It looks like the releases that fail on Windows 8.1 were built with MinGW on Ubuntu 20.04 LTS (Ubuntu's package list says mingw-w64 is 7.0.0-2) rather Ubuntu 18.04 LTS (Ubuntu's package list says mingw-w64 is 5.0.3-1). Could set the release script to only run Ubuntu 18.04 LTS or figure out if there's something that can be set so the builds on Ubuntu 20.04 LTS will be compatible with Windows 8.1. It's likely the Angband releases are also affected.
FAangband 2.0beta
Collapse
X
-
-
Comment
-
Now that I check, that release (like almost all of the prereleases before it) was generated on Ubuntu 18.04.
If you're willing to do some testing, you might try the earliest prerelease for Angband 4.2.2. That was generated on Arch Linux with mingw-64 8.0.0-1.Comment
-
If you're willing to do some testing, you might try the earliest prerelease for Angband 4.2.2. That was generated on Arch Linux with mingw-64 8.0.0-1.
Actually, it doesn't, there are quite some up and down staircases which shouldn't be there, and do not work either. But at least I get to make a toon and into the starting town.No, I don't have a clue 'bout C, and I'm not starting my own variant.
Never. Ever.Comment
-
Saw this tonight playing the nightly at angband.live. Asked about it in chat and it was suggested I report it here. That's a LOT of light, but it does say 'Starlight' afterall!
Sorry if this is hard to read. It seems to have shrunk the image and compressed it somewhat.
It says: when activated will rain 777257368 balls of light with radius 0 near caster, dealing 12 damage.Last edited by Sacksquatch; March 29, 2021, 01:46.Comment
-
Comment
-
Nick's newest release, 2.0beta1-119-g67203a37, was built on Ubuntu 18.04 with it's older version of the MinGW cross-compiler. It would be interesting to hear if that works on Windows 8.1 from those who had trouble with the previous releases.Comment
-
Nick's newest release, 2.0beta1-119-g67203a37, was built on Ubuntu 18.04 with it's older version of the MinGW cross-compiler. It would be interesting to hear if that works on Windows 8.1 from those who had trouble with the previous releases.- Note that Eric is responsible for the build adjustment
- Also note that there are two more updates since that last one, and Eric's responsible for all the work in those too.
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
Nick, here is the randart file for the crash bug on object menu look. At least I think so. There were 9 randart files in the archive folder; attached is the most recent one. I assume that is right, since I haven't played since my most recent character with the crash. randart_0fcdd84c.txt.zip“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
-
Nick's newest release, 2.0beta1-119-g67203a37, was built on Ubuntu 18.04 with it's older version of the MinGW cross-compiler. It would be interesting to hear if that works on Windows 8.1 from those who had trouble with the previous releases.No, I don't have a clue 'bout C, and I'm not starting my own variant.
Never. Ever.Comment
-
The latest build has made Combat Regeneration - one of the big features for blackguards - optional in an attempt to make blackguard playable for advanced races (high-elf, adan, druadan). Let me know how that goes if you try it.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
I had a couple of goes with a high elf paladin and then I had a go at FA 1.4 with a high elf paladin. My conclusion is that blackguards aren't the problem. The problem is a whole bunch of other stuff that changed between 2.9.3 and 4.x: monster power, monster density, improvements to pathfinding etc.
I mean just compare these 2:
Code:N:302:Air hound T:zephyr hound C:g I:110:10d9:30:15:0 W:23:2:0:120 B:BITE:HURT:1d7 B:BITE:HURT:1d7 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:BASH_DOOR | FLYING | F:IM_POIS S:1_IN_10 | POW_0 | S:BRTH_POIS D:Swirling vapours surround this beast as it floats towards you, seemingly D:walking on air. Noxious gases sting your throat.
Code:name:air hound base:zephyr hound color:g speed:110 hit-points:68 hearing:30 smell:50 armor-class:36 sleepiness:0 depth:20 rarity:3 experience:200 blow:BITE:POISON:1d8 blow:BITE:POISON:1d8 blow:CLAW:HURT:3d3 blow:CLAW:HURT:3d3 flags:BASH_DOOR | FLYING flags:IM_POIS flags:FORCE_SLEEP innate-freq:10 spells:BR_POIS friends:100:2d7:Same desc:Swirling vapours surround this beast as it floats towards you, seemingly desc: walking on air. Noxious gases sting your throat.
Comment
-
Yeah, it's more deadly. But in all the bugs I reported to Nick, that isn't one of them. More deadly is a feature. As Nick so often says, "FAAngband has that!"“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
Comment