The Angband Ladder: Glado, Hobbit Mage by Grotug

  [Angband 4.2.1 Character Dump]

 Name   Glado        Age             33          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR:  18/75  -2  -3  +1  18/35
 Class  Mage         Weight    3st 11lb   INT:  18/93  +2  +3 +23 18/***
 Title  ***WINNER*** Turns used:          WIS:     17  +1  +0  +2  18/20
 HP     644/738      Game        572851   DEX:     14  +3  +0 +16 18/150
 SP     152/353      Standard     62916   CON! 18/100  +2  -2 +13 18/***
                     Resting       6468

 Level                 44    Armor      [36,+83]    Saving Throw     90%
 Cur Exp          2638801                           Stealth       Superb
 Max Exp          2638801    Melee       7d4,+33    Disarm - phys.   83%
 Adv Exp          2880000    To-hit       30,+30    Disarm - magic  100%
                             Blows      3.3/turn    Magic Devices    124
 Gold              124063                           Searching        78%
 Burden          164.2 lb    Shoot to-dam    +10    Infravision   140 ft
 Overweight        8.3 lb    To-hit       35,+30    Speed      22 (3.2x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Hobbit Miller.  You are the black
 sheep of the family.  You have brown eyes, straight brown hair, and an
 average complexion.

Resistances         Abilities
 Acid:...*..+.+.... pFear:.+++......+..
 Elec:*+.*..+.++... pBlnd:...+.........
 Fire:.+..*.+.+.... pConf:..+..........
 Cold:.+++..+.+*... pStun:.+...........
 Pois:.........+... HLife:...++.......+
Light:...++.....+.. Regen:+++..........
 Dark:....+........   ESP:...+.........
Sound:............. S.Inv:+...+........
Shard:...++........ FrAct:+..+...++....
Nexus:..+...+...... Feath:...+.........
Nethr:...+......... S.Dig:.+.......+...
Chaos:.......+..... TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:..+...++.....
ImpSP:............. Sear.:...+.........
 Fear:............. Infra:...++....+..+
Aggrv:............. Tunn.:...+.........
NoTel:............. Speed:..+....+++.+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:..+..+.......
                    D.Red:.............
                    Moves:+............


  [Character Equipment]

a) the Mace of Ilumor (7d4) (+14,+21) <+4, +1, +3>
     Dropped by Harowen the Black Hand at 4050 feet (level 81)
     
     +4 intelligence.
     +4 dexterity.
     +1 constitution.
     +3 movement speed.
     Slays undead (powerfully), demons (powerfully), orcs, evil
     creatures.
     Branded with fire.
     Provides immunity to Lightning.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 437.8 vs undead and demons, 309.6 vs orcs
     and creatures not resistant to fire, 245.7 vs evil creatures, and
     181.4 vs. others.
     
b) the Long Bow 'Ciril' (x5) (+14,+10) <+1, +4, +2>
     Dropped by Ren the Unclean at 4850 feet (level 97)
     
     +1 intelligence.
     +4 constitution.
     +2 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Provides protection from fear, stunning.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Speeds regeneration.  
     
     When activated, it deals 60 damage to all evil creatures that you
     can see.
     Takes 284 to 315 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
c) the Band of Celegol <+4, +3, +5, +1> (charging)
     Found lying on the floor in a vault at 3900 feet (level 78)
     
     +4 intelligence.
     +3 dexterity.
     +5 constitution.
     +5 stealth.
     +3 speed.
     +1 light.
     Provides resistance to Cold, Nexus.
     Provides protection from fear, confusion.
     Cannot be harmed by Lightning.
     Speeds regeneration.  
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 639 to 936 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
d) the Band of Eldin <+1, +3, +6, +2, +4> (charging)
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +1 strength.
     +3 intelligence.
     +6 dexterity.
     +2 searching skill.
     +4 infravision.
     +3 tunneling.
     Provides immunity to Acid, Lightning.
     Provides resistance to Cold, Light, Shards, Nether.
     Provides protection from fear, blindness.
     Cannot be harmed by Lightning.
     Feather Falling.  Grants telepathy.  Prevents paralysis.  Sustains
     your life force.  
     
     When activated, it hastens you for 2d10+20 turns.
     Takes 319 to 390 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
e) the Amulet of Nimlos <+2, +3> {@2}
     Dropped by a mature green dragon at 2050 feet (level 41)
     
     +2 intelligence.
     +3 infravision.
     Provides immunity to Fire.
     Provides resistance to Light, Dark, Shards.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
f) the Phial of Nenya <+5, +3> {!d!k!v}
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +5 intelligence.
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 42 to 78 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
g) Soft Leather Armour of Elvenkind [8,+19] <+1>
     Found lying on the floor of a cavern at 3100 feet (level 62)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid, Fire.
     
h) the Elven Cloak of Ragolme [6,+10] <+1, +3>
     Found lying on the floor of a cavern at 4900 feet (level 98)
     
     +1 wisdom.
     +3 dexterity.
     +1 stealth.
     +3 speed.
     Provides resistance to Chaos.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
i) the Knight's Shield of Marni [15,+10] <+1, +3>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +1 wisdom.
     +3 speed.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Prevents paralysis.  
     
     When activated, it fires a line of light in all directions, each
     one causing light-sensitive creatures 6d8 damage.
     Takes 159 to 175 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
j) the Iron Crown of Aredhel [0,+11] <+4, +3>
     Dropped by Ar-Pharaz�n the Golden at 3150 feet (level 63)
     
     +4 intelligence.
     +3 infravision.
     +4 speed.
     Provides immunity to Cold.
     Provides resistance to Lightning, Poison.
     Cannot be harmed by Acid.
     Slows your metabolism.  
     
     When activated, it creates an acid bolt with damage 5d8.
     Takes 128 to 140 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
k) the Set of Caestus 'Dinyatant' (+5,+9) [5,+11] <+3>
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +3 constitution.
     Provides resistance to Light.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     
l) a Pair of Leather Boots of Speed [2,+12] <+10>
     Dropped by a great hell wyrm at 4650 feet (level 93)
     
     +10 speed.
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells] {@1}
     
     You can read this book.
     
b) a Book of Magic Spells [Attacks and Knowledge] {@2!g}
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences] {@3!g}
     
     You can read this book.
     
d) a Book of Magic Spells [Arcane Control] {@4}
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) a Book of Magic Spells [Wizard's Tome of Power] {@5}
     Cannot be harmed by Fire.
     
     You can read this book.
     
f) 12 Mushrooms of Vigor
g) 29 Potions of Cure Critical Wounds
h) 12 Potions of Restore Mana
i) 10 Potions of Berserk Strength
j) 3 Rods of Magic Mapping (1 charging) {@3}
k) 5 Wands of Slow Monster (6 charges)
l) 4 Wands of Stone to Mud (3 charges) {!g}
m) 2 Wands of Dragon's Flame (1 charge)
     Cannot be harmed by Lightning.
     
n) 3 Wands of Drain Life (7 charges)
o) 2 Wands of Annihilation (3 charges)
     Cannot be harmed by Lightning.
     
p) a Staff of Healing (1 charge)
q) 2 Staves of Holiness (6 charges)
r) 4 Staves of Speed (8 charges) {!g}
s) a Staff of the Magi (0 charges)
t) the Knight's Shield of Gollenog [15,+23] <+1, +2>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
     
     +1 intelligence.
     +2 constitution.
     Provides immunity to Fire.
     Provides resistance to Lightning, Poison.
     Cannot be harmed by Acid.
     Sustains your life force.  
     




  [Character Quiver]

0) 10 Arrows of Wounding (1d4) (+20,+20)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 169.
     35% chance of breaking upon contact.
     
1) 30 Mithril Arrows of Slay Demon (3d4) (+10,+18)
     Slays demons.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 292.5 vs demons and 182.8 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Wizard's Tome of Power] {@5}
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) 13 Scrolls of Teleportation {!r}
c) 7 Scrolls of Word of Recall {!g}
d) 2 Scrolls of *Destruction* {!r}
e) 3 Rods of Speed (1 charging)
     Cannot be harmed by Lightning.
     
f) a Ring of Constitution <+6>
     Found lying on the floor at 1850 feet (level 37)
     
     +6 constitution.
     Sustains constitution.
     
g) the Ring of Umelos (+5,+8) <+5, +3, +1, +2>
     Dropped by Saruman of Many Colours at 3100 feet (level 62)
     
     +5 strength.
     +3 intelligence.
     +5 wisdom.
     +1 constitution.
     +2 tunneling.
     +2 speed.
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     Sustains constitution.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it maps the area around you.
     Takes 319 to 390 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
h) the Elfstone of Haldalron <+2, +3, +4>
     Dropped by Ar-Pharaz�n the Golden at 3150 feet (level 63)
     
     +2 strength.
     +3 wisdom.
     +4 dexterity.
     Provides immunity to Acid.
     Provides protection from fear.
     Speeds regeneration.  
     
     When activated, it attempts to induce magical fear in a single
     monster.
     Takes 97 to 105 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
i) a Lantern of True Sight (7499 turns)
     Found lying on the floor at 1550 feet (level 31)
     
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
j) the Cloak of Balad [1,+8] <+4, +2>
     Conjured forth by magic at 1000 feet (level 20)
     
     +4 stealth.
     +2 infravision.
     Provides resistance to Poison, Dark, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
k) the Cloak of Helebor [1,+9] <+5>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +5 stealth.
     Provides resistance to Fire, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
l) an Ethereal Cloak of the Magi [0,+26] <+1>
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +1 intelligence.
     +1 stealth.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     
m) the Knight's Shield 'Uldach' [15,+7] <+4, +3>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +4 intelligence.
     +3 wisdom.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Sound.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
     When activated, it grants temporary resistance to cold for 1d10+10
     turns.
     Takes 128 to 140 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
n) the Hard Leather Cap of Latarmen [2,+30] <+4, +1>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +4 intelligence.
     +1 dexterity.
     Provides resistance to Cold, Disenchantment.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
     When activated, it attempts to remove a curse from an item.
     Takes 253 to 280 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
o) the Set of Mithril Gauntlets 'Haldi' [6,+9]
     Found lying on the floor at 2200 feet (level 44)
     
     Provides resistance to Nether.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
p) the Tulwar 'Anyarth' (2d4) (+12,+22) [+18] <+5, +2, +3, +1>
     Found lying on the floor in a pit at 3950 feet (level 79)
     
     +5 strength.
     +2 searching skill.
     +2 infravision.
     +3 speed.
     +1 light.
     Slays undead (powerfully), dragons (powerfully), demons, giants,
     orcs.
     Branded with weak cold.
     Provides resistance to Fire, Nexus.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Sustains intelligence, constitution.
     Slows your metabolism.  Speeds regeneration.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it heals 500 hit points, heals cut damage, and
     cures stunning.
     Takes 444 to 546 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
     Combat info:
     3.3 blows/round.
     With +4 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 217.7 vs undead and dragons, 181.4 vs
     demons, giants, and orcs, 163.1 vs creatures not resistant to
     cold, and 145.1 vs. others.
     
q) the Beaked Axe of Bereni (2d6) (+7,+14)
     Dropped by Smaug the Golden at 3550 feet (level 71)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Branded with weak lightning.
     Provides resistance to Poison.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     
     When activated, it grants cold resistance for d20+20 turns and
     creates a cold ball of damage 75.
     Takes 351 to 429 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 157.3 vs undead, dragons, and demons, 120.6
     vs giants, trolls, and orcs, 102.3 vs animals, evil creatures, and
     creatures not resistant to lightning, and 84 vs. others.
     
r) a Great Axe of *Slay Dragon* (4d4) (+8,+10) <+1>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +1 constitution.
     Slays dragons (powerfully).
     Grants telepathy.  
     
     Combat info:
     2.3 blows/round.
     With +7 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 190.4 vs dragons and 82.8 vs. others.
     
s) the Scythe of Vairn (5d3) (+5,+15) <+3, +4, +1>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +3 strength.
     +4 constitution.
     +1 light.
     Slays giants, orcs, animals.
     Branded with lightning.
     Provides immunity to Fire.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it restores all your stats and your experience
     points.
     Takes 542 to 729 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 150.1 vs giants, orcs, and creatures not
     resistant to lightning, 123.2 vs animals, and 96.3 vs. others.
     
t) the Glaive of Orniel (2d6) (+10,+25) <+3, +2, +4>
     Found lying on the floor at 1700 feet (level 34)
     
     +3 strength.
     +2 wisdom.
     +4 infravision.
     +2 tunneling.
     Slays animals.
     Provides immunity to Cold.
     Provides resistance to Lightning.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 133 vs animals and 114.2 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1814      0'  Killed Farmer Maggot
      2183     50'  Reached level 2
      3012    100'  Reached level 3
      3386    100'  Reached level 4
      3410    100'  Killed Fang, Farmer Maggot's Dog
      3410    100'  Reached level 5
      3919    150'  Killed Grip, Farmer Maggot's Dog
      3989    150'  Reached level 6
      4573    150'  Reached level 7
      6189    250'  Reached level 8
      6972    250'  Reached level 9
      7363    250'  Reached level 10
      7680    250'  Reached level 11
      8830    400'  Reached level 12
     10086    500'  Reached level 13
     10251    500'  Killed Orfax, Son of Boldor
     10880    550'  Killed Lagduf, the Snaga
     11091    550'  Reached level 14
     11301    550'  Killed Brodda, the Easterling
     11828    600'  Killed Grishnákh, the Hill Orc
     11886    600'  Killed Golfimbul, the Hill Orc Chief
     11886    600'  Reached level 15
     12342    600'  Killed Wormtongue, Agent of Saruman
     12599    650'  Reached level 16
     13303    650'  Reached level 17
     14646    800'  Reached level 18
     15535    800'  Reached level 19
     16838    850'  Killed Ulfast, Son of Ulfang
     17058    850'  Reached level 20
     17538    850'  Killed Ufthak of Cirith Ungol
     17885    850'  Killed Mughash the Kobold Lord
     18116    850'  Reached level 21
     19973    950'  Killed Boldor, King of the Yeeks
     19973    950'  Reached level 22
     20436    950'  Killed Gorbag, the Orc Captain
     20856    950'  Reached level 23
     21213    950'  Reached level 24
     21801   1000'  Killed Bolg, Son of Azog
     21807   1000'  Found the Phial of Hiren (LOST)
     22940   1000'  Found the Phial of Nenya
     22942   1000'  Reached level 25
     23114   1000'  Found the Cloak of Balad
     24749   1350'  Reached level 26
     26053   1450'  Reached level 27
     28014   1650'  Killed Azog, Enemy of the Dwarves
     28490   1700'  Killed Beorn, the Shape-Changer
     28490   1700'  Reached level 28
     29465   1700'  Reached level 29
     29925   1700'  Killed Angamaitë of Umbar
     29933   1700'  Killed Sangahyando of Umbar
     29939   1700'  Found the Main Gauche of Narost (LOST)
     30283   1700'  Found the Glaive of Orniel
     30607   1750'  Killed Bert the Stone Troll
     30907   1750'  Killed Tom the Stone Troll
     31027   1750'  Killed Bill the Stone Troll
     32607   1850'  Found the Amulet of Naenwe (LOST)
     32974   1850'  Reached level 30
     33927   1900'  Found the Morning Star of Handinde (LOST)
     35799   2000'  Reached level 31
     36552   2050'  Found the Amulet of Nimlos
     37369   2050'  Killed Lokkak, the Ogre Chieftain
     37383   2050'  Found the Broad Sword of Teingol (LOST)
     37996   2050'  Found the Cloak of Helebor
     38421   2050'  Reached level 32
     39720   2150'  Found the Lance of Avastir (LOST)
     39802   2150'  Found the Hard Leather Cap of Latarmen
     40610   2200'  Found the Set of Mithril Gauntlets 'Haldi'
     40912   2200'  Reached level 33
     41572   2250'  Killed Rogrog the Black Troll
     41589   2250'  Found the Tulwar of Helen (LOST)
     41709   2250'  Killed The Queen Ant
     41721   2250'  Found the Flail of Celenast (LOST)
     42716   2950'  Killed Scatha the Worm
     42720   2950'  Found the Elfstone 'Fearme' (LOST)
     42723   2950'  Found the Lance 'Brion' (LOST)
     43037   3000'  Found the Knight's Shield 'Uldach'
     43457   3000'  Reached level 34
     44876   3100'  Killed Saruman of Many Colours
     44887   3100'  Found the Ring of Umelos
     45375   3150'  Reached level 35
     45742   3150'  Killed Eöl, the Dark Elf
     46218   3150'  Killed Ar-Pharazôn the Golden
     46221   3150'  Found the Iron Crown of Aredhel
     46226   3150'  Found the Elfstone of Haldalron
     46543   3200'  Found the Knight's Shield of Marni
     46614   3200'  Found the Scythe of Vairn
     46809   3200'  Reached level 36
     46819   3200'  Found the Band of Eldin
     47174   3450'  Reached level 37
     47975   3500'  Killed Kavlax the Many-Headed
     47978   3500'  Found the Short Bow 'Wendalan' (LOST)
     48275   3550'  Killed Smaug the Golden
     48275   3550'  Reached level 38
     48286   3550'  Found the Beaked Axe of Bereni
     49351   3850'  Killed Gilim, the Giant of Eruman
     49359   3850'  Found the Broad Axe of Arama (LOST)
     49620   3900'  Found the Band of Celegol
     49749   3900'  Killed Itangast the Fire Drake
     50200   3950'  Found the Tulwar 'Anyarth'
     50861   4000'  Reached level 39
     51439   4050'  Killed Harowen the Black Hand
     51451   4050'  Found the Mattock of Morondor (LOST)
     51453   4050'  Found the Mace of Ilumor
     51995   4100'  Reached level 40
     53460   4300'  Killed The Balrog of Moria
     53648   4300'  Killed Qlzqqlzuup, the Emperor Quylthulg
     53652   4300'  Found the Necklace of Hantumhan (LOST)
     54117   4350'  Found the Great Hammer of Sulung (LOST)
     54621   4450'  Killed Lorgan, Chief of the Easterlings
     55207   4550'  Found the Two-Handed Great Flail of Nindire (LOST)
     55506   4550'  Killed Wiruin, the Maelstrom
     55506   4550'  Reached level 41
     57294   4700'  Found the Set of Caestus 'Dinyatant'
     57529   4700'  Found the Scythe of Slicing 'Valoki' (LOST)
     58315   4800'  Found the Ring of Iladh (LOST)
     59273   4800'  Killed Adunaphel the Quiet
     59281   4800'  Found the Pick of Illon (LOST)
     59412   4850'  Killed Tevildo, Prince of Cats
     59412   4850'  Reached level 42
     59625   4850'  Killed Ren the Unclean
     59626   4850'  Found the Long Bow 'Ciril'
     60091   4900'  Reached level 43
     60553   4900'  Killed Fundin Bluecloak
     60553   4900'  Found the Scimitar of Anollor (LOST)
     60554   4900'  Found the Shovel of Neneil (LOST)
     60554   4900'  Found the Whip 'Elemelen' (LOST)
     60566   4900'  Found the Elven Cloak of Ragolme
     61678   4950'  Killed Sauron, the Sorcerer
     61680   4950'  Found the Knight's Shield of Gollenog
     62915   5000'  Killed Morgoth, Lord of Darkness
     62915   5000'  Reached level 44


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 5.3.2021 09:46
Last updated on 6.3.2021 16:27

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7409. on the Ladder (of 19090)
3250. on the Angband Ladder (of 6561)
44. for this player (

Comments

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On 5.3.2021 09:46 Grotug wrote:
So healthy, so intelligent, yet sooo weak! CL33 and it takes 33 turns to clear rubble. o.O

On 6.3.2021 13:46 Grotug wrote:
+3 movement, pStun, pConf, pBlind, max INT, 4 immunities, 20/30 speed. But not dealing much damage.

On 6.3.2021 16:27 Grotug wrote:
Never reached CL45 so never got to use mana storm. Had to rely on annihilation wands to take out Sauron and Morgoth. +3 Movement speed was clutch for getting me out of tight spots. Crazy how much M summoned and how much mana I used on banish and Mass banish.

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