I never have any luck with single combat. Eventually it breaks my game.
How can I attach a savefile please?
Angband 4.2.3
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Can anybody help? Playing 4.2.3 Paladin.
Every time I kill Tseuklas the Dreadlord in single combat it crashes and I'm locked in.Leave a comment:
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Now that makes sense. I was wearing metal brigandine armour I'd found early on.Leave a comment:
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Each of the spell-casting classes has a maximum weight of armor (body armor, shield, helm, boots, gloves, and cloak) that can be worn without imposing a penalty on the amount of spell points. If your character exceeds that maximum by a pound or more, you'll get the "armor encumbers your movement" message (I'm guessing why you didn't see it is when you put on the helm is that your characters existing equipment was already over the limit), and your character's maximum spell points will be decreased by one for every pound of armor your character is carrying over the limit. The weight limit is fixed (so no adjustment for strength). It is 40 pounds for a paladin. The weight limit is configured by the 2nd field in the "magic:" line for the class in class.txt.Last edited by backwardsEric; December 9, 2021, 16:10. Reason: explain possible reason for no "encumbers" messageLeave a comment:
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My clvl 18 HE paladin just bought himself an iron helm of wisdom (+1). When I wear it, it takes my Wisdom from 10 to 11. But my spell points go down from 11 to 8. I get no "the armour encumbers your movement" notification.
What's going on?Leave a comment:
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4100', 4850', 4900', 4900', never (not in that order)
The character which maxed out at 4100' was a dwarf mage who had trouble finding any +Int gear (playstyle - my mages never melee)Leave a comment:
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One thing about Draught o' Ents-- in my few games since these newest versions came in, I found Draguht to be *way* too deep to be of any use. By the time I found any I was long maxed out on my stats. I think they should be made shallower, maybe level 40 or 45, to reward stat-gainers for going deeper than minimal stat gain level...
Code:Level !str !con !aug draught 10 0.014 0.004 0.002 0.004 20 0.050 0.034 0.016 0.008 30 0.398 0.310 0.048 0.014 40 2.246 2.072 0.362 0.030 50 5.012 5.046 1.788 0.078 60 8.680 8.614 4.118 0.302 70 12.920 12.744 6.846 1.020 80 18.118 17.882 10.218 2.446 90 24.436 24.094 14.444 4.434 100 31.288 31.150 19.126 6.726
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I always play with forced descent on and I can only remember one or two games where a Draught of the Ents boosted a stat that was lacking.Leave a comment:
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One thing about Draught o' Ents-- in my few games since these newest versions came in, I found Draguht to be *way* too deep to be of any use. By the time I found any I was long maxed out on my stats. I think they should be made shallower, maybe level 40 or 45, to reward stat-gainers for going deeper than minimal stat gain level...
In games like that Draught of the Ents is pure awesomesauce.Leave a comment:
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- Presumably it's like the stuff from the one of Treebeard's jars that Merry and Pippin found "food-like and sustaining";
- For the same reason as Miruvor is;
- Because it's a way of adding interesting food to the game and making the whole food/hunger system feel more integrated;
- What tangar said.
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- Presumably it's like the stuff from the one of Treebeard's jars that Merry and Pippin found "food-like and sustaining";
- For the same reason as Miruvor is;
- Because it's a way of adding interesting food to the game and making the whole food/hunger system feel more integrated;
- What tangar said.
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Technical reason: cause potions got hardcoded flavours for identification systemLeave a comment:
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Why is Draught of the Ents classified as food rather than drink? (Uses the Eat command instead of Quaff.)Leave a comment:
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