The Angband Ladder: Logo, Hobbit Archer by <mrutschlin@yahoo.com>

  [ToME 2.1.1 Character Dump]

 Name  : Logo                   Age                 27       STR: 18/199       
 Sex   : Male                   Height              33       INT: 18/164       
 Race  : Hobbit                 Weight              60       WIS:     17       
 Class : Archer                 Social Class        43       DEX: 18/***       
 Body  : Player                                              CON: 18/190       
 God   : Nobody                                              CHR: 18/136       
                                                                               
 + To Melee Hit          49 Level             46    Max Hit Points       786   
 + To Melee Damage       45 Experience   3984343    Cur Hit Points       786   
 + To Ranged Hit         63 Max Exp      3984343    Max SP (Mana)        167   
 + To Ranged Damage      22 Exp to Adv.  4200000    Cur SP (Mana)        167   
   AC                 50+79 Gold          623719                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[2] Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Legendary[57]Searching   : Superb       Shots/Round:  4         
 Saving Throw: Excellent    Disarming   : Superb       Mel.dmg/Rnd:  16d5+180  
 Stealth     : Legendary[10]Magic Device: Legendary[27]Infra-Vision: 70 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Hobbit Miller.  You             
          are a credit to the family.  You have dark brown eyes, wavy          
          black hair, and an average complexion.                               
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      OFF
 Autoscum:           OFF
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 56 (2800')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 15 (750')
        Moria: Level 35 (1750')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 25th Quelle of the 2890th year of the third age.
 It now is 39 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : ..+++...........            
        Add Int   : ...+............            
        Add Dex   : ...++...........            
        Add Con   : ..+.+...........            
        Add Chr   : ..+.............            
        Add Stea. : ...++...........            
        Add Sear. : ..+......+......            
        Add Infra : ....+...........            
        Add Speed : +...++..........            
        Slay Evil : +............+..            
        Slay Und. : +...............            
        Slay Demon: .............+..            
        Slay Orc  : .............+..            
        Slay Troll: +............+..            
        Kill Drag.: .............+..            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Cold Brand: +............+..            
        Sust Str  : ...+....+.......            
        Sust Int  : ..........+.....            
        Sust Wis  : ...+....+.......            
        Sust Dex  : ....+.....+....+            
        Sust Con  : .......+........            
        Sust Chr  : ........+.+.....            
        Invisible : ...+............            
        Mul life  : ................            
        Imm Acid  : .......+........            
        Imm Elec  : .......++.......            
        Imm Fire  : ..+...+.........            
        Imm Cold  : ........+.......            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +..+............            
        Hold Life : .....+....+.....            
        Res Acid  : ...+..+++.......            
        Res Elec  : ....+.+++.+.....            
        Res Fire  : ......+...+.....            
        Res Cold  : +.....+.........            
        Res Pois  : ....+.+.........            
        Res Fear  : +...............            
        Res Lite  : +.....++........            
        Res Dark  : ......+.........            
        Res Blind : .+.......+......            
        Res Conf  : ...+..++........            
        Res Sound : ...+..+.........            
        Res Shard : ...+..+...+.....            
        Res Neth  : ......+++.......            
        Res Nexus : ....+.+...+.....            
        Res Chaos : ......+.........            
        Res Disen : ...+..+.........            
        Aura Elec : .......+........            
        Hide Type : +.++++..........            
        Show Mods : ++...........+..            
        Insta Art : ..+..+..........            
        Lite      : +....+..........            
        See Invis : +.+..+...+......            
        Digestion : +...............            
        Regen     : +..++...+.......            
        Xtra Might: .+..............            
        Ign Acid  : +.+++++++++..+..            
        Ign Elec  : +.+++++++.+..+..            
        Ign Fire  : +.+++++++.+..+..            
        Ign Cold  : +.+++++++.+..+..            
        Activate  : +.+..++....+....            
        Blessed   : +...............            
        Cursed    : ...+............            
        Fly       : ..+...+.........            
        TLord.ESP : ..+.............            
        Full ESP  : .........+......            

 Corruption list:

Skills (points left: 0)
 - Combat                                        27.728 [0.800]
	  . Weaponmastery                               03.000 [0.500]
	  - Archery                                     50.000 [0.850]
	 	  . Sling-mastery                             50.000 [0.800]
	 	  . Bow-mastery                               00.000 [0.500]
	 	  . Crossbow-mastery                          00.000 [0.500]
	 	  . Boomerang-mastery                         00.000 [0.500]
 - Sneakiness                                    04.555 [0.900]
	  . Stealth                                     10.000 [0.500]
	  . Disarming                                   21.700 [0.900]
 - Magic                                         01.344 [0.200]
	  . Magic-Device                                50.000 [1.100]
	  . Runecraft                                   01.000 [0.500]
	  . Prayer                                      00.000 [0.500]
	  . Mindcraft                                   22.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
	  . Mimicry                                     01.000 [0.500]

 The sword that was broken is now reforged.
 You saved Bree from a dreadful Nazgul.
 You saved 54 princesses.

 You have defeated 9992 enemies.


  [Fates]

You are fated to find a Fortune cookie on level 1.


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
    It can be activated for ball of cold (100) every 300 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your
    speed by 10.  It does extra damage from frost.  It is especially deadly
    against trolls.  It is a great bane of demons.  It strikes at undead
    with holy wrath.  It fights against evil with holy fury.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to cold and light.  It allows you to see invisible monsters.
    It slows your metabolism.  It speeds your regenerative powers.  It
    has been blessed by the gods.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You found it in the remains of a Death knight on level 36 of Mordor.
d) a Sling of Extra Might (x5) (+11,+22)
    It provides resistance to blindness.  It fires missiles with extra
    might.  
    You found it in the remains of a Dracolisk on level 56 of Mordor.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.
    It increases your strength, constitution, charisma and searching by
    3.  It provides immunity to fire.  It allows you to fly.  It allows
    you to see invisible monsters.  It allows you to sense the presence
    of thunderlords.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level
    55 of Mordor.
f) The Ring of Valamo (+4) {!*}
    It increases your strength, intelligence, dexterity and stealth by
    4.  It makes you invisible.  It sustains your strength and wisdom.
    It provides immunity to paralysis.  It provides resistance to acid,
    confusion, sound, shards and disenchantment.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
k) The Amulet called 'Unitar' (+3)
    It increases your strength, dexterity, constitution, stealth, infravision 
    and speed by 3.  It sustains your dexterity.  It provides resistance
    to electricity, poison and nexus.  It speeds your regenerative powers.
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
m) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every 50+d50 turns 
    if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Enchantress on level 45 of Moria.
n) Power Dragon Scale Mail of Immunity (-3) [40,+18]
    It can be activated for breathe the elements (300) every 90+d60 turns 
    if it is being worn. It provides immunity to fire.  It provides resistance
    to acid, electricity, fire, cold, poison, light, dark, confusion, sound,
    shards, nether, nexus, chaos and disenchantment.  It allows you to
    fly.  It cannot be harmed by acid, cold, lightning or fire.  
o) The Cloak of Mimicry [Ape] of Uinon [1,+8]
    It sustains your constitution.  It provides immunity to acid and
electricity.
    It provides resistance to acid, electricity, light, confusion and nether.
    It produces an electric sheath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
p) The Demonshield of Sornim [5,+8]
    It sustains your strength, wisdom and charisma.  It provides immunity
    to electricity and cold.  It provides resistance to acid, electricity 
    and nether.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Emperor wight on level 36 of Mordor.
s) a Golden Crown of Seeing [0,+10] (+1 to searching)
    It increases your searching by 1.  It provides resistance to blindness.
    It allows you to see invisible monsters.  It gives telepathic powers.
    It cannot be harmed by acid.  
    You bought it from the Black Market.
u) The Set of Gauntlets of Gilim [2,+11]
    It sustains your intelligence, dexterity and charisma.  It provides
    resistance to life draining, electricity, fire, shards and nexus. 
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 56 of Mordor.
x) a Pair of Soft Leather Boots of Jumping [2,+8]
    It can be activated for phasing every 10+d10 turns if it is being 
    worn. It grants you the power of blink if it is being worn.  
    It was given to you as a reward.
z) (nothing)
{) 29 Iron Shots of Valam (1d4) (+15,+11) {xDrag, xUndead}
    It does extra damage from acid, electricity and frost.  It is a great
    bane of dragons.  It is especially deadly against orcs.  It is especially
    deadly against trolls.  It strikes at demons with holy wrath.  It 
    is a great bane of undead.  It fights against evil with holy fury.
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
|) Climbing Set


  [Character Inventory]

a) The Gem of Ice {!* teleport level}
    It can be activated for teleport level.  
    You found it in the remains of a Dread on level 32 of Mirkwood.
b) The Gem of Knowledge {!* destruction}
    It can be activated for Destruction.  
    You found it in the remains of an Emperor wight on level 52 of Mordor.
c) The Tome of Collected Weird Magic {!* aquirement}
    It can be activated for acquirement.  
    You found it in the remains of a Dark elven warlock on level 37 of
    Mordor.
d) 6 Potions of Shape of Ent
e) 9 Potions of Cure Critical Wounds
f) 7 Potions of Healing
g) 11 Scrolls of Phase Door
h) 7 Scrolls of Teleportation
i) 4 Scrolls of Word of Recall
j) 43 Scrolls of Identify
k) a Wand of Tidal Wave[8|35] (8 charges)
l) a Wand of Ice Storm[3|38] (11 charges)
m) a Wand of Essence of Speed[1|16] (8 charges)
n) The Wand of Digging of Thrain (34 charges)
    
o) a Staff of Teleportation[5|28] (12 charges)
p) a Staff of Recovery[3|15] (6 charges)
q) 24 Rounded Pebbles 'Miorfin' (1d2) (+14,+8) {xDrag}
    It does extra damage from electricity and frost.  It is a great bane
    of dragons.  It is especially deadly against orcs.  It is especially
    deadly against giants.  It strikes at demons with holy wrath.  It 
    strikes at undead with holy wrath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
r) 30 Rounded Pebbles 'Idrien' (1d2) (+19,+7) {sDrag, sGiant, sDem}
    It does extra damage from acid, electricity and fire.  It is especially
    deadly against dragons.  It is especially deadly against giants.  It
    strikes at demons with holy wrath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 6 Sprigs of Athelas
b) 3 Potions of Cure Light Insanity
c) The Ring of Power of Uvatha the Horseman (+4 to infravision)
    It increases your charisma and infravision by 4.  It makes you invisible.
    It sustains your constitution.  It provides resistance to poison and
    nether.  It drains experience.  It cannot be dropped while cursed.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of 
    Bree .
d) The Full Plate Armour of Isildur [25,+25] (+1)
    It increases your constitution by 1.  It provides resistance to acid,
    electricity, fire, cold, confusion, sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin
    .


  [Home Inventory - Gondolin ]

a) a Staff of Recovery[1|12] (7 charges)
b) a Staff of Wish[1|1] (0 charges)
c) The Ring of Power of Ren the Unclean (+4 to searching)
    It increases your strength and searching by 4.  It makes you invisible.
    It sustains your dexterity.  It makes you completely fearless.  It
    provides resistance to poison and shards.  It allows you to see invisible
    monsters.  It slows your metabolism.  It drains experience.  It cannot
    be dropped while cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Ren the Unclean on level 51 of Mordor.
d) a Ring of Damage (+12)
e) an Elven Thunderlord Coat [9,+15] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to acid,
electricity,
    fire, cold, poison and shards.  It allows you to sense the presence
    of orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
f) a Rapier of *Slay Dragon* (1d6) (+6,+4) (+2)
    It increases your constitution by 2.  It is a great bane of dragons.
    It makes you completely fearless.  It provides resistance to acid,
    fire and poison.  It allows you to sense the presence of dragons. 
    
    You found it lying on the ground on level 18 of Mirkwood.
g) a Guisarme of Aman (2d5) (+10,+11) [+2] (+2)
    It can be wielded two-handed.  It increases your wisdom by 2.  It 
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It sustains your charisma.
    It makes you completely fearless.  It allows you to see invisible 
    monsters.  It allows you to sense the presence of evil beings.  It
    has been blessed by the gods.  
    It was given to you as a reward.
h) 16 Iron Shots of Slay Animal (1d4) (+6,+5) {90% off}
    It is especially deadly against natural creatures.  
    You made it yourself.
i) 16 Mithril Shots (3d4) (+10,+7) {90% off}


  [Home Inventory - Minas Anor ]

a) The Demonshield of Gothmog [13,+13] (+4)
    It increases your dexterity by 4.  It makes you invisible.  It sustains
    your strength, dexterity and constitution.  It provides immunity to
    paralysis.  It provides resistance to life draining.  It allows you
    to levitate.  It produces a fiery sheath.  It can re-curse itself.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 34 of Mordor.
b) an Indestructible Ring of Damage (+16)
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
c) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
    It can be activated for ball of fire (72) every 400 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your
    strength, dexterity and luck by 4.  It does extra damage from fire.
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It fights against evil with holy fury.  It sustains your
dexterity.
    It provides immunity to paralysis.  It makes you completely fearless.
    It provides resistance to fire and disenchantment.  It allows you 
    to see invisible monsters.  It has been blessed by the gods.  It cannot
    be harmed by acid, cold, lightning or fire.  


  [Home Inventory - Lothlorien ]

a) Kelek's Practical Joke {cure cuts}
    It can be activated for cure cuts.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) Benetar's Portable Plague {!* heal}
    It can be activated for heal 700 hit points every 250 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
c) Boccob's Magical Mish-mash {!* mass genocide}
    It can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 19 of Orc Cave.
d) a Parchment titled ``Secrets of the Gnomish Wizards'' {!* teleport level}
    It can be activated for teleport level.  
    You found it in the remains of a Monastic lich on level 47 of Moria.
e) 10 Potions of Cure Insanity
f) 99 Potions of Water Curing
g) 2 Potions of *Healing*
h) a Potion of Life
i) 10 Scrolls of Identify
j) a Wand of Poison Blood[9|39] of Plenty (29 charges)
    
    You bought it from the Magic shop.
k) a Staff of Holy Fire of Mithrandir[1|35] (3 charges)
l) The Ring of Nienent [+17] (+4 to stealth)
    It increases your stealth and infravision by 4.  It sustains your strength 
    and dexterity.  It provides resistance to acid, fire and sound.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Shadow drake on level 40 of Mordor.
m) an Indestructible Ring of Constitution (+4)
    It increases your constitution by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Chaos drake on level 49 of Mordor.
n) a Ring of Damage (+20)
    
    You bought it from the Black Market.
o) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time 
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Medusa, the Gorgon on level 36 of Mordor.
p) The Stone of Lore
    It can be activated for perilous identify every turn if it is being
    worn. It provides light (radius 1) forever.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
q) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance
    to acid and shards.  It cannot be harmed by acid, cold, lightning 
    or fire.  
r) The Dagger 'Nimthanc' (E:2177, L:0) (1d4) (+4,+8)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It does extra damage from frost.  It provides resistance
    to cold.  It cannot be harmed by acid, cold, lightning or fire.  
s) The Two-Handed Sword of Drien (3d6) (+10,+12) (+4)
    It must be wielded two-handed.  It provides light (radius 1) forever.
    It increases your strength and wisdom by 4.  It does extra damage from
    electricity.  It is especially deadly against orcs.  It strikes at
    demons with holy wrath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
t) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
    It must be wielded two-handed.  It poisons your foes.  It is very 
    sharp and can cut your foes.  It is very sharp and make your foes 
    bleed.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It 
    is especially deadly against giants.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning 
    or fire.  
    It was given to you as a reward.
u) a Dwarven Pick (1d4) (+3,+9) (+3)
v) The Sling of Farmer Maggot (x2) (+20,+9) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being 
    worn. It increases your searching and infravision by 2.  It fires 
    missiles excessively fast.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
w) 12 Rounded Pebbles 'Nielor' (1d2) (+18,+12) {sEvil}
    It does extra damage from fire.  It poisons your foes.  It is especially
    deadly against dragons.  It strikes at demons with holy wrath.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
x) 25 Mithril Shots of Slay Undead (3d4) (+14,+14) {90% off}
    It strikes at undead with holy wrath.  It cannot be harmed by acid.
    
    You made it yourself.



Posted on 30.1.2003 14:15

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6868. on the Ladder (of 19090)
1203. on the ToME Ladder (of 3155)

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On 30.1.2003 14:15 mrutschlin@yahoo.com wrote:
Very lucky character! Only the second to make it this far. Found Staff of Wish with 3 charges very early on - got the armour and artifacted an Amulet of Trickery. For the first time ever in any variant I have found Ringil! :) Also some other nice stuff. The sling is the most recent acquisition - 1420 damage per shot against dragons and undead! Cool strategy is to swap positions with monster in middle of bunch, then do a Tidal Wave.

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