The Angband Ladder: Squint, Gnome Mage by geoff_tewierik

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age             90   STR:     16  -1  -5  +0     10
 Race   Gnome        Height          42   INT:     18  +2  +3  +2  18/70
 Class  Mage         Weight          84   WIS:     10  +0  +0  +2     12
 Title  Trickster    Social       Liked   DEX:     10  +2  +1  +0     13
 HP     -11/67       Maximize         Y   CON:     16  +1  -2  +0     15
 SP     10/38                             CHR:     10  -2  +1  +0      9


 Level               15   Armor    [10,+23]     Saving Throw         56%
 Cur Exp           2413   Fight    (-20,+0)     Stealth        Excellent
 Max Exp           2413   Melee    (-19,+2)     Fighting            Fair
 Adv Exp           2790   Shoot    (-16,+2)     Shooting            Fair
 MaxDepth    500' (L10)   Blows      1/turn     Disarming            53%
 Turns           300680   Shots      1/turn     Magic Device      Superb
 Gold              2371   Infra       40 ft     Perception       1 in 17
 Burden        96.1 lbs   Speed          -1     Searching            22%

 You are the only child of a Gnome Prankster.  You are the black sheep
 of the family.  You have dark brown eyes, curly black hair, and an
 average complexion.


 Acid:....+..+..... Confu:.............
 Elec:............. Sound:.............
 Fire:............. Shard:.............
 Cold:..+.......... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:...+.........

PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
Telep:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............+ Tunn.:.............
HLife:............. Speed:.......+.....
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Novice paladin hits you.
> The Novice paladin screams in agony.
> You feel bolder now.
> The Novice paladin hits you.
> The Novice paladin dies.
> It points at you and curses.
> You resist the effects!
> You have no potions to quaff.
> The wand has no charges left.
> The Cave orc misses you.
> It points at you and curses.
> It casts a fearful illusion.
> You are terrified!
> It points at you and curses.
> You die.

Killed by a Novice paladin.

  [Character Equipment]

a) a Dagger (1d4) (+1,+2)
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 4.5 against normal creatures.
b) a Long Bow (x3) (+4,+2)
c) an Emerald Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
d) a Moonstone Ring of Feather Falling
     Feather Falling.
e) a Bronze Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
f) a Lantern (2811 turns)
     Cannot be harmed by fire.
     Radius 2 light.
g) a Robe [2,+5]
h) The Cloak 'Holcolleth' [1,+4] (+2)
     +2 intelligence, wisdom, stealth, speed.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it puts to sleep the monsters around you.
     It takes 55 turns to recharge after use.
i) a Wicker Shield [2,+0]
j) a Metal Cap [3,+6]
k) (nothing)
l) a Pair of Leather Boots [2,+0]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 11 Flasks of oil
e) a Scroll titled "am sus extrum" of Word of Recall
f) a Lead-Plated Rod of Door/Stair Location
g) a Zirconium Rod of Trap Location
h) an Aluminum-Plated Rod of Light
i) a Bronze Wand of Magic Missile (8 charges)
j) a Tin-Plated Wand of Stinking Cloud (0 charges)
k) an Aluminum-Plated Wand of Slow Monster (8 charges)
l) a Silver Wand of Confuse Monster (15 charges)
m) 2 Steel-Plated Wands of Wonder (30 charges)
     Cannot be harmed by acid, electricity, fire, cold.
n) 2 Gnarled Staffs of Detect Invisible (9 charges)
o) a Willow Staff of Identify (9 charges)
p) a Crystal Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
q) a Main Gauche (1d5) (+6,+3)
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 6 against normal creatures.
r) a Lucerne Hammer (2d5) (+4,+1)
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 7 against normal creatures.
s) a Shovel (1d2) (+1,+5) (+1)
     +1 tunneling.
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 6.5 against normal creatures.
t) a Shovel (1d2) (+0,+0) (+1)
     +1 tunneling.
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 1.5 against normal creatures.
u) a Sling (x2) (+2,+5)
v) 7 Arrows (1d4) (+0,+0)
     Fired from your current missile launcher, this arrow will hit targets
     up to 120 feet away, inflicting an average damage of 13.5 against
     normal creatures.
     35% chance of breaking upon contact.


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 27.4.2009 14:44
Last updated on 28.4.2009 12:05

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17333. on the Ladder (of 19090)
6092. on the Angband Ladder (of 6561)
Third best for this player (

Comments

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On 27.4.2009 14:44 geoff_tewierik wrote:
Mixing it up and trying something different with a gnome mage, didn't last long, but it's given me some insight into getting deeper ;)

On 27.4.2009 15:44 geoff_tewierik wrote:
Got a little bit deeper this time around. Just couldn't avoid the mob of priests combined with a Rattlesnake :(

On 28.4.2009 12:05 geoff_tewierik wrote:
Got a bit further along tonight. Finding groups of orcs to big big challenges. Suppose I should make the trip back to town more often to stock up on ?Teleport.

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