FAangband 2.0beta

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  • backwardsEric
    Knight
    • Aug 2019
    • 527

    Originally posted by Nick
    There was some change in how the windows build gets packaged after that build, but it's mainly to do with documentation. If there's a .dll file named in the error, it's possible that it's one that's newly required by later builds and your system doesn't have it or has a version that doesn't work - but I'm guessing here.
    It looks like the releases that fail on Windows 8.1 were built with MinGW on Ubuntu 20.04 LTS (Ubuntu's package list says mingw-w64 is 7.0.0-2) rather Ubuntu 18.04 LTS (Ubuntu's package list says mingw-w64 is 5.0.3-1). Could set the release script to only run Ubuntu 18.04 LTS or figure out if there's something that can be set so the builds on Ubuntu 20.04 LTS will be compatible with Windows 8.1. It's likely the Angband releases are also affected.

    Comment

    • Arralen
      Swordsman
      • May 2007
      • 309

      Originally posted by backwardsEric
      It's likely the Angband releases are also affected.
      Nope, 4.2.2. works fine for me

      Although I think NILWIN the kobold wander won't get very far ...
      No, I don't have a clue 'bout C, and I'm not starting my own variant.
      Never. Ever.

      Comment

      • backwardsEric
        Knight
        • Aug 2019
        • 527

        Originally posted by Arralen
        Nope, 4.2.2. works fine for me
        Now that I check, that release (like almost all of the prereleases before it) was generated on Ubuntu 18.04.

        If you're willing to do some testing, you might try the earliest prerelease for Angband 4.2.2. That was generated on Arch Linux with mingw-64 8.0.0-1.

        Comment

        • Arralen
          Swordsman
          • May 2007
          • 309

          Originally posted by backwardsEric
          If you're willing to do some testing, you might try the earliest prerelease for Angband 4.2.2. That was generated on Arch Linux with mingw-64 8.0.0-1.
          Tulon the High-Elf Ranger says everything looks fine ... .

          Actually, it doesn't, there are quite some up and down staircases which shouldn't be there, and do not work either. But at least I get to make a toon and into the starting town.
          No, I don't have a clue 'bout C, and I'm not starting my own variant.
          Never. Ever.

          Comment

          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            @Arralen-
            No, I don't have a clue 'bout C, and I'm not starting my own variant.
            Never. Ever.
            LOL! Nicely done.
            Famous last words! I think Nick thought the same at one point...

            Comment

            • Sacksquatch
              Apprentice
              • Jun 2020
              • 50

              Saw this tonight playing the nightly at angband.live. Asked about it in chat and it was suggested I report it here. That's a LOT of light, but it does say 'Starlight' afterall!

              Click image for larger version

Name:	ksnip_20210328-203926.jpg
Views:	1
Size:	21.2 KB
ID:	233390

              Sorry if this is hard to read. It seems to have shrunk the image and compressed it somewhat.

              It says: when activated will rain 777257368 balls of light with radius 0 near caster, dealing 12 damage.
              Last edited by Sacksquatch; March 29, 2021, 01:46.

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9635

                Originally posted by Sacksquatch
                It says: when activated will rain 777257368 balls of light with radius 0 near caster, dealing 12 damage.
                Yeah, that's probably too many

                Thanks for reporting.
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • Pete Mack
                  Prophet
                  • Apr 2007
                  • 6883

                  That would be easily enough to kill Morgoth in a single turn.

                  Comment

                  • backwardsEric
                    Knight
                    • Aug 2019
                    • 527

                    Nick's newest release, 2.0beta1-119-g67203a37, was built on Ubuntu 18.04 with it's older version of the MinGW cross-compiler. It would be interesting to hear if that works on Windows 8.1 from those who had trouble with the previous releases.

                    Comment

                    • Nick
                      Vanilla maintainer
                      • Apr 2007
                      • 9635

                      Originally posted by backwardsEric
                      Nick's newest release, 2.0beta1-119-g67203a37, was built on Ubuntu 18.04 with it's older version of the MinGW cross-compiler. It would be interesting to hear if that works on Windows 8.1 from those who had trouble with the previous releases.
                      Further to this:
                      • Note that Eric is responsible for the build adjustment
                      • Also note that there are two more updates since that last one, and Eric's responsible for all the work in those too.
                      One for the Dark Lord on his dark throne
                      In the Land of Mordor where the Shadows lie.

                      Comment

                      • Ingwe Ingweron
                        Veteran
                        • Jan 2009
                        • 2129

                        Nick, here is the randart file for the crash bug on object menu look. At least I think so. There were 9 randart files in the archive folder; attached is the most recent one. I assume that is right, since I haven't played since my most recent character with the crash. randart_0fcdd84c.txt.zip
                        “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                        ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                        Comment

                        • Arralen
                          Swordsman
                          • May 2007
                          • 309

                          Originally posted by backwardsEric
                          Nick's newest release, 2.0beta1-119-g67203a37, was built on Ubuntu 18.04 with it's older version of the MinGW cross-compiler. It would be interesting to hear if that works on Windows 8.1 from those who had trouble with the previous releases.
                          Seems to work fine!
                          No, I don't have a clue 'bout C, and I'm not starting my own variant.
                          Never. Ever.

                          Comment

                          • Nick
                            Vanilla maintainer
                            • Apr 2007
                            • 9635

                            The latest build has made Combat Regeneration - one of the big features for blackguards - optional in an attempt to make blackguard playable for advanced races (high-elf, adan, druadan). Let me know how that goes if you try it.
                            One for the Dark Lord on his dark throne
                            In the Land of Mordor where the Shadows lie.

                            Comment

                            • wobbly
                              Prophet
                              • May 2012
                              • 2631

                              I had a couple of goes with a high elf paladin and then I had a go at FA 1.4 with a high elf paladin. My conclusion is that blackguards aren't the problem. The problem is a whole bunch of other stuff that changed between 2.9.3 and 4.x: monster power, monster density, improvements to pathfinding etc.

                              I mean just compare these 2:

                              Code:
                              N:302:Air hound
                              T:zephyr hound
                              C:g
                              I:110:10d9:30:15:0
                              W:23:2:0:120
                              B:BITE:HURT:1d7
                              B:BITE:HURT:1d7
                              B:CLAW:HURT:3d3
                              F:FORCE_SLEEP | 
                              F:BASH_DOOR | FLYING | 
                              F:IM_POIS
                              S:1_IN_10 | POW_0 | 
                              S:BRTH_POIS
                              D:Swirling vapours surround this beast as it floats towards you, seemingly 
                              D:walking on air.  Noxious gases sting your throat.
                              Code:
                              name:air hound
                              base:zephyr hound
                              color:g
                              speed:110
                              hit-points:68
                              hearing:30
                              smell:50
                              armor-class:36
                              sleepiness:0
                              depth:20
                              rarity:3
                              experience:200
                              blow:BITE:POISON:1d8
                              blow:BITE:POISON:1d8
                              blow:CLAW:HURT:3d3
                              blow:CLAW:HURT:3d3
                              flags:BASH_DOOR | FLYING
                              flags:IM_POIS
                              flags:FORCE_SLEEP
                              innate-freq:10
                              spells:BR_POIS
                              friends:100:2d7:Same
                              desc:Swirling vapours surround this beast as it floats towards you, seemingly
                              desc: walking on air.  Noxious gases sting your throat.
                              Its average hps have gone up, it has an extra attack, it appears earlier etc.

                              Comment

                              • Ingwe Ingweron
                                Veteran
                                • Jan 2009
                                • 2129

                                Yeah, it's more deadly. But in all the bugs I reported to Nick, that isn't one of them. More deadly is a feature. As Nick so often says, "FAAngband has that!"
                                “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                                ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                                Comment

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