[Announce] FrogComposband 7.1.salmiak released

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  • GrimaTheBold
    Apprentice
    • Jan 2020
    • 77

    So I'm trying device master again (wands) and I'm still trying to wrap my head around the strategy.

    Counterintuitively, I get the feeling improving device skill and putting all stat gains into intelligence isn't the best strategy, since higher device skill doesn't increase damage. And its not like fail rates are an issue, at least not in the early game for me. Would Str/Dex/Con gains make the most sense? As long as my failure rates are okay, should I just not worry about device skill and Int?

    When I get those gloves from Tidy the Lab (the ones that increase device skill but have a negative combat value), I'm guessing I won't wear them. Which seems crazy - that a device master wouldn't wear a device that increases device skill.

    Or am I all wrong about that?

    Comment

    • Sideways
      Knight
      • Nov 2008
      • 896

      Yeah, for devicemasters more device skill is a drop in the ocean, whereas someone like a warrior or samurai might need it badly.
      The Complainer worries about the lack of activity here these days.

      Comment

      • Bucephalus
        Apprentice
        • Jul 2016
        • 57

        I'm still not sure how to interpret acid damage in monster memory recall.

        It seems to quote the damage you'll take from acid if you're wearing non-damaged body armor. It does not change this number if you aren't. You can be fighting something that recall claims cannot one-shot you, you can check recall and make sure—yup, it can't one-shot you!—and then it can one-shot you.

        Comment

        • ShadowTechnology
          Apprentice
          • Jan 2009
          • 71

          That annoying Metal Babble...

          Looking for advice dealing with the Metal Babble at the bottom of the Arena Dungeon. I have my poison needle. I rekitted for high speed, high CON, high AC, reflection, immunity to fire, and double resistance to chaos and disenchantment. I brought a lot of healing with me, and phase door/teleport for escape.
          The problem is I haven't been able to get more then a couple of needle attacks in. He won't let me approach within melee range. He's much faster than I will ever will be (+80 speed) and blinks away before I can step next to him. Ambushing around corners hasn't worked. If I stand behind a closed door he won't open it. If I open the door he either blinks or attacks (from a square away) and then blinks before I can move into the doorway and attack.
          I'm thinking about searching for another anti-teleport amulet (I've been selling or ignoring the ones I've seen so far). But I'm nervous about needing to spend an extra turn swapping amulets when *I* need an emergence escape.
          How do others get that damn Babble to hold still long enough to get a few attacks in?

          Comment

          • ShadowTechnology
            Apprentice
            • Jan 2009
            • 71

            That annoying Metal Babble...

            Originally posted by ShadowTechnology
            Looking for advice dealing with the Metal Babble at the bottom of the Arena Dungeon. I have my poison needle. I rekitted for high speed, high CON, high AC, reflection, immunity to fire, and double resistance to chaos and disenchantment. I brought a lot of healing with me, and phase door/teleport for escape.
            The problem is I haven't been able to get more then a couple of needle attacks in. He won't let me approach within melee range. He's much faster than I will ever will be (+80 speed) and blinks away before I can step next to him. Ambushing around corners hasn't worked. If I stand behind a closed door he won't open it. If I open the door he either blinks or attacks (from a square away) and then blinks before I can move into the doorway and attack.
            I'm thinking about searching for another anti-teleport amulet (I've been selling or ignoring the ones I've seen so far). But I'm nervous about needing to spend an extra turn swapping amulets when *I* need an emergence escape.
            How do others get that damn Babble to hold still long enough to get a few attacks in?
            Update: Got him! I dimension doored right next to him several times, but he always blinked away immediately before I could needle him. Finally I tried a charge right at him as he rounded a corner and charged me, throwing raw logrus and psycho-spears all the way. Suddenly he was right in front of me. I got him on the very first needle stab! Lucky I guess. I was expecting stab-heal-stab-heal-etc.

            Now for the final challenge in the Thalos Arena. Anyone defeat the GWOP with a poison needle? Just out of curiosity, can the Serpent of Chaos be killed with a poison needle?

            Comment

            • Sideways
              Knight
              • Nov 2008
              • 896

              Uniques cannot be killed with a poison needle, except for the babble at the bottom of the Arena, who's a hardcoded exception.
              The Complainer worries about the lack of activity here these days.

              Comment

              • budswell
                Adept
                • Jun 2008
                • 159

                What is the go with a poison needle? I've never tried one.
                http://angband.oook.cz/ladder-browse.php?e=budswell
                http://te4.org/user/1471/characters

                Comment

                • EpicMan
                  Swordsman
                  • Dec 2009
                  • 455

                  Originally posted by budswell
                  What is the go with a poison needle? I've never tried one.
                  Most of the time it deals exactly one point of damage, but occasionally (think around one in ten times) it will deal (monster's HP + 1) damage, which will instakill the monster.

                  The chance in code (from 7.1.Salmiak) is randint1(randint1(r_ptr->level/7)+5) == 1
                  This means that 1-time-in (random number from 6 to (5+monster level /7) ) it will kill the mob.
                  So for the Metal Babble guardian in the Arena, a level 80 mob, you would have 1-in-6 (best case) to 1-in-16 (worst case) chance to instantly kill it. I think (Statistics class was a long time ago) the average chance is 1-in-11.

                  But it varies a little based on monster level, so for instance a level 50 mob would range from 1-in-6 to 1-in-12 (average 1-in-9), while for a level 100 mob the max is 1-in-19 (average 1-in-13).
                  Last edited by EpicMan; March 9, 2022, 16:09. Reason: Improved my example and gave rough estimate.

                  Comment

                  • Pete Mack
                    Prophet
                    • Apr 2007
                    • 6883

                    1 in ~8.5 for DL 50 monster. (You can't add denominators.) For what it's worth, the odds are of order 1/log(DL).

                    Comment

                    • MITZE
                      Swordsman
                      • Jan 2017
                      • 292

                      Bug/RFE: Giants, etc. & Kronos' Sickle

                      Titans have Kronos as their racial boss, yet his sickle is, unflavorfully, not suitable for Giant wielding.

                      Posted for Rolanako.
                      Everything you need to know about my roguelike playstyle:

                      I took nearly two years to win with a single character in PosChengband.

                      Comment

                      • MITZE
                        Swordsman
                        • Jan 2017
                        • 292

                        Bug(?): Death-Swords and Disenchantment

                        The function for Death-Swords getting disenchanted and losing their essences (r_sword.c, line 1114) doesn't appear to be called anywhere; as far as Rolanako and I can tell Disenchantment isn't any more dangerous or annoying for Death-Swords than any other character, even though I could have sworn that was not the case at some point.
                        Last edited by MITZE; March 29, 2022, 21:00. Reason: Fixed a typo.
                        Everything you need to know about my roguelike playstyle:

                        I took nearly two years to win with a single character in PosChengband.

                        Comment

                        • Bostock
                          Swordsman
                          • Aug 2007
                          • 335

                          Originally posted by ShadowTechnology
                          Update: Got him! I dimension doored right next to him several times, but he always blinked away immediately before I could needle him. Finally I tried a charge right at him as he rounded a corner and charged me, throwing raw logrus and psycho-spears all the way. Suddenly he was right in front of me. I got him on the very first needle stab! Lucky I guess. I was expecting stab-heal-stab-heal-etc.
                          Note that since the babble doesn't levitate, etc., it has to spend extra energy to enter trees. It will fireball trees if you're next to them, but you can often stand one square away and approach just after it enters them without making it blink. Of course you'll need a good pile of ?Forest Creation for this, or to have some other means of tree creation.
                          So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.

                          Comment

                          • budswell
                            Adept
                            • Jun 2008
                            • 159

                            So I've gone back to coffee break, if I'm going to die around CL30 may as well get there quicker.
                            But how do you guys control the pacing? Do you just sit and rest in DLs you've pretty much cleared waiting for monsters and loot to respawn? Or do good players not really need to pace it?
                            I rarely get to CL35, and find that it's too much for me id DL is > CL+5. And when under CL25 I keep DL < CL
                            http://angband.oook.cz/ladder-browse.php?e=budswell
                            http://te4.org/user/1471/characters

                            Comment

                            • Thraalbee
                              Knight
                              • Sep 2010
                              • 707

                              Mainly I avoid killing summoners unless I dont need more xp at the time

                              Comment

                              • MITZE
                                Swordsman
                                • Jan 2017
                                • 292

                                Bug?: Devicemasters and Transfer Essence

                                The Transfer Essence ability for Devicemasters (devicemaster.c, line 265) seems to only let you transfer from deeper objects to ones of shallower depth, yet its safety check message (line 290) makes it seem like it's supposed to work in the opposite way (from shallow objects to ones of deeper depth).
                                Everything you need to know about my roguelike playstyle:

                                I took nearly two years to win with a single character in PosChengband.

                                Comment

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