memorable randarts
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Randarts like that don't show up often, and when they do they have crazy high rarities. When you finish, please generate the artifact spoiler so we can see what it was based off of.
What's funny is I often whine about how annoying the late-game uniques are. They have so many hitpoints and do so much damage. But, then you find something like deathwreaker and you essentially just walk through them.Leave a comment:
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That looks awfully similar to Deathwreaker damage-wise. I'm guessing you get well over 1k damage/round against undead. Sheesh!Leave a comment:
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Last game with randarts on was generated this toy:
The Mace of Disruption of Silwe (8d8) (+13,+29) [+21] <+3>
+3 to dexterity, constitution, speed
branded with weak frost
slays evil, trolls, giants
*slays* dragons, undead
sustains strength, intelligence
provides immunity to fire
provides resistance to electricity, light, dark
provides protection from blindness, confusion
makes you fall like a feather
grants the ability to see invisible things
prevents paralysis
aggravates nearby creatures
Time to splatter endgame uniques!Leave a comment:
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It's in the description text, shown on the 'I'nspect screen. It doesn't get printed in dumps.Leave a comment:
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It's similar, but Thunderfist doesn't have all those *slays*, does it? I know there was a version of vanilla at some point that listed the basis for each randart -- don't know what happened to it, but I thought that was cool. Maybe it's a user option and I just missed it.Leave a comment:
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This showed up in Competition 119. Glad it activates for enchant armor; would have been almost useless otherwise.
the Morning Star 'Elethalad' (5d6) (+10,+31) [+10] <+4>
Found lying on the floor at 3450 feet (level 69).
+4 strength, intelligence, tunneling.
Slays animals, trolls, giants.
*Slays* dragons, demons, undead.
Branded with weak flames, acid, lightning.
Provides resistance to cold, dark.
Provides protection from fear, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Feather Falling. Grants the ability to
see invisible things.
When activated, it attempts to magically enhance a piece of
armour.
Takes 205 to 252 turns to recharge at your current speed.Leave a comment:
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This showed up in Competition 119. Glad it activates for enchant armor; would have been almost useless otherwise.
the Morning Star 'Elethalad' (5d6) (+10,+31) [+10] <+4>
Found lying on the floor at 3450 feet (level 69).
+4 strength, intelligence, tunneling.
Slays animals, trolls, giants.
*Slays* dragons, demons, undead.
Branded with weak flames, acid, lightning.
Provides resistance to cold, dark.
Provides protection from fear, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Feather Falling. Grants the ability to
see invisible things.
When activated, it attempts to magically enhance a piece of
armour.
Takes 205 to 252 turns to recharge at your current speed.Leave a comment:
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Nice shield for my 3.3.2 priest:
(+0,+4) [12,+11]
+3 int, wis
causes melee attacts to *slay* demons
immunity to cold
res lightning
Activate for berserk rage, bless, and resistanceLeave a comment:
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This one just showed up in the game that's being used in Comp 119:
The Dagger 'Halebrim' (11d4) (+6, +14) [+9] <+2>
+2 DEX
Slays undead
Provides resistance to acid, cold, sound
Grants the ability to see invisible things
An 11d4 dagger! And, of course, the character in the comp is a priest.Leave a comment:
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Actually this all sounds more like the alliteration of a mediocre poet: Lostolwes Lochaberaxe....
That Lostolwe guy never existed and the weapon is a fake.Leave a comment:
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"Memorable" doesn't necessarily mean "good," right? How about this, then:
The Lochaber Axe of Lostolwe (3d8) (+8, +10) [+5]
Dropped by Saruman of Many Colours at 3100 feet (level 62).
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
Grants the ability to see invisible things.
When activated, it speeds you up temporarily but also makes you mortally afraid.
Takes 98 to 108 turns to recharge at your current speed.
Your chance of success is 95.9%
Lostolwe was apparently a fearsome warrior who ran like hell whenever things got really bad.Leave a comment:
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