The Angband Ladder: Gravmar II, Gnome Mage by <garnet@aufait.net>

  [Angband 3.0.5 Character Dump]

 Name   Gravmar II                               Self  RB  CB  EB   Best
 Sex    Male              Age        69   Str! 18/100  -1  -5 +14 18/180 18/128
 Race   Gnome             Height     41   Int! 18/100  +2  +3  +4 18/190 18/160
 Class  Mage              Weight     93   Wis! 18/100  +0  +0 +10 18/200 18/131
 Title  Sorcerer          Status     39   Dex! 18/100  +2  +1  +2 18/150  18/98
 HP     -72/585           Maximize    Y   Con! 18/100  +1  -2 +11 18/200 18/170
 SP     274/292           Preserve    Y   Chr! 18/100  -2  +1  +1 18/100  18/48

 Level           44       Armor    [37,+165]     Saving Throw     Heroic
 Cur Exp    3633906       Fight    (+20,+16)     Stealth          Superb
 Max Exp    3794657       Melee    (+28,+27)     Fighting         Heroic
 Adv Exp    3720000       Shoot    (+31,+14)     Shooting         Heroic
 MaxDepth    Lev 61       Blows       2/turn     Disarming        Superb
 Gold       1233202       Shots       2/turn     Magic Device  Legendary
                                                 Perception    Excellent
 Burden   156.8 lbs       Infra        40 ft     Searching          Good

 You are one of several children of a Gnome Prankster.  You are a
 credit to the family.  You have brown eyes, wavy black hair, and an
 average complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:+.....+.*.... Blind:+........+...
 Elec:++....+...... Confu:......+..+...
 Fire:++....+...... Sound:......+.+....
 Cold:++....+...... Shard:.......+.....
 Pois:...+......... Nexus:......+......
 Fear:........+.... Nethr:.............
 Lite:............. Chaos:........+....
 Dark:...+......... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:.+........... Stea.:+..+...+.....
Feath:+............ Sear.:.........+...
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:.+.........+.
Invis:+........+... Blows:.............
FrAct:+.......+.+.+ Shots:.+...........
HLife:............. Might:.+...........


  [Last Messages]

> The Time hound resists. <2x>
> You're not as beautiful as you used to be...
> The Time hound breathes time.
> The Time hound resists. <2x>
> You feel life has clocked back.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Time hound breathes time.
> The Time hound resists. <2x>
> You feel life has clocked back.
> *** LOW HITPOINT WARNING! ***
> The Time hound breathes time.
> The Time hound resists. <3x>
> You're not as strong as you used to be...
> You die.


  [Character Equipment]

a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It slays orcs, trolls, and demons.  It provides
   resistance to acid, lightning, fire, cold, and blindness.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) The Short Bow of Amras (x2) (+11,+14) (+1 to speed)
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
c) a Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
d) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth by 1.  It
   provides resistance to poison and dark.  It cannot be harmed by the
   elements.  
e) an Amulet of Wisdom (+6)
   It increases your wisdom by 6.  It sustains your wisdom.  
f) The Phial of Galadriel (charging)
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) a Cloak of Aman [1,+22] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to shards.  It
   cannot be harmed by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Soft Leather Boots of Speed [2,+8] (+6)
   It increases your speed by 6.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2@b2}
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5}
   It cannot be harmed by the elements.  
f) 2 Books of Magic Spells [Raal's Tome of Destruction] {@m6@b6}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7}
   It cannot be harmed by the elements.  
h) 2 Mushrooms of Restoring
i) 2 Potions of Healing
j) 2 Potions of Restore Mana
k) a Scroll of *Enchant Weapon*
l) 3 Rods of Detection (1 charging) {@z9=g}
   It cannot be harmed by electricity.  
m) a Rod of Drain Life
n) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
o) 7 Arrows of Venom (1d4) (+3,+4) {@f5=g}
   It is branded with poison.  
p) 10 Arrows (1d4) (+6,+6) {@f3=g}
q) an Arrow (1d4) (+9,+3) {@f2=g}
r) 17 Arrows (1d4) (+4,+8) {@f4=g}
s) 21 Arrows (1d4) (+4,+6) {@f3=g}
t) 11 Arrows (1d4) (+4,+4) {@f2=g}
u) 21 Arrows (1d4) (+6,+2) {@f2=g}
v) 47 Arrows (1d4) (+0,+0) {@f1=g}
w) 5 Mithril Arrows (3d4) (+7,+9) {@f4=g}
   It cannot be harmed by acid or fire.  


  [Home Inventory]

a) a Book of Magic Spells [Tenser's Transformations] {@m8@b8@G8}
   It cannot be harmed by the elements.  
b) 16 Potions of Healing
c) 8 Potions of *Healing*
d) a Potion of Life
e) 28 Potions of Restore Mana
f) 16 Scrolls of *Identify*
g) 62 Scrolls of Enchant Weapon To-Hit
h) 77 Scrolls of Enchant Weapon To-Dam
i) a Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.  
j) The Amulet of Carlammas (+2)
   It increases your constitution by 2.  It provides resistance to fire.  
   It activates for protection from evil every 225+d225 turns.  It cannot
   be harmed by the elements.  
k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates for 
   door and trap destruction every 10 turns.  It cannot be harmed by the
   elements.  
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
m) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and dark.  It cannot be harmed by the elements.  
   
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
o) The Cloak of Thorongil [1,+10]
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
p) a Large Metal Shield of Elvenkind [5,+13] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and disenchantment.  It cannot be harmed by the
   elements.  
q) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains your 
   strength, dexterity, and constitution.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
r) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
s) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2)
   It increases your strength and dexterity by 2.  It increases your 
   attack speed by 2.  It slays orcs and trolls.  It provides resistance
   to fire.  It is blessed by the gods.  It cannot be harmed by the
   elements.  
t) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1)
   It increases your attack speed by 1.  It slays animals, orcs, trolls, 
   giants, and dragons.  It cannot be harmed by the elements.  
u) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
   It increases your searching by 1.  It slays orcs, trolls, and giants.  
   It is branded with electricity.  It provides resistance to lightning 
   and blindness.  It is blessed by the gods, slows your metabolism, and 
   lights the dungeon around you.  It cannot be harmed by the elements.  
v) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
   It increases your intelligence by 2.  It slays trolls, giants, and 
   demons.  It is branded with fire and frost.  It provides resistance to 
   fire and cold.  It sustains your intelligence.  It slows your metabolism.
   It cannot be harmed by the elements.  
w) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
   It increases your dexterity and charisma by 3.  It is branded with fire 
   and frost.  It provides resistance to fire, cold, and light.  It lights
   the dungeon around you.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for word of recall every
   200 turns.  It cannot be harmed by the elements.  
x) a Quarterstaff of Gondolin (1d9) (+12,+8)
   It slays orcs, trolls, dragons, and demons.  It provides resistance to 
   dark.  It lights the dungeon around you.  It grants you immunity to
   paralysis, the power of telepathy, and the ability to see invisible
   things.  It cannot be harmed by acid or fire.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.9.2005 06:35
Last updated on 29.3.2006 13:01

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7310. on the Ladder (of 19090)
3187. on the Angband Ladder (of 6561)
6. for this player (

Comments

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On 26.9.2005 06:35 garnet@aufait.net wrote:
I have gotten lucky with the artifacts. Had most resistances covered by the time I got to stat gain.

On 28.9.2005 12:19 garnet@aufait.net wrote:
Had to sell almost everything I owned to buy the Boots of Speed.

On 28.9.2005 19:52 jmiddendorf@hmc.edu wrote:
Then why aren't you wearing them? speed+6 is much better than nexus resist

On 1.10.2005 13:46 garnet@aufait.net wrote:
I will switch once I have completed stat gain. I would hate to have my INT swapped with my WIS at an inappropriate time by bome nexus hound.

On 3.10.2005 07:20 garnet@aufait.net wrote:
2000' and still haven't seen the phial. Must be a new record.

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