New memorable randarts

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  • Thraalbee
    replied
    I was very low on CON and had mediocre speed when I found this one, a clear winner for the end game kit.
    Found in a major vault at L81

    the Multi-Hued Dragon Scale Mail 'Aranas' (-2) [45,+31] <+5, +9>
    ----------------------------------------------------------------
    +5 constitution. +9 speed.
    Provides resistance to acid, lightning, fire, cold, poison.
    ... breath ...
    Min Level 73, Max Level 127, Generation chance 8, Power 489, 26.0 lbs
    Random dragon armor of power 489.

    Leave a comment:


  • Sky
    replied
    Originally posted by Estie
    Lindybeige wouldnt be surprised: https://www.youtube.com/watch?v=XLWzH_1eZsc
    that guy is really good at making arguments when there is nobody to disagree with him.
    notice that i didn't call him an idiot, a retard, a moron, a handicapped child, or any other swear word, because i am a true gentleman and i respect his right to be wrong.

    Leave a comment:


  • Estie
    replied
    Originally posted by PowerWyrm
    Code:
    p) the Katana 'Ranor' (3d5) (+11,+18) [+37]
         Dropped by a great storm wyrm at 4750 feet (level 95).
    
         Cannot be harmed by acid.
    
         Combat info:
         4.0 blows/round.
         Average damage/round: 199.2.
    The katana of Craptacular...
    Lindybeige wouldnt be surprised: https://www.youtube.com/watch?v=XLWzH_1eZsc

    Leave a comment:


  • PowerWyrm
    replied
    Code:
    p) the Katana 'Ranor' (3d5) (+11,+18) [+37]
         Dropped by a great storm wyrm at 4750 feet (level 95).
    
         Cannot be harmed by acid.
    
         Combat info:
         4.0 blows/round.
         Average damage/round: 199.2.
    The katana of Craptacular...

    Leave a comment:


  • Sky
    replied
    Originally posted by Pete Mack
    Um. A 9d8 MoD +2 attacks with slay evil
    but then again, something you run into - like i did - a randart set without a single rNether, NO ESP, and barely average DPS.

    it's very rare to find something like that in a randart set. i know, because i read every randart set i ever generated, and i have *yet* to find something like that.

    but then again i found a ring of speed +20 and i have now found The One Ring a whopping 3 times.

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  • Estie
    replied
    Originally posted by Pete Mack
    Um. A 9d8 MoD +2 attacks with slay evil (among other slays) --with heal500 activation-- suggests that randarts are less than perfect. Yeah it's a great weapon. But a priest doing 1100 damage vs. evil really doesn't have much challenge.
    Aha!

    Nope, fighting Morgoth isnt a challenge with that weapon. Nor is it a challenge with Deathwreaker or a good ego weapon. What amounts to a challenge depends on the individual playing, but that aside, after defeating Morgoth a couple dozen times with standarts, it takes some restrictions to keep killing him challenging.

    The challenge, if you want to call it that, lies in getting there. Everyone starts out level 1 with a dagger and a couple potions. Sometimes I find great items - then I proudly post my findings - but more often not, and then I dont make a post. But to keep starting out, I need the knowledge that there is something out there to be found. Standarts which I know (or at least knew - they have changed a bit) inside out and all of which I have found multiple times is not that.

    That doesnt mean Morgoth cant be kept challenging, in principle. However, if "no artifacts" games with ego items only are no challenge, and everything random must be better than ego items to be equipped, it is impossible to make the endgame a challenge.

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  • Pete Mack
    replied
    Um. A 9d8 MoD +2 attacks with slay evil (among other slays) --with heal500 activation-- suggests that randarts are less than perfect. Yeah it's a great weapon. But a priest doing 1100 damage vs. evil really doesn't have much challenge.

    Leave a comment:


  • Estie
    replied
    Originally posted by Pete Mack
    I suspect it's more along the lines of a wail of frustration.
    Cue: world's tiniest violin.
    That said, I won't argue that randarts are perfect. I use standarts for a reason.
    I dont know. Standarts are perfectly designed to fit. Randarts are, well, random.
    I use randarts because I want my next game to be different.

    As for the challenge, I agree it would be frustrating. I wasnt going to take it on.
    That said, high elf mages dont need many things to get by. If mixed blessing items count, it would actually not be that hard - with a "good" randart set.

    On second thought, randarts _are_ perfect. I use them for a reason.

    Leave a comment:


  • Pete Mack
    replied
    I suspect it's more along the lines of a wail of frustration.
    Cue: world's tiniest violin.
    That said, I won't argue that randarts are perfect. I use standarts for a reason.
    Originally posted by Estie
    So, is that a challenge ? Outside the starting kit, only equip cursed items ?

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  • Estie
    replied
    So, is that a challenge ? Outside the starting kit, only equip cursed items ?

    Leave a comment:


  • Sky
    replied
    ha, dirty peasants! BEHOLD, my infinite might, as i posses not one, but TWO rings of power:

    the Band of Gindir
    ------------------
    Cannot be harmed by lightning.
    Aggravates creatures nearby.


    Min Level 13, Max Level 26, Generation chance 107, Power -8, 0.2 lbs
    Random ring of power 8.


    the Band of Ondir
    -----------------
    Cannot be harmed by lightning.
    Aggravates creatures nearby.


    Min Level 13, Max Level 26, Generation chance 115, Power -8, 0.2 lbs
    Random ring of power 8.


    BOW BEFORE ZOD!

    Leave a comment:


  • bdgamer
    replied
    Working on it. Don't want to dive TOO fast before getting more HP and speed though. I would hate to waste such a gift from RNGsus.

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  • AnonymousHero
    replied
    Oooh, nice observation -- activates for Deep Descent

    Leave a comment:


  • Derakon
    replied
    Use it to dive to the bottom of the dungeon.

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  • bdgamer
    replied
    Ridiculousness at lvl 25

    This ring is amazing at any level, but to have picked it up at level 25 off of the ground is just crazy.

    Code:
    c) the Ring of Avalachar <+3, +1>
         Found lying on the floor in a vault at 1250 feet (level 25)
         
         +3 dexterity.
         +3 constitution.
         +3 stealth.
         +1 light.
         Provides immunity to cold.
         Provides resistance to acid, lightning, fire, poison, dark, sound,
         nether, chaos, disenchantment.
         Cannot be harmed by lightning.
         Sustains intelligence, dexterity, constitution.
         Radius 1 light.
         
         When activated, it teleports you five levels down.
         Takes 155 to 209 turns to recharge.
         Your chance of success is 94.6%

    Leave a comment:

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