memorable randarts

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  • Estie
    Veteran
    • Apr 2008
    • 2347

    q) the Jewel Encrusted Crown of Gondor [0,+35]
    Dropped by Kavlax the Many-Headed at 4350 feet (level 87).

    Provides resistance to lightning, fire, poison, light.
    Provides protection from fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains constitution.
    Prevents paralysis.

    When activated, it reveals to you the extent of an item's magical
    powers.
    Takes 211 to 234 turns to recharge at your current speed.
    Your chance of success is 79.8%


    Cheap plastic imitation !

    Comment

    • MattB
      Veteran
      • Mar 2013
      • 1214

      Originally posted by Estie
      q) the Jewel Encrusted Crown of Gondor [0,+35]
      Dropped by Kavlax the Many-Headed at 4350 feet (level 87).

      Provides resistance to lightning, fire, poison, light.
      Provides protection from fear.
      Cannot be harmed by acid, electricity, fire, cold.
      Sustains constitution.
      Prevents paralysis.

      When activated, it reveals to you the extent of an item's magical
      powers.
      Takes 211 to 234 turns to recharge at your current speed.
      Your chance of success is 79.8%


      Cheap plastic imitation !
      That's some plastic, with an AC of 35!

      Comment

      • Magnate
        Angband Devteam member
        • May 2007
        • 5110

        I cannot tell people how much I wish this thread could be left to die. Next time I find a memorable randart I'm starting a new thread - anyone who does it before me will have my eternal thanks. Big threads are bad - they slow down old laptops!
        "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

        Comment

        • qaz
          Rookie
          • Jul 2017
          • 4

          in 4.0.5 Sling of Buckland (X4) (+21 +23) <+4 +2>
          +4 dexterity
          +2 shooting speed
          +2 shooting power

          incredible damage potential even for a mage

          Comment

          • Sky
            Veteran
            • Oct 2016
            • 2321

            Originally posted by Magnate
            Big threads are bad - they slow down old laptops!
            when you say "old", exactly how old do you mean? Are you still running DOS?
            "i can take this dracolich"

            Comment

            • Derakon
              Prophet
              • Dec 2009
              • 9022

              Originally posted by qaz
              in 4.0.5 Sling of Buckland (X4) (+21 +23) <+4 +2>
              +4 dexterity
              +2 shooting speed
              +2 shooting power

              incredible damage potential even for a mage
              Yep, Slings of Buckland are probably the best launchers in the game.

              Comment

              • PowerWyrm
                Prophet
                • Apr 2008
                • 2986

                Originally posted by Derakon
                Yep, Slings of Buckland are probably the best launchers in the game.
                And not even a randart! In PWMAngband, I nerfed the ES to be always +1, because I've never seen a "memorable" randart sling, and definitely Buckland should not be better than ALL the randart slings ever generated...
                PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                Comment

                • PowerWyrm
                  Prophet
                  • Apr 2008
                  • 2986

                  Code:
                  the Phial of Mogroth <+3>
                  -------------------------
                  +3 intelligence.
                  +3 stealth.
                  +3 light.
                  Provides resistance to light.
                  Cannot be harmed by fire.
                  Radius 3 light.  Cannot be refueled.
                  
                  When activated, it lights up the surrounding area, hurting light-sensitive
                  creatures.
                  Takes 11 to 20 turns to recharge.
                  Your chance of success is 76.7%
                  
                  
                  Min Level 27, Max Level 54, Generation chance 26, Power 89, 1.0 lbs
                  Random light of power 89.
                  Hey! Someone made a typo in the randart code ;D
                  PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                  Comment

                  • PowerWyrm
                    Prophet
                    • Apr 2008
                    • 2986

                    Code:
                    the Star of Thuinolf <-4, +2, -3> {cursed}
                    ------------------------------------------
                    It makes your skin harder to damage, but conduct electricity.
                    It paralyses you every now and then.
                    It makes you hallucinate sometimes.
                    It poisons you from time to time.
                    -4 searching skill.
                    +2 tunneling.
                    -3 light.
                    Provides immunity to acid.
                    Provides resistance to lightning, nexus, chaos.
                    Provides protection from confusion.
                    Cannot be harmed by fire.
                    Speeds regeneration.  Prevents teleportation.  Aggravates creatures nearby. 
                    Drains experience.  
                    Radius -3 light.  Cannot be refueled.
                    
                    When activated, it maps the area around you.
                    Takes 51 to 100 turns to recharge.
                    Your chance of success is 57.8%
                    
                    
                    Min Level 37, Max Level 74, Generation chance 16, Power 110, 0.5 lbs
                    Random light of power 110.
                    This randart light source ABSORBS light... awesome!
                    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                    Comment

                    • Sky
                      Veteran
                      • Oct 2016
                      • 2321

                      i hardly ever use rings of power in my randart games because i almost always default to a single ring of speed and a single ring of damage;

                      boom! problem solved!

                      the Band of Nardacil <+3, +17>
                      ------------------------------
                      +3 constitution.
                      +17 speed.
                      Provides resistance to nexus.
                      Cannot be harmed by lightning.


                      Min Level 64, Max Level 127, Generation chance 9, Power 419, 0.2 lbs
                      Random ring of power 419.

                      the Ring of Helwe (+9,+13) <+4, +5, +6, +1>
                      -------------------------------------------
                      +4 intelligence.
                      +5 wisdom.
                      +6 constitution.
                      +1 stealth.
                      +1 light.
                      Provides immunity to fire.
                      Provides resistance to acid, lightning, cold, poison, dark, nether, chaos.
                      Provides protection from fear.
                      Cannot be harmed by lightning.
                      Sustains strength, intelligence, wisdom.
                      Feather Falling.

                      When activated, it removes all non-unique monsters represented by a chosen
                      symbol from the level, dealing you damage in the process.
                      Takes 164 to 240 turns to recharge.
                      Your chance of success is 86.1%


                      Min Level 83, Max Level 127, Generation chance 21, Power 572, 0.2 lbs
                      Random ring of power 572.
                      "i can take this dracolich"

                      Comment

                      • Estie
                        Veteran
                        • Apr 2008
                        • 2347

                        So, half troll warrior had some branded weapons for ~250 damage but was using a defender mace (2 stealth) with only ~200 damage as it was the only source of SI.

                        Then I found this:

                        a) the Flail of Aragona (6d6) (+12,+27) <+4, +1>
                        Dropped by a mature black dragon at 2300 feet (level 46)

                        +4 strength.
                        +4 stealth.
                        +1 light.
                        Slays undead (powerfully), animals.
                        Provides resistance to acid, lightning, light.
                        Cannot be harmed by acid, fire.
                        Slows your metabolism. Speeds regeneration. Grants the ability
                        to see invisible things.

                        Combat info:
                        3.5 blows/round.
                        With +0 STR and +1 DEX you would get 3.8 blows
                        Average damage/round: 646.1 vs. undead, 401.2 vs. animals, and
                        319.5 vs. others.

                        Perfect fit.

                        Comment

                        • fph
                          Veteran
                          • Apr 2009
                          • 1030

                          A not-so-memorable randart:
                          Code:
                          h) the Fur Cloak of Himlor [3,+15]
                               Dropped by Brodda, the Easterling at 1450 feet (level 29)
                               
                               Cannot be harmed by acid, fire.
                          Thanks Brodda, I guess?
                          --
                          Dive fast, die young, leave a high-CHA corpse.

                          Comment

                          • Pete Mack
                            Prophet
                            • Apr 2007
                            • 6883

                            I am guessing that is from the phial. The cursed artifacts are deeper than DL 20.

                            Comment

                            • biini
                              Scout
                              • Jan 2014
                              • 38

                              Back in the dungeon for no idea how many years. Descenting slowly, and finally found my first randart weapon!

                              r) the Dagger 'Valadele' (1d4) (-10,-8) {cursed, ??}
                              Dropped by Bolg, Son of Azog at 1000 feet (level 20)

                              You do not know the full extent of this item's powers.
                              It makes it hard to hit anything.
                              It paralyses you every now and then.
                              It occasionally makes a loud noise.
                              Slays undead (powerfully), evil creatures.
                              Cannot be harmed by Acid.
                              Drains experience.

                              When activated, it grants temporary free action for 1d10+10 turns.
                              Takes 42 to 46 turns to recharge at your current speed.
                              Your chance of success is 94.1%

                              I think I'll keep my +9+9 Holy Avenger for now :-D

                              Comment

                              • Ugramoth
                                Adept
                                • Mar 2017
                                • 124

                                Got 5-9 feeling at level 18. Turns out to be this:

                                Ring of Geluinya <+6, +1, +3, +2>:
                                Found lying on the floor at 900 feet (level 18)

                                +6 wisdom.
                                +1 dexterity.
                                +3 constitution.
                                +2 stealth.
                                +1 searching skill.
                                Provides immunity to cold.
                                Provides resistance to Acid, Lightning, Fire, Light, Dark, Nexus, Nether.
                                Provides protection from fear, confusion.
                                Cannot be harmed by Lightning.
                                Slows your metabolism. Feather Falling. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force.

                                When activated, it completely lights up and magically maps the level, detecting all objects.
                                Takes 205 to 325 turns to recharge.

                                Well, Dunadan mage does not need +6 wisdom but I think this is still somewhat better than the ring of resist fire and cold I was wearing. Especially since the activation is not some half-ass detection, it's full Enlightenment!

                                Comment

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