] (6 charges) g) a Staff of Teleportation[6|24] (12 charges) h) a Staff of Identify[2|21] (5 charges) i) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. j) The Bar Chain Mail 'Baude' (-59,-31) [18,+12](40%) It increases your hit points by 40%. It provides immunity to acid. It provides resistance to cold and chaos. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) an Elven Cord Armour [6,+15] (+1 to stealth) m) a Small Leather Shield of Resistance [2,+12] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave orc on level 7 of Barrow-Downs. n) a Jewel Encrusted Crown of the Magi [0,+4] (+1) o) a Hatchet of *Slay Troll* (1d5) (+6,+3) (+2) p) a Blessed Hatchet (1d5) (+7,+10) (+2) q) a Broad Sword of Slay Animal (2d5) (+2,+7) r) a Guisarme of Life (2d5) (+12,+9)(20%) s) a Battle Axe of *Slay Orc* (2d8) (+7,+3) (+1) t) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) It can be wielded two-handed. It increases your intelligence by 3. It does extra damage from fire. It is especially deadly against natural creatures. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) 28 Flight Arrows (1d3) (+5,+6) v) an Acidic Small Wooden Boomerang (1d4) (+6,+9) w) a Venomous Wooden Boomerang of Power (1d8) (+9,+15) x) a Fiery Wooden Boomerang of Accuracy (1d8) (+12,+10) [The Mathom-house Inventory - Bree ] a) The Gem of Knowledge It can be activated for Ruination. You found it in the remains of a Gnome mage on level 20 of The Old Forest. b) a Parchment titled ``Planar Travel Made Easy'' It can be activated for blindness. You found it in the remains of a Master yeek on level 7 of Barrow-Downs. c) The Crystal Ball of The Witch-King of Angmar It can be activated for cure poison every 100 turns. You found it lying on the ground on level 13 of Mirkwood. d) a Small Wooden Boomerang of Nothingness (1d4) (-60,-46) {cursed} It can't attack. It is heavily cursed. It can re-curse itself. You found it lying on the ground on level 10 of Barrow-Downs. |
Posted on 27.11.2006 13:18
11482. on the Ladder (of 19090)
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