[ToME 2.1.2 Character Dump] Name : Lavalan Age 21 STR: 18/*** Sex : Male Height 54 INT: 18/43 Race : RohanKnight Weight 80 WIS: 18/64 Class : Swordmaster Social Class 2 DEX: 18/165 Body : Player CON: 18/150 God : Tulkas CHR: 18/160 + To Melee Hit 111 Level 42 Max Hit Points 828 + To Melee Damage 87 Experience 3306939 Cur Hit Points 828 + To Ranged Hit 45 Max Exp 3306939 Max SP (Mana) 38 + To Ranged Damage 0 Exp to Adv. 3960000 Cur SP (Mana) 38 AC 63+154 Gold 291918 Piety 19489 (Miscellaneous Abilities) Fighting : Legendary[85]Perception : Good Blows/Round: 9 Bows/Throw : Legendary[27]Searching : Excellent Shots/Round: 1 Saving Throw: Fair Disarming : Excellent Mel.dmg/Rnd: 27d5+783 Stealth : Bad Magic Device: Heroic Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Devoted Mercenary. You have brown eyes, wavy brown hair and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Mordor: Level 46 (2300') Angband: Level 67 (3350') Barrow-Downs: Level 1 (50') Cirith Ungol: Level 25 (1250') Paths of the Dead: Level 40 (2000') Orc Cave: Level 22 (1100') Erebor: Level 60 (3000') Moria: Level 30 (1500') The Sacred Land Of Mountains: Level 47 (2350') The Land Of Rhun: Level 27 (1350') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 30th Quelle of the 2890th year of the third age. It now is 44 days that you are adventuring. adefkmnopsuxz{|@ Add Str : +.+.......+..... Add Int : .....+.+........ Add Wis : .....+.+........ Add Dex : +............... Add Con : +.+.......+..... Add Chr : .++..+.......... Add Stea. : ......++........ Add Sear. : ..+............. Add Speed : .......+.......+ Slay Evil : +............... Slay Und. : +............... Slay Demon: +............... Slay Drag.: +............... Cold Brand: +............... Sust Str : +.......+....... Sust Int : ........+....... Sust Wis : ........+....... Sust Dex : ........+....... Sust Con : +.......+....... Sust Chr : ........+....... Invisible : .....+.......... Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ..+............. Imm Cold : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : +............... Res Acid : .+....+++....... Res Elec : ......+.+....... Res Fire : ......+.+....... Res Cold : +.....+.+....... Res Pois : ......+......... Res Fear : +..............+ Res Lite : ................ Res Dark : ................ Res Blind : .....+.......... Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : +.......+....... Res Nexus : ......+......... Res Chaos : ++.............. Res Disen : ................ Easy Know : ....++.......... Hide Type : +.+....+..+..... Show Mods : +..+......+..... Insta Art : ..+............. Levitate : ...........+.... See Invis : +++............. Digestion : +............... Regen : +...+........... Ign Acid : +++...+++++..... Ign Elec : +++...+++++..... Ign Fire : +++..++++++..... Ign Cold : +++...+++++..... Activate : .++...++.+...... Blessed : +............... Cursed : ...+............ Fly : ..+...+......... Orc.ESP : ......+......... Evil.ESP : ........+....... TLord.ESP : ..+............. Corruption list: Skills (points left: 0) - Combat 47.621 [0.900] - Weaponmastery 47.854 [1.150] . Sword-mastery 47.900 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 27.400 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 13.780 [0.900] . Disarming 11.800 [0.900] - Magic 01.693 [0.300] . Magic-Device 38.950 [1.150] . Divination 01.000 [0.500] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 2 princesses. You have defeated 7338 enemies. [Fates] You may find a Potion of Resist Heat on level 18. [Character Equipment] a) The Broad Sword 'Aranruth' (3d5) (+19,+11) (+4) It increases your strength, dexterity and constitution by 4. It does extra damage from frost. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, cold, nether and chaos. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Knight Templar on level 37 of Mordor. d) a Flute of the Eldar (+3) It can be activated for singing a beautiful song if it is being worn. It increases your charisma by 3. It provides resistance to acid and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave ogre on level 31 of Moria. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brown Thunderlord in a forest. f) a Ring of Slaying (+12,+16) {cursed} It is cursed. You bought it from the Black Market. k) an Amulet of Regeneration It speeds your regenerative powers. You found it lying on the ground on level 46 of The Sacred Land Of Mountains. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) Elven Blue Dragon Scale Mail (-2) [30,+14] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and nexus. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Cloak 'Holcolleth' [1,+5] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice priest on level 13 of Orc Cave. p) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and nether. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 46 of Mordor. s) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Olog in the town of Gondolin . x) a Pair of Metal Shod Boots of Levitation [6,+9] It allows you to levitate. You found it lying in a vault on level 46 of Mordor. z) (nothing) {) (nothing) |) Climbing Set [Character Inventory] a) The Deck of Wild Magic It can be activated for mass genocide every 1000 turns. You found it in the remains of a Dark elven warlock on level 31 of Moria. b) The Mirror of Alternate Dimensions It can be activated for teleport (range 100) every 45 turns. You found it lying on the ground on level 13 of Orc Cave. c) Valdarbon's Automatic Alchemist It can be activated for satisfy hunger. You found it lying on the ground on level 31 of Moria. d) a Parchment titled ``Household Magic'' It can be activated for cure confusion. You found it in the remains of a Guardian naga on level 42 of Mordor. e) a Parchment titled ``Secrets of the Gnomish Wizards'' It can be activated for curing. You found it in the remains of a Dread on level 45 of Mordor. f) 85 Potions of Water Curing g) 2 Potions of Speed h) 9 Potions of Cure Critical Wounds i) 3 Potions of Healing j) a Potion of Curing k) 21 Scrolls of Teleportation l) 9 Scrolls of Word of Recall m) 36 Scrolls of Identify n) 4 Scrolls of *Identify* o) a Wand of Banishment[4|20] (4 charges) p) a Staff of Teleportation[5|21] (8 charges) q) a Gnomish Shovel of Digging (1d2) (+10,+6) (+6) It increases your ability to tunnel by 6. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black orc Archer on level 31 of Moria. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 5 Sprigs of Athelas b) a Staff of Remove Curses[2|16] (5 charges) c) The Ring of Power of Uvatha the Horseman (+2 to speed) It increases your stealth, infravision and speed by 2. It makes you invisible. It provides resistance to blindness, confusion and sound. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . d) a Ring of Levitation e) a Ring of Fire Resistance f) a Ring of Cold Resistance g) a Ring of Free Action h) a Ring of Dexterity (+2) i) a Cursed Ring of Light and Darkness Resistance j) a Ring of Nexus Resistance k) a Ring of Confusion Resistance l) a Ring of Flying m) an Amulet of Acid Resistance n) an Amulet of Lightning Resistance o) a Brass Lantern (with 6708 turns of light) p) Adamantite Plate Mail (-4) [40,+7] q) a Dagger of the Thunderlords (1d4) (+9,+13) (+2 to searching) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your searching by 2. It does extra damage from electricity. It is a great bane of dragons. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to nether and nexus. It allows you to fly. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. You found it in the remains of a Hill troll on level 31 of Moria. r) a Dagger (1d4) (+6,+10) s) The Broad Sword of Alirhuor (2d5) (-1,+18) It does extra damage from acid and frost. It produces chaotic effects. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It is a great bane of undead. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 44 of Mordor. t) The Broad Sword 'Glamdring' (2d5) (+1,+6) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. u) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mummified orc on level 30 of Moria. v) a Long Bow of Extra Shots (x3) (+7,+7) w) a Banjo [Home Inventory - Gondolin ] a) Lloth's Ceremonial Dagger (charging) It can be activated for light absorption. You found it lying on the ground on level 41 of Mordor. b) The Ring 'Lennaegil' (+4) It increases your strength, wisdom and stealth by 4. It sustains your dexterity. It provides resistance to poison and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Crystal drake on level 34 of Mordor. c) an Amulet of the Serpents [+2] (+4) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 4. It provides resistance to poison. You found it in the remains of an Ancient green dragon in the town of Gondolin . d) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . e) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Minas Anor ] a) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master lich on level 46 of The Sacred Land Of Mountains. b) Baalzebub's All-seeing Servant It can be activated for summon monster. You found it lying on the ground on level 44 of Mordor. c) The Box of Many Wonders It can be activated for teleport (range 100) every 45 turns. You found it in the remains of a Mind flayer on level 34 of Mordor. d) Boccob's Magical Mish-mash It can be activated for decreasing Strength. You found it in the remains of a Sorcerer on level 44 of Mordor. e) Tenser's Torch of Spontaneous Combustion It can be activated for darkness. You found it lying on the ground on level 44 of Mordor. f) The Ring of Rhomen (+1) It increases your intelligence, wisdom, dexterity and searching by 1. It sustains your wisdom. It makes you completely fearless. It provides resistance to nether. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master thief on level 36 of Mordor. g) an Indestructible Ring of Slaying (+8,+13) h) a Ring of Nether Resistance i) The Ring of Orimor (+3 to infravision) It can be used to store a spell. It increases your infravision by 3. It sustains your intelligence and constitution. It provides immunity to paralysis. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal dragon on level 43 of Mordor. j) The Amulet of Camdairin (+2) It increases your charisma and stealth by 2. It provides resistance to cold, light, confusion, shards and chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient green dragon on level 43 of Mordor. k) an Amulet of Anti-Magic l) an Indestructible Amulet of the Serpents [+2] (+3) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 3. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon on level 34 of Mordor. m) an Indestructible Amulet of Devotion (+3) {25% off} It provides light (radius 1) forever. It increases your wisdom and charisma by 3. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. n) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breath without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 43 of Mordor. o) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 46 of Mordor. p) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and disenchantment. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 47 of The Sacred Land Of Mountains. q) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Algroth on level 45 of The Sacred Land Of Mountains. r) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brown yeek on level 50 of The Sacred Land Of Mountains. s) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) It can be wielded two-handed. It can be activated for detect orcs every 10 turns if it is being worn. It increases your dexterity and searching by 4. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature black dragon on level 44 of Mordor. t) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity, stealth and searching by 4. It does extra damage from acid. It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater mummy on level 51 of The Sacred Land Of Mountains. u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It provides light (radius 1) forever. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. v) The Rapier 'Antelian' (1d6) (+11,+4) (-8) {cursed} It decreases your dexterity by 8. It is especially deadly against orcs. It is a great bane of undead. It induces random teleportation. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young multi-hued dragon on level 50 of The Sacred Land Of Mountains. w) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2) It increases your attack speed by 2. It is especially deadly against natural creatures. It provides resistance to disenchantment. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 46 of Mordor. x) a Parchment - Artifact Lore Vol. I [Home Inventory - Lothlorien ] a) a Ring of Chaos Resistance b) Green Dragon Scale Mail (-2) [30,+14] c) The Ring Mail of Ardorog (-2) [12,+7] It sustains your dexterity. It provides immunity to cold. It provides resistance to life draining, acid, electricity, fire, light, dark and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Water troll on level 52 of The Sacred Land Of Mountains. d) The Partial Plate Armour of Nonumir (+2) [22,+9] {cursed} It sustains your dexterity. It provides resistance to sound and chaos. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 53 of The Sacred Land Of Mountains.