The Angband Ladder: Nimbaram, Wood-Elf Archer by <therealmatrix@hotmail.com>
[ToME 2.2.7 Character Dump] Name : Nimbaram Age 139 STR! 40 Sex : Male Height 58 INT! 31 Race : Zombie Wood-Elf Weight 100 WIS! 39 Class : Archer Social Class 89 DEX! 38 Body : Player CON! 40 God : Eru Iluvatar CHR! 31 + To Melee Hit 103 Level 50 Max Hit Points 2271 + To Melee Damage 55 Experience 54075116 Cur Hit Points 2271 + To Ranged Hit 130 Max Exp 54075116 Max SP (Mana) 176 + To Ranged Damage 24 Exp to Adv. ***** Cur SP (Mana) 176 AC 19+113 Gold 5412484 Piety 15944 (Miscellaneous Abilities) Fighting : Legendary[32]Perception : Fair Blows/Round: 6 Bows/Throw : Legendary[102Searching : Fair Shots/Round: 4 Saving Throw: Heroic Disarming : Very Good Mel.dmg/Rnd: 6d7+330 Stealth : Heroic Magic Device: Superb Infra-Vision: 50 feet Tactic: confident Explor: brisk (Character Background) You are the only child of an Avarin Prince. You have light grey eyes, wavy black hair, and a fair complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 127 (6350') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 25 (1250') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 16 (800') Moria: Level 50 (2500') Dol Guldur: Level 68 (3400') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 30 (1500') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 7106 enemies. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. The sword that was broken is now reforged. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 94 princesses. You saved Arda and became a famed King. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 72nd Hrive of the 2890th year of the third age. You have been adventuring for 140 days. adefkmnopsuxz{|@ Add Str : ....4....32...2. Add Int : ......4.......2. Add Wis : 4.2.4....3....2. Add Dex : ..............2. Add Con : ......4..32...2. Add Chr : ....4.........2. Add Stea. : ......44........ Add Tun.. : ..............2. Add Speed : ...*434..3...... Add Blows : ..............2. Vampiric : ..............+. Slay Anim.: .............+.. Slay Evil : .............+.. Slay Demon: .............+.. Slay Orc : .............+.. Kill Drag.: .............+.. Poison Brd: .............+.. Fire Brand: .............+.. Sust Str : ........+..+.... Sust Int : ...........+.... Sust Wis : .......+...+.... Sust Dex : ...........+.... Sust Con : .......+........ Sust Chr : ................ Invisible : ................ Mul life : +............... Sens Fire : ................ Reflect : ......+......... Free Act : ..........+..... Hold Life : +....+.........+ Imm Acid : ..+...+.*....... Res Elec : ......++.+.+.... Imm Fire : ....+.*.++.+.... Imm Cold : ......+.*+.+...+ Res Pois : ....+..........+ Res Fear : ....+........... Res Lite : .....+...+.....+ Res Dark : ..+..+.......... Res Blind : .++......+...... Res Conf : ........++...... Res Sound : .........+.+.... Res Shard : ..+....+........ Res Neth : ..+............. Res Nexus : ......+.+....... Res Chaos : .....+...+...... Res Disen : ....+...+....... Aura Fire : ......+......... Levitate : +............... Lite : .........+...... See Invis : ..+..+...+.....+ Digestion : ...............+ Regen : ..+......+...... Xtra Might: .+.............+ Activate : ....++...+...... Blessed : +............... Fly : ......++........ Orc.ESP : .....+.......... TLord.ESP : ......+......... Good.ESP : +............... Skills (points left: 0) - Combat 25.000 [0.800] . Weaponmastery 01.000 [0.500] - Archery 50.000 [1.050] . Sling-mastery 00.000 [0.500] . Bow-mastery 50.000 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 01.000 [0.900] . Stealth 01.000 [0.300] . Disarming 01.000 [0.900] - Magic 01.450 [0.200] . Magic-Device 12.000 [1.100] . Thaumaturgy 07.000 [0.500] - Spirituality 39.210 [0.500] . Prayer 01.000 [0.500] . Mindcraft 31.000 [0.500] - Monster-lore 01.000 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Ammo creation * Tree walking [Character Equipment] a) a Blessed Sabre of Life (1d7) (+20,+13)(80%) (+4) It increases your wisdom by 4. It increases your hit points by 80%. It provides resistance to life draining. It allows you to levitate. It allows you to sense the presence of good beings. It has been blessed by the gods. You found it in the remains of Nyarlathotep, the Crawling Chaos on level 96 of Angband. d) a Long Bow of Extra Might (x7) (+22,+24) It provides resistance to blindness. It fires missiles with extra might. You found it lying in a vault on level 127 of Angband. e) The Ring called 'Harinor' (+23 to accuracy) (+2) It increases your wisdom by 2. It provides resistance to acid, dark, blindness, shards and nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. f) a Ring of Speed (+18) It increases your speed by 18. You found it lying in a vault on level 102 of Angband. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 70 of Erebor. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog in the town of Gondolin . n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Cloak 'Haedh' [1,+14] (+4 to stealth) It increases your stealth by 4. It sustains your wisdom and constitution. It provides resistance to electricity and shards. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 95 of Angband. p) The Large Metal Shield of Nestath [5,+15] It sustains your strength. It provides immunity to acid and cold. It provides resistance to fire, confusion, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great unclean one on level 73 of Angband. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 96 of Angband. x) The Pair of Hard Leather Boots 'Curist' [3,+11] {*} It sustains your strength, intelligence, wisdom and dexterity. It provides resistance to electricity, fire, cold and sound. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Footwear Shop. z) (nothing) {) 20 Seeker Arrows of Arelos (4d4) (+27,+23) {Fi,Ps DG,De,Ev,Nt 20} It does extra damage from fire. It poisons your foes. It is a great bane of dragons. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) The Mattock 'Doros' (+21,+8) (+2 attacks) It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, ability to tunnel and attack speed by 2. It drains life from your foes. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) The Gem of Wisdom {Mass Geno} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Master yeek on level 19 of Mirkwood. b) The Shrunken Head of Nightmares {Genocide} It can be activated for genocide every 500 turns. c) Baalzebub's Tormented Skullcap {Restore All} It can be activated for restore stats and life levels every 750 turns. d) 6 Lembases e) 8 Potions of Cure Insanity f) 8 Potions of *Healing* g) a Silver Rod of the Istari of Perception (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Demilich on level 53 of Mordor. h) a Silver Rod of the Istari of Perception (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Black Market. i) a Golden Rod of the Istari of Healing (250/250) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of Shelob, Spider of Darkness on level 50 of Cirith Ungol. j) a Golden Rod of Cheapness of Disarming (125/125) It can cast spells for a lesser mana cost. You found it in the remains of Quachil Uttaus, Treader of the Dust on level 51 of Mordor. k) an Adamantite Rod of Charging of Recall (200/200) It regenerates its mana faster. You found it in the remains of Sauron, the Sorcerer on level 99 of Angband. l) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 66 of The Sacred Land Of Mountains. m) 29 Arrows of Lorninde (1d4) (+39,+24) {Ac,Fs,El,Ps DE,UN,All 29} It does extra damage from acid, electricity and frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. n) 20 Arrows of Inquen (1d4) (+29,+28) {Ac,Fs,El,Ps DG,All 20} It does extra damage from acid, electricity and frost. It poisons your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. o) 18 Seeker Arrows of Silweth (4d4) (+22,+20) {Fi,El DE,UN,Ev,Nt 18} It does extra damage from electricity and fire. It is especially deadly against dragons. It is especially deadly against giants. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. p) 20 Seeker Arrows 'Ulkarsir' (4d4) (+24,+16) {Ac,Fs DG,DE,UN,Gi 20} It does extra damage from acid and frost. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against giants. It is a great bane of demons. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) The Demonshield of Huormo [5,+15] It sustains your intelligence and constitution. It provides immunity to electricity. It provides resistance to acid, cold, light, confusion, chaos and disenchantment. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Forbidden Library. b) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nether wraith on level 96 of Angband. c) an Amulet of Weaponmastery (+6,+6) [+5] (+3) It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Expensive Black Market. d) Polished Green Dragon Scale Mail (-2 to accuracy) [30,+24] e) The Balance Dragon Scale Mail of Umena (-2 to accuracy) [30,+25] It can be activated for breathe balance (250) every 60+d90 turns if it is being worn. It provides immunity to electricity and fire. It makes you completely fearless. It provides resistance to sound, shards, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 77 of Angband. f) an Elven Cloak of Immolation [4,+27] (+2 to stealth) It increases your stealth, searching and luck by 2. It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Angband. g) a Shadow Cloak of Aman [6,+34] (+4 to stealth) It increases your stealth by 4. It provides resistance to light, dark and chaos. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. h) The Entish Bark of Earahin [1,+10] It sustains your constitution and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to confusion and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Watcher in the Water on level 34 of The Small Water Cave. i) a Dragon Shield of Preservation (-3,-10) [8,+42] It sustains your strength, dexterity and constitution . It provides resistance to life draining, electricity, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 96 of Angband. j) a Golden Crown of Lordliness [0,+16] (+3) It increases your wisdom and charisma by 3. It sustains your wisdom and charisma. It provides resistance to sound. It cannot be harmed by acid. You bought it from the Black Market. k) a Jewel Encrusted Crown of Might [0,+13] (+2) It increases your strength, dexterity and constitution by 2. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to sound. It cannot be harmed by acid. You found it in the remains of Malekith the Accursed on level 41 of Mordor. l) The Set of Leather Gloves of Alasteith [1,+11] It sustains your dexterity. It provides immunity to paralysis. It provides resistance to life draining, dark, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. m) a Pair of Soft Leather Boots of Speed [2,+13] (+8) It increases your speed by 8. You bought it from the Rare Footwear Shop. n) The Pair of Soft Leather Boots of Belvalad [2,+15] It sustains your charisma. It makes you completely fearless. It provides resistance to acid, fire, dark, nether, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Footwear Shop. o) The Pair of Hard Leather Boots of Telmin [3,+10] It sustains your intelligence, dexterity and constitution. It provides immunity to paralysis. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Footwear Shop. p) The Small Sword 'Sting' (E:283223, L:31) (1d6) (+29,+16) (+4 to speed) It provides light (radius 1) forever. It increases your strength, dexterity, constitution, speed and attack speed by 4. It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against orcs. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It makes you invisible. It provides immunity to paralysis. It provides resistance to electricity, cold, poison and light. It allows you to see invisible monsters. It allows you to sense the presence of orcs, spiders, giants and undead. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend on level 73 of Angband. q) The Broad Sword 'Aldur' (2d5) (+11,+21) (+2 to speed) It increases your wisdom, dexterity, charisma and speed by 2. It does extra damage from acid and frost. It is a great bane of dragons. It is especially deadly against trolls. It is a great bane of demons. It fights against evil with holy fury. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Vecna, the Emperor Lich on level 96 of Angband. r) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 96 of Angband. s) The Bastard Sword of Aegor (3d4) (+19,+28) (+4 to speed) It can be wielded two-handed. It increases your wisdom and speed by 4 . It does extra damage from acid. It produces chaotic effects. It is very sharp and can make your foes bleed. It is especially deadly against trolls. It is a great bane of demons. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 77 of Angband. t) a Blessed Dark Sword of Westernesse (3d7) (+18,+17) (+4) It generates an antimagic field. It increases your strength, wisdom, dexterity and constitution by 4. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls, giants and good beings. It has been blessed by the gods. You found it lying in a vault on level 95 of Angband. u) a Dark Sword of Aman (3d7) (+22,+20) [+2] (+2) It generates an antimagic field. It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your intelligence. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. You found it in the remains of a Great Swamp Wyrm on level 96 of Angband. v) a Dark Sword of Life (3d7) (+13,+16)(40%) It generates an antimagic field. It increases your hit points by 40%. It provides resistance to life draining. You found it in the remains of a Maulotaur on level 44 of Mordor. w) The Mace of Narad (2d4) (+22,+13) (+3 attacks) It can be wielded two-handed. It provides light (radius 1) forever. It increases your attack speed by 3. It poisons your foes. It drains life from your foes. It is especially deadly against dragons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 72 of Erebor. x) The War Hammer 'Amaldisil' (3d3) (+27,+14) (+2 to speed) It can be wielded two-handed. It increases your speed by 2. It does extra damage from acid. It produces chaotic effects. It drains life from your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It is a great bane of undead. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 72 of Erebor. [Home Inventory - Minas Anor ] a) The Mirror of Alternate Dimensions {Mass Geno} It can be activated for mass genocide every 1000 turns. b) The Clay Tablets of Antiquity {Mass Geno} It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 57 of Mordor. c) Tenser's Torch of Spontaneous Combustion {Mass Geno} It can be activated for mass genocide every 1000 turns. You found it lying in a vault on level 126 of Angband. d) 5 Morphic Oils of Spider e) a Rod Tip of Disarming (50 Mana to cast) f) The Golden Horn of the Thunderlords (5 charges) {100% off} g) The Ring 'Barie' [+12] (+3 attacks) It can be activated for ball of acid and resist acid every 50+d50 turns if it is being worn. It increases your attack speed by 3. It sustains your intelligence and dexterity. It provides resistance to acid, dark and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient black dragon on level 72 of Erebor. h) a Ring of Accuracy (+23) You found it lying in a vault on level 127 of Angband. i) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Cat Lord on level 69 of The Sacred Land Of Mountains. j) Green Dragon Scale Mail of Defense (-2 to accuracy) [30,+22] It can be activated for breathe poison gas (150) every 90+d90 turns if it is being worn. It sustains your strength. It provides resistance to poison. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 96 of Angband. k) Green Dragon Scale Mail (-2 to accuracy) [30,+20] l) Elven Leather Jacket of Resistance (-1 to accuracy) [12,+33] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold, poison and light. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 95 of Angband. m) an Elven Thunderlord Coat [9,+14] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold , poison and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon on level 72 of Erebor. n) a Whip of Gondolin (1d6) (+14,+15) (+3) It provides light (radius 1) forever. It increases your strength and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to poison and dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings . It cannot be harmed by acid. It cannot be harmed by fire. You bought it from the Hafted Smith. o) The Quarterstaff of Varais (1d9) (+26,+16) (+4) It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength, charisma and ability to tunnel by 4. It does extra damage from frost. It is a great bane of dragons. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 99 of Angband. p) a Gnomish Shovel of Digging (+15,+15) (+6) [Home Inventory - Lothlorien ] a) a Fireproof Holy Tome of Eru Iluvatar It cannot be harmed by fire. You found it in the remains of a Lesser black reaver on level 38 of Mordor. b) The Deck of Wild Magic {Satisfy Hunger} It can be activated for satisfy hunger. You found it lying on the ground on level 69 of The Sacred Land Of Mountains. c) 76 Lembases d) 18 Sprigs of Athelas e) 91 Potions of Cure Insanity f) 26 Potions of *Healing* g) 33 Potions of Enlightenment h) 30 Scrolls of Reset Recall {25% off} i) 6 Scrolls of Mass Genocide {25% off} j) The Ring of Vinosgis (+17 to accuracy) It sustains your intelligence. It provides immunity to paralysis. It provides resistance to acid, blindness, sound and shards. It allows you to levitate. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) The Ring of Ivril (+8) {+8 Stealth} It increases your charisma, stealth and speed by 8. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and shards . It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. l) The Ring of Istel (+7) {+7 attacks} It increases your strength, speed, attack speed and ability to score critical hits by 7. It sustains your intelligence and charisma. It provides resistance to poison, shards, nether and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. m) Elven Cord Armour [6,+20] (+2 to stealth) It increases your stealth by 2 . It provides resistance to acid, electricity, fire, cold and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. n) an Elven Cloak [4,+12] (+4 to stealth) o) a Wolf Pelt of Air [1,+14] p) The Dragon Helm of Thrain [8,+10] It provides resistance to light, dark, blindness, shards and disenchantment. It allows you to breathe underwater. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. r) a Long Bow of Lothlorien (x5) (+25,+22) (+2) It increases your dexterity by 2. It provides immunity to paralysis. It provides resistance to life draining. It fires missiles with extra might. It has been blessed by the gods. It cannot be harmed by acid. It cannot be harmed by fire. You found it lying in a vault on level 99 of Angband. s) The Long Bow of Nimbaram (x6) (+13,+30) (+3) It provides light (radius 1) forever. It increases your intelligence, wisdom, dexterity and charisma by 3. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 99 of Angband. t) 15 Seeker Arrows of Duilpion (4d4) (+19,+16) {Ac,Fi,Ps DE,UN,All 15} It does extra damage from acid and fire. It poisons your foes. It is especially deadly against dragons. It is especially deadly against giants. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. u) 29 Seeker Arrows of Ulumend (4d4) (+23,+20) {Ac,Fs,El DG,De,Ev 29} It does extra damage from acid, electricity and frost. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. v) 28 Seeker Arrows 'Salind' (4d4) (+19,+15) {Ac DG,DE,UN,Ev,Nt 28} It does extra damage from acid. It is a great bane of dragons. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. w) 68 Seeker Arrows (exploding) (4d4) (+10,+10) {Teleport} x) The Mage Staff of Arathel (1d4) (+6,+6) (+1) It can be wielded two-handed. It provides light (radius 1) forever. It increases your intelligence by 1. It sustains your intelligence and wisdom. It provides resistance to blindness. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. [The Mathom-house Inventory - Bree ] a) The Medallion of Good Will {Good will?} It can be activated for death. You found it lying in a vault on level 127 of Angband. b) a Potion of Invulnerability c) The Blue Stone 'Toris Mejistos'(40%) (+2) It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. d) The Mithril Plate Mail 'Mogrog' (-3 to accuracy) [35,+13] It sustains your constitution and charisma. It provides immunity to fire. It provides resistance to life draining, fire, light, nether, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 96 of Angband. e) Elven Mithril Plate Mail of Immunity (-3 to accuracy) [35,+24] (+2 to stealth) It increases your stealth by 2. It provides immunity to electricity. It provides resistance to acid, electricity, fire, cold, poison and blindness. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 60 of Erebor. f) a Filthy Rag of Leprousness [1,-15] (-6) It decreases your strength and constitution by 6. You found it in the remains of a Hunting horror on level 76 of Angband. g) a Feathers Cloak of Enveloping (-7,-8) [1,-9] You found it in the remains of a Grand master mystic on level 67 of Angband. h) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 103 of Angband. i) The Set of Gauntlets 'Camlost' (-11,-12) [2,+5] (-3) It decreases your strength and dexterity by 3. It provides immunity to fire and cold. It provides immunity to paralysis. It provides resistance to poison, nether and disenchantment. It drains mana. It induces random teleportation. It aggravates nearby creatures. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 70 of The Sacred Land Of Mountains. j) The Slaughter Axe 'Naturebane' (5d7) (+31,+27) (+3) It can be activated for dispel monsters (300) every 200+d200 turns if it is being worn. It increases your strength by 3. It is especially deadly against natural creatures. It sustains your strength. It provides resistance to shards and nexus. It allows you to levitate. It drains life. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 72 of Erebor. k) The Dagger of Rhudagon (1d4) (+15,+25) (+3 attacks) It provides light (radius 1) forever. It increases your intelligence and attack speed by 3. It does extra damage from fire. It produces chaotic effects. It is especially deadly against orcs. It is a great bane of undead. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Vlad Dracula, Prince of Darkness on level 87 of Angband. l) The Sabre of Turuianc (1d7) (+16,+28) (+1 to speed) It increases your speed by 1. It does extra damage from acid. It produces chaotic effects. It is a great bane of dragons. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 72 of Erebor. m) The Cutlass of Mirudel (1d7) (+15,+30) (+3 attacks) It increases your constitution and attack speed by 3. It does extra damage from fire. It is very sharp and can make your foes bleed. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 72 of Erebor. n) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4) It can be activated for ball of fire (72) every 400 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and luck by 4. It does extra damage from fire. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. o) a Vampiric Long Sword of Westernesse (2d5) (+15,+19)(0%) (+0) {If only the pv} It decreases your strength, dexterity and constitution by 0. It decreases your hit points by 0%. It drains life from your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to life draining. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You bought it from the Expensive Black Market. p) a Mace of Disruption (*Defender*) (5d8) (+12,-4) [+17] (+3 to stealth) It must be wielded two-handed. It increases your wisdom, dexterity, constitution and stealth by 3. It strikes at undead with holy wrath. It sustains your strength and constitution. It provides immunity to paralysis. It provides resistance to life draining, acid, electricity, fire, cold, poison and confusion. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 96 of Angband. q) a Heavy Crossbow of the Haradrim (x5) (+13,+32) It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of a Great Swamp Wyrm on level 96 of Angband. r) a Heavy Crossbow of Extra Might (x8) (+16,+13) It provides resistance to electricity. It fires missiles with extra might. You found it in the remains of a Great Swamp Wyrm on level 96 of Angband. s) The Seeker Bolt 'Heart's Blood' (8d5) (+15,+20) (+5% of critical hits) It increases your ability to score critical hits by 5. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Khamul, the Black Easterling on level 88 of Mount Doom. t) The Silver Bolt of Eriauglos (3d5) (+17,+9) (+4) It increases your dexterity and charisma by 4. It does extra damage from frost. It produces chaotic effects. It is especially deadly against trolls. It strikes at demons with holy wrath. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 70 of The Sacred Land Of Mountains. u) The Seeker Arrow 'Liondude' (4d4) (+22,+26) {Lion dude!?} It does extra damage from acid, electricity and frost. It poisons your foes. It is especially deadly against giants. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. v) The Seeker Arrow of Crist (4d4) (+28,+19) {Holy arrow} It does extra damage from acid. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. w) The Silver Arrow 'Valdundi' (3d4) (+16,+15) It does extra damage from electricity and frost. It poisons your foes. It is especially deadly against dragons. It is a great bane of undead. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 96 of Angband. |
Posted on 18.9.2012 16:37
336. on the Ladder (of 19090) Related screenshot:
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