The Angband Ladder: Pawaq A, High-Elf Archer by <utterly_vile@hotmail.com>

  [ToME 2.2.0(CVS) Character Dump]

 Name  : Pawaq                 Age                109       STR: 18/***       
 Sex   : Male                   Height              76       INT: 18/190       
 Race  : High-Elf LostSoul      Weight             192       WIS: 18/***       
 Class : Archer                 Social Class        48       DEX: 18/***       
 Body  : Player                                              CON: 18/200       
 God   : Tulkas                                              CHR: 18/***       
                                                                               
 + To Melee Hit          75 Level             50    Max Hit Points      1163   
 + To Melee Damage       78 Experience  28970301    Cur Hit Points      1163   
 + To Ranged Hit        104 Max Exp     28970301    Max SP (Mana)        226   
 + To Ranged Damage      23 Exp to Adv.    *****    Cur SP (Mana)        226   
   AC                82+225 Gold         1399369    Piety              88084   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[25]Perception  : Legendary[5] Blows/Round:  7         
 Bows/Throw  : Legendary[87]Searching   : Legendary[2] Shots/Round:  4         
 Saving Throw: Superb       Disarming   : Superb       Mel.dmg/Rnd:  28d5+546  
 Stealth     : Legendary[5] Magic Device: Heroic       Infra-Vision: 100 feet  
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Telerin Archer.  You have light          
          grey eyes, straight black hair, and a fair complexion.               
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF
 Recall Depth:
        Mirkwood: Level 11 (550')
        Angband: Level 127 (6350')
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')
        Dol Guldur: Level 70 (3500')

 Your body is a Player.
 You are currently on level 127 of Angband.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 52nd Yavie of the 2890th year of the third age.
 You have been adventuring for 9 days.

                    adefkmnopsuxz{|@            
        Chaotic   : .............+..            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: .............+..            
        Slay Orc  : .............++.            
        Slay Troll: +.............+.            
        Slay Giant: ..............+.            
        Slay Drag.: .............++.            
        Acid Brand: ..............+.            
        Fire Brand: .............+..            
        Cold Brand: +...............            
        Sust Str  : ...+............            
        Sust Int  : ..+.............            
        Sust Wis  : ..+.....+.......            
        Sust Dex  : ...+....+.......            
        Sust Con  : ...+............            
        Sust Chr  : ..+.....+.......            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : +.++..+...+.....            
        Hold Life : ..++.+..........            
        Imm Acid  : ......*.+.+...+.            
        Imm Elec  : ...*..*.+.......            
        Imm Fire  : ....+.*.........            
        Imm Cold  : +.*...*.........            
        Res Pois  : ...++.+.........            
        Res Fear  : +...+.+.........            
        Res Lite  : +....++........+            
        Res Dark  : .....++.+.....+.            
        Res Blind : ..+.............            
        Res Conf  : ......+.........            
        Res Sound : ......+.........            
        Res Shard : ......+.........            
        Res Neth  : ......+.........            
        Res Nexus : ......+....+....            
        Res Chaos : .....++.........            
        Res Disen : ...++.+.+.....+.            
        Levitate  : ...+............            
        Lite      : +.......+.......            
        See Invis : +.++.+.........+            
        Digestion : +..+......+.....            
        Regen     : +..+............            
        Xtra Might: .+..............            
        Activate  : +.+++++.++++..+.            
        Blessed   : +...............            
        Cursed    : ..+.............            
        Fly       : ......+........+            
        Orc.ESP   : .....+........+.            
        Full ESP  : ..+.............            
        Orc.ESP   : .....+........+.            
        Full ESP  : ..+.............            

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2


Skills (points left: 75)
 - Combat                                        44.600 [0.800]
	  . Weaponmastery                               01.000 [0.500]
	  - Archery                                     50.000 [0.850]
	 	  . Sling-mastery                             00.000 [0.500]
	 	  . Bow-mastery                               00.000 [0.500]
	 	  . Crossbow-mastery                          50.000 [0.500]
	 	  . Boomerang-mastery                         00.000 [0.500]
 - Sneakiness                                    01.000 [0.900]
	  . Disarming                                   01.000 [0.900]
 - Magic                                         00.222 [0.200]
	  . Magic-Device                                15.300 [1.100]
	  . Prayer                                      01.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 The sword that was broken is now reforged.
 You saved the beautiful Mallorns of Lothlorien.
 You saved no princesses.

 You have defeated 10967 enemies.


  [Fates]

You may find a Potion of Slow Poison on level 11.


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+18,+22) (+10) {!d!k!v!s}
        It can be activated for ball of cold (100) every 300 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    speed by 10.  It does extra damage from frost.  It is especially
    deadly against trolls.  It is a great bane of demons.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to cold and light.  It allows you to see invisible
    monsters.  It slows your metabolism.  It speeds your regenerative
    powers.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
d) a Heavy Crossbow of Extra Might (x8) (+22,+23) {!d!k!v!s}
e) The Ring of Power 'Nenya' (+9,+9) (+2) {cursed, !d!k!v!s}
    It can be
    activated for healing (800) every 100+d200 turns if it is being worn. 
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth, speed and luck by 2.  It sustains 
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It is cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
f) The Ring of Power 'Vilya' (+12,+12) (+3) {!d!k!v!s}
    It can be
    activated for greater healing (900) every 200+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) {!d!k!v!s}
    It can be
    activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 97 of
    Halls of Mandos.
m) The Arkenstone of Thrain (+3) {!d!k!v!s}
    It can be activated for detection every 30+d30 turns
     if it is being worn. It provides light (radius 3) forever.  It 
    increases your speed and luck by 3.  It provides resistance to life
    draining, light, dark and chaos.  It allows you to see invisible
    monsters.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Osyluth on level 97 of Halls of Mandos.
n) The Power Dragon Scale Mail called 'lemming' (-3) [40,+23] {!d!d!v!v!s!s}
    
    It can be activated for breathe the elements (300) every 90+d60 turns
     if it is being worn. It provides immunity to acid, electricity, fire
     and cold.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire, cold, poison, light, dark, confusion, sound, shards, nether, 
    nexus, chaos and disenchantment.  It allows you to fly.  It reflects
    bolts and arrows.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
o) an Elven Cloak of Stealth [4,+21] (+6 to stealth) {!d!k!v!s}
    It increases your stealth, searching and luck by 
    6.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
p) The Shield of Deflection of Gil-galad [10,+20] (+5) {!d!k!v!s}
    It can be
    activated for starlight (75) every 75+d75 turns if it is being worn. 
    It provides light (radius 1) forever.  It increases your wisdom, 
    charisma, searching and luck by 5.  It sustains your wisdom, dexterity
     and charisma.  It provides resistance to acid, electricity, dark and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 97 of Halls of Mandos.
s) The Steel Helm 'Lebohaum' [20,+80] {!d!k!v!s}
    It can be
    activated for sing a cheerful song every 3 turns if it is being worn. 
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {!d!k!v!s}
    It can be
    activated for arrows (150) every 90+d90 turns if it is being worn. It
    grants you the power of magic missile if it is being worn.  It 
    increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It slows your metabolism.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
x) The Pair of Hard Leather Boots of Feanor [3,+20] (+15)
    It can be
    activated for speed (dur 20+d20) every 250 turns if it is being worn. 
    It increases your speed by 15.  It provides resistance to nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
z) (nothing)
{) The Seeker Bolt of Gauglach (4d5) (+26,+18) (+3 attacks)
    It 
    increases your strength and attack speed by 3.  It does extra damage 
    from fire.  It produces chaotic effects.  It is especially deadly
    against dragons.  It is especially deadly against orcs.  It strikes at
    demons with holy wrath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
|) The Mattock of Nain (3d8) (+12,+18) (+6 to searching) {!d!k!v!s}
    It can be
    activated for stone to mud every 5 turns if it is being worn. It 
    increases your strength, searching, infravision and ability to tunnel
     by 6.  It does extra damage from acid.  It is especially deadly
    against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.


  [Character Inventory]

a) a Fireproof War Tome of Tulkas {@m1@b1!d!k!v!s}
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
b) 22 Potions of Healing
c) 18 Potions of *Healing*
d) 3 Potions of Life
e) 42 Scrolls of Satisfy Hunger {50% off}
f) 6 Scrolls of *Destruction* {!r}
g) a Mithril Rod of the Istari of Healing (320/320) {!z}
    It can
    hold more mana.  It can cast spells for a lesser mana cost.  It can
    cast spells faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 97 of Halls of Mandos.
h) an Adamantite Rod of Home Summoning (200/200) {!z}
i) an Adamantite Rod of Charging of Perception (200/200) {@z1}
j) an Adamantite Rod of Enlightenment (46/200)
k) a Fireproof Staff of Teleportation (9 charges)
l) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed}
m) The Ring of Flare (+3) {!d!k!v!s}
    It can be
    activated for dimension door every 100 turns if it is being worn. It
    grants you the power of swap position if it is being worn.  It 
    increases your strength, constitution, charisma and searching by 3.  
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
n) The Anchor of Space-Time {!d!k!v!s}
    It
    provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
o) The Bolt of Nienwe (1d5) (+17,+11) (+2)
    It 
    increases your wisdom and constitution by 2.  It does extra damage 
    from electricity and frost.  It is a great bane of undead.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Fallen angel on level 68 of Angband.
p) The Seeker Bolt of Brondi (4d5) (+19,+17) (+4 to speed)
    
    It increases your charisma and speed by 4.  It does extra damage from 
    acid and frost.  It produces chaotic effects.  It is a great bane of
    demons.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 97 of Halls of Mandos.
q) The Seeker Bolt 'Valvar' (4d5) (+19,+16) (-1 to speed)
    It 
    decreases your dexterity and speed by 1.  It produces chaotic effects.
    It drains life from your foes.  It is a great bane of undead.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
r) 30 Seeker Bolts of Slay Evil (4d5) (+18,+19)
s) 34 Seeker Bolts of Slay Demon (4d5) (+20,+17)
    It
    strikes at demons with holy wrath.  
    You found it lying in a vault on level 97 of Halls of Mandos.
t) 23 Seeker Bolts of Slay Dragon (4d5) (+18,+17)
    It is
    especially deadly against dragons.  
    You found it lying in a vault on level 97 of Halls of Mandos.
u) 11 Seeker Bolts of Slay Dragon (4d5) (+15,+19)
    It is
    especially deadly against dragons.  
    You found it lying in a vault on level 98 of Halls of Mandos.
v) The Silver Bolt of Erebri (3d5) (+17,+17) (+4 to speed)
    It 
    increases your strength, dexterity, charisma and speed by 4.  It does
    extra damage from electricity and fire.  It produces chaotic effects.  
    It is especially deadly against giants.  It is a great bane of demons.
    It fights against evil with holy fury.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
w) 18 Silver Bolts of Slay Undead (3d5) (+20,+15)
    It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.


  [Home Inventory - Bree ]

a) The Demonshield of Gothmog [13,+13] (+4)
b) a Demonhorn [2] {special}
c) The Crumpled Scroll of Mass Resurrection
d) a Staff of Wish (1 charge)
e) The Ring of Tulkas (+4)
f) The Jewel 'Evenstar' (+3) (charging)
g) The Pseudo Dragon Scale Mail of Sulas (-2) [30,+29]
    It can be
    activated for breathe light/darkness (200) every 90+d60 turns if it is
    being worn. It provides immunity to acid, electricity and cold.  It
    makes you completely fearless.  It provides resistance to life draining
    , light and dark.  It allows you to fly.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
h) The Bronze Dragon Scale Mail of Nurhod (-2) [30,+30] {@w1!d!k!v!s}
    It can be
    activated for breathe confusion (120) every 90+d90 turns if it is
    being worn. It provides immunity to acid, fire and cold.  It provides
    resistance to life draining and confusion.  It allows you to fly.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
i) The Power Dragon Scale Mail 'Mediator' (-8) [50,+35]
j) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
k) The Robe of Incanus [2,+20] (+3)
l) The Small Metal Shield of Thorin [3,+25] (+4)
m) The Large Metal Shield of Anarion [5,+20]
n) The Jewel Encrusted Crown of Numenor [0,+18] (+3) {!d!k!v!s}
    It can be
    activated for analyze monster every 500+d100 turns if it is being
    worn. It provides light (radius 1) forever.  It increases your 
    intelligence, dexterity, charisma, searching and speed by 3.  It
    provides immunity to paralysis.  It provides resistance to cold, light
    , dark, blindness, sound and shards.  It allows you to see invisible
    monsters.  It drains mana.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Bile Demon on level 98 of Halls of Mandos.
o) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
p) an Iron Helm [5] {terrible}
q) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
r) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
s) The Long Sword of the Dawn (E:105159, L:28) (3d5) (+37,+24) (+5 to
infravision)
t) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
u) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6)
v) a Dwarven Pick (3d4) {special}
w) 27 Seeker Bolts of Lightning (4d5) (+19,+20)


  [Home Inventory - Gondolin ]

a) a Rod Tip of Perception (20 Mana to cast)
b) The Robe of Great Luck [-30,-20] (+60) {@w1}
c) a Dark Sword (6d7) {terrible}


  [Home Inventory - Minas Anor ]

a) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)


  [Home Inventory - Lothlorien ]

a) a Potion of Cure Insanity
b) 99 Potions of Water Curing
c) 5 Scrolls of Word of Recall
d) a Silver Rod of Capacity of Restoration (60/200)
e) a Silver Rod of Capacity of Recall (200/200)
f) a Staff of Vision
g) a Staff of Vision
h) The Ring of Durin (+2) {cursed}
i) a Lapis Lazuli Ring
j) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
k) The Shadow Cloak of Luthien [Globe of Light] [6,+20] (+2)
l) The Dragon Helm of Dor-Lomin [8,+20] (+4)
m) a Main Gauche (2d5) {special}
n) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
o) 22 Bolts of Slay Demon (1d5) (+13,+12) {90% off}
p) 62 Bolts (1d5) (+0,+0)
q) 23 Seeker Bolts of Slay Evil (4d5) (+17,+16)
r) 32 Seeker Bolts of Slay Undead (4d5) (+18,+17)
    
    It strikes at undead with holy wrath.  
    You found it lying in a vault on level 98 of Halls of Mandos.
s) 10 Seeker Bolts of Slay Demon (4d5) (+19,+13)
    It
    strikes at demons with holy wrath.  
    You found it lying in a vault on level 98 of Halls of Mandos.
t) 14 Seeker Bolts of Wounding (4d5) (+17,+18)
u) 26 Silver Bolts of Slay Undead (3d5) (+16,+15)



Posted on 28.4.2003 00:44

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1000. on the Ladder (of 18973)
425. on the ToME Ladder (of 3151)
Third best for this player (

Comments

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On 28.4.2003 00:44 utterly_vile@hotmail.com wrote:
Ick.

On 28.4.2003 22:41 skadabra67@hotmail.com wrote:
WOH! How'd you get that PDSM? With 4 immunities...

On 1.5.2003 05:09 utterly_vile@hotmail.com wrote:
A really lucky roll with a ?oAC ;p

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