[ToME 2.1.1 Character Dump] Name : Logo Age 27 STR: 18/199 Sex : Male Height 33 INT: 18/164 Race : Hobbit Weight 60 WIS: 17 Class : Archer Social Class 43 DEX: 18/*** Body : Player CON: 18/190 God : Nobody CHR: 18/136 + To Melee Hit 49 Level 46 Max Hit Points 786 + To Melee Damage 45 Experience 3984343 Cur Hit Points 786 + To Ranged Hit 63 Max Exp 3984343 Max SP (Mana) 167 + To Ranged Damage 22 Exp to Adv. 4200000 Cur SP (Mana) 167 AC 50+79 Gold 623719 (Miscellaneous Abilities) Fighting : Legendary[2] Perception : Superb Blows/Round: 4 Bows/Throw : Legendary[57]Searching : Superb Shots/Round: 4 Saving Throw: Excellent Disarming : Superb Mel.dmg/Rnd: 16d5+180 Stealth : Legendary[10]Magic Device: Legendary[27]Infra-Vision: 70 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Hobbit Miller. You are a credit to the family. You have dark brown eyes, wavy black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: OFF Autoscum: OFF Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 56 (2800') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 15 (750') Moria: Level 35 (1750') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 25th Quelle of the 2890th year of the third age. It now is 39 days that you are adventuring. adefkmnopsuxz{|@ Add Str : ..+++........... Add Int : ...+............ Add Dex : ...++........... Add Con : ..+.+........... Add Chr : ..+............. Add Stea. : ...++........... Add Sear. : ..+......+...... Add Infra : ....+........... Add Speed : +...++.......... Slay Evil : +............+.. Slay Und. : +............... Slay Demon: .............+.. Slay Orc : .............+.. Slay Troll: +............+.. Kill Drag.: .............+.. Acid Brand: .............+.. Elec Brand: .............+.. Cold Brand: +............+.. Sust Str : ...+....+....... Sust Int : ..........+..... Sust Wis : ...+....+....... Sust Dex : ....+.....+....+ Sust Con : .......+........ Sust Chr : ........+.+..... Invisible : ...+............ Mul life : ................ Imm Acid : .......+........ Imm Elec : .......++....... Imm Fire : ..+...+......... Imm Cold : ........+....... Sens Fire : ................ Reflect : ................ Free Act : +..+............ Hold Life : .....+....+..... Res Acid : ...+..+++....... Res Elec : ....+.+++.+..... Res Fire : ......+...+..... Res Cold : +.....+......... Res Pois : ....+.+......... Res Fear : +............... Res Lite : +.....++........ Res Dark : ......+......... Res Blind : .+.......+...... Res Conf : ...+..++........ Res Sound : ...+..+......... Res Shard : ...+..+...+..... Res Neth : ......+++....... Res Nexus : ....+.+...+..... Res Chaos : ......+......... Res Disen : ...+..+......... Aura Elec : .......+........ Hide Type : +.++++.......... Show Mods : ++...........+.. Insta Art : ..+..+.......... Lite : +....+.......... See Invis : +.+..+...+...... Digestion : +............... Regen : +..++...+....... Xtra Might: .+.............. Ign Acid : +.+++++++++..+.. Ign Elec : +.+++++++.+..+.. Ign Fire : +.+++++++.+..+.. Ign Cold : +.+++++++.+..+.. Activate : +.+..++....+.... Blessed : +............... Cursed : ...+............ Fly : ..+...+......... TLord.ESP : ..+............. Full ESP : .........+...... Corruption list: Skills (points left: 0) - Combat 27.728 [0.800] . Weaponmastery 03.000 [0.500] - Archery 50.000 [0.850] . Sling-mastery 50.000 [0.800] . Bow-mastery 00.000 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 04.555 [0.900] . Stealth 10.000 [0.500] . Disarming 21.700 [0.900] - Magic 01.344 [0.200] . Magic-Device 50.000 [1.100] . Runecraft 01.000 [0.500] . Prayer 00.000 [0.500] . Mindcraft 22.000 [0.500] - Monster-lore 00.000 [0.500] . Mimicry 01.000 [0.500] The sword that was broken is now reforged. You saved Bree from a dreadful Nazgul. You saved 54 princesses. You have defeated 9992 enemies. [Fates] You are fated to find a Fortune cookie on level 1. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death knight on level 36 of Mordor. d) a Sling of Extra Might (x5) (+11,+22) It provides resistance to blindness. It fires missiles with extra might. You found it in the remains of a Dracolisk on level 56 of Mordor. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 55 of Mordor. f) The Ring of Valamo (+4) {!*} It increases your strength, intelligence, dexterity and stealth by 4. It makes you invisible. It sustains your strength and wisdom. It provides immunity to paralysis. It provides resistance to acid, confusion, sound, shards and disenchantment. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. k) The Amulet called 'Unitar' (+3) It increases your strength, dexterity, constitution, stealth, infravision and speed by 3. It sustains your dexterity. It provides resistance to electricity, poison and nexus. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Enchantress on level 45 of Moria. n) Power Dragon Scale Mail of Immunity (-3) [40,+18] It can be activated for breathe the elements (300) every 90+d60 turns if it is being worn. It provides immunity to fire. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. o) The Cloak of Mimicry [Ape] of Uinon [1,+8] It sustains your constitution. It provides immunity to acid and electricity. It provides resistance to acid, electricity, light, confusion and nether. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. p) The Demonshield of Sornim [5,+8] It sustains your strength, wisdom and charisma. It provides immunity to electricity and cold. It provides resistance to acid, electricity and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Emperor wight on level 36 of Mordor. s) a Golden Crown of Seeing [0,+10] (+1 to searching) It increases your searching by 1. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid. You bought it from the Black Market. u) The Set of Gauntlets of Gilim [2,+11] It sustains your intelligence, dexterity and charisma. It provides resistance to life draining, electricity, fire, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 56 of Mordor. x) a Pair of Soft Leather Boots of Jumping [2,+8] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. It was given to you as a reward. z) (nothing) {) 29 Iron Shots of Valam (1d4) (+15,+11) {xDrag, xUndead} It does extra damage from acid, electricity and frost. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It is a great bane of undead. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) Climbing Set [Character Inventory] a) The Gem of Ice {!* teleport level} It can be activated for teleport level. You found it in the remains of a Dread on level 32 of Mirkwood. b) The Gem of Knowledge {!* destruction} It can be activated for Destruction. You found it in the remains of an Emperor wight on level 52 of Mordor. c) The Tome of Collected Weird Magic {!* aquirement} It can be activated for acquirement. You found it in the remains of a Dark elven warlock on level 37 of Mordor. d) 6 Potions of Shape of Ent e) 9 Potions of Cure Critical Wounds f) 7 Potions of Healing g) 11 Scrolls of Phase Door h) 7 Scrolls of Teleportation i) 4 Scrolls of Word of Recall j) 43 Scrolls of Identify k) a Wand of Tidal Wave[8|35] (8 charges) l) a Wand of Ice Storm[3|38] (11 charges) m) a Wand of Essence of Speed[1|16] (8 charges) n) The Wand of Digging of Thrain (34 charges) o) a Staff of Teleportation[5|28] (12 charges) p) a Staff of Recovery[3|15] (6 charges) q) 24 Rounded Pebbles 'Miorfin' (1d2) (+14,+8) {xDrag} It does extra damage from electricity and frost. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. r) 30 Rounded Pebbles 'Idrien' (1d2) (+19,+7) {sDrag, sGiant, sDem} It does extra damage from acid, electricity and fire. It is especially deadly against dragons. It is especially deadly against giants. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) 3 Potions of Cure Light Insanity c) The Ring of Power of Uvatha the Horseman (+4 to infravision) It increases your charisma and infravision by 4. It makes you invisible. It sustains your constitution. It provides resistance to poison and nether. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . d) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [Home Inventory - Gondolin ] a) a Staff of Recovery[1|12] (7 charges) b) a Staff of Wish[1|1] (0 charges) c) The Ring of Power of Ren the Unclean (+4 to searching) It increases your strength and searching by 4. It makes you invisible. It sustains your dexterity. It makes you completely fearless. It provides resistance to poison and shards. It allows you to see invisible monsters. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ren the Unclean on level 51 of Mordor. d) a Ring of Damage (+12) e) an Elven Thunderlord Coat [9,+15] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and shards. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) a Rapier of *Slay Dragon* (1d6) (+6,+4) (+2) It increases your constitution by 2. It is a great bane of dragons. It makes you completely fearless. It provides resistance to acid, fire and poison. It allows you to sense the presence of dragons. You found it lying on the ground on level 18 of Mirkwood. g) a Guisarme of Aman (2d5) (+10,+11) [+2] (+2) It can be wielded two-handed. It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your charisma. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. It was given to you as a reward. h) 16 Iron Shots of Slay Animal (1d4) (+6,+5) {90% off} It is especially deadly against natural creatures. You made it yourself. i) 16 Mithril Shots (3d4) (+10,+7) {90% off} [Home Inventory - Minas Anor ] a) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 34 of Mordor. b) an Indestructible Ring of Damage (+16) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. c) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4) It can be activated for ball of fire (72) every 400 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and luck by 4. It does extra damage from fire. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Lothlorien ] a) Kelek's Practical Joke {cure cuts} It can be activated for cure cuts. You found it lying on the ground on level 1 of Barrow-Downs. b) Benetar's Portable Plague {!* heal} It can be activated for heal 700 hit points every 250 turns. You found it lying on the ground on level 1 of Barrow-Downs. c) Boccob's Magical Mish-mash {!* mass genocide} It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 19 of Orc Cave. d) a Parchment titled ``Secrets of the Gnomish Wizards'' {!* teleport level} It can be activated for teleport level. You found it in the remains of a Monastic lich on level 47 of Moria. e) 10 Potions of Cure Insanity f) 99 Potions of Water Curing g) 2 Potions of *Healing* h) a Potion of Life i) 10 Scrolls of Identify j) a Wand of Poison Blood[9|39] of Plenty (29 charges) You bought it from the Magic shop. k) a Staff of Holy Fire of Mithrandir[1|35] (3 charges) l) The Ring of Nienent [+17] (+4 to stealth) It increases your stealth and infravision by 4. It sustains your strength and dexterity. It provides resistance to acid, fire and sound. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Shadow drake on level 40 of Mordor. m) an Indestructible Ring of Constitution (+4) It increases your constitution by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Chaos drake on level 49 of Mordor. n) a Ring of Damage (+20) You bought it from the Black Market. o) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Medusa, the Gorgon on level 36 of Mordor. p) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. r) The Dagger 'Nimthanc' (E:2177, L:0) (1d4) (+4,+8) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from frost. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. s) The Two-Handed Sword of Drien (3d6) (+10,+12) (+4) It must be wielded two-handed. It provides light (radius 1) forever. It increases your strength and wisdom by 4. It does extra damage from electricity. It is especially deadly against orcs. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) It must be wielded two-handed. It poisons your foes. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at undead with holy wrath. It fights against evil with holy fury. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) a Dwarven Pick (1d4) (+3,+9) (+3) v) The Sling of Farmer Maggot (x2) (+20,+9) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. w) 12 Rounded Pebbles 'Nielor' (1d2) (+18,+12) {sEvil} It does extra damage from fire. It poisons your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. x) 25 Mithril Shots of Slay Undead (3d4) (+14,+14) {90% off} It strikes at undead with holy wrath. It cannot be harmed by acid. You made it yourself.