The Angband Ladder: Broibaen, Yeek Alchemist by Yottle

  [ToME 2.3.5 Character Sheet]

 Name  : Broibaen               Age                 11       STR!     40       
 Sex   : Male                   Height              40       INT!     40       
 Race  : Yeek                   Weight              68       WIS!     40       
 Class : Alchemist              Social Class        33       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Manwe Sulimo                                        CHR!     40       
                                                                               
 + To Melee Hit          77 Level             50    Hit Points     2805/  2805 
 + To Melee Damage       82 Experience  10384178    Spell Points    357/   357 
 + To Ranged Hit         57 Max Exp     10384178    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety                 1184 
   AC                24+102 Gold         2552503    Speed           Fast (+54) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[57]Perception  : Superb       Blows/Round:  12        
 Bows/Throw  : Legendary[7] Searching   : Superb       Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  48d4+984  
 Stealth     : Excellent    Magic Device: Bad          Infra-Vision: 1330 feet 
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a brown Yeek.  You are a             
          credit to the family.  You have brown eyes, straight red             
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 65 (3250')
        Angband: Level 108 (5400')
        Barrow-Downs: Level 3 (150')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 22 (1100')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 104 of Angband.
 You have defeated 5157 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved Arda and became a famed King.
 You found none of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 14th Quelle of the 2890th year of the third age.
 You have been adventuring for 28 days.

                    adefkmnopsuxz{|@            
        Add Str   : 3..34....**...6.            
        Add Int   : ......47.*...6..            
        Add Wis   : ....4....*...6..            
        Add Dex   : 3........*...6..            
        Add Con   : 3..3..4..*...6..            
        Add Chr   : ...34....*......            
        Add Stea. : 3.....47...9....            
        Add Sear. : ...3...7......6.            
        Add Infra : .........*....6.            
        Add Tun.. : ..............6.            
        Add Speed : .**.4347...9....            
        Add Blows : 3...............            
        Vampiric  : +...............            
        Slay Anim.: +...............            
        Slay Evil : +...............            
        Slay Und. : .............+..            
        Slay Demon: +...............            
        Slay Orc  : +.............+.            
        Slay Troll: +.............+.            
        Slay Giant: +............++.            
        Slay Drag.: +.............+.            
        Kill Drag.: +...............            
        Sharpness : +...............            
        Poison Brd: +...............            
        Acid Brand: +.............+.            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Cold Brand: +............+..            
        Sust Str  : .............+..            
        Sust Int  : .......+.....+..            
        Sust Wis  : .............+..            
        Sust Dex  : .............+..            
        Sust Con  : .............+..            
        Sust Chr  : ........+.......            
        Invisible : .............+..            
        Mul life  : +............+.+            
        Sens Fire : ................            
        Reflect   : ......+......+..            
        Free Act  : +......+.....+..            
        Hold Life : +....+.......+..            
        Imm Acid  : ......+.*+...*+.            
        Imm Elec  : ......+.*+...*..            
        Imm Fire  : .+.*+.*..+...*..            
        Imm Cold  : ......+.++...*..            
        Res Pois  : .+..+...++...+..            
        Res Fear  : ....+...+....+..            
        Res Light : .....+...+...+..            
        Res Dark  : +....+...+...++.            
        Res Blind : .............+..            
        Res Conf  : .....+..++...+..            
        Res Sound : ........+....+..            
        Res Shard : ..........+..+..            
        Res Neth  : .........+...+..            
        Res Nexus : ......+..+...+..            
        Res Chaos : .....+..+....+..            
        Res Disen : ....+...+....++.            
        Aura Fire : ......+.........            
        Levitate  : ...........+....            
        Lite      : .........+......            
        See Invis : +..+.+...+...+..            
        Digestion : .............+..            
        Activate  : .+.+++........+.            
        Blessed   : .............+..            
        Cursed    : .........+......            
        Hvy Curse : .........+......            
        Prm Curse : .........+......            
        B.Breath  : ...............+            
        Fly       : ...+..+.........            
        Climb     : ..............+.            
        Orc.ESP   : +....+........+.            
        Troll.ESP : +...............            
        Giant.ESP : +...............            
        TLord.ESP : ...+..+.........            
        Nlive.ESP : .............+..            
        Full ESP  : .........+...+..            

Skills (points left: 0)
 - Combat                                        50.000 [0.700]
          . Weaponmastery                        50.000 [0.700]
          . Archery                             -00.500 [0.000]
 - Sneakiness                                    00.500 [0.900]
          . Stealth                             -05.000 [0.400]
          . Disarming                           -00.500 [0.000]
 - Magic                                         03.000 [0.900]
          . Magic-Device                         00.500 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                 -01.500 [0.800]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  20.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Artifact Creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting
 * Spread blows

 9 of your companions have been killed.

  [Fates]

You are fated to find a Potion of Infra-vision on level 19.


  [Character Equipment]

a) The Shadow Blade of an Alchemist (Exp:757640) (4d4) (+30,+31)(60%) (+3
attacks)
    It provides light (radius 3) forever.  It increases your strength, 
    dexterity, constitution, stealth, attack speed and ability to score
    critical hits by 3.  It increases your hit points by 60%.  It does
    extra damage from acid, electricity, fire and frost.  It poisons your
    foes.  It drains life from your foes.  It is very sharp and can cut
    your foes.  It is very sharp and can make your foes bleed.  It is a
    great bane of dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It provides immunity to paralysis.  It provides resistance to life
    draining and dark.  It allows you to see invisible monsters.  It
    allows you to sense the presence of orcs, trolls and giants.  It can
    resist being shattered by morgul beings.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and poison.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Pit Fiend on level 99 of Mount Doom.
e) a Ring of Speed (+13)
    It increases your speed by 13.  
    You made it yourself.
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 52 of The Sacred Land Of Mountains.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Storm Wyrm on level 69 of The
    Sacred Land Of Mountains.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 63 of The Sacred Land Of Mountains.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) an Elven Cloak of the Magi (-1,-1) [4,+21] (+7)
    It increases your intelligence, stealth, searching, speed and luck by 
    7.  It sustains your intelligence.  It provides immunity to paralysis.
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
p) The Dragon Shield of Silpion [8,+25]
    It sustains your charisma.  It provides immunity to acid and 
    electricity.  It makes you completely fearless.  It provides
    resistance to cold, poison, sound, chaos and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 68 of The Sacred Land Of Mountains.
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 104 of
    Angband.
u) a Set of Leather Gloves of Power (+1,+3) [1,+25] (+10)
    It increases your strength by 10.  It provides resistance to shards.  
    You made it yourself.
x) a Pair of Soft Leather Boots of Elvenkind [2,+10] (+9) {!k}
    It increases your stealth and speed by 9.  It allows you to levitate.  
    It cannot be harmed by acid.  It cannot be harmed by fire.  
    You made it yourself.
z) (nothing)
{) The Bolt of an Alchemist (Exp:2598665) (1d5) (+9,+6)(120%) (+6)
    It provides light (radius 2) forever.  It increases your intelligence, 
    wisdom, dexterity and constitution by 6.  It increases your hit points
     by 120%.  It does extra damage from frost.  It is especially deadly
    against giants.  It strikes at undead with holy wrath.  It makes you
    invisible.  It sustains your strength, intelligence, wisdom, dexterity
     and constitution.  It provides immunity to acid, electricity, fire
     and cold.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to life draining, poison, 
    light, dark, blindness, sound, shards, nether, nexus, chaos and 
    disenchantment.  It allows you to see invisible monsters.  It gives
    telepathic powers.  It slows your metabolism.  It reflects bolts and
    arrows.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You made it yourself.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 68 of The Sacred Land Of Mountains.


  [Character Inventory]

a) 16 Scrolls of *Identify* {!k}
b) 22 Scrolls of Mass Genocide {!r}
c) 17 Scrolls of Nothing
d) a Mithril Rod of Simplicity of Recall (160/160)
e) a Mithril Rod of Simplicity of Trap Location (160/160) {@z0}
f) a Mithril Rod of Simplicity of Restoration (160/160)
    
    You made it yourself.
g) an Adamantite Rod of Simplicity of Perception (200/200) {@z8}
    
    You made it yourself.
h) an Adamantite Rod of Simplicity of Enlightenment (200/200) {@z9}
    
    You made it yourself.
i) an Adamantite Rod of Simplicity of Detection (200/200)
    
    You made it yourself.
j) an Adamantite Rod of Simplicity of Disarming (200/200)
    
    You made it yourself.
k) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 52 of The Sacred Land Of Mountains.
l) 50 Essences of Life {!k}
m) 54 Essences of Magic {!k}
n) 20 Essences of Extra Life {!k}
o) 49 Essences of Darkness {!k}
p) 20 Essences of Knowledge {!k}
q) 36 Essences of Force {!k}
r) 12 Empty Bottles
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Sprig of Athelas
b) 15 Potions of Detonations
c) a Mithril Rod of Simplicity of Nothing (160/160)
d) a Wand of Noxious Cloud[1|25] (39 charges) {!k}
e) a Wand of Dig[1|1] (331 charges) {!k}
f) a Wand of Slow Monster[1|20] (114 charges) {!k}
g) a Wand of Confuse[1|20] (104 charges) {!k}
h) a Wand of Heal Monster[1|20] (1306 charges) {!k}
i) a Staff of Globe of Light[1|10] (155 charges)
j) a Fireproof Staff of Sense Monsters[1|15] (203 charges)
    It cannot be harmed by fire.  
    You made it yourself.
k) 35 Essences of Explosion {!k}
l) 66 Essences of Teleport {!k}
m) 97 Essences of Cold {!k}
n) 65 Essences of Fire {!k}
o) 53 Essences of Acid {!k}
p) 48 Essences of Chaos {!k}
q) 96 Essences of Time {!k}
r) 96 Essences of Lightning {!k}


  [Home Inventory - Lothlorien ]

a) 6 Sprigs of Athelas
b) a Mithril Rod of Simplicity of Nothing (160/160)
    
    You made it yourself.
c) a Ring of Extra Attacks (+3 attacks) {!k}
    It increases your attack speed by 3.  
    You made it yourself.
d) a Ring of Extra Attacks (+2 attacks) {!k}
    It increases your attack speed by 2.  
    You stole it from the Rare Jewelry Shop.
e) 4 Rings of Extra Attacks (+1 attack) {!k}
    It increases your attack speed by 1.  
    You stole it from the Rare Jewelry Shop.
f) The Blue Stone 'Toris Mejistos'(40%) (+2)
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
g) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ancalagon the Black on level 68 of The
    Sacred Land Of Mountains.
h) a Mouse Fur of Air [1,+11] {!k}
    It allows you to breathe without air.  
    You found it lying in a vault on level 52 of The Sacred Land Of Mountains.
i) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 68 of The Sacred Land Of Mountains.
j) The Long Sword of the Dawn (E:54229, L:37) (3d5) (+42,+26) (+5 to
infravision)
    It can be activated for summon the Legion of the Dawn every 500+d500
    turns if it is being worn. It increases your strength, charisma and 
    infravision by 5.  It does extra damage from electricity and fire.  It
    can cause earthquakes.  It is very sharp and can cut your foes.  It is
    especially deadly against dragons.  It is especially deadly against
    giants.  It strikes at demons with holy wrath.  It strikes at undead
    with holy wrath.  It fights against evil with holy fury.  It sustains 
    your charisma.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire, light, blindness and shards.  It speeds your regenerative
    powers.  It produces an electric sheath.  It induces random
    teleportation.  It can clone monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 52 of The Sacred Land Of Mountains.



Posted on 30.8.2017 00:53

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3877. on the Ladder (of 18973)
952. on the ToME Ladder (of 3151)
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Comments

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On 30.8.2017 00:53 Yottle wrote:
Sometimes I feel like playing a munchkin.

On 30.8.2017 01:40 Estie wrote:
Yes, but that is hardly one compared to the mage Eru version... :D

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