The Angband Ladder: Broibaen, Yeek Alchemist by Yottle
[ToME 2.3.5 Character Sheet] Name : Broibaen Age 11 STR! 40 Sex : Male Height 40 INT! 40 Race : Yeek Weight 68 WIS! 40 Class : Alchemist Social Class 33 DEX! 40 Body : Player CON! 40 God : Manwe Sulimo CHR! 40 + To Melee Hit 77 Level 50 Hit Points 2805/ 2805 + To Melee Damage 82 Experience 10384178 Spell Points 357/ 357 + To Ranged Hit 57 Max Exp 10384178 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety 1184 AC 24+102 Gold 2552503 Speed Fast (+54) (Miscellaneous Abilities) Fighting : Legendary[57]Perception : Superb Blows/Round: 12 Bows/Throw : Legendary[7] Searching : Superb Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 48d4+984 Stealth : Excellent Magic Device: Bad Infra-Vision: 1330 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a brown Yeek. You are a credit to the family. You have brown eyes, straight red hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Mordor: Level 65 (3250') Angband: Level 108 (5400') Barrow-Downs: Level 3 (150') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 70 (3500') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') A lost temple: Level 22 (1100') You have done something experimental. Your body is a Player. You are currently on level 104 of Angband. You have defeated 5157 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved Arda and became a famed King. You found none of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 14th Quelle of the 2890th year of the third age. You have been adventuring for 28 days. adefkmnopsuxz{|@ Add Str : 3..34....**...6. Add Int : ......47.*...6.. Add Wis : ....4....*...6.. Add Dex : 3........*...6.. Add Con : 3..3..4..*...6.. Add Chr : ...34....*...... Add Stea. : 3.....47...9.... Add Sear. : ...3...7......6. Add Infra : .........*....6. Add Tun.. : ..............6. Add Speed : .**.4347...9.... Add Blows : 3............... Vampiric : +............... Slay Anim.: +............... Slay Evil : +............... Slay Und. : .............+.. Slay Demon: +............... Slay Orc : +.............+. Slay Troll: +.............+. Slay Giant: +............++. Slay Drag.: +.............+. Kill Drag.: +............... Sharpness : +............... Poison Brd: +............... Acid Brand: +.............+. Elec Brand: +............... Fire Brand: +............... Cold Brand: +............+.. Sust Str : .............+.. Sust Int : .......+.....+.. Sust Wis : .............+.. Sust Dex : .............+.. Sust Con : .............+.. Sust Chr : ........+....... Invisible : .............+.. Mul life : +............+.+ Sens Fire : ................ Reflect : ......+......+.. Free Act : +......+.....+.. Hold Life : +....+.......+.. Imm Acid : ......+.*+...*+. Imm Elec : ......+.*+...*.. Imm Fire : .+.*+.*..+...*.. Imm Cold : ......+.++...*.. Res Pois : .+..+...++...+.. Res Fear : ....+...+....+.. Res Light : .....+...+...+.. Res Dark : +....+...+...++. Res Blind : .............+.. Res Conf : .....+..++...+.. Res Sound : ........+....+.. Res Shard : ..........+..+.. Res Neth : .........+...+.. Res Nexus : ......+..+...+.. Res Chaos : .....+..+....+.. Res Disen : ....+...+....++. Aura Fire : ......+......... Levitate : ...........+.... Lite : .........+...... See Invis : +..+.+...+...+.. Digestion : .............+.. Activate : .+.+++........+. Blessed : .............+.. Cursed : .........+...... Hvy Curse : .........+...... Prm Curse : .........+...... B.Breath : ...............+ Fly : ...+..+......... Climb : ..............+. Orc.ESP : +....+........+. Troll.ESP : +............... Giant.ESP : +............... TLord.ESP : ...+..+......... Nlive.ESP : .............+.. Full ESP : .........+...+.. Skills (points left: 0) - Combat 50.000 [0.700] . Weaponmastery 50.000 [0.700] . Archery -00.500 [0.000] - Sneakiness 00.500 [0.900] . Stealth -05.000 [0.400] . Disarming -00.500 [0.000] - Magic 03.000 [0.900] . Magic-Device 00.500 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Udun 00.000 [0.400] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 50.000 [0.800] - Spirituality -01.500 [0.800] . Prayer 00.000 [0.500] - Monster-lore 20.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Artifact Creation * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting * Spread blows 9 of your companions have been killed. [Fates] You are fated to find a Potion of Infra-vision on level 19. [Character Equipment] a) The Shadow Blade of an Alchemist (Exp:757640) (4d4) (+30,+31)(60%) (+3 attacks) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, stealth, attack speed and ability to score critical hits by 3. It increases your hit points by 60%. It does extra damage from acid, electricity, fire and frost. It poisons your foes. It drains life from your foes. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to life draining and dark. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend on level 99 of Mount Doom. e) a Ring of Speed (+13) It increases your speed by 13. You made it yourself. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 52 of The Sacred Land Of Mountains. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 69 of The Sacred Land Of Mountains. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 63 of The Sacred Land Of Mountains. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) an Elven Cloak of the Magi (-1,-1) [4,+21] (+7) It increases your intelligence, stealth, searching, speed and luck by 7. It sustains your intelligence. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. p) The Dragon Shield of Silpion [8,+25] It sustains your charisma. It provides immunity to acid and electricity. It makes you completely fearless. It provides resistance to cold, poison, sound, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 68 of The Sacred Land Of Mountains. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 104 of Angband. u) a Set of Leather Gloves of Power (+1,+3) [1,+25] (+10) It increases your strength by 10. It provides resistance to shards. You made it yourself. x) a Pair of Soft Leather Boots of Elvenkind [2,+10] (+9) {!k} It increases your stealth and speed by 9. It allows you to levitate. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. z) (nothing) {) The Bolt of an Alchemist (Exp:2598665) (1d5) (+9,+6)(120%) (+6) It provides light (radius 2) forever. It increases your intelligence, wisdom, dexterity and constitution by 6. It increases your hit points by 120%. It does extra damage from frost. It is especially deadly against giants. It strikes at undead with holy wrath. It makes you invisible. It sustains your strength, intelligence, wisdom, dexterity and constitution. It provides immunity to acid, electricity, fire and cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, poison, light, dark, blindness, sound, shards, nether, nexus, chaos and disenchantment. It allows you to see invisible monsters. It gives telepathic powers. It slows your metabolism. It reflects bolts and arrows. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 68 of The Sacred Land Of Mountains. [Character Inventory] a) 16 Scrolls of *Identify* {!k} b) 22 Scrolls of Mass Genocide {!r} c) 17 Scrolls of Nothing d) a Mithril Rod of Simplicity of Recall (160/160) e) a Mithril Rod of Simplicity of Trap Location (160/160) {@z0} f) a Mithril Rod of Simplicity of Restoration (160/160) You made it yourself. g) an Adamantite Rod of Simplicity of Perception (200/200) {@z8} You made it yourself. h) an Adamantite Rod of Simplicity of Enlightenment (200/200) {@z9} You made it yourself. i) an Adamantite Rod of Simplicity of Detection (200/200) You made it yourself. j) an Adamantite Rod of Simplicity of Disarming (200/200) You made it yourself. k) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 52 of The Sacred Land Of Mountains. l) 50 Essences of Life {!k} m) 54 Essences of Magic {!k} n) 20 Essences of Extra Life {!k} o) 49 Essences of Darkness {!k} p) 20 Essences of Knowledge {!k} q) 36 Essences of Force {!k} r) 12 Empty Bottles s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Sprig of Athelas b) 15 Potions of Detonations c) a Mithril Rod of Simplicity of Nothing (160/160) d) a Wand of Noxious Cloud[1|25] (39 charges) {!k} e) a Wand of Dig[1|1] (331 charges) {!k} f) a Wand of Slow Monster[1|20] (114 charges) {!k} g) a Wand of Confuse[1|20] (104 charges) {!k} h) a Wand of Heal Monster[1|20] (1306 charges) {!k} i) a Staff of Globe of Light[1|10] (155 charges) j) a Fireproof Staff of Sense Monsters[1|15] (203 charges) It cannot be harmed by fire. You made it yourself. k) 35 Essences of Explosion {!k} l) 66 Essences of Teleport {!k} m) 97 Essences of Cold {!k} n) 65 Essences of Fire {!k} o) 53 Essences of Acid {!k} p) 48 Essences of Chaos {!k} q) 96 Essences of Time {!k} r) 96 Essences of Lightning {!k} [Home Inventory - Lothlorien ] a) 6 Sprigs of Athelas b) a Mithril Rod of Simplicity of Nothing (160/160) You made it yourself. c) a Ring of Extra Attacks (+3 attacks) {!k} It increases your attack speed by 3. You made it yourself. d) a Ring of Extra Attacks (+2 attacks) {!k} It increases your attack speed by 2. You stole it from the Rare Jewelry Shop. e) 4 Rings of Extra Attacks (+1 attack) {!k} It increases your attack speed by 1. You stole it from the Rare Jewelry Shop. f) The Blue Stone 'Toris Mejistos'(40%) (+2) It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. g) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ancalagon the Black on level 68 of The Sacred Land Of Mountains. h) a Mouse Fur of Air [1,+11] {!k} It allows you to breathe without air. You found it lying in a vault on level 52 of The Sacred Land Of Mountains. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 68 of The Sacred Land Of Mountains. j) The Long Sword of the Dawn (E:54229, L:37) (3d5) (+42,+26) (+5 to infravision) It can be activated for summon the Legion of the Dawn every 500+d500 turns if it is being worn. It increases your strength, charisma and infravision by 5. It does extra damage from electricity and fire. It can cause earthquakes. It is very sharp and can cut your foes. It is especially deadly against dragons. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, light, blindness and shards. It speeds your regenerative powers. It produces an electric sheath. It induces random teleportation. It can clone monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 52 of The Sacred Land Of Mountains. |
Posted on 30.8.2017 00:53
3916. on the Ladder (of 19090)
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