The Angband Ladder: Lavalan, RohanKnight Swordmaster by <fotisil@hotmail.com>

  [ToME 2.1.2 Character Dump]

 Name  : Lavalan                Age                 21       STR: 18/***       
 Sex   : Male                   Height              54       INT:  18/43       
 Race  : RohanKnight            Weight              80       WIS:  18/64       
 Class : Swordmaster            Social Class         2       DEX: 18/165       
 Body  : Player                                              CON: 18/150       
 God   : Tulkas                                              CHR: 18/160       
                                                                               
 + To Melee Hit         111 Level             42    Max Hit Points       828   
 + To Melee Damage       87 Experience   3306939    Cur Hit Points       828   
 + To Ranged Hit         45 Max Exp      3306939    Max SP (Mana)         38   
 + To Ranged Damage       0 Exp to Adv.  3960000    Cur SP (Mana)         38   
   AC                63+154 Gold          291918    Piety              19489   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[85]Perception  : Good         Blows/Round:  9         
 Bows/Throw  : Legendary[27]Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Excellent    Mel.dmg/Rnd:  27d5+783  
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Devoted Mercenary.              
          You have brown eyes, wavy brown hair and an average                  
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 11 (550')
        Mordor: Level 46 (2300')
        Angband: Level 67 (3350')
        Barrow-Downs: Level 1 (50')
        Cirith Ungol: Level 25 (1250')
        Paths of the Dead: Level 40 (2000')
        Orc Cave: Level 22 (1100')
        Erebor: Level 60 (3000')
        Moria: Level 30 (1500')
        The Sacred Land Of Mountains: Level 47 (2350')
        The Land Of Rhun: Level 27 (1350')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 30th Quelle of the 2890th year of the third age.
 It now is 44 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : +.+.......+.....            
        Add Int   : .....+.+........            
        Add Wis   : .....+.+........            
        Add Dex   : +...............            
        Add Con   : +.+.......+.....            
        Add Chr   : .++..+..........            
        Add Stea. : ......++........            
        Add Sear. : ..+.............            
        Add Speed : .......+.......+            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Drag.: +...............            
        Cold Brand: +...............            
        Sust Str  : +.......+.......            
        Sust Int  : ........+.......            
        Sust Wis  : ........+.......            
        Sust Dex  : ........+.......            
        Sust Con  : +.......+.......            
        Sust Chr  : ........+.......            
        Invisible : .....+..........            
        Mul life  : ................            
        Imm Acid  : ................            
        Imm Elec  : ................            
        Imm Fire  : ..+.............            
        Imm Cold  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........+.....            
        Hold Life : +...............            
        Res Acid  : .+....+++.......            
        Res Elec  : ......+.+.......            
        Res Fire  : ......+.+.......            
        Res Cold  : +.....+.+.......            
        Res Pois  : ......+.........            
        Res Fear  : +..............+            
        Res Lite  : ................            
        Res Dark  : ................            
        Res Blind : .....+..........            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : +.......+.......            
        Res Nexus : ......+.........            
        Res Chaos : ++..............            
        Res Disen : ................            
        Easy Know : ....++..........            
        Hide Type : +.+....+..+.....            
        Show Mods : +..+......+.....            
        Insta Art : ..+.............            
        Levitate  : ...........+....            
        See Invis : +++.............            
        Digestion : +...............            
        Regen     : +...+...........            
        Ign Acid  : +++...+++++.....            
        Ign Elec  : +++...+++++.....            
        Ign Fire  : +++..++++++.....            
        Ign Cold  : +++...+++++.....            
        Activate  : .++...++.+......            
        Blessed   : +...............            
        Cursed    : ...+............            
        Fly       : ..+...+.........            
        Orc.ESP   : ......+.........            
        Evil.ESP  : ........+.......            
        TLord.ESP : ..+.............            

 Corruption list:

Skills (points left: 0)
 - Combat                                        47.621 [0.900]
	  - Weaponmastery                               47.854 [1.150]
	 	  . Sword-mastery                             47.900 [0.700]
	 	  . Axe-mastery                               00.000 [0.300]
	 	  . Hafted-mastery                            00.000 [0.300]
	 	  . Polearm-mastery                           00.000 [0.300]
	  . Archery                                     27.400 [0.600]
	  . Antimagic                                   00.000 [0.550]
 - Sneakiness                                    13.780 [0.900]
	  . Disarming                                   11.800 [0.900]
 - Magic                                         01.693 [0.300]
	  . Magic-Device                                38.950 [1.150]
	  . Divination                                  01.000 [0.500]
 - Spirituality                                  01.000 [0.400]
	  . Prayer                                      00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 2 princesses.

 You have defeated 7338 enemies.


  [Fates]

You may find a Potion of Resist Heat on level 18.


  [Character Equipment]

a) The Broad Sword 'Aranruth' (3d5) (+19,+11) (+4)
    It increases your strength, dexterity and constitution by 4.  It does
    extra damage from frost.  It is especially deadly against dragons.
    It strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It sustains your strength 
    and constitution.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to life draining, cold,
    nether and chaos.  It allows you to see invisible monsters.  It slows
    your metabolism.  It speeds your regenerative powers.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Knight Templar on level 37 of Mordor.
d) a Flute of the Eldar (+3)
    It can be activated for singing a beautiful song if it is being worn.
    It increases your charisma by 3.  It provides resistance to acid and
    chaos.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Cave ogre on level 31 of Moria.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.
    It increases your strength, constitution, charisma and searching by
    3.  It provides immunity to fire.  It allows you to fly.  It allows
    you to see invisible monsters.  It allows you to sense the presence
    of thunderlords.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You found it in the remains of a Brown Thunderlord in a forest.
f) a Ring of Slaying (+12,+16) {cursed}
    It is cursed.  
    You bought it from the Black Market.
k) an Amulet of Regeneration
    It speeds your regenerative powers.  
    You found it lying on the ground on level 46 of The Sacred Land Of
    Mountains.
m) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom 
    and charisma by 2.  It makes you invisible.  It provides resistance
    to blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) Elven Blue Dragon Scale Mail (-2) [30,+14] (+3 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns 
    if it is being worn. It increases your stealth by 3.  It provides 
    resistance to acid, electricity, fire, cold, poison and nexus.  It
    allows you to fly.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) The Cloak 'Holcolleth' [1,+5] (+2)
    It can be activated for sleep nearby monsters every 55 turns if it
    is being worn. It increases your intelligence, wisdom, stealth and
    speed by 2.  It provides resistance to acid.  It cannot be harmed 
    by acid, cold, lightning or fire.  
    You found it in the remains of a Novice priest on level 13 of Orc 
    Cave.
p) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, constitution 
    and charisma.  It provides resistance to acid, electricity, fire, cold 
    and nether.  It allows you to sense the presence of evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level
    46 of Mordor.
s) The Steel Helm 'Lebohaum' [20,+80]
    It can be activated for sing a cheerful song every 3 turns if it is
    being worn. It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin
    .
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides immunity
    to paralysis.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of an Olog in the town of Gondolin .
x) a Pair of Metal Shod Boots of Levitation [6,+9]
    It allows you to levitate.  
    You found it lying in a vault on level 46 of Mordor.
z) (nothing)
{) (nothing)
|) Climbing Set


  [Character Inventory]

a) The Deck of Wild Magic
    It can be activated for mass genocide every 1000 turns.  
    You found it in the remains of a Dark elven warlock on level 31 of
    Moria.
b) The Mirror of Alternate Dimensions
    It can be activated for teleport (range 100) every 45 turns.  
    You found it lying on the ground on level 13 of Orc Cave.
c) Valdarbon's Automatic Alchemist
    It can be activated for satisfy hunger.  
    You found it lying on the ground on level 31 of Moria.
d) a Parchment titled ``Household Magic''
    It can be activated for cure confusion.  
    You found it in the remains of a Guardian naga on level 42 of Mordor.
e) a Parchment titled ``Secrets of the Gnomish Wizards''
    It can be activated for curing.  
    You found it in the remains of a Dread on level 45 of Mordor.
f) 85 Potions of Water Curing
g) 2 Potions of Speed
h) 9 Potions of Cure Critical Wounds
i) 3 Potions of Healing
j) a Potion of Curing
k) 21 Scrolls of Teleportation
l) 9 Scrolls of Word of Recall
m) 36 Scrolls of Identify
n) 4 Scrolls of *Identify*
o) a Wand of Banishment[4|20] (4 charges)
p) a Staff of Teleportation[5|21] (8 charges)
q) a Gnomish Shovel of Digging (1d2) (+10,+6) (+6)
    It increases your ability to tunnel by 6.  It cannot be harmed by 
    acid, cold, lightning or fire.  
    You found it in the remains of a Black orc Archer on level 31 of Moria.
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 5 Sprigs of Athelas
b) a Staff of Remove Curses[2|16] (5 charges)
c) The Ring of Power of Uvatha the Horseman (+2 to speed)
    It increases your stealth, infravision and speed by 2.  It makes you
    invisible.  It provides resistance to blindness, confusion and sound.
    It drains experience.  It cannot be dropped while cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of 
    Bree .
d) a Ring of Levitation
e) a Ring of Fire Resistance
f) a Ring of Cold Resistance
g) a Ring of Free Action
h) a Ring of Dexterity (+2)
i) a Cursed Ring of Light and Darkness Resistance
j) a Ring of Nexus Resistance
k) a Ring of Confusion Resistance
l) a Ring of Flying
m) an Amulet of Acid Resistance
n) an Amulet of Lightning Resistance
o) a Brass Lantern (with 6708 turns of light)
p) Adamantite Plate Mail (-4) [40,+7]
q) a Dagger of the Thunderlords (1d4) (+9,+13) (+2 to searching)
    It can be activated for teleport (range 100) every 45 turns if it 
    is being worn. It increases your searching by 2.  It does extra damage
    from electricity.  It is a great bane of dragons.  It fights against
    evil with holy fury.  It provides immunity to paralysis.  It provides
    resistance to nether and nexus.  It allows you to fly.  It allows 
    you to sense the presence of dragons.  It slows your metabolism.  It
    speeds your regenerative powers.  It induces random teleportation.
    
    You found it in the remains of a Hill troll on level 31 of Moria.
r) a Dagger (1d4) (+6,+10)
s) The Broad Sword of Alirhuor (2d5) (-1,+18)
    It does extra damage from acid and frost.  It produces chaotic effects.
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It is a great bane
    of undead.  It fights against evil with holy fury.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 44 of Mordor.
t) The Broad Sword 'Glamdring' (2d5) (+1,+6) (+1)
    It provides light (radius 1) forever.  It increases your searching 
    by 1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It 
    has been blessed by the gods.  It cannot be harmed by acid, cold, 
    lightning or fire.  
u) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
    It increases your dexterity, charisma and stealth by 2.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It 
    allows you to levitate.  It allows you to see invisible monsters. 
    It allows you to sense the presence of orcs and trolls.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mummified orc on level 30 of Moria.
v) a Long Bow of Extra Shots (x3) (+7,+7)
w) a Banjo


  [Home Inventory - Gondolin ]

a) Lloth's Ceremonial Dagger (charging)
    It can be activated for light absorption.  
    You found it lying on the ground on level 41 of Mordor.
b) The Ring 'Lennaegil' (+4)
    It increases your strength, wisdom and stealth by 4.  It sustains your
    dexterity.  It provides resistance to poison and light.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Crystal drake on level 34 of Mordor.
c) an Amulet of the Serpents [+2] (+4)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 4.  It provides resistance
    to poison.  
    You found it in the remains of an Ancient green dragon in the town
    of Gondolin .
d) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if
    it is being worn. It provides light (radius 3) forever.  It increases
    your searching and luck by 4.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin
    .
e) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your
    constitution.  It provides immunity to paralysis.  It provides resistance
    to light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Minas Anor ]

a) The Demonshield of Gothmog [13,+13] (+4)
    It increases your dexterity by 4.  It makes you invisible.  It sustains
    your strength, dexterity and constitution.  It provides immunity to
    paralysis.  It provides resistance to life draining.  It allows you
    to levitate.  It produces a fiery sheath.  It can re-curse itself.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Master lich on level 46 of The Sacred
    Land Of Mountains.
b) Baalzebub's All-seeing Servant
    It can be activated for summon monster.  
    You found it lying on the ground on level 44 of Mordor.
c) The Box of Many Wonders
    It can be activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Mind flayer on level 34 of Mordor.
d) Boccob's Magical Mish-mash
    It can be activated for decreasing Strength.  
    You found it in the remains of a Sorcerer on level 44 of Mordor.
e) Tenser's Torch of Spontaneous Combustion
    It can be activated for darkness.  
    You found it lying on the ground on level 44 of Mordor.
f) The Ring of Rhomen (+1)
    It increases your intelligence, wisdom, dexterity and searching by
    1.  It sustains your wisdom.  It makes you completely fearless.  It
    provides resistance to nether.  It allows you to levitate.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Master thief on level 36 of Mordor.
g) an Indestructible Ring of Slaying (+8,+13)
h) a Ring of Nether Resistance
i) The Ring of Orimor (+3 to infravision)
    It can be used to store a spell.  It increases your infravision by
    3.  It sustains your intelligence and constitution.  It provides immunity
    to paralysis.  It provides resistance to disenchantment.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ethereal dragon on level 43 of Mordor.
j) The Amulet of Camdairin (+2)
    It increases your charisma and stealth by 2.  It provides resistance
    to cold, light, confusion, shards and chaos.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient green dragon on level 43
    of Mordor.
k) an Amulet of Anti-Magic
l) an Indestructible Amulet of the Serpents [+2] (+3)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 3.  It provides resistance
    to poison.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it in the remains of a Mature red dragon on level 34 of 
    Mordor.
m) an Indestructible Amulet of Devotion (+3) {25% off}
    It provides light (radius 1) forever.  It increases your wisdom and
    charisma by 3.  It sustains your wisdom and charisma.  It provides
    resistance to life draining, fire, light and dark.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
n) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your strength,
    intelligence, wisdom, dexterity, constitution, charisma and luck by
    5.  It allows you to breath without air.  It allows you to sense the
    presence of undead.  It is cursed.  It carries an ancient morgothian
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level
    43 of Mordor.
o) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time 
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 46 of Mordor.
p) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides resistance
    to blindness and disenchantment.  It allows you to sense the presence
    of orcs, trolls and evil beings.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 47 of The Sacred Land Of Mountains.
q) The Set of Gauntlets 'Paurhach' [2,+15]
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is 
    being worn. It can be used to store a spell.  It provides resistance
    to fire.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Algroth on level 45 of The Sacred
    Land Of Mountains.
r) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt (5d8) every 5+d5 turns if it is 
    being worn. It can be used to store a spell.  It provides resistance
    to acid.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Brown yeek on level 50 of The Sacred
    Land Of Mountains.
s) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
    It can be wielded two-handed.  It can be activated for detect orcs
    every 10 turns if it is being worn. It increases your dexterity and
    searching by 4.  It is especially deadly against orcs.  It cannot 
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature black dragon on level 44 of
    Mordor.
t) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4)
    It increases your dexterity, stealth and searching by 4.  It does 
    extra damage from acid.  It poisons your foes.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It fights 
    against evil with holy fury.  It sustains your dexterity.  It provides
    immunity to paralysis.  It provides resistance to dark.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Greater mummy on level 51 of The 
    Sacred Land Of Mountains.
u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It provides light (radius 1) forever.  It increases your intelligence,
    dexterity and speed by 3.  It is especially deadly against trolls.
    It is especially deadly against giants.  It provides immunity to paralysis.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
v) The Rapier 'Antelian' (1d6) (+11,+4) (-8) {cursed}
    It decreases your dexterity by 8.  It is especially deadly against
    orcs.  It is a great bane of undead.  It induces random teleportation.
    It is heavily cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Young multi-hued dragon on level 
    50 of The Sacred Land Of Mountains.
w) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2)
    It increases your attack speed by 2.  It is especially deadly against
    natural creatures.  It provides resistance to disenchantment.  It 
    allows you to see invisible monsters.  It slows your metabolism.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 46 of Mordor.
x) a Parchment - Artifact Lore Vol. I


  [Home Inventory - Lothlorien ]

a) a Ring of Chaos Resistance
b) Green Dragon Scale Mail (-2) [30,+14]
c) The Ring Mail of Ardorog (-2) [12,+7]
    It sustains your dexterity.  It provides immunity to cold.  It provides
    resistance to life draining, acid, electricity, fire, light, dark 
    and nexus.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it in the remains of a Water troll on level 52 of The Sacred
    Land Of Mountains.
d) The Partial Plate Armour of Nonumir (+2) [22,+9] {cursed}
    It sustains your dexterity.  It provides resistance to sound and chaos.
    It induces random teleportation.  It is heavily cursed.  It carries
    an ancient foul curse.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the ground on level 53 of The Sacred Land Of
    Mountains.



Posted on 15.6.2003 22:08
Last updated on 9.7.2003 22:51

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1366th in ToME (2.2.5) by <mystra_1@yahoo.com> (71%)

Landrii, L42 Human Swordmaster
1384th in ToME (2.2.6) by <aardwolfe@earthlink.net> (71%)



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