memorable randarts
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Well, that's random artifacts for you. They're random. Off-weapon blows, and off-launcher shots, are both really powerful, though, which means that the artifact ought not to have many other abilities even if it's based on a powerful standard artifact. Frankly I'm kind of surprised we're still seeing +2 shots on randarts.Leave a comment:
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Am I the only one to think that extra shots on anything other than a shooter feels really WRONG???Leave a comment:
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My HT Ranger (clvl 28, dlvl 30) was wearing long bow of power (+16, +15), doing decent damage with 2 shots / round. Then Mim dropped this game changer:
Code:i) the Wicker Shield of Idrimlaid [2,+16] <+2> Dropped by Mîm, Betrayer of Turin at 1500 feet (level 30). +2 shooting speed. Provides resistance to fire, cold. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis.
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Body armor, and it was one of the big ones (deathwreaker or bladeturner base, dont recall which).
Its a project where some character died, I checked the artifact list and made a new one with same artifacts, playing till I found all the goodies. In a normal playthrough you dont get such a setup :P
Nonetheless, it was fun.Leave a comment:
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High-dice extra blow weapons can still be rather good even without any other bonuses, and MoD has inherit slay undead.Leave a comment:
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Yeah, the demon damage is nice, but you can't ignore the Acid Brand. Hi sauron!Leave a comment:
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Since we compare MoD lengths, lemme show mine:
a) the Mace of Disruption of Oiontana (11d8) (+13,+13) {!k}
Found lying on the floor in a vault at 4900 feet (level 98).
Slays animals, undead.
*Slays* demons.
Branded with weak acid.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
7.0 blows/round.
Average damage/round: 1491 vs. animals, 1491 vs. creatures not
resistant to acid, 1958.6 vs. undead, 2894.5 vs. demons, and
1023.4 vs. others.
Alas, no slay evil, and also its Feanor not Deathwreaker. It started out with crappy damage enchantment, I got it up to +13 with scrolls.
Without the +2 off weapon blows, it would be about 1065 acid, 1477 demon, 730 other.Leave a comment:
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Wow, with 5 blows/round and no other sources of +damage, you'd be doing 5*(10d8+44) ~= 445 damage/round vs. evil. Which doesn't sound like much, but you'd assuredly have more +damage somewhere on you (if nothing else, your STR score should be good for another +15 or so).
The dual immunities, useful resists, and other abilities are just icing on the cake, really.
And check out the activation!Leave a comment:
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