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Well, since it's serious business, I *actually* enjoy the ID game as Sil and Sangband have it—though, NarSil doesn't really have it anymore, since...Last edited by MITZE; December 18, 2024, 23:50. -
Player "PlainGoldRing" would like their FrogComposband nightly save deleted (or at least moved to their files), savefile got corrupted somehow....Leave a comment:
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My first instinct suggestion, is that if you don't want to do exp-for-IDing-egos anymore is to change it to you getting exp for every rune IDed—however,...Leave a comment:
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Hrm, if that's the case then NarSil might well be harder than original Sil; losing out on 100 exp per ego is not insignificant, that's a couple thousand...Last edited by MITZE; December 10, 2024, 15:55.Leave a comment:
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Among other things (as far as I could tell), smithing doesn't seem to result in the exp rebates that it did in Sil/Q; if you get the required abilities...Leave a comment:
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Webserver crash again.
Also, which of these threads is the one actually paid attention to? I can never tell.Leave a comment:
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How is the ID-for-experience system supposed to work with Rune ID? It doesn't seem like you get exp for IDing flavors of anything other than actual consumables,...Leave a comment:
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Compos is a fork of PosCheng, but not the latest PosCheng—I can't quite recall right now, I think it forked from and after PosCheng v7.0 but before...Leave a comment:
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Sadly, AFAICT there doesn't seem to be a way to do this without doing fuckery with the code and then recompiling; there's an alter visuals section in-game,...Leave a comment:
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Heavily suspected undead processes on the webserver again; horrible lag for a spoken multitude. Posted in this thread as well in the vain hope that it...Leave a comment:
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Heavily suspected undead processes on the webserver again; horrible lag for a spoken multitude.Leave a comment:
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