FAangband 1.1
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Are the damage values the same as Oangband's? damage? I just wonder because I have Razorback, which I would wield if I knew that I could avoid a lot of shard damage.
Thanks again.
Also I feel like Breathing storm does way too much damage.Comment
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Good, because I think that Winged Dragons of Storm do much more damage with that Storm attack than they should. Maybe if they were worth more exp. But I've an easier time dealing with Smaug, or most other Winged Dragons including some which are worth more exp. But I actually like the fact that you can't just kill everything really easy...like in V. Great job on making the difficulty ramp up. I feel like the best games do this, a perfect example would be Cave Story. I just keeps getting harder and harder. A lot of games seem to reach a point where they level out until you finish the game. V tends to do this especially if you play a high elf warrior.Comment
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So I decided to try something different from Vanilla for a bit, and downloaded FAAngband. And already I have a question: how do I get it to make use of the full-sized main screen? Right now it looks like this, which I'm sure you agree is a bit silly. And after all this time playing variants that support arbitrarily-sized main dungeon views, playing with anything else is downright claustrophobic.Comment
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Go into interface options and set bottom_status to no, and see what that does.
It still looks a bit strange to me - is it V1.1.5?
Edit: Another question - does it still look like this outside the town? And I assume you are playing on OSX - is this correct?Last edited by Nick; December 1, 2010, 23:10.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Good, because I think that Winged Dragons of Storm do much more damage with that Storm attack than they should. Maybe if they were worth more exp. But I've an easier time dealing with Smaug, or most other Winged Dragons including some which are worth more exp. But I actually like the fact that you can't just kill everything really easy...like in V. Great job on making the difficulty ramp up. I feel like the best games do this, a perfect example would be Cave Story. I just keeps getting harder and harder. A lot of games seem to reach a point where they level out until you finish the game. V tends to do this especially if you play a high elf warrior.Comment
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I think Evil Iggy is a tribute unique to a player who kept finding ways to beat Moria. I remember coming across him while reading about the history of Moria and Angband. I think he is only evil in regards to the RNG who he often defied. It's really more like Cunning Iggy than Evil Iggy, I suppose. I would give him the same alignment of rogues and brigands whatever that is.You are on something strangeComment
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Actually warriors are best for the early to mid game, because you can actual fight orcs off. Later on you really need to find ESP and/or detection. Rangers in V are a bit easier because you have detection spells and resist spells. Its just getting over the first 20 lvls without getting killed by orcs that you can't out run or phase away from. Mages in V are pretty hard until you get a lot of spell points/spell books. Then you can get rid of Z's or whatever else you don't want to deal with. FA makes you deal with Z's in vaults though...plus TO doesn't beam like in V. This can be either good or bad. Mostly bad IMO.Comment
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Evil Iggy isn't evil. Seems odd.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Hm, better, but it's still not using the full screen.
And yes, this is the 1.1.5 OSX binary download.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Also running Snow Leopard. Tried to compile and got this:Code:Undefined symbols: "_SDL_GetError", referenced from: _init_sound_sdl in snd-sdl.o _init_sound_sdl in snd-sdl.o _init_sound_sdl in snd-sdl.o "_SDL_Init", referenced from: _init_sound_sdl in snd-sdl.o "_SDL_Quit", referenced from: _close_audio in snd-sdl.o ld: symbol(s) not found collect2: ld returned 1 exit status make[3]: *** [faangband] Error 1 make[2]: *** [all] Error 1 make[1]: *** [subdirs] Error 1 make: *** [all] Error 1
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