FAangband 2.0beta
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Here's an additional observation:
Many of the player character tiles seem to be off, at least compared to the FAangband 1.44 version.
For example, making a dark elf necromancer using Shockbolt tiles creates a generic armoured warrior as the PC. Other choices seem to default to this generic armoured warrior as well. In the 1.44 version, each of them seems to have a fitting PC model. For example, necromancer is this robed figure with blue magic coming from hands.Comment
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OK.
I think it's maximize on; in any case, it's the one everyone always used
I guess it would be possible, but again it's not something I'm planning to do. I feel like this is a fairly niche concern, there is a limit to how much time I have to spend on the game at all, and the game is complicated enough as is.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Here's an additional observation:
Many of the player character tiles seem to be off, at least compared to the FAangband 1.44 version.
For example, making a dark elf necromancer using Shockbolt tiles creates a generic armoured warrior as the PC. Other choices seem to default to this generic armoured warrior as well. In the 1.44 version, each of them seems to have a fitting PC model. For example, necromancer is this robed figure with blue magic coming from hands.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Been messing around with the new BG on Angband nightly. Good changes. Safe to assume that class update will be coming to FA?Comment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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That's great news! Thank you and the team for all your hard work on V, and thanks for resurrecting FAangband, I'm really looking forward to picking that up again. I will always remember FAangband as the first Angband variant (including V) where I ever got a character to level 30, back when I first discovered Angband almost 15 years ago.Comment
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Nick... you have a team??Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
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Well, if you look at the thanks file...One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Compiled this in sdl2. The map only does local map, it doesn't do the world map. Should this be done in GTK?Comment
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The 'M' command only gives a map of the current level, then a local one of the nearby levels. There should be a world map in the help, but I haven't put it in yet - thanks for reminding meOne for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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It's giving me the current map, but where you press a key to continue to local map (that you can navigate with arrow keys), it just closes everything and I don't see the local map.
I just did some testing and it works on x11, but not on sdl2.Comment
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Hm, that's odd. I'll have a look.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Well, if you look at the thanks file...Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
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EDIT: Never mind, I guess. Viewing the Standard Wilderness map, such a route exists. Though I would argue there should be one in the Extended Wilderness too.Last edited by Ingwe Ingweron; December 20, 2020, 01:05.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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