The Angband Ladder: Gravmar II, Gnome Mage by <garnet@aufait.net>
[Angband 3.0.5 Character Dump] Name Gravmar II Self RB CB EB Best Sex Male Age 69 Str! 18/100 -1 -5 +14 18/180 18/128 Race Gnome Height 41 Int! 18/100 +2 +3 +4 18/190 18/160 Class Mage Weight 93 Wis! 18/100 +0 +0 +10 18/200 18/131 Title Sorcerer Status 39 Dex! 18/100 +2 +1 +2 18/150 18/98 HP -72/585 Maximize Y Con! 18/100 +1 -2 +11 18/200 18/170 SP 274/292 Preserve Y Chr! 18/100 -2 +1 +1 18/100 18/48 Level 44 Armor [37,+165] Saving Throw Heroic Cur Exp 3633906 Fight (+20,+16) Stealth Superb Max Exp 3794657 Melee (+28,+27) Fighting Heroic Adv Exp 3720000 Shoot (+31,+14) Shooting Heroic MaxDepth Lev 61 Blows 2/turn Disarming Superb Gold 1233202 Shots 2/turn Magic Device Legendary Perception Excellent Burden 156.8 lbs Infra 40 ft Searching Good You are one of several children of a Gnome Prankster. You are a credit to the family. You have brown eyes, wavy black hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.*.... Blind:+........+... Elec:++....+...... Confu:......+..+... Fire:++....+...... Sound:......+.+.... Cold:++....+...... Shard:.......+..... Pois:...+......... Nexus:......+...... Fear:........+.... Nethr:............. Lite:............. Chaos:........+.... Dark:...+......... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:.+........... Stea.:+..+...+..... Feath:+............ Sear.:.........+... PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:............. Speed:.+.........+. Invis:+........+... Blows:............. FrAct:+.......+.+.+ Shots:.+........... HLife:............. Might:.+........... [Last Messages] > The Time hound resists. <2x> > You're not as beautiful as you used to be... > The Time hound breathes time. > The Time hound resists. <2x> > You feel life has clocked back. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Time hound breathes time. > The Time hound resists. <2x> > You feel life has clocked back. > *** LOW HITPOINT WARNING! *** > The Time hound breathes time. > The Time hound resists. <3x> > You're not as strong as you used to be... > You die. [Character Equipment] a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) The Short Bow of Amras (x2) (+11,+14) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. c) a Ring of Strength (+4) It increases your strength by 4. It sustains your strength. d) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. e) an Amulet of Wisdom (+6) It increases your wisdom by 6. It sustains your wisdom. f) The Phial of Galadriel (charging) It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) a Cloak of Aman [1,+22] (+3 to stealth) It increases your stealth by 3. It provides resistance to shards. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Speed [2,+8] (+6) It increases your speed by 6. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2@b2} c) 3 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3} d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5} It cannot be harmed by the elements. f) 2 Books of Magic Spells [Raal's Tome of Destruction] {@m6@b6} It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7} It cannot be harmed by the elements. h) 2 Mushrooms of Restoring i) 2 Potions of Healing j) 2 Potions of Restore Mana k) a Scroll of *Enchant Weapon* l) 3 Rods of Detection (1 charging) {@z9=g} It cannot be harmed by electricity. m) a Rod of Drain Life n) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. o) 7 Arrows of Venom (1d4) (+3,+4) {@f5=g} It is branded with poison. p) 10 Arrows (1d4) (+6,+6) {@f3=g} q) an Arrow (1d4) (+9,+3) {@f2=g} r) 17 Arrows (1d4) (+4,+8) {@f4=g} s) 21 Arrows (1d4) (+4,+6) {@f3=g} t) 11 Arrows (1d4) (+4,+4) {@f2=g} u) 21 Arrows (1d4) (+6,+2) {@f2=g} v) 47 Arrows (1d4) (+0,+0) {@f1=g} w) 5 Mithril Arrows (3d4) (+7,+9) {@f4=g} It cannot be harmed by acid or fire. [Home Inventory] a) a Book of Magic Spells [Tenser's Transformations] {@m8@b8@G8} It cannot be harmed by the elements. b) 16 Potions of Healing c) 8 Potions of *Healing* d) a Potion of Life e) 28 Potions of Restore Mana f) 16 Scrolls of *Identify* g) 62 Scrolls of Enchant Weapon To-Hit h) 77 Scrolls of Enchant Weapon To-Dam i) a Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. j) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. m) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. o) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. p) a Large Metal Shield of Elvenkind [5,+13] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and disenchantment. It cannot be harmed by the elements. q) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. r) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. s) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2) It increases your strength and dexterity by 2. It increases your attack speed by 2. It slays orcs and trolls. It provides resistance to fire. It is blessed by the gods. It cannot be harmed by the elements. t) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1) It increases your attack speed by 1. It slays animals, orcs, trolls, giants, and dragons. It cannot be harmed by the elements. u) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1) It increases your searching by 1. It slays orcs, trolls, and giants. It is branded with electricity. It provides resistance to lightning and blindness. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. v) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. w) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) It increases your dexterity and charisma by 3. It is branded with fire and frost. It provides resistance to fire, cold, and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It activates for word of recall every 200 turns. It cannot be harmed by the elements. x) a Quarterstaff of Gondolin (1d9) (+12,+8) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It cannot be harmed by acid or fire. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 26.9.2005 06:35
7310. on the Ladder (of 19090)
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