The Angband Ladder: Thog, Half-Troll Priest by Zikke

  [Angband 3.1.2 (r1931) Character Dump]

 Name   Thog                                     Self  RB  CB  EB   Best
 Sex    Male         Age             26   STR! 18/100  +4  -1 +20 18/***
 Race   Half-Troll   Height          93   INT! 18/100  -4  -3  +8 18/110
 Class  Priest       Weight         229   WIS! 18/100  -2  +3 +12 18/***
 Title  ***WINNER*** Social  Well-liked   DEX! 18/100  -4  -1  +7 18/120
 HP     1014/1014    Maximize         Y   CON! 18/100  +3  +0 +12 18/***
 SP     394/394                           CHR! 18/100  -6  +2  +9 18/150

 Level               50   Armor   [45,+131]     Saving Throw        100%
 Cur Exp        8297106   Fight   (+38,+38)     Stealth             Fair
 Max Exp        8297106   Melee   (+51,+55)     Fighting          Heroic
 Adv Exp       ********   Shoot   (+53,+17)     Shooting          Superb
 MaxDepth  5050' (L101)   Blows      4/turn     Disarming            68%
 Game Turns     1506812   Shots      1/turn     Magic Device          79
 Player Turns    259404   Infra       30 ft     Perception       1 in 37
 Active Turns    109387   Speed          25     Searching            15%
 Gold            882967   Burden  360.9 lbs

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 oily bright red hair, and green ulcerous skin.



rAcid:......+.*.... rConf:.........+...
rElec:+.*...+...+.. Sound:........++...
rFire:+.....+..+*.. Shard:.............
rCold:...*+.+..+... Nexus:.......+...+.
rPois:..+.......+.. Nethr:+...+........
rFear:........+.... Chaos:........++...
rLite:.....+...+... Disen:......+......
rDark:..+.+++...+.. S.Dig:..+..........
rBlnd:...+.....+... Feath:..++......+..

Light:+........+... Aggrv:..........+..
Regen:..++.....+..+ Stea.:.......+.....
  ESP:..++......... Sear.:.............
Invis:..++.+...+... Infra:............+
FrAct:.+++....+.+.. Tunn.:.............
HLife:+.++++....... Speed:++++...+.+.+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4)
     +4 strength, wisdom, speed.
     Slays evil creatures, undead.
     Provides resistance to lightning, fire, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 353 to 700 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 79.6 vs. evil creatures, 90.8 vs. undead, and 
     68.4 vs. others.
     
     Radius 1 light.
b) The Long Bow of Bard (x5) (+15,+17) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) The Ring of Power 'Vilya' (+10,+10) (+3)
     +3 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     Prevents paralysis.  Sustains your life force.  Grants telepathy.  
     Grants the ability to see invisible things.  
     
     When activated, it heals 1000 hit points.
     Takes 707 to 1050 turns to recharge at your current speed.
     Your chance of success is 80.9%
     
d) The Ring of Power 'Nenya' (+8,+8) (+2)
     +2 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to cold.
     Provides resistance to cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 707 to 1050 turns to recharge at your current speed.
     Your chance of success is 84.2%
     
e) The Jewel 'Evenstar'
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 525 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
f) The Arkenstone of Thrain
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 108 to 210 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
     Radius 3 light.
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (charging)
     +4 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, dark, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by 
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1750 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
h) The Cloak 'Colannon' [1,+15] (+3)
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 157 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
i) The Small Metal Shield of Thorin [4,+24] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Golden Crown of Gondor [0,+15] (+3)
     +3 strength, wisdom, constitution, speed.
     Provides resistance to fire, cold, light, blindness, confusion, 
     sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things.  
     
     
     When activated, it heals 500 hit points.
     Takes 875 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
     Radius 1 light.
k) The Set of Gauntlets of Eol [3,+14] (+3)
     +3 intelligence.
     Provides immunity to fire.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  Aggravates creatures
     nearby.  
     
     When aimed, it fires a mana bolt with damage 12d8.
     Takes 108 to 210 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
l) The Pair of Leather Boots of Feanor [2,+20] (+15)
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 700 turns to recharge at your current speed.
     Your chance of success is 92.2%
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 6 Holy Books of Prayers [Words of Wisdom]
c) 5 Holy Books of Prayers [Chants and Blessings]
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) 4 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Holy Books of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 5 Holy Books of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 2 Holy Books of Prayers [Holy Infusions]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 13 Potions of Restore Mana
j) 3 Scrolls of Banishment
k) 3 Scrolls of Mass Banishment
l) 9 Scrolls of *Destruction*
m) 2 Rods of Healing
     Cannot be harmed by electricity.
     
n) 9 Rods of Teleport Other
o) a Rod of Speed
     Cannot be harmed by electricity.
     
p) 4 Staves of *Destruction* (0 charges)
q) The Massive Iron Crown of Morgoth [0] {special, cursed}
     You do not know the full extent of this item's powers.
     Permanently cursed.
     
r) The Great Axe of Durin (4d4) {special}
     You do not know the full extent of this item's powers.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 47.6.
     
s) The Mighty Hammer 'Grond' (3d9) {special}
     You do not know the full extent of this item's powers.
     
     Combat info:
     2 blows/round.
     With an additional 0 strength and 3 dex you would get 3 blows
     Average damage/hit: 111.5.
     


  [Home Inventory]

a) 7 Scrolls of Teleportation {squelch}
b) a Scroll of Rune of Protection {squelch}
c) 3 Scrolls of *Destruction*
d) a Staff of the Magi (4 charges) {squelch}
     
e) a Ring of Speed (+11)
     +11 speed.
     
f) 2 Rings of Speed (+9)
     +9 speed.
     
g) The Ring of Power 'Narya' (+6,+6) (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to fire.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 714 to 1400 turns to recharge at your current speed.
     Your chance of success is 86.8%
     
h) an Amulet of Trickery (+4)
     +4 dexterity, stealth, infravision, speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
i) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 791 to 1575 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
j) The Palantir of Westernesse (+2)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 178 to 350 turns to recharge at your current speed.
     Your chance of success is 85.6%
     
     Radius 3 light.
k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 35 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
l) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) a Robe of Permanence [2,+23] {squelch}
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Sustains your life force.  
     
n) The Leather Shield of the Haradrim (+5,+5) [4,+15] (+1)
     +1 strength, constitution, attack speed, shooting speed.
     Provides resistance to poison, fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Aggravates creatures nearby.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 175 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
o) The Mithril Shield of Gil-galad [10,+20] (+5)
     +5 wisdom, charisma.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity, charisma.
     
     When activated, it fires a line of light in all directions, each o
     ne causing 10d8 damage.
     Takes 350 turns to recharge at your current speed.
     Your chance of success is 86.8%
     
     Radius 1 light.
p) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
q) The Set of Caestus of Fingolfin (+10,+10) [5,+20] (+4)
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 108 to 210 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
r) The Spear of Orome (4d6) (+15,+15) (+4)
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     When aimed, it turns rock into mud.
     Takes 17 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 85 vs. animals, 100.3 vs. giants, 100.3 vs.
     creatures not resistant to fire, and 69.7 vs. others.
     
     Radius 1 light.
s) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
     +3 strength, constitution, shooting power.
     Provides resistance to lightning, light, dark, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 73 to 140 turns to recharge at your current speed.
     Your chance of success is 88.9%
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1312     50'    2   Reached level 2
      4962     50'    3   Reached level 3
      6592      0'    3   Killed Farmer Maggot
     12948     50'    4   Reached level 4
     22575    100'    5   Reached level 5
     24107    150'    5   Killed Grip, Farmer Maggot's dog
     26546    150'    6   Reached level 6
     29826    100'    6   Killed Fang, Farmer Maggot's dog
     30911    100'    7   Reached level 7
     38871    200'    8   Reached level 8
     53292    250'    9   Reached level 9
     63717    350'   10   Reached level 10
     69821    400'   10   Killed Bullroarer the Hobbit
     78023    400'   11   Reached level 11
     90643    400'   12   Reached level 12
     96190    500'   12   Killed Mughash the Kobold Lord
    100442    450'   13   Reached level 13
    110382    500'   14   Reached level 14
    121378    450'   15   Reached level 15
    130488    450'   15   Killed Wormtongue, Agent of Saruman
    131322    450'   15   Found The Rapier 'Forasgil' (LOST)
    138939    500'   16   Reached level 16
    153332    600'   16   Killed Orfax, Son of Boldor
    155541    600'   17   Reached level 17
    171802    750'   18   Reached level 18
    183730    850'   19   Reached level 19
    188185    900'   20   Reached level 20
    199062    950'   21   Reached level 21
    201504   1000'   21   Killed Ulfast, Son of Ulfang
    206916   1050'   21   Found The Soft Leather Armour 'Hithlomir' (LOST)
    212904   1050'   22   Reached level 22
    378964   1200'   23   Reached level 23
    386551   1350'   24   Reached level 24
    388628   1300'   24   Found The Metal Cap of Thengel (LOST)
    396186   1350'   24   Killed Nar, the Dwarf
    396246   1350'   24   Found The Pair of Leather Boots of Wormtongue (LOST)
    585113   1450'   25   Reached level 25
    586989   1450'   25   Killed Shagrat, the Orc Captain
    588737   1450'   25   Found The Leather Scale Mail 'Thalkettoth' (LOST)
    591391   1450'   25   Killed Brodda, the Easterling
    602815   1450'   26   Reached level 26
    616172   1500'   26   Killed Sangahyando of Umbar
    616212   1500'   26   Found The Phial of Galadriel (LOST)
    617442   1500'   26   Killed Ibun, Son of Mim
    629505   1500'   27   Reached level 27
    633798   1500'   27   Found The Dagger 'Narthanc' (LOST)
    635423   1500'   27   Found The Chain Mail of Arvedui (LOST)
    642295   1600'   27   Killed Angamaite of Umbar
    747180   1600'   27   Killed Boldor, King of the Yeeks
    749314   1550'   28   Reached level 28
    764409   1600'   28   Killed Ulwarth, Son of Ulfang
    773908   1750'   28   Found The Leather Shield of Celegorm (LOST)
    778551   1800'   29   Reached level 29
    778661   1800'   29   Found The Long Sword 'Elvagil' (LOST)
    782323   1850'   29   Found The Set of Gauntlets 'Paurhach' (LOST)
    818186   2100'   30   Reached level 30
    840399   2150'   30   Found The Cloak of Thorongil (LOST)
    841365   2200'   30   Found The Cutlass 'Gondricam' (LOST)
    841411   2200'   30   Found The Zweihander 'Mormegil' (LOST)
    852702   2250'   30   Killed Grishnakh, the Hill Orc
    861212   2350'   31   Reached level 31
    863752   2300'   31   Found The Star of Elendil (LOST)
    868396   2350'   31   Found The Executioner's Sword 'Crisdurian' (LOST)
    875624   2300'   31   Found The Rapier 'Careth Asdriag' (LOST)
    893321   2350'   31   Found The Iron Helm 'Holhenneth' (LOST)
    910094   2400'   31   Killed Ufthak of Cirith Ungol
    910140   2400'   31   Found The Lucerne Hammer 'Turmil' (LOST)
    923622   2400'   32   Reached level 32
    925128   2400'   32   Found The Battle Axe of Balli Stonehand (LOST)
    957078   2750'   32   Found The Full Plate Armour of Isildur
    970872     50'   33   Reached level 33
    984589   2950'   33   Found The Small Metal Shield of Thorin
    997576   2950'   33   Found The Augmented Chain Mail of Caspanion
   1007761   3000'   33   Killed Azog, King of the Uruk-Hai
   1010125   3100'   33   Found The Heavy Crossbow of Umbar
   1013168   3100'   33   Killed Lagduf, the Snaga
   1021688   3150'   34   Reached level 34
   1022789   3150'   34   Found The Leather Shield of the Haradrim
   1024816   3150'   34   Found The Iron Helm of Dor-Lomin
   1034130   3200'   34   Killed Lugdush, the Uruk
   1039360   3300'   35   Reached level 35
   1058049   3300'   35   Killed Adunaphel the Quiet
   1062099   3350'   36   Reached level 36
   1063570   3350'   36   Killed Beorn, the Shape-Changer
   1065809   3350'   36   Killed Bolg, Son of Azog
   1071092   3400'   36   Found The Amulet of Ingwe (LOST)
   1072813   3450'   36   Found The Zweihander 'Gurthang' (LOST)
   1077366   3450'   36   Found The Mace 'Taratol' (LOST)
   1077405   3450'   36   Killed Golfimbul, the Hill Orc Chief
   1077833   3450'   37   Reached level 37
   1077992   3450'   37   Found The Beaked Axe of Hurin (LOST)
   1088383   3550'   38   Reached level 38
   1089728   3500'   38   Found The Mattock of Nain (LOST)
   1092968   3500'   38   Found The Long Bow of Bard
   1095376   3550'   38   Found The Set of Gauntlets 'Camlost' (LOST)
   1098635   3550'   38   Found The Set of Leather Gloves 'Cammithrim' (LOST)
   1098639   3550'   38   Found The Palantir of Westernesse
   1101065   3600'   38   Killed The Queen Ant
   1101366   3600'   38   Found The Spear of Orome
   1120207   3650'   37   Found The Amulet of Carlammas
   1125067   3650'   37   Found The Scythe 'Avavir' (LOST)
   1136196   3800'   38   Killed Ren the Unclean
   1137735   3800'   38   Found The Short Bow of Amrod (LOST)
   1137870   3800'   38   Found The Halberd 'Osondir' (LOST)
   1143455   3850'   38   Found The Bastard Sword 'Calris' (LOST)
   1144694   3850'   38   Killed Gorbag, the Orc Captain
   1148892   3850'   38   Found The Large Metal Shield of Anarion (LOST)
   1152783   4000'   39   Reached level 39
   1163922   4000'   39   Found The Ring of Power 'Nenya'
   1178776   4100'   40   Reached level 40
   1188814   4100'   40   Killed Rogrog the Black Troll
   1190314   4100'   40   Killed Medusa, the Gorgon
   1193138   4100'   40   Found The Set of Caestus of Fingolfin
   1195026   4100'   40   Killed Tom the Stone Troll
   1196028   4150'   40   Killed Kavlax the Many-Headed
   1198034   4150'   40   Killed Lokkak, the Ogre Chieftain
   1199276   4150'   40   Found The Ring of Power 'Narya'
   1199327   4150'   40   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
   1211892   4450'   41   Reached level 41
   1221759   4500'   41   Found The Ring of Barahir (LOST)
   1222139   4500'   41   Killed Mim, Betrayer of Turin
   1223338   4500'   41   Found The Mithril Shield of Gil-galad
   1231883   4800'   41   Found The Necklace of the Dwarves (LOST)
   1231900   4800'   41   Found The Ring of Power 'Vilya'
   1235060   4850'   42   Reached level 42
   1235165   4850'   42   Killed Ugluk, the Uruk
   1236595   4850'   42   Killed Lorgan, Chief of the Easterlings
   1240949   4850'   42   Found The Arkenstone of Thrain
   1244403   4850'   42   Found The Golden Crown of Gondor
   1246374   4850'   42   Killed Bert the Stone Troll
   1248299   4850'   42   Killed Ji Indur Dawndeath
   1249580   4850'   42   Killed Smaug the Golden
   1254839   4850'   42   Killed Ar-Pharazon the Golden
   1255988   4850'   42   Killed Uldor the Accursed
   1257117   4850'   43   Reached level 43
   1257139   4850'   43   Found The Mithril Plate Mail of Celeborn
   1268289   4850'   43   Killed Baphomet the Minotaur Lord
   1271549   4850'   43   Killed Scatha the Worm
   1276249   4900'   43   Found The Beaked Axe of Theoden (LOST)
   1281966   4900'   44   Reached level 44
   1284344   4900'   44   Found The Cloak 'Colannon'
   1284455   4900'   44   Found The Jewel Encrusted Crown of Numenor (LOST)
   1284468   4900'   45   Reached level 45
   1294213   4900'   45   Found The Set of Leather Gloves 'Cambeleg' (LOST)
   1294779   4900'   45   Killed Pazuzu, Lord of Air
   1295890   4900'   45   Found The Ball-and-Chain of Fundin Bluecloak
   1304376   4900'   45   Killed Glaurung, Father of the Dragons
   1305196   4900'   45   Found The Ring of Tulkas (LOST)
   1307780   4900'   46   Reached level 46
   1307861   4900'   46   Killed Gabriel, the Messenger
   1309539   4950'   46   Killed Gothmog, the High Captain of Balrogs
   1309743   4950'   46   Found The Katana 'Aglarang' (LOST)
   1316309   4950'   46   Killed Lungorthin, the Balrog of White Fire
   1324950   4950'   46   Killed Sauron, the Sorcerer
   1325011   4950'   46   Found The Cloak of Thingol (LOST)
   1325013   4950'   46   Found The Iron Crown of Beruthiel (LOST)
   1325090   4950'   46   Killed Hoarmurath of Dir
   1325090   4950'   47   Reached level 47
   1328666   4950'   47   Killed Shelob, Spider of Darkness
   1329562   4950'   47   Killed Waldern, King of Water
   1334681   4950'   47   Killed Huan, Wolfhound of the Valar
   1340782   4950'   47   Killed The Tarrasque
   1342820   4950'   47   Killed Cantoras, the Skeletal Lord
   1343126   4950'   47   Killed Carcharoth, the Jaws of Thirst
   1343865   4950'   47   Killed Atlas, the Titan
   1347478   4950'   47   Killed Ungoliant, the Unlight
   1349263   4950'   47   Killed Smeagol
   1352671   4950'   47   Killed Polyphemus, the Blind Cyclops
   1353292   5000'   47   Killed Uvatha the Horseman
   1353292   5000'   48   Reached level 48
   1354755   4950'   48   Found The Short Sword 'Sting' (LOST)
   1357701   4950'   48   Killed Saruman of Many Colours
   1357706   4950'   48   Found The Steel Helm of Hammerhand (LOST)
   1359075   4950'   48   Killed Dwar, Dog Lord of Waw
   1359933   4950'   48   Found The Battle Axe 'Lotharang' (LOST)
   1360842   4950'   48   Found The Morning Star 'Firestar' (LOST)
   1363574   4950'   48   Killed Itangast the Fire Drake
   1364309   4900'   48   Killed The Lernaean Hydra
   1365394   4900'   48   Found The Set of Gauntlets of Eol
   1365950   4900'   48   Killed Draebor, the Imp
   1366164   4900'   48   Found The Main Gauche of Azaghal (LOST)
   1368162   4900'   48   Killed Harowen the Black Hand
   1373736   4900'   48   Killed Thuringwethil, the Vampire Messenger
   1376429   4900'   48   Killed Vecna, the Emperor Lich
   1376429   4900'   49   Reached level 49
   1377020   4900'   49   Killed Khamul, the Black Easterling
   1391897   4900'   49   Found The Metal Cap of Celebrimbor (LOST)
   1397398   4900'   49   Killed Maeglin, the Traitor of Gondolin
   1400662   4900'   49   Killed Castamir the Usurper
   1403830   4900'   49   Killed The Witch-King of Angmar
   1407187   4900'   49   Killed Akhorahil the Blind
   1409204   4900'   49   Killed Fundin Bluecloak
   1410568   4900'   50   Reached level 50
   1412087   4900'   50   Killed The Cat Lord
   1422775   4900'   50   Found The Pick of Erebor (LOST)
   1426350   4900'   50   Killed Draugluin, Sire of All Werewolves
   1442831   4900'   50   Killed The Phoenix
   1443633   4900'   50   Found The Pair of Leather Boots of Feanor
   1443921   4900'   50   Killed Feagwath, the Undead Sorcerer
   1452157   4900'   50   Killed Gorlim, Betrayer of Barahir
   1456043   4950'   50   Found The Jewel 'Evenstar'
   1506000   5000'   50   Killed Morgoth, Lord of Darkness
   1506002   5000'   50   Found The Massive Iron Crown of Morgoth
   1506024   5000'   50   Found The Great Axe of Durin
   1506024   5000'   50   Found The Mighty Hammer 'Grond'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 31.1.2010 18:11
Last updated on 5.2.2010 07:25

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4573. on the Ladder (of 19090)
1598. on the Angband Ladder (of 6561)
10. for this player (

Comments

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On 31.1.2010 18:11 Zikke wrote:
Posting this a bit late in the game, but now I'm at the point where I can search around for vaults and find goodies. Finally took off the robe of permanence for Caspanion.

I think I'm under-using the awesome ranged weapons I have found, but not sure. I'm not firing arrows too often, which I suspect might be a problem.

On 31.1.2010 21:58 Pete Mack wrote:
I'd wear an AoWIS rather than Ingwe for 0% fail. Surely you've seen +4 or better by now?


On 31.1.2010 22:01 Pete Mack wrote:
Also: why are you squelching *Destruction*? That's crazy!


On 1.2.2010 04:40 Zikke wrote:
I guess sometimes my desire to remove TMJ supercedes sound strategy...

This is why I post the dumps! Keeps me on my toes

On 1.2.2010 04:44 Zikke wrote:
Found Nenya before I found another Amulet of Wisdom, so I got to 0% fail in a roundabout way. And just got Alter Reality :)

btw is Holy Word EVER useful? It never seems mana efficient to use.

On 2.2.2010 22:55 Zikke wrote:
With the advent of Clairvoyance and Alter Reality, I have been scumming dlvl 98 for vaults and other goodies and have gotten all 3 rings of power and a number of other large upgrades. Now I'm just gathering consumables because I don't know what else to do.

What else is required before I'm p- and M-ready?

On 2.2.2010 23:34 Zikke wrote:
I got ballsy, placed some Glyphs around the map and managed to take out Sauron. He managed to summon about 7 uniques that game me problems (which I eventually *Destroyed*) so before fighting M I think I'm going to finish off the list of uniques (or at least most of them).

On 2.2.2010 23:48 Zikke wrote:
Summoning corridor + sea of runes + cheap heals = dead Tarrasque. He burned through 6 runes, but it was easy to heal since I'd just step one spot over out of LoS.

On 3.2.2010 04:01 Pete Mack wrote:
With Nenya, Narya, RDis, and Bard, the Tarrasque should be a pushover anyway. Poison-branded arrows would help, but you have infinite healing anyway.


On 5.2.2010 07:25 Zikke wrote:
WINNAR!

Like every time I have won, I was WAY over-prepared than I needed. I was lucky enough to recall down to dlvl 100 and find a greater vault with plenty of permanent wall areas with only 1 way in. And Morgoth was in the vault to start with, so I just had to get past him and hide in that spot and melee him to death.

When he summoned particularly nasty things or uniques that could breath on me from behind him, I would put down a Glyph so he would move to one side and just shoot a beam of Teleport Other at the group and they'd all POOF.

I burned through about 5 !RestoreMana and 16 !Healing, 3 !*healing* and 3 !Life, but all of those only because I was too lazy to heal myself for half the time (mgc mgc mgc mgc).


Priests are fun! Once I found the Feanor boots I knew I was ready for Morgoth, though probably before. And half-troll priests are cool! I had 1014 hp when fighting M and I wasn't even stacking CON gear. Clairvoyance and Alter Reality is PERFECT for vault whores like me. Very fun!

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