The Angband Ladder: Rhiannon, High-Elf Mage by <wpeterson1@socal.rr.com>

  [Angband 3.0.3 Character Dump]

 Name   Rhiannon                                 Self  RB  CB  EB   Best
 Sex    Female            Age       119   STR! 18/100  +1  -5  +6 18/120
 Race   High-Elf          Height     79   INT! 18/100  +3  +3  +5 18/210
 Class  Mage              Weight    192   WIS! 18/100  -1  +0  +5 18/140
 Title  Sorcerer          Status     49   DEX! 18/100  +3  +1  +6 18/200
 HP     -3/812            Maximize    Y   CON! 18/100  +1  -2 +11 18/200
 SP     308/343           Preserve    N   CHR! 18/100  +5  +1  +3 18/190

 Level           44       Armor    [28,+117]     Saving Throw     Heroic
 Cur Exp    5087737       Fight    (+27,+16)     Stealth          Superb
 Max Exp    5097959       Melee    (+48,+40)     Fighting      Legendary
 Adv Exp    5520000       Shoot    (+47,+22)     Shooting      Legendary
                          Blows       4/turn     Disarming        Superb
 Gold       3029566       Shots       2/turn     Magic Device  Legendary
                                                 Perception         Good
 Burden   189.6 lbs       Infra        70 ft     Searching          Fair

 You are one of several children of a Noldorin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.




  [Last Messages]

> You miss Azriel, Angel of Death. <2x>
> You hit Azriel, Angel of Death. <2x>
> Azriel, Angel of Death hits you.
> You keep hold of your life force!
> Azriel, Angel of Death hits you.
> You feel your life slipping away!
> Azriel, Angel of Death misses you.
> Azriel, Angel of Death hits you.
> You miss Azriel, Angel of Death. <4x>
> You hit Azriel, Angel of Death. <4x>
> Azriel, Angel of Death casts a spell, burning your eyes!
> You are unaffected!
> You hit Azriel, Angel of Death. <4x>
> Azriel, Angel of Death breathes nether.
> You die.


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+21,+24) (+10 to speed) {Master Vampire, 250}
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and it is especially deadly against demons.  It is branded
   with frost.  It provides resistance to cold, fear, and light.  It is
   blessed by the gods, slows your metabolism, lights the dungeon around
   you, and speeds your regeneration.  It grants you immunity to paralysis
    and the ability to see invisible things.  It activates for frost ball
   (100) every 40 turns.  It cannot be harmed by the elements.  
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) {Vault, 2500'}
   It increases your dexterity by 1.  It increases your stealth, speed,
    and shooting speed by 1.  It provides resistance to disenchantment.  
   It cannot be harmed by the elements.  
c) a Lapis Lazuli Ring of Constitution (+5)
   It increases your constitution by 5.  It sustains your constitution.  
d) a Calcite Ring of Speed (+9)
   It increases your speed by 9.  
e) The Amulet of Ingwe (+3)
   It increases your intelligence, wisdom, and charisma by 3.  It
   increases your infravision by 3.  It provides resistance to acid, 
   lightning, and cold.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for dispel evil (x5)
   every 50+d50 turns.  It cannot be harmed by the elements.  
f) The Arkenstone of Thrain {Hoarmurath, 3100'}
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) Metal Brigandine Armour of Elvenkind (-3) [19,+22] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It cannot be harmed by the
   elements.  
h) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4) {Ar-Pharazon, 2800'}
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {orc, 1000'}
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners] {@m1!d!v!k}
b) 6 Books of Magic Spells [Conjurings and Tricks] {@m2!d!v!k}
c) 5 Books of Magic Spells [Incantations and Illusions] {@m3!d!v!k}
d) 5 Books of Magic Spells [Sorcery and Evocations] {@m4!d!v!k, 40% off}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!d!v!k}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) 3 Books of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
i) a Book of Magic Spells [Kelek's Grimoire of Power]
   It cannot be harmed by the elements.  
j) 10 Dark Green Mushrooms of Restoring
k) 6 Dark Green Potions of Healing
l) 13 Clotted Red Potions of Restore Mana {10% off}
m) 11 Tangerine Potions of Restore Life Levels
n) 5 Gold Speckled Potions of Enlightenment {25% off}
o) a Scroll titled "itemon daneng" of *Identify*
p) an Ivory Rod of Probing
q) 3 Steel-Plated Rods of Teleport Other
r) a Brass Wand of Clone Monster (4 charges)
s) a Hickory Staff of Power (2 charges)
t) 5 Seeker Arrows of Venom (4d4) (+11,+9) {@f2=g}
   It is branded with poison.  
u) 46 Seeker Arrows of Venom (4d4) (+6,+8)
   It is branded with poison.  
v) 22 Seeker Arrows (4d4) (+6,+7)
w) 24 Mithril Arrows of Flame (3d4) (+8,+8) {@f1=g}
   It is branded with fire.  It cannot be harmed by acid and fire.  


  [Home Inventory]

a) 14 Books of Magic Spells [Magic for Beginners] {@m1!d!v!k}
b) 22 Books of Magic Spells [Conjurings and Tricks] {@m2!d!v!k}
c) 31 Books of Magic Spells [Incantations and Illusions] {@m3!d!v!k}
d) 13 Books of Magic Spells [Sorcery and Evocations] {@m4!d!v!k, 40% off}
e) 10 Dark Green Potions of Healing
f) 10 Pungent Potions of *Healing*
g) a Cyan Potion of Life
h) 40 Clotted Red Potions of Restore Mana {10% off}
i) 43 Scrolls titled "cosnej heyerg" of Teleportation {!*=g}
j) 15 Scrolls titled "itemon daneng" of *Identify*
k) 11 Scrolls titled "whoning" of Enchant Weapon To-Dam
l) a Zirconium Rod of Detection {!d!v!k}
m) a Gold Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your intelligence.  
n) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth by 1.  It
   provides resistance to poison and dark.  It cannot be harmed by the
   elements.  
o) The Jewel 'Evenstar' {Akhorahil, 2700'}
   It provides resistance to cold, dark, and life draining.  It sustains
   your intelligence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  
p) a Silver Amulet of Weaponmastery (+4,+1) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
q) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
r) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
s) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Floor, 2800'}
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
t) a Pair of Metal Shod Boots of Speed [6,+7] (+9) {orc pit, 1650'}
   It increases your speed by 9.  
u) The Bastard Sword 'Calris' (5d4) (-16,+20) (+5)
   It increases your constitution by 5.  It slays trolls, demons, and all
   evil creatures, and it is especially deadly against dragons.  It
   provides resistance to disenchantment.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
v) The Long Bow of Bard (x3) (+17,+19) (+2) {Fire Drake, 2200'}
   It increases your dexterity by 2.  It increases your speed and shooting
   power by 2.  It grants you immunity to paralysis.  It cannot be harmed
   by the elements.  
w) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {Sarumon, 3300'}
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
x) 22 Seeker Arrows of Frost (4d4) (+7,+8)
   It is branded with frost.  It cannot be harmed by cold.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 31.10.2003 02:59
Last updated on 13.11.2003 02:03

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7245. on the Ladder (of 19090)
3154. on the Angband Ladder (of 6561)
Third best for this player (

Comments

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On 31.10.2003 02:59 wpeterson1@socal.rr.com wrote:
An incredibly lucky character. I've taken a vow to not do something stupid. Hopefully the thought that I might have to post a YACD here will help me keep my vow

On 13.11.2003 02:03 wpeterson1@socal.rr.com wrote:
I thought after disposing of Gabriel that I could melee this one. Next time I'll use some LOS abuse instead.

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