New memorable randarts

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  • will_asher
    DaJAngband Maintainer
    • Apr 2007
    • 1124

    I've only played with standarts before. This is my very first randart found in my first game playing with randarts.
    Attached Files
    Will_Asher
    aka LibraryAdventurer

    My old variant DaJAngband:
    http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

    Comment

    • Estie
      Veteran
      • Apr 2008
      • 2347

      Originally posted by fiery_mews
      It might look distasteful, but it's still a wise choice?
      Looking at the AC, it must be bikini armor :P

      Comment

      • fiery_mews
        Scout
        • Sep 2020
        • 26

        I was imagining more like tacky 70s leather armor with polka dots and fur, but suit yourself I guess...

        Comment

        • Pete Mack
          Prophet
          • Apr 2007
          • 6883

          Right. Because bikini armor just isn't tacky enough. Fantasy fiction sure has *weird* kinks.

          Comment

          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            Best Wormtongue drop in a while (NPP 0.5.4, where standarts are augmented.)
            Code:
            a) The Bastard Sword of Lendir (6d4) (+12,+16)  (+2)                            
                It increases your stealth and tunneling by 2.
                It slays orcs,  trolls, demons, undead, and all evil 
                creatures.
                It is  branded with acid. 
                It sustains your strength, intelligence, and charisma. 
                It cannot be harmed  by the elements. 
                It gives  you one attack per turn.                    
                                                            
                It was dropped by Wormtongue, Agent of Saruman 
                at a depth of 750 ft.
            Yes, it's only one blow--i need 2 dex to get 2. But it already does 67 damage against nearly every monster. And I still don't have off-weapon damage bonus.

            Comment

            • Estie
              Veteran
              • Apr 2008
              • 2347

              a) the Mace of Disruption 'Uriatar' (11d8) (+15,+20) <+1>
              Found lying on the floor in a vault at 4900 feet (level 98)

              +1 light.
              Slays dragons (powerfully), demons (powerfully), undead.
              Provides resistance to Acid.
              Provides protection from fear.
              Cannot be harmed by Acid, Fire.
              Grants the ability to see invisible things.

              Combat info:
              10.0 blows/round.
              This weapon may benefit from one or more off-weapon brands or
              slays.
              Average damage/round: 4659 vs dragons and demons, 3124 vs undead
              and creatures not resistant to fire, 2357 vs evil creatures, and
              1590 vs. others.


              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                Good Goat, man! That will take only 10 turns to beat Morgoth, and 5 to beat Sauron. Even Ungoliant is a reasonable target. Or the Tarrasque. And ludicrously, it doesn't even aggravate. It's mere presence in the dungeon should send monsters fleeing.

                Comment

                • Sky
                  Veteran
                  • Oct 2016
                  • 2321

                  Originally posted by Estie
                  a) the Mace of Disruption 'Uriatar' (11d8) (+15,+20) <+1>
                  Found lying on the floor in a vault at 4900 feet (level 98)

                  +1 light.
                  Slays dragons (powerfully), demons (powerfully), undead.
                  Provides resistance to Acid.
                  Provides protection from fear.
                  Cannot be harmed by Acid, Fire.
                  Grants the ability to see invisible things.

                  Combat info:
                  10.0 blows/round.



                  http://angband.oook.cz/ladder-show.php?id=17521
                  god damn dude, you have seriously raised the bar here. FIVE offhand blows??

                  i gotta go roll some artifact sets, brb.
                  "i can take this dracolich"

                  Comment

                  • Pete Mack
                    Prophet
                    • Apr 2007
                    • 6883

                    five off-weapon blows, plus fire brand-- and slay evil from a spell.

                    Comment

                    • dshorwich
                      Rookie
                      • May 2021
                      • 5

                      I know this isn't as sexy as an 11-dice Mace of Disruption, but my ironman Rogue was very happy to find this triple-immunity ring:

                      the Ring 'Bring' <+6, +3, +2, +1>
                      Found lying on the floor in a vault at 3600 feet (level 72)

                      +6 intelligence.
                      +3 wisdom.
                      +2 speed.
                      +1 light.
                      Provides immunity to acid, lightning, fire.
                      Provides resistance to cold, light, nexus, disenchantment.
                      Provides protection from fear.
                      Cannot be harmed by lightning.
                      Speeds regeneration. Prevents paralysis. Sustains your life
                      force.

                      When activated, it sleeps all non-unique creatures within line of
                      sight.
                      Takes 208 to 230 turns to recharge at your current speed.
                      Your chance of success is 96.3%

                      Comment

                      • Jay
                        Adept
                        • Dec 2011
                        • 104

                        Speaking of interesting rings…

                        the Band of Angil [+1] <+3, +6, +4>
                        -----------------------------------
                        +3 strength.
                        +6 intelligence.
                        +6 wisdom.
                        +3 dexterity.
                        +4 constitution.
                        It causes your melee attacks to slay evil creatures.
                        Provides immunity to lightning.
                        Provides resistance to acid, fire, cold, light, sound, shards, nether.
                        Provides protection from fear, blindness, confusion.
                        Cannot be harmed by lightning.
                        Sustains strength, intelligence, wisdom, dexterity, constitution.
                        Speeds regeneration. Prevents paralysis. Sustains your life force.
                        Aggravates creatures nearby.
                        Oh you icky things, don't you know you're driving your mamas and papas insane…

                        Comment

                        • Pete Mack
                          Prophet
                          • Apr 2007
                          • 6883

                          @Jay--
                          Hope you're not playing paladin!

                          Comment

                          • Jay
                            Adept
                            • Dec 2011
                            • 104

                            Originally posted by Pete Mack
                            @Jay--
                            Hope you're not playing paladin!
                            Ranger. I'm not sure my @ is ready to wear this yet, but it seems like it'll come in handy for the end game.
                            Oh you icky things, don't you know you're driving your mamas and papas insane…

                            Comment

                            • Egavactip
                              Swordsman
                              • Mar 2012
                              • 442

                              Here's a pretty decent end-game melee weapon to check out: http://angband.oook.cz/ladder-show.php?id=24458

                              If I had made certain other endgame gear decisions I could have dealt even more damage, but who needed it. That's a lot of damage.

                              Comment

                              • MattB
                                Veteran
                                • Mar 2013
                                • 1214

                                1,000+ DPR vs evil is practically cheating!

                                Comment

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