[Angband 4.2.1 Character Dump] Name Glado Age 33 Self RB CB EB Best Race Hobbit Height 2'11" STR: 18/75 -2 -3 +1 18/35 Class Mage Weight 3st 11lb INT: 18/93 +2 +3 +23 18/*** Title ***WINNER*** Turns used: WIS: 17 +1 +0 +2 18/20 HP 644/738 Game 572851 DEX: 14 +3 +0 +16 18/150 SP 152/353 Standard 62916 CON! 18/100 +2 -2 +13 18/*** Resting 6468 Level 44 Armor [36,+83] Saving Throw 90% Cur Exp 2638801 Stealth Superb Max Exp 2638801 Melee 7d4,+33 Disarm - phys. 83% Adv Exp 2880000 To-hit 30,+30 Disarm - magic 100% Blows 3.3/turn Magic Devices 124 Gold 124063 Searching 78% Burden 164.2 lb Shoot to-dam +10 Infravision 140 ft Overweight 8.3 lb To-hit 35,+30 Speed 22 (3.2x) Max Depth 5000' (L100) Shots 1.0/turn You are one of several children of a Hobbit Miller. You are the black sheep of the family. You have brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:...*..+.+.... pFear:.+++......+.. Elec:*+.*..+.++... pBlnd:...+......... Fire:.+..*.+.+.... pConf:..+.......... Cold:.+++..+.+*... pStun:.+........... Pois:.........+... HLife:...++.......+ Light:...++.....+.. Regen:+++.......... Dark:....+........ ESP:...+......... Sound:............. S.Inv:+...+........ Shard:...++........ FrAct:+..+...++.... Nexus:..+...+...... Feath:...+......... Nethr:...+......... S.Dig:.+.......+... Chaos:.......+..... TrpIm:............. Disen:+............ Bless:............. Hindrances Modifiers ImpHP:............. Stea.:..+...++..... ImpSP:............. Sear.:...+......... Fear:............. Infra:...++....+..+ Aggrv:............. Tunn.:...+......... NoTel:............. Speed:..+....+++.+! DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:..+..+....... D.Red:............. Moves:+............ [Character Equipment] a) the Mace of Ilumor (7d4) (+14,+21) <+4, +1, +3> Dropped by Harowen the Black Hand at 4050 feet (level 81) +4 intelligence. +4 dexterity. +1 constitution. +3 movement speed. Slays undead (powerfully), demons (powerfully), orcs, evil creatures. Branded with fire. Provides immunity to Lightning. Provides resistance to Disenchantment. Cannot be harmed by Acid, Fire. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 4.0 blows With +0 STR and +3 DEX you would get 4.0 blows Average damage/round: 437.8 vs undead and demons, 309.6 vs orcs and creatures not resistant to fire, 245.7 vs evil creatures, and 181.4 vs. others. b) the Long Bow 'Ciril' (x5) (+14,+10) <+1, +4, +2> Dropped by Ren the Unclean at 4850 feet (level 97) +1 intelligence. +4 constitution. +2 shooting power. Provides resistance to Lightning, Fire, Cold. Provides protection from fear, stunning. Cannot be harmed by Acid, Fire. Slows your metabolism. Speeds regeneration. When activated, it deals 60 damage to all evil creatures that you can see. Takes 284 to 315 turns to recharge at your current speed. Your chance of success is 96.0% c) the Band of Celegol <+4, +3, +5, +1> (charging) Found lying on the floor in a vault at 3900 feet (level 78) +4 intelligence. +3 dexterity. +5 constitution. +5 stealth. +3 speed. +1 light. Provides resistance to Cold, Nexus. Provides protection from fear, confusion. Cannot be harmed by Lightning. Speeds regeneration. When activated, it removes all non-unique monsters represented by a chosen symbol from the level, dealing you damage in the process. Takes 639 to 936 turns to recharge at your current speed. Your chance of success is 95.1% d) the Band of Eldin <+1, +3, +6, +2, +4> (charging) Found lying on the floor in a vault at 3200 feet (level 64) +1 strength. +3 intelligence. +6 dexterity. +2 searching skill. +4 infravision. +3 tunneling. Provides immunity to Acid, Lightning. Provides resistance to Cold, Light, Shards, Nether. Provides protection from fear, blindness. Cannot be harmed by Lightning. Feather Falling. Grants telepathy. Prevents paralysis. Sustains your life force. When activated, it hastens you for 2d10+20 turns. Takes 319 to 390 turns to recharge at your current speed. Your chance of success is 96.8% e) the Amulet of Nimlos <+2, +3> {@2} Dropped by a mature green dragon at 2050 feet (level 41) +2 intelligence. +3 infravision. Provides immunity to Fire. Provides resistance to Light, Dark, Shards. Grants the ability to see invisible things. Sustains your life force. f) the Phial of Nenya <+5, +3> {!d!k!v} Found lying on the floor in a vault at 1000 feet (level 20) +5 intelligence. +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 42 to 78 turns to recharge at your current speed. Your chance of success is 96.8% g) Soft Leather Armour of Elvenkind [8,+19] <+1> Found lying on the floor of a cavern at 3100 feet (level 62) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Nexus. Cannot be harmed by Acid, Fire. h) the Elven Cloak of Ragolme [6,+10] <+1, +3> Found lying on the floor of a cavern at 4900 feet (level 98) +1 wisdom. +3 dexterity. +1 stealth. +3 speed. Provides resistance to Chaos. Cannot be harmed by Acid, Fire. Prevents paralysis. i) the Knight's Shield of Marni [15,+10] <+1, +3> Found lying on the floor in a vault at 3200 feet (level 64) +1 wisdom. +3 speed. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. Sustains dexterity. Prevents paralysis. When activated, it fires a line of light in all directions, each one causing light-sensitive creatures 6d8 damage. Takes 159 to 175 turns to recharge at your current speed. Your chance of success is 97.5% j) the Iron Crown of Aredhel [0,+11] <+4, +3> Dropped by Ar-Pharazôn the Golden at 3150 feet (level 63) +4 intelligence. +3 infravision. +4 speed. Provides immunity to Cold. Provides resistance to Lightning, Poison. Cannot be harmed by Acid. Slows your metabolism. When activated, it creates an acid bolt with damage 5d8. Takes 128 to 140 turns to recharge at your current speed. Your chance of success is 96.8% k) the Set of Caestus 'Dinyatant' (+5,+9) [5,+11] <+3> Found lying on the floor in a vault at 4700 feet (level 94) +3 constitution. Provides resistance to Light. Provides protection from fear. Cannot be harmed by Acid, Fire. Sustains wisdom. l) a Pair of Leather Boots of Speed [2,+12] <+10> Dropped by a great hell wyrm at 4650 feet (level 93) +10 speed. [Character Inventory] a) a Book of Magic Spells [First Spells] {@1} You can read this book. b) a Book of Magic Spells [Attacks and Knowledge] {@2!g} You can read this book. c) a Book of Magic Spells [Magical Defences] {@3!g} You can read this book. d) a Book of Magic Spells [Arcane Control] {@4} Cannot be harmed by Fire. You can read this book. e) a Book of Magic Spells [Wizard's Tome of Power] {@5} Cannot be harmed by Fire. You can read this book. f) 12 Mushrooms of Vigor g) 29 Potions of Cure Critical Wounds h) 12 Potions of Restore Mana i) 10 Potions of Berserk Strength j) 3 Rods of Magic Mapping (1 charging) {@3} k) 5 Wands of Slow Monster (6 charges) l) 4 Wands of Stone to Mud (3 charges) {!g} m) 2 Wands of Dragon's Flame (1 charge) Cannot be harmed by Lightning. n) 3 Wands of Drain Life (7 charges) o) 2 Wands of Annihilation (3 charges) Cannot be harmed by Lightning. p) a Staff of Healing (1 charge) q) 2 Staves of Holiness (6 charges) r) 4 Staves of Speed (8 charges) {!g} s) a Staff of the Magi (0 charges) t) the Knight's Shield of Gollenog [15,+23] <+1, +2> Dropped by Sauron, the Sorcerer at 4950 feet (level 99) +1 intelligence. +2 constitution. Provides immunity to Fire. Provides resistance to Lightning, Poison. Cannot be harmed by Acid. Sustains your life force. [Character Quiver] 0) 10 Arrows of Wounding (1d4) (+20,+20) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 169. 35% chance of breaking upon contact. 1) 30 Mithril Arrows of Slay Demon (3d4) (+10,+18) Slays demons. Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 292.5 vs demons and 182.8 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Wizard's Tome of Power] {@5} Cannot be harmed by Fire. You can read this book. b) 13 Scrolls of Teleportation {!r} c) 7 Scrolls of Word of Recall {!g} d) 2 Scrolls of *Destruction* {!r} e) 3 Rods of Speed (1 charging) Cannot be harmed by Lightning. f) a Ring of Constitution <+6> Found lying on the floor at 1850 feet (level 37) +6 constitution. Sustains constitution. g) the Ring of Umelos (+5,+8) <+5, +3, +1, +2> Dropped by Saruman of Many Colours at 3100 feet (level 62) +5 strength. +3 intelligence. +5 wisdom. +1 constitution. +2 tunneling. +2 speed. Provides resistance to Lightning. Cannot be harmed by Lightning. Sustains constitution. Slows your metabolism. Grants telepathy. When activated, it maps the area around you. Takes 319 to 390 turns to recharge at your current speed. Your chance of success is 98.2% h) the Elfstone of Haldalron <+2, +3, +4> Dropped by Ar-Pharazôn the Golden at 3150 feet (level 63) +2 strength. +3 wisdom. +4 dexterity. Provides immunity to Acid. Provides protection from fear. Speeds regeneration. When activated, it attempts to induce magical fear in a single monster. Takes 97 to 105 turns to recharge at your current speed. Your chance of success is 94.1% i) a Lantern of True Sight (7499 turns) Found lying on the floor at 1550 feet (level 31) Provides protection from blindness. Cannot be harmed by Fire. Grants the ability to see invisible things. Intensity 3 light. j) the Cloak of Balad [1,+8] <+4, +2> Conjured forth by magic at 1000 feet (level 20) +4 stealth. +2 infravision. Provides resistance to Poison, Dark, Disenchantment. Cannot be harmed by Acid, Fire. Prevents paralysis. k) the Cloak of Helebor [1,+9] <+5> Found lying on the floor in a vault at 2050 feet (level 41) +5 stealth. Provides resistance to Fire, Disenchantment. Cannot be harmed by Acid, Fire. Prevents paralysis. l) an Ethereal Cloak of the Magi [0,+26] <+1> Found lying on the floor in a vault at 4700 feet (level 94) +1 intelligence. +1 stealth. Provides protection from stunning. Cannot be harmed by Acid, Fire. Sustains intelligence. m) the Knight's Shield 'Uldach' [15,+7] <+4, +3> Found lying on the floor in a vault at 3000 feet (level 60) +4 intelligence. +3 wisdom. Provides resistance to Acid, Lightning, Fire, Cold, Dark, Sound. Provides protection from fear. Cannot be harmed by Acid. When activated, it grants temporary resistance to cold for 1d10+10 turns. Takes 128 to 140 turns to recharge at your current speed. Your chance of success is 96.8% n) the Hard Leather Cap of Latarmen [2,+30] <+4, +1> Found lying on the floor in a vault at 2150 feet (level 43) +4 intelligence. +1 dexterity. Provides resistance to Cold, Disenchantment. Provides protection from blindness. Cannot be harmed by Acid. When activated, it attempts to remove a curse from an item. Takes 253 to 280 turns to recharge at your current speed. Your chance of success is 97.5% o) the Set of Mithril Gauntlets 'Haldi' [6,+9] Found lying on the floor at 2200 feet (level 44) Provides resistance to Nether. Provides protection from confusion. Cannot be harmed by Acid, Fire. p) the Tulwar 'Anyarth' (2d4) (+12,+22) [+18] <+5, +2, +3, +1> Found lying on the floor in a pit at 3950 feet (level 79) +5 strength. +2 searching skill. +2 infravision. +3 speed. +1 light. Slays undead (powerfully), dragons (powerfully), demons, giants, orcs. Branded with weak cold. Provides resistance to Fire, Nexus. Provides protection from blindness. Cannot be harmed by Acid. Sustains intelligence, constitution. Slows your metabolism. Speeds regeneration. Blessed by the gods (combat bonuses for holy casters). When activated, it heals 500 hit points, heals cut damage, and cures stunning. Takes 444 to 546 turns to recharge at your current speed. Your chance of success is 99.0% Combat info: 3.3 blows/round. With +4 STR and +0 DEX you would get 3.5 blows With +0 STR and +1 DEX you would get 3.8 blows Average damage/round: 217.7 vs undead and dragons, 181.4 vs demons, giants, and orcs, 163.1 vs creatures not resistant to cold, and 145.1 vs. others. q) the Beaked Axe of Bereni (2d6) (+7,+14) Dropped by Smaug the Golden at 3550 feet (level 71) Slays undead (powerfully), dragons (powerfully), demons (powerfully), giants, trolls, orcs, animals, evil creatures. Branded with weak lightning. Provides resistance to Poison. Provides protection from confusion. Cannot be harmed by Acid, Fire. Sustains intelligence. When activated, it grants cold resistance for d20+20 turns and creates a cold ball of damage 75. Takes 351 to 429 turns to recharge at your current speed. Your chance of success is 95.6% Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 157.3 vs undead, dragons, and demons, 120.6 vs giants, trolls, and orcs, 102.3 vs animals, evil creatures, and creatures not resistant to lightning, and 84 vs. others. r) a Great Axe of *Slay Dragon* (4d4) (+8,+10) <+1> Found lying on the floor in a vault at 2050 feet (level 41) +1 constitution. Slays dragons (powerfully). Grants telepathy. Combat info: 2.3 blows/round. With +7 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 190.4 vs dragons and 82.8 vs. others. s) the Scythe of Vairn (5d3) (+5,+15) <+3, +4, +1> Found lying on the floor in a vault at 3200 feet (level 64) +3 strength. +4 constitution. +1 light. Slays giants, orcs, animals. Branded with lightning. Provides immunity to Fire. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). When activated, it restores all your stats and your experience points. Takes 542 to 729 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 2.3 blows/round. With +4 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 150.1 vs giants, orcs, and creatures not resistant to lightning, 123.2 vs animals, and 96.3 vs. others. t) the Glaive of Orniel (2d6) (+10,+25) <+3, +2, +4> Found lying on the floor at 1700 feet (level 34) +3 strength. +2 wisdom. +4 infravision. +2 tunneling. Slays animals. Provides immunity to Cold. Provides resistance to Lightning. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 133 vs animals and 114.2 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1814 0' Killed Farmer Maggot 2183 50' Reached level 2 3012 100' Reached level 3 3386 100' Reached level 4 3410 100' Killed Fang, Farmer Maggot's Dog 3410 100' Reached level 5 3919 150' Killed Grip, Farmer Maggot's Dog 3989 150' Reached level 6 4573 150' Reached level 7 6189 250' Reached level 8 6972 250' Reached level 9 7363 250' Reached level 10 7680 250' Reached level 11 8830 400' Reached level 12 10086 500' Reached level 13 10251 500' Killed Orfax, Son of Boldor 10880 550' Killed Lagduf, the Snaga 11091 550' Reached level 14 11301 550' Killed Brodda, the Easterling 11828 600' Killed Grishnákh, the Hill Orc 11886 600' Killed Golfimbul, the Hill Orc Chief 11886 600' Reached level 15 12342 600' Killed Wormtongue, Agent of Saruman 12599 650' Reached level 16 13303 650' Reached level 17 14646 800' Reached level 18 15535 800' Reached level 19 16838 850' Killed Ulfast, Son of Ulfang 17058 850' Reached level 20 17538 850' Killed Ufthak of Cirith Ungol 17885 850' Killed Mughash the Kobold Lord 18116 850' Reached level 21 19973 950' Killed Boldor, King of the Yeeks 19973 950' Reached level 22 20436 950' Killed Gorbag, the Orc Captain 20856 950' Reached level 23 21213 950' Reached level 24 21801 1000' Killed Bolg, Son of Azog 21807 1000' Found the Phial of Hiren (LOST) 22940 1000' Found the Phial of Nenya 22942 1000' Reached level 25 23114 1000' Found the Cloak of Balad 24749 1350' Reached level 26 26053 1450' Reached level 27 28014 1650' Killed Azog, Enemy of the Dwarves 28490 1700' Killed Beorn, the Shape-Changer 28490 1700' Reached level 28 29465 1700' Reached level 29 29925 1700' Killed Angamaitë of Umbar 29933 1700' Killed Sangahyando of Umbar 29939 1700' Found the Main Gauche of Narost (LOST) 30283 1700' Found the Glaive of Orniel 30607 1750' Killed Bert the Stone Troll 30907 1750' Killed Tom the Stone Troll 31027 1750' Killed Bill the Stone Troll 32607 1850' Found the Amulet of Naenwe (LOST) 32974 1850' Reached level 30 33927 1900' Found the Morning Star of Handinde (LOST) 35799 2000' Reached level 31 36552 2050' Found the Amulet of Nimlos 37369 2050' Killed Lokkak, the Ogre Chieftain 37383 2050' Found the Broad Sword of Teingol (LOST) 37996 2050' Found the Cloak of Helebor 38421 2050' Reached level 32 39720 2150' Found the Lance of Avastir (LOST) 39802 2150' Found the Hard Leather Cap of Latarmen 40610 2200' Found the Set of Mithril Gauntlets 'Haldi' 40912 2200' Reached level 33 41572 2250' Killed Rogrog the Black Troll 41589 2250' Found the Tulwar of Helen (LOST) 41709 2250' Killed The Queen Ant 41721 2250' Found the Flail of Celenast (LOST) 42716 2950' Killed Scatha the Worm 42720 2950' Found the Elfstone 'Fearme' (LOST) 42723 2950' Found the Lance 'Brion' (LOST) 43037 3000' Found the Knight's Shield 'Uldach' 43457 3000' Reached level 34 44876 3100' Killed Saruman of Many Colours 44887 3100' Found the Ring of Umelos 45375 3150' Reached level 35 45742 3150' Killed Eöl, the Dark Elf 46218 3150' Killed Ar-Pharazôn the Golden 46221 3150' Found the Iron Crown of Aredhel 46226 3150' Found the Elfstone of Haldalron 46543 3200' Found the Knight's Shield of Marni 46614 3200' Found the Scythe of Vairn 46809 3200' Reached level 36 46819 3200' Found the Band of Eldin 47174 3450' Reached level 37 47975 3500' Killed Kavlax the Many-Headed 47978 3500' Found the Short Bow 'Wendalan' (LOST) 48275 3550' Killed Smaug the Golden 48275 3550' Reached level 38 48286 3550' Found the Beaked Axe of Bereni 49351 3850' Killed Gilim, the Giant of Eruman 49359 3850' Found the Broad Axe of Arama (LOST) 49620 3900' Found the Band of Celegol 49749 3900' Killed Itangast the Fire Drake 50200 3950' Found the Tulwar 'Anyarth' 50861 4000' Reached level 39 51439 4050' Killed Harowen the Black Hand 51451 4050' Found the Mattock of Morondor (LOST) 51453 4050' Found the Mace of Ilumor 51995 4100' Reached level 40 53460 4300' Killed The Balrog of Moria 53648 4300' Killed Qlzqqlzuup, the Emperor Quylthulg 53652 4300' Found the Necklace of Hantumhan (LOST) 54117 4350' Found the Great Hammer of Sulung (LOST) 54621 4450' Killed Lorgan, Chief of the Easterlings 55207 4550' Found the Two-Handed Great Flail of Nindire (LOST) 55506 4550' Killed Wiruin, the Maelstrom 55506 4550' Reached level 41 57294 4700' Found the Set of Caestus 'Dinyatant' 57529 4700' Found the Scythe of Slicing 'Valoki' (LOST) 58315 4800' Found the Ring of Iladh (LOST) 59273 4800' Killed Adunaphel the Quiet 59281 4800' Found the Pick of Illon (LOST) 59412 4850' Killed Tevildo, Prince of Cats 59412 4850' Reached level 42 59625 4850' Killed Ren the Unclean 59626 4850' Found the Long Bow 'Ciril' 60091 4900' Reached level 43 60553 4900' Killed Fundin Bluecloak 60553 4900' Found the Scimitar of Anollor (LOST) 60554 4900' Found the Shovel of Neneil (LOST) 60554 4900' Found the Whip 'Elemelen' (LOST) 60566 4900' Found the Elven Cloak of Ragolme 61678 4950' Killed Sauron, the Sorcerer 61680 4950' Found the Knight's Shield of Gollenog 62915 5000' Killed Morgoth, Lord of Darkness 62915 5000' Reached level 44 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)